2020-08-04 08:49:11 +02:00
|
|
|
#include "common.h"
|
|
|
|
|
2020-09-25 23:18:09 +02:00
|
|
|
INCLUDE_ASM(void, "os/code_3d330_len_990", guFrustumF, float mf[4][4], float l, float r, float b, float t, float n,
|
2020-09-24 05:54:33 +02:00
|
|
|
float f, float scale);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-09-25 23:18:09 +02:00
|
|
|
INCLUDE_ASM(void, "os/code_3d330_len_990", guFrustum, Mtx* m, float l, float r, float b, float t, float n, float f,
|
2020-09-24 05:54:33 +02:00
|
|
|
float scale);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-09-25 23:18:09 +02:00
|
|
|
INCLUDE_ASM(void, "os/code_3d330_len_990", guLookAtF, float mf[4][4], float xEye, float yEye, float zEye, float xAt,
|
2020-09-24 05:54:33 +02:00
|
|
|
float yAt, float zAt, float xUp, float yUp, float zUp);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-09-25 23:18:09 +02:00
|
|
|
INCLUDE_ASM(void, "os/code_3d330_len_990", guLookAt, Mtx* m, float xEye, float yEye, float zEye, float xAt, float yAt,
|
2020-09-24 05:54:33 +02:00
|
|
|
float zAt, float xUp, float yUp, float zUp);
|