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@ -12,7 +12,7 @@ INCLUDE_ASM(s32, "world/script_api/7E0E80", func_802802D0);
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INCLUDE_ASM(s32, "world/script_api/7E0E80", func_8028035C);
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ApiStatus func_802803C8(ScriptInstance *script, s32 isInitialCall) {
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ApiStatus func_802803C8(ScriptInstance* script, s32 isInitialCall) {
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PlayerStatus* playerStatus = PLAYER_STATUS;
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script->varTable[2] = FALSE;
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@ -51,7 +51,7 @@ INCLUDE_ASM(s32, "world/script_api/7E0E80", draw_shop_items);
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INCLUDE_ASM(s32, "world/script_api/7E0E80", MakeShop);
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ApiStatus MakeShopOwner(ScriptInstance *script, s32 isInitialCall) {
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ApiStatus MakeShopOwner(ScriptInstance* script, s32 isInitialCall) {
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Shop* mapShop = GAME_STATUS->mapShop;
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mapShop->owner = get_variable(script, *script->ptrReadPos);
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@ -60,7 +60,7 @@ ApiStatus func_80283810(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus TeleportPartnerToPlayer(ScriptInstance* script, s32 isInitialCall) {
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PlayerStatus* playerStatus = PLAYER_STATUS;
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PlayerStatus* playerStatus2 = PLAYER_STATUS;
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Npc *partner;
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Npc* partner;
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if (PLAYER_DATA->currentPartner == PartnerId_NONE) {
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return ApiStatus_DONE2;
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