papermario/.clang-format
Alex Bates 4680a74e0b
Introduce clang-format (#1004)
* add basic .clang-format

* configure vscode clang-format modified lines on save

* update clang-format to only run on C files

* add ci action to print clang-format diff

* use GITHUB_BASE_REF

* --binary

* clang-format-14

* move workflow to pr.yaml

* oops

* checkout fetch-depth 0

* use cpp-linter-action

* test

* fail if step fails

* log depth

* fetch main

* set fetch-depth

* limit diff and run clang-format

* use versioned clang-format

* untiy actual code

* fix argument order

* colorize output

* Clean up #989

* move cpp lint job to lint.yaml

* disable vscode autoformat

* add git hook to make sure assets/$version has been gitignored (#1006)

* add git hook to make sure assets/ hasn't been gitignored

* echo to stderr

* quiet git check-ignore

* add .v64 and .n64 to gitignore

* Changed some variable names in state_title_screen (#1003)

* Changed some variable names in state_title_screen.c

* resolving pull request items

* changed TitleData to TitleScreenGfxData across sys

* replace gbi names with understandable ones

* accidentally switched logo and pressStart

* changed GfxData to ImgList

* Renaming and b32

* Doing this but more

* pause menu cleanup (#1008)

* minor pause cleanup

* macro

* comments

* second macro

* delete macros

* hm

* pause message names

* unused tutorial messages

* oops

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* fold doc 1 (#1009)

* minor fold cleanup

* fold doc I

* enough

* rename

* last

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Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* appendGfx_shading_palette (#1010)

* cleanup & warnings for modern gcc

* clean

* stuff

* diff.py update

* Fix offset problem in struct

* Fix texture issue in chapter_change

* appendGfx_shading_palette

* Convert tabs to spaces (#1012)

* Add .git-blame-ignore-revs (#1014)

# 1213a4adf0aa515d0c7c7e37db396363914fda2egit-blame

* func_E02000AC (#1013)

* draw_image_with_clipping (#1016)

* draw_image_with_clipping

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* tiny fix

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* npc_do_player_collision (#1017)

* appendGfx_animator_node  (#1018)

* appendGfx_animator_node

Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>

* find_similar_areas improvements

* oopz

---------

Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>

* lol 100% (#1019)

Co-authored-by: Rainchus <rainmachus@gmail.com>
Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* image fx (#1015)

* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* Pal pause (#1011)

* PAL pause segment

* PAL pause_gfx_en segment

* Apply name changes

* Merge gPauseBadgesElements

* Rename ITEM_TYPE_FLAG_ENTITY_COLLECTIBLE

* Split PAL and monolingual arrays

* Nix support (#1020)

Very hacky
Will be maintained by @NotNite

* use ARRAY_COUNT(ExtraDoubleRecipes) (#1023)

* Replace python-githooks with manual command (#1027)

* ui_images (#1021)

* ui_images

* Move French assets to their own folder

* imgfx data (#1029)

* various cleanup (#1030)

* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* btl cam modes (#1035)

* some btl cam

* couple things

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* Add version option to diff.py (#1037)

* Clean trailing whitespace (#1038)

* Add missing newlines

* Remove trailing whitepace

* split em (#1040)

Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* Update .git-blame-ignore-revs (#1039)

* standardized battle script names (#1043)

* damage intensity

* standardized battle script names

* few more

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>

* Dump PAL filemenu section (#1036)

* Dump PAL filemenu section

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* Clean up numbers

* Use more constants

* Find more constants

* Clean up a bit

* eth cleanup

* Clean up

* Fix brace style

* rename new file & funcs

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>

* revert test change

* update clang-format config

* indent case labels

---------

Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
Co-authored-by: CreateSource <72283721+abnormalhare@users.noreply.github.com>
Co-authored-by: HailSanta <53960937+HailSanta@users.noreply.github.com>
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
Co-authored-by: Rainchus <rainmachus@gmail.com>
Co-authored-by: Julian <hi@notnite.com>
Co-authored-by: Devon R <Gorialis@users.noreply.github.com>
2023-05-02 05:07:31 +09:00

64 lines
1.3 KiB
YAML

DisableFormat: true # clang-format supports many filetypes
---
Language: Cpp
DisableFormat: false
BasedOnStyle: WebKit
IndentWidth: 4
UseTab: Never
ColumnLimit: 120
AllowShortIfStatementsOnASingleLine: false
AllowShortBlocksOnASingleLine: false
BreakBeforeBraces: Custom
BraceWrapping:
# Place opening brace on next line if the statement is multi-line
# e.g.
# if (very
# long
# condition)
# {
AfterControlStatement: MultiLine
IndentCaseLabels: true
BreakBeforeBinaryOperators: NonAssignment
ExperimentalAutoDetectBinPacking: true
BinPackParameters: false
AlignAfterOpenBracket: BlockIndent
AlignConsecutiveAssignments:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: true
PadOperators: true
AlignConsecutiveDeclarations: # structs etc
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignConsecutiveMacros:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignTrailingComments: true
WhitespaceSensitiveMacros: ['STRINGIFY']
# Our include order is WIP so disable it
SortIncludes: false
IncludeCategories:
# common.h always comes first
- Regex: '^"common\.h"$'
Priority: 10
# everything else
- Regex: '.*'
Priority: 1
SortPriority: 0
AllowShortFunctionsOnASingleLine: None
---
...