2020-08-04 08:49:11 +02:00
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#include "common.h"
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2020-08-11 01:20:30 +02:00
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void func_80035DF0(s16 arg0) {
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s16* tempPtr = &D_800A0942;
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2020-10-02 08:07:54 +02:00
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2020-08-11 02:17:49 +02:00
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*tempPtr = arg0;
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2020-08-11 01:20:30 +02:00
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}
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2020-08-04 08:49:11 +02:00
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2020-09-25 23:18:09 +02:00
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INCLUDE_ASM(s32, "code_111f0_len_860", func_80035E00);
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2020-08-04 08:49:11 +02:00
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2020-09-25 23:18:09 +02:00
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INCLUDE_ASM(s32, "code_111f0_len_860", func_80035E24);
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2020-08-04 08:49:11 +02:00
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2020-09-25 23:18:09 +02:00
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INCLUDE_ASM(s32, "code_111f0_len_860", func_80035E54);
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2020-08-04 08:49:11 +02:00
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2020-09-25 23:18:09 +02:00
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INCLUDE_ASM(s32, "code_111f0_len_860", func_80035EEC);
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2020-08-04 08:49:11 +02:00
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2020-08-11 01:20:30 +02:00
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void func_800360FC(void) {
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2020-10-02 08:07:54 +02:00
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GameStatus* gameStatus = GAME_STATUS;
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2020-08-11 01:20:30 +02:00
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2020-08-14 06:08:55 +02:00
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if (gameStatus->loadMenuState == 2) {
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2020-09-24 05:16:13 +02:00
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draw_status_ui();
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2020-08-11 01:20:30 +02:00
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}
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}
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void func_80036130(void) {
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2020-10-02 08:07:54 +02:00
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GameStatus* gameStatus = GAME_STATUS;
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2020-08-11 01:20:30 +02:00
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2020-08-12 03:59:46 +02:00
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gMapTransitionAlpha = 0x00;
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2020-08-11 01:20:30 +02:00
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D_800A0942 = 0x14;
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D_800A0944 = 0x00;
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2020-08-04 08:49:11 +02:00
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2020-08-14 06:08:55 +02:00
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if (gameStatus->prevArea != gameStatus->areaID) {
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gameStatus->changedArea = 1;
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gameStatus->prevArea = gameStatus->areaID;
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2020-08-12 04:08:48 +02:00
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} else {
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2020-08-14 06:08:55 +02:00
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gameStatus->changedArea = 0;
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2020-08-11 01:20:30 +02:00
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}
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}
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2020-08-04 08:49:11 +02:00
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2020-09-25 23:18:09 +02:00
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INCLUDE_ASM(s32, "code_111f0_len_860", func_8003617C);
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2020-08-04 08:49:11 +02:00
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2020-10-02 08:07:54 +02:00
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void func_800363FC(void) {
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if (D_800A0944 == 4 || D_800A0944 == 0) {
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draw_status_ui();
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2020-08-11 01:20:30 +02:00
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}
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}
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s32 func_80036430(void) {
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2020-09-07 23:12:31 +02:00
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PlayerStatus* playerStatus = &gPlayerStatus;
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2020-08-11 01:20:30 +02:00
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2020-08-12 03:59:46 +02:00
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gMapTransitionAlpha = 0xFF;
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2020-08-11 01:20:30 +02:00
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D_800A0942 = 0x14;
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D_800A0944 = 0x01;
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2020-08-12 04:08:48 +02:00
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2020-09-07 23:12:31 +02:00
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playerStatus->flags |= 0x1000;
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2020-08-04 08:49:11 +02:00
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2020-09-07 23:12:31 +02:00
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return playerStatus->flags;
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2020-08-11 01:20:30 +02:00
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}
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2020-08-04 08:49:11 +02:00
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2020-09-25 23:18:09 +02:00
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INCLUDE_ASM(s32, "code_111f0_len_860", func_8003646C);
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2020-08-04 08:49:11 +02:00
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2020-08-11 01:20:30 +02:00
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void func_80036640(void) {
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}
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