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add bActorNames to symbol_addrs
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@ -11951,3 +11951,4 @@ func_802CAE50 = 0x802CAE50; // type:func
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bActorCamOffsets = 0x80282ee8; // type:data size:0x350
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bActorTattles = 0x80282b98; // type:data size:0x350
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bActorSoundTable = 0x80281468; // type:data size:0x1730
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bActorNames = 0x80281104; // type:data rom:0x1AF9E4
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