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@ -4,8 +4,11 @@ set_time_freeze_mode = 0x80027008;
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get_time_freeze_mode = 0x80027110;
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start_rumble = 0x80028E88;
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length2D = 0x80028F70;
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_heap_create = 0x80028FB0;
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_heap_malloc = 0x80028FEC;
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_heap_malloc_tail = 0x800290E4;
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_heap_free = 0x8002919C;
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_heap_realloc = 0x80029244;
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cosine = 0x80029354;
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sign = 0x80029430;
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mem_clear = 0x80029580;
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@ -15,6 +18,7 @@ dma_copy = 0x800296BC;
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rand_float = 0x800298B4;
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rand_int = 0x8002997C;
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signF = 0x800299FC;
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round = 0x80029A44;
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clamp_angle = 0x80029AA4;
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get_clamped_angle_diff = 0x80029BA8;
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atan2 = 0x80029C00;
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@ -45,6 +49,7 @@ set_curtain_scale_goal = 0x8002C1EC;
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set_curtain_draw_callback = 0x8002C214;
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set_curtain_fade = 0x8002C234;
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create_cameras_a = 0x8002E214;
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set_cam_viewport = 0x8002E634;
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get_screen_coords = 0x8002E858;
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set_game_mode = 0x80033810;
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get_game_mode = 0x80033848;
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@ -55,6 +60,7 @@ state_init_intro = 0x80036550;
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clear_npcs = 0x800389AC;
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create_basic_npc = 0x80038D34;
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create_standard_npc = 0x80038D54;
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free_npc_by_index = 0x80038D90;
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free_npc = 0x80038EBC;
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get_npc_by_index = 0x80038FCC;
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npc_do_other_npc_collision = 0x800394FC;
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@ -65,12 +71,14 @@ get_npc_unsafe = 0x8003AFDC;
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get_npc_safe = 0x8003B038;
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enable_npc_shadow = 0x8003B090;
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disable_npc_shadow = 0x8003B0EC;
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set_npc_sprite = 0x8003B14C;
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enable_npc_blur = 0x8003B214;
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disable_npc_blur = 0x8003B29C;
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set_npc_yaw = 0x8003B830;
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npc_set_palswap_mode_A = 0x8003B8C0;
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npc_set_palswap_1 = 0x8003B93C;
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npc_set_palswap_2 = 0x8003B954;
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npc_set_decoration = 0x8003C8C8;
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npc_set_imgfx_params = 0x8003DB14;
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spawn_surface_effects = 0x8003DB50;
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init_encounter_status = 0x8003E828;
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@ -150,6 +158,8 @@ snd_ambient_80055760 = 0x80055D40;
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snd_ambient_stop_all = 0x80055DAC;
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snd_ambient_play_only = 0x80055E28;
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snd_song_set_playback_rate = 0x80056318;
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bgm_poll_music_events = 0x8005666C;
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bgm_flush_music_events = 0x80056688;
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audio_set_stereo = 0x8005673C;
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audio_set_mono = 0x80056760;
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clear_effect_data = 0x8005A27C;
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@ -160,13 +170,16 @@ get_current_map_settings = 0x8005B308;
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get_map_IDs_by_name = 0x8005B318;
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load_asset_by_name = 0x8005B408;
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initialize_collision = 0x8005B6B4;
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parent_collider_to_model = 0x8005BEA0;
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update_collider_transform = 0x8005C144;
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get_collider_flags = 0x8005C4C8;
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get_collider_center = 0x8005C530;
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test_ray_colliders = 0x8005D3F0;
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test_ray_zones = 0x8005D844;
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npc_follow_init = 0x8005E5EC;
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npc_update_npc_tracking = 0x8005E6F4;
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npc_follow_npc = 0x8005E84C;
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nuPiReadRom = 0x8005FB30;
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osVirtualToPhysical = 0x80062D00;
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sqrtf = 0x80062D60;
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guFrustumF = 0x80062DA0;
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@ -177,7 +190,9 @@ guPerspectiveF = 0x80064A00;
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guPositionF = 0x80064D80;
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guPosition = 0x80064F58;
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sins = 0x80065460;
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bcopy = 0x800654C0;
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sprintf = 0x80066360;
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guMtxIdent = 0x800682C0;
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guMtxIdentF = 0x80068320;
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guMtxF2L = 0x80068380;
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guMtxL2F = 0x80068400;
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@ -186,6 +201,7 @@ guScale = 0x80068580;
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guScaleF = 0x80068640;
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guTranslate = 0x800686A0;
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guTranslateF = 0x80068780;
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guMtxXFML = 0x80068860;
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guMtxXFMF = 0x800688F0;
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guRotateF = 0x800689A0;
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guRotate = 0x80068B00;
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@ -201,6 +217,7 @@ gSaveSlotMetadata = 0x80073D14;
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gSaveSlotHasData = 0x80073D74;
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EnemyNpcHit = 0x80074310;
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EnemyNpcDefeat = 0x8007443C;
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gEffectTable = 0x8007B5B0;
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HES_Item_Unused_08B = 0x8007E698;
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HES_Item_Unused_08B_disabled = 0x8007E6C8;
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HES_Item_Unused_08C = 0x8007E6F8;
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@ -215,7 +232,9 @@ gMoveTable = 0x8008B400;
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gAreas = 0x8008F890;
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EVS_800936C0 = 0x8008FA60;
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EVS_NpcHitRecoil = 0x8008FA7C;
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timeFreezeMode = 0x800969AC;
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nuGfxZBuffer = 0x800969B0;
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mdl_currentModelTreeNodeInfo = 0x800969C8;
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gCurrentCamID = 0x80096A0C;
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nuGfxCfb_ptr = 0x80096A24;
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gOverrideFlags = 0x80096A28;
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@ -226,6 +245,8 @@ gCurrentEncounter = 0x800AF5E0;
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gCameras = 0x800B0460;
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D_800B32E0 = 0x800B19C0;
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D_800B3AE0 = 0x800B21C0;
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gCollisionData = 0x800B29C0;
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gZoneCollisionData = 0x800D5928;
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wMapHitName = 0x800D5938;
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wMapShapeName = 0x800D5988;
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D_800D95E8 = 0x800D5D58;
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@ -253,8 +274,11 @@ disable_player_static_collisions = 0x800DC884;
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enable_player_static_collisions = 0x800DC8B0;
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disable_player_input = 0x800DC8E8;
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enable_player_input = 0x800DC914;
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func_800E01DC = 0x800DC94C;
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can_trigger_loading_zone = 0x800DEE34;
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move_player = 0x800DEEE8;
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gravity_use_fall_parms = 0x800DF7DC;
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player_handle_floor_collider_type = 0x800DF8CC;
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player_fall_distance = 0x800DFC48;
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player_check_collision_below = 0x800DFC84;
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phys_main_collision_below = 0x800E0EB4;
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@ -267,14 +291,19 @@ start_bounce_b = 0x800E27FC;
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peach_force_disguise_action = 0x800E2B14;
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clear_player_data = 0x800E3B10;
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get_player_data = 0x800E3CD4;
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add_item = 0x800E3CE4;
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get_item_count = 0x800E3D5C;
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get_item_empty_count = 0x800E3D90;
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find_item = 0x800E3DB4;
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sort_items = 0x800E3E3C;
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add_badge = 0x800E3EAC;
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enforce_hpfp_limits = 0x800E3FDC;
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hide_coin_counter_immediately = 0x800E5F20;
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ShowCoinCounter = 0x800E5F50;
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open_status_bar_long = 0x800E5FB8;
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close_status_bar = 0x800E6010;
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func_800E983C = 0x800E6094;
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func_800E984C = 0x800E60A4;
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status_bar_ignore_changes = 0x800E60EC;
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status_bar_respond_to_changes = 0x800E611C;
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func_800E98EC = 0x800E6144;
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@ -289,14 +318,20 @@ decrement_status_bar_disabled = 0x800E6388;
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increment_status_bar_disabled = 0x800E63AC;
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sync_status_bar = 0x800E63C4;
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add_coins = 0x800E6918;
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add_star_points = 0x800E6980;
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add_star_pieces = 0x800E69C8;
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increment_max_SP = 0x800E6A0C;
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set_max_SP = 0x800E6A30;
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subtract_hp = 0x800E6B8C;
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subtract_fortress_keys = 0x800E6C10;
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get_fortress_key_count = 0x800E6C3C;
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remove_consumable = 0x800E6CCC;
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func_800EA52C = 0x800E6D7C;
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partner_is_flying = 0x800E6DF4;
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switch_to_partner = 0x800E79B8;
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func_800EB2A4 = 0x800E7AF4;
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partner_use_ability = 0x800E7B64;
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partner_can_use_ability = 0x800E7C7C;
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partner_get_enter_map_script = 0x800E7E88;
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partner_kill_ability_script = 0x800E801C;
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partner_suspend_ability_script = 0x800E8068;
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@ -312,15 +347,19 @@ partner_put_away = 0x800EB208;
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partner_init_get_out = 0x800EB514;
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partner_get_out = 0x800EB538;
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func_800EF300 = 0x800EBB50;
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func_800EF314 = 0x800EBB64;
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enable_partner_ai = 0x800EBB78;
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partner_set_tether_distance = 0x800EBBE4;
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partner_reset_tether_distance = 0x800EBBF4;
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partner_set_goal_pos = 0x800EBC10;
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func_800EF3D4 = 0x800EBC24;
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func_800EF3E4 = 0x800EBC34;
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func_800EF43C = 0x800EBC8C;
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partner_clear_player_tracking = 0x800EBCAC;
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partner_force_player_flip_done = 0x800EBD30;
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partner_enable_input = 0x800EBE50;
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partner_disable_input = 0x800EBE78;
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handle_floor_behavior = 0x800EC558;
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hide_popup_menu = 0x800EDC00;
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destroy_popup_menu = 0x800EDD88;
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create_standard_popup_menu = 0x800F1270;
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@ -328,6 +367,7 @@ draw_box = 0x800F1710;
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gPlayerStatusPtr = 0x800F3F60;
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wPartnerHudScripts = 0x800F4330;
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wDisabledPartnerHudScripts = 0x800F4370;
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gPartnerAnimations = 0x800F4778;
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HES_AnimatedHandPointer = 0x80102D18;
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HES_FPCost = 0x80105928;
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HES_FPCost_de = 0x80105A88;
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@ -405,24 +445,34 @@ set_standard_shadow_scale = 0x8011135C;
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clear_model_data = 0x80114844;
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get_model_from_list_index = 0x80119830;
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get_model_list_index_from_tree_index = 0x80119B10;
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get_transform_group_index = 0x80119B90;
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get_model_center_and_size = 0x80119BEC;
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get_transform_group = 0x80119CC0;
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mdl_make_transform_group = 0x80119E7C;
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enable_transform_group = 0x8011A0D0;
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disable_transform_group = 0x8011A160;
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clone_model = 0x8011A1F0;
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set_model_group_visibility = 0x8011A2C0;
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func_8011B950 = 0x8011A450;
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enable_world_fog = 0x8011A650;
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disable_world_fog = 0x8011A664;
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set_world_fog_dist = 0x8011A674;
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set_world_fog_color = 0x8011A688;
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set_tex_panner = 0x8011A714;
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set_main_pan_u = 0x8011A71C;
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set_main_pan_v = 0x8011A734;
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set_aux_pan_u = 0x8011A74C;
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set_aux_pan_v = 0x8011A764;
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set_mdl_custom_gfx_set = 0x8011A77C;
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set_custom_gfx = 0x8011A7B4;
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set_custom_gfx_builders = 0x8011A7D0;
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set_background_color_blend = 0x8011A95C;
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get_background_color_blend = 0x8011A980;
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set_model_fog_color_parameters = 0x8011A9B4;
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get_model_fog_color_parameters = 0x8011AA14;
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set_model_env_color_parameters = 0x8011AA98;
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get_model_env_color_parameters = 0x8011AAD4;
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mdl_make_local_vertex_copy = 0x8011AC64;
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mdl_get_copied_vertices = 0x8011ADB0;
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mdl_get_copied_gfx = 0x8011ADEC;
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mdl_project_tex_coords = 0x8011AE2C;
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@ -433,25 +483,49 @@ mdl_set_all_fog_mode = 0x8011C32C;
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clear_render_tasks = 0x8011C390;
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queue_render_task = 0x8011C410;
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clear_animator_list = 0x8011CD24;
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delete_model_animator = 0x8011CF38;
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create_model_animator = 0x8011CFB8;
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update_model_animator = 0x8011D3BC;
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update_model_animator_with_transform = 0x8011D554;
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render_animated_model = 0x8011DE04;
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get_animator_node_for_tree_index = 0x8011EA74;
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get_animator_node_with_id = 0x8011EA98;
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get_animator_by_index = 0x8011EAE0;
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play_model_animation = 0x8011EC48;
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play_model_animation_starting_from = 0x8011EC98;
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load_model_animator_tree = 0x8011EEAC;
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load_mesh_animator_tree = 0x8011EF74;
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clear_entity_models = 0x8011F6B0;
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|
|
load_entity_model = 0x8011F7E0;
|
|
|
|
|
ALT_load_entity_model = 0x8011F8E4;
|
|
|
|
|
exec_entity_model_commandlist = 0x8011FA04;
|
|
|
|
|
draw_entity_model_A = 0x801207E8;
|
|
|
|
|
draw_entity_model_E = 0x80120D88;
|
|
|
|
|
set_entity_model_render_command_list = 0x8012187C;
|
|
|
|
|
get_entity_model = 0x801218DC;
|
|
|
|
|
free_entity_model_by_index = 0x801218FC;
|
|
|
|
|
set_entity_model_flags = 0x801219E8;
|
|
|
|
|
clear_entity_model_flags = 0x80121A24;
|
|
|
|
|
enable_entity_fog = 0x80121AEC;
|
|
|
|
|
set_entity_fog_dist = 0x80121B10;
|
|
|
|
|
set_entity_fog_color = 0x80121B28;
|
|
|
|
|
clear_worker_list = 0x80121BB8;
|
|
|
|
|
create_worker_world = 0x80121C58;
|
|
|
|
|
create_worker_frontUI = 0x80121D3C;
|
|
|
|
|
create_worker_backUI = 0x80121E20;
|
|
|
|
|
free_worker = 0x801220C0;
|
|
|
|
|
get_worker = 0x8012213C;
|
|
|
|
|
clear_printers = 0x80122174;
|
|
|
|
|
load_font = 0x80122234;
|
|
|
|
|
dma_load_msg = 0x80124314;
|
|
|
|
|
msg_get_printer_for_msg = 0x80124420;
|
|
|
|
|
msg_printer_load_msg = 0x80124588;
|
|
|
|
|
msg_printer_set_origin_pos = 0x801245D8;
|
|
|
|
|
cancel_message = 0x80124628;
|
|
|
|
|
set_message_images = 0x8012464C;
|
|
|
|
|
set_message_msg = 0x8012465C;
|
|
|
|
|
set_message_value = 0x80124708;
|
|
|
|
|
close_message = 0x80124790;
|
|
|
|
|
msg_get_print_char_width = 0x801247A4;
|
|
|
|
|
get_msg_properties = 0x80124A88;
|
|
|
|
|
get_msg_width = 0x80124F94;
|
|
|
|
@ -465,6 +539,8 @@ get_item_entity = 0x8012FAF8;
|
|
|
|
|
clear_item_entity_data = 0x8012FB90;
|
|
|
|
|
make_item_entity = 0x8012FF94;
|
|
|
|
|
make_item_entity_nodelay = 0x80130634;
|
|
|
|
|
make_item_entity_at_player = 0x801306A0;
|
|
|
|
|
remove_item_entity_by_index = 0x8013259C;
|
|
|
|
|
test_item_entity_position = 0x80132B68;
|
|
|
|
|
set_item_entity_flags = 0x80132CE8;
|
|
|
|
|
clear_item_entity_flags = 0x80132D28;
|
|
|
|
@ -481,6 +557,8 @@ clear_screen_overlays = 0x80136CA8;
|
|
|
|
|
set_map_transition_effect = 0x80136E40;
|
|
|
|
|
update_exit_map_screen_overlay = 0x80136E4C;
|
|
|
|
|
draw_prev_frame_buffer_at_screen_pos = 0x80137928;
|
|
|
|
|
imgfx_init = 0x80138F1C;
|
|
|
|
|
func_8013A4D0 = 0x80139070;
|
|
|
|
|
imgfx_get_free_instances = 0x801392A4;
|
|
|
|
|
imgfx_release_instance = 0x801393F4;
|
|
|
|
|
imgfx_update = 0x8013963C;
|
|
|
|
@ -503,12 +581,24 @@ hud_element_set_tint = 0x80143AAC;
|
|
|
|
|
hud_element_create_transform_A = 0x80143AD8;
|
|
|
|
|
hud_element_set_transform_rotation = 0x80143DD4;
|
|
|
|
|
clear_saved_variables = 0x80143ED0;
|
|
|
|
|
clear_global_flag = 0x80143F90;
|
|
|
|
|
set_global_flag = 0x80144000;
|
|
|
|
|
get_global_flag = 0x8014406C;
|
|
|
|
|
set_global_byte = 0x801440D0;
|
|
|
|
|
get_global_byte = 0x801440E8;
|
|
|
|
|
clear_area_flag = 0x801440FC;
|
|
|
|
|
set_area_flag = 0x80144150;
|
|
|
|
|
get_area_flag = 0x801441A0;
|
|
|
|
|
set_area_byte = 0x801441E8;
|
|
|
|
|
get_area_byte = 0x80144200;
|
|
|
|
|
clear_trigger_data = 0x80144230;
|
|
|
|
|
create_trigger = 0x8014431C;
|
|
|
|
|
delete_trigger = 0x801447A4;
|
|
|
|
|
is_another_trigger_bound = 0x8014481C;
|
|
|
|
|
get_trigger_by_id = 0x80144880;
|
|
|
|
|
reset_background_settings = 0x801449A8;
|
|
|
|
|
enable_background_wave = 0x80145DBC;
|
|
|
|
|
play_ambient_sounds = 0x80145F18;
|
|
|
|
|
basic_window_update = 0x80146024;
|
|
|
|
|
basic_hidden_window_update = 0x80146124;
|
|
|
|
|
update_window_hierarchy = 0x80146920;
|
|
|
|
@ -517,7 +607,9 @@ set_window_update = 0x80146A2C;
|
|
|
|
|
setup_pause_menu_tab = 0x80146AE0;
|
|
|
|
|
clear_sprite_shading_data = 0x80146BF0;
|
|
|
|
|
sprite_shading_set_light_source = 0x80146D04;
|
|
|
|
|
create_shading_palette = 0x80146D74;
|
|
|
|
|
sfx_adjust_env_sound_pos = 0x8014859C;
|
|
|
|
|
snd_stop_tracking_env_sound_pos = 0x8014861C;
|
|
|
|
|
sfx_play_sound_with_params = 0x80148668;
|
|
|
|
|
sfx_stop_sound = 0x8014881C;
|
|
|
|
|
sfx_play_sound = 0x80148864;
|
|
|
|
@ -526,12 +618,16 @@ sfx_play_sound_at_npc = 0x801488B8;
|
|
|
|
|
sfx_play_sound_at_position = 0x8014890C;
|
|
|
|
|
sfx_get_spatialized_sound_params = 0x801489B4;
|
|
|
|
|
bgm_set_song = 0x801494C8;
|
|
|
|
|
func_8014A964 = 0x80149514;
|
|
|
|
|
bgm_adjust_proximity = 0x80149604;
|
|
|
|
|
bgm_set_track_volumes = 0x801496BC;
|
|
|
|
|
bgm_clear_track_volumes = 0x80149710;
|
|
|
|
|
bgm_set_variation = 0x80149764;
|
|
|
|
|
bgm_init_music_players = 0x801497B8;
|
|
|
|
|
func_8014AD40 = 0x801498F0;
|
|
|
|
|
bgm_pop_song = 0x80149954;
|
|
|
|
|
bgm_push_song = 0x801499A8;
|
|
|
|
|
bgm_pop_battle_song = 0x80149A1C;
|
|
|
|
|
bgm_push_battle_song = 0x80149AA8;
|
|
|
|
|
bgm_set_battle_song = 0x80149B3C;
|
|
|
|
|
MessagePlural = 0x8014AE40;
|
|
|
|
@ -541,13 +637,14 @@ gCurrentLanguage = 0x8014AE4C;
|
|
|
|
|
gWindowStyles = 0x8014DD20;
|
|
|
|
|
gCurrentModels = 0x8014FE9C;
|
|
|
|
|
gBackgroundFogModePtr = 0x8014FEC0;
|
|
|
|
|
gCurrentRoomDoorSounds = 0x8014FED8;
|
|
|
|
|
gEntityHideMode = 0x8014FEE0;
|
|
|
|
|
gSpriteShadingProfile = 0x8014FEF8;
|
|
|
|
|
gCurrentDoorSounds = 0x8014FF10;
|
|
|
|
|
gMusicSettings = 0x801586B0;
|
|
|
|
|
gWindows = 0x80158910;
|
|
|
|
|
gCollisionStatus = 0x80159110;
|
|
|
|
|
gBackgroundImage = 0x80200000;
|
|
|
|
|
interp_value_with_easing = 0x802410E4;
|
|
|
|
|
UseBattleCamPreset = 0x8024E5BC;
|
|
|
|
|
UseBattleCamPresetImmediately = 0x8024E604;
|
|
|
|
|
SetBattleCamParam = 0x8024E6E8;
|
|
|
|
@ -955,376 +1052,6 @@ Entity_ArrowSign = 0x802BCD9C;
|
|
|
|
|
Entity_BoardedFloor = 0x802BCE84;
|
|
|
|
|
Entity_BombableRock = 0x802BCF00;
|
|
|
|
|
Entity_BombableRock2 = 0x802BCF24;
|
|
|
|
|
clear_script_list = 0x802C61DC;
|
|
|
|
|
start_script = 0x802C63E0;
|
|
|
|
|
kill_script_by_ID = 0x802C70AC;
|
|
|
|
|
does_script_exist = 0x802C7164;
|
|
|
|
|
set_script_timescale = 0x802C71E0;
|
|
|
|
|
bind_trigger_1 = 0x802C72A8;
|
|
|
|
|
get_script_by_id = 0x802C77A8;
|
|
|
|
|
DeleteTrigger = 0x802C9824;
|
|
|
|
|
evt_get_variable = 0x802CAABC;
|
|
|
|
|
evt_set_variable = 0x802CB098;
|
|
|
|
|
evt_get_float_variable = 0x802CB42C;
|
|
|
|
|
evt_set_float_variable = 0x802CB640;
|
|
|
|
|
TranslateModel = 0x802CBB60;
|
|
|
|
|
RotateModel = 0x802CBC64;
|
|
|
|
|
ScaleModel = 0x802CBD88;
|
|
|
|
|
CloneModel = 0x802CBF28;
|
|
|
|
|
GetModelCenter = 0x802CBF80;
|
|
|
|
|
SetTexPanner = 0x802CC000;
|
|
|
|
|
SetModelCustomGfx = 0x802CC0FC;
|
|
|
|
|
SetModelTexVariant = 0x802CC1A4;
|
|
|
|
|
EnableTexPanning = 0x802CC208;
|
|
|
|
|
EnableModel = 0x802CC288;
|
|
|
|
|
SetGroupVisibility = 0x802CC308;
|
|
|
|
|
SetTexPanOffset = 0x802CC364;
|
|
|
|
|
SetCustomGfx = 0x802CC428;
|
|
|
|
|
SetCustomGfxBuilders = 0x802CC4A0;
|
|
|
|
|
SetModelFlags = 0x802CC518;
|
|
|
|
|
MakeTransformGroup = 0x802CC71C;
|
|
|
|
|
TranslateGroup = 0x802CC7B4;
|
|
|
|
|
RotateGroup = 0x802CC8D8;
|
|
|
|
|
ScaleGroup = 0x802CCA1C;
|
|
|
|
|
EnableGroup = 0x802CCB98;
|
|
|
|
|
MakeLocalVertexCopy = 0x802CCC70;
|
|
|
|
|
ModifyColliderFlags = 0x802CCDCC;
|
|
|
|
|
ResetFromLava = 0x802CCED8;
|
|
|
|
|
GetColliderCenter = 0x802CD0AC;
|
|
|
|
|
ParentColliderToModel = 0x802CD114;
|
|
|
|
|
UpdateColliderTransform = 0x802CD188;
|
|
|
|
|
SetZoneEnabled = 0x802CD254;
|
|
|
|
|
GotoMap = 0x802CD400;
|
|
|
|
|
GotoMapSpecial = 0x802CD420;
|
|
|
|
|
GetEntryID = 0x802CD460;
|
|
|
|
|
GetMapID = 0x802CD490;
|
|
|
|
|
GetLoadType = 0x802CD4C0;
|
|
|
|
|
SetRenderMode = 0x802CD4F4;
|
|
|
|
|
PlaySoundAtModel = 0x802CD558;
|
|
|
|
|
PlaySoundAtCollider = 0x802CD614;
|
|
|
|
|
SetCamEnabled = 0x802CD6C0;
|
|
|
|
|
SetCamFlag80 = 0x802CD774;
|
|
|
|
|
SetCamPerspective = 0x802CD828;
|
|
|
|
|
func_802CA988 = 0x802CD988;
|
|
|
|
|
SetCamViewport = 0x802CDB18;
|
|
|
|
|
func_802CABE8 = 0x802CDBE8;
|
|
|
|
|
SetCamBGColor = 0x802CDD98;
|
|
|
|
|
func_802CAE50 = 0x802CDE50;
|
|
|
|
|
SetCamTarget = 0x802CDF2C;
|
|
|
|
|
InterpCamTargetPos = 0x802CE008;
|
|
|
|
|
ShakeCam = 0x802CE2A8;
|
|
|
|
|
exec_ShakeCam1 = 0x802CE56C;
|
|
|
|
|
SetCamLeadPlayer = 0x802CE680;
|
|
|
|
|
PanToTarget = 0x802CE79C;
|
|
|
|
|
UseSettingsFrom = 0x802CE860;
|
|
|
|
|
LoadSettings = 0x802CE9F8;
|
|
|
|
|
SetCamType = 0x802CEAB4;
|
|
|
|
|
SetCamPitch = 0x802CEB48;
|
|
|
|
|
SetCamDistance = 0x802CEBE4;
|
|
|
|
|
SetCamPosA = 0x802CEC58;
|
|
|
|
|
SetCamPosB = 0x802CECF4;
|
|
|
|
|
SetCamPosC = 0x802CED90;
|
|
|
|
|
SetPanTarget = 0x802CEE2C;
|
|
|
|
|
SetCamSpeed = 0x802CEEF0;
|
|
|
|
|
GetCamType = 0x802CEF64;
|
|
|
|
|
GetCamPitch = 0x802CEFF4;
|
|
|
|
|
GetCamDistance = 0x802CF084;
|
|
|
|
|
GetCamPosA = 0x802CF0F4;
|
|
|
|
|
GetCamPosB = 0x802CF184;
|
|
|
|
|
GetCamPosition = 0x802CF2A4;
|
|
|
|
|
WaitForCam = 0x802CF354;
|
|
|
|
|
SetCamProperties = 0x802CF3EC;
|
|
|
|
|
AdjustCam = 0x802CF660;
|
|
|
|
|
ResetCam = 0x802CF8C8;
|
|
|
|
|
InitAnimatedModels = 0x802CFCB0;
|
|
|
|
|
LoadAnimatedModel = 0x802CFCEC;
|
|
|
|
|
PlayModelAnimation = 0x802CFE6C;
|
|
|
|
|
SetAnimatedModelRootPosition = 0x802CFFE4;
|
|
|
|
|
GetAnimatedModelRootPosition = 0x802D0090;
|
|
|
|
|
SetAnimatedModelRenderMode = 0x802D0348;
|
|
|
|
|
DeleteAnimatedModel = 0x802D03C0;
|
|
|
|
|
SetAnimatorFlags = 0x802D0418;
|
|
|
|
|
GetAnimatedNodePosition = 0x802D05C0;
|
|
|
|
|
GetAnimatedNodeRotation = 0x802D06E0;
|
|
|
|
|
GetAnimatedPositionByTreeIndex = 0x802D07D8;
|
|
|
|
|
GetAnimatedRotationByTreeIndex = 0x802D08F8;
|
|
|
|
|
resolve_npc = 0x802D0AC0;
|
|
|
|
|
CreateNpc = 0x802D0BA4;
|
|
|
|
|
DeleteNpc = 0x802D0C1C;
|
|
|
|
|
GetNpcPointer = 0x802D0C58;
|
|
|
|
|
SetNpcPos = 0x802D0CB0;
|
|
|
|
|
SetNpcRotation = 0x802D0DB0;
|
|
|
|
|
SetNpcRotationPivot = 0x802D0E68;
|
|
|
|
|
SetNpcScale = 0x802D0ED4;
|
|
|
|
|
SetNpcCollisionSize = 0x802D0F8C;
|
|
|
|
|
SetNpcSpeed = 0x802D101C;
|
|
|
|
|
SetNpcJumpscale = 0x802D1088;
|
|
|
|
|
SetNpcAnimation = 0x802D10F4;
|
|
|
|
|
GetNpcAnimation = 0x802D1160;
|
|
|
|
|
SetNpcAnimationSpeed = 0x802D11C0;
|
|
|
|
|
NpcMoveTo = 0x802D122C;
|
|
|
|
|
NpcJump0 = 0x802D16C4;
|
|
|
|
|
NpcJump1 = 0x802D16E0;
|
|
|
|
|
NpcFlyTo = 0x802D16FC;
|
|
|
|
|
GetNpcYaw = 0x802D1A10;
|
|
|
|
|
SetNpcYaw = 0x802D1A84;
|
|
|
|
|
InterpNpcYaw = 0x802D1B04;
|
|
|
|
|
NpcFacePlayer = 0x802D1CC8;
|
|
|
|
|
NpcFaceNpc = 0x802D1E80;
|
|
|
|
|
SetNpcFlagBits = 0x802D2060;
|
|
|
|
|
GetNpcPos = 0x802D20F4;
|
|
|
|
|
SetNpcSprite = 0x802D2208;
|
|
|
|
|
EnableNpcShadow = 0x802D2268;
|
|
|
|
|
EnableNpcBlur = 0x802D22EC;
|
|
|
|
|
ClearPartnerMoveHistory = 0x802D2370;
|
|
|
|
|
DisablePartnerAI = 0x802D24E8;
|
|
|
|
|
EnablePartnerAI = 0x802D252C;
|
|
|
|
|
func_802CF56C = 0x802D256C;
|
|
|
|
|
BringPartnerOut = 0x802D25B8;
|
|
|
|
|
PutPartnerAway = 0x802D2988;
|
|
|
|
|
GetCurrentPartnerID = 0x802D2C74;
|
|
|
|
|
PartnerCanUseAbility = 0x802D2CA0;
|
|
|
|
|
PartnerIsFlying = 0x802D2CE8;
|
|
|
|
|
SetNpcImgFXParams = 0x802D2D30;
|
|
|
|
|
SetNpcImgFXFlags = 0x802D2E2C;
|
|
|
|
|
SetNpcPaletteSwapMode = 0x802D2E80;
|
|
|
|
|
SetNpcPaletteSwapLower = 0x802D2EEC;
|
|
|
|
|
SetNpcPaletteSwapping = 0x802D2FC0;
|
|
|
|
|
SetNpcDecoration = 0x802D3118;
|
|
|
|
|
PlaySoundAtNpc = 0x802D31AC;
|
|
|
|
|
SetNpcRenderMode = 0x802D3244;
|
|
|
|
|
SpeakToPlayer = 0x802D32B0;
|
|
|
|
|
EndSpeech = 0x802D32CC;
|
|
|
|
|
ContinueSpeech = 0x802D32E8;
|
|
|
|
|
SpeakToNpc = 0x802D3304;
|
|
|
|
|
ShowMessageAtScreenPos = 0x802D3894;
|
|
|
|
|
ShowMessageAtWorldPos = 0x802D395C;
|
|
|
|
|
CloseMessage = 0x802D3A98;
|
|
|
|
|
SwitchMessage = 0x802D3AFC;
|
|
|
|
|
ShowChoice = 0x802D3B6C;
|
|
|
|
|
CloseChoice = 0x802D3BF8;
|
|
|
|
|
CancelMessage = 0x802D3C20;
|
|
|
|
|
cancel_current_message = 0x802D3C48;
|
|
|
|
|
SetMessageText = 0x802D3CEC;
|
|
|
|
|
SetMessageValue = 0x802D3D44;
|
|
|
|
|
HidePlayerShadow = 0x802D3DA0;
|
|
|
|
|
DisablePlayerPhysics = 0x802D3DE4;
|
|
|
|
|
DisablePlayerInput = 0x802D3E28;
|
|
|
|
|
SetPlayerPos = 0x802D3EF0;
|
|
|
|
|
SetPlayerSpeed = 0x802D4024;
|
|
|
|
|
SetPlayerJumpscale = 0x802D4054;
|
|
|
|
|
SetPlayerAnimation = 0x802D4084;
|
|
|
|
|
SetPlayerActionState = 0x802D40D8;
|
|
|
|
|
PlayerMoveTo = 0x802D4134;
|
|
|
|
|
func_802D1270 = 0x802D4270;
|
|
|
|
|
PlayerJump = 0x802D48E8;
|
|
|
|
|
PlayerJump1 = 0x802D4904;
|
|
|
|
|
PlayerJump2 = 0x802D4920;
|
|
|
|
|
InterpPlayerYaw = 0x802D493C;
|
|
|
|
|
PlayerFaceNpc = 0x802D4B04;
|
|
|
|
|
GetPlayerTargetYaw = 0x802D4D28;
|
|
|
|
|
SetPlayerFlagBits = 0x802D4D60;
|
|
|
|
|
GetPlayerActionState = 0x802D4DD0;
|
|
|
|
|
GetPlayerPos = 0x802D4DFC;
|
|
|
|
|
GetPlayerAnimation = 0x802D4E94;
|
|
|
|
|
FullyRestoreHPandFP = 0x802D4EC0;
|
|
|
|
|
FullyRestoreSP = 0x802D4EE0;
|
|
|
|
|
EnablePartner = 0x802D4EFC;
|
|
|
|
|
DisablePartner = 0x802D4F38;
|
|
|
|
|
UseExitHeading = 0x802D516C;
|
|
|
|
|
WaitForPlayerTouchingFloor = 0x802D544C;
|
|
|
|
|
func_802D2484 = 0x802D5484;
|
|
|
|
|
IsPlayerOnValidFloor = 0x802D549C;
|
|
|
|
|
WaitForPlayerMoveToComplete = 0x802D54F4;
|
|
|
|
|
WaitForPlayerInputEnabled = 0x802D5508;
|
|
|
|
|
UpdatePlayerImgFX = 0x802D5520;
|
|
|
|
|
SetPlayerImgFXFlags = 0x802D586C;
|
|
|
|
|
FacePlayerTowardPoint = 0x802D5884;
|
|
|
|
|
DisablePulseStone = 0x802D5AA8;
|
|
|
|
|
GetPartnerInUse = 0x802D5B0C;
|
|
|
|
|
ForceUsePartner = 0x802D5B50;
|
|
|
|
|
InterruptUsePartner = 0x802D5B6C;
|
|
|
|
|
Disable8bitMario = 0x802D5B88;
|
|
|
|
|
func_802D2C14 = 0x802D5C14;
|
|
|
|
|
PlaySoundAtPlayer = 0x802D5CD8;
|
|
|
|
|
InitVirtualEntityList = 0x802D6398;
|
|
|
|
|
CreateVirtualEntity = 0x802D6474;
|
|
|
|
|
DeleteVirtualEntity = 0x802D6624;
|
|
|
|
|
SetVirtualEntityPosition = 0x802D66E0;
|
|
|
|
|
GetVirtualEntityPosition = 0x802D678C;
|
|
|
|
|
SetVirtualEntityRotation = 0x802D6840;
|
|
|
|
|
SetVirtualEntityScale = 0x802D68EC;
|
|
|
|
|
SetVirtualEntityMoveSpeed = 0x802D6998;
|
|
|
|
|
SetVirtualEntityJumpGravity = 0x802D69FC;
|
|
|
|
|
VirtualEntityMoveTo = 0x802D6A60;
|
|
|
|
|
VirtualEntityJumpTo = 0x802D6C58;
|
|
|
|
|
SetVirtualEntityFlags = 0x802D6F74;
|
|
|
|
|
virtual_entity_create = 0x802D720C;
|
|
|
|
|
virtual_entity_set_pos = 0x802D7364;
|
|
|
|
|
virtual_entity_set_scale = 0x802D73AC;
|
|
|
|
|
virtual_entity_delete_by_index = 0x802D73F4;
|
|
|
|
|
MakeLerp = 0x802D75B0;
|
|
|
|
|
UpdateLerp = 0x802D762C;
|
|
|
|
|
RandInt = 0x802D76B0;
|
|
|
|
|
GetAngleBetweenNPCs = 0x802D7708;
|
|
|
|
|
GetAngleToNPC = 0x802D77B4;
|
|
|
|
|
GetAngleToPlayer = 0x802D7830;
|
|
|
|
|
AwaitPlayerApproach = 0x802D78AC;
|
|
|
|
|
IsPlayerWithin = 0x802D7964;
|
|
|
|
|
AwaitPlayerLeave = 0x802D7A5C;
|
|
|
|
|
AddVectorPolar = 0x802D7B14;
|
|
|
|
|
func_802D4D14 = 0x802D7D14;
|
|
|
|
|
func_802D4D88 = 0x802D7D88;
|
|
|
|
|
LoadPath = 0x802D8430;
|
|
|
|
|
GetNextPathPos = 0x802D8524;
|
|
|
|
|
GetDist2D = 0x802D8770;
|
|
|
|
|
SetTimeFreezeMode = 0x802D8830;
|
|
|
|
|
ModifyGlobalOverrideFlags = 0x802D885C;
|
|
|
|
|
SetValueByRef = 0x802D88E0;
|
|
|
|
|
GetValueByRef = 0x802D893C;
|
|
|
|
|
EnableWorldStatusBar = 0x802D8998;
|
|
|
|
|
ClampAngleFloat = 0x802D8AB4;
|
|
|
|
|
GetLanguage = 0x802D8B04;
|
|
|
|
|
FadeOutMusic = 0x802D8D00;
|
|
|
|
|
SetMusicTrack = 0x802D8D6C;
|
|
|
|
|
FadeInMusic = 0x802D8E14;
|
|
|
|
|
EnableMusicProximityMix = 0x802D8F00;
|
|
|
|
|
AdjustMusicProximityMix = 0x802D8F48;
|
|
|
|
|
SetMusicTrackVolumes = 0x802D8FC4;
|
|
|
|
|
PopSong = 0x802D8FF8;
|
|
|
|
|
PushSong = 0x802D9018;
|
|
|
|
|
ClearAmbientSounds = 0x802D9108;
|
|
|
|
|
PlayAmbientSounds = 0x802D913C;
|
|
|
|
|
PlaySound = 0x802D9170;
|
|
|
|
|
PlaySoundWithVolume = 0x802D919C;
|
|
|
|
|
PlaySoundAt = 0x802D91FC;
|
|
|
|
|
StopSound = 0x802D92D8;
|
|
|
|
|
func_802D62E4 = 0x802D9304;
|
|
|
|
|
UseDoorSounds = 0x802D9334;
|
|
|
|
|
UseRoomDoorSounds = 0x802D9360;
|
|
|
|
|
PlaySoundAtF = 0x802D938C;
|
|
|
|
|
ShowKeyChoicePopup = 0x802D9440;
|
|
|
|
|
ShowConsumableChoicePopup = 0x802D965C;
|
|
|
|
|
RemoveKeyItemAt = 0x802D9878;
|
|
|
|
|
RemoveItemAt = 0x802D98AC;
|
|
|
|
|
AddKeyItem = 0x802D98E8;
|
|
|
|
|
CloseChoicePopup = 0x802D9974;
|
|
|
|
|
HasKeyItem = 0x802D99BC;
|
|
|
|
|
FindKeyItem = 0x802D9A34;
|
|
|
|
|
AddItem = 0x802D9AB8;
|
|
|
|
|
FindItem = 0x802D9B38;
|
|
|
|
|
RemoveItem = 0x802D9BBC;
|
|
|
|
|
MakeItemEntity = 0x802D9CE0;
|
|
|
|
|
DropItemEntity = 0x802D9DE0;
|
|
|
|
|
DropResizableItemEntity = 0x802D9EE0;
|
|
|
|
|
RemoveItemEntity = 0x802D9FEC;
|
|
|
|
|
AddBadge = 0x802DA018;
|
|
|
|
|
RemoveBadge = 0x802DA070;
|
|
|
|
|
SetItemPos = 0x802DA0F0;
|
|
|
|
|
SetItemFlags = 0x802DA1B4;
|
|
|
|
|
SetItemAlpha = 0x802DA23C;
|
|
|
|
|
AddCoin = 0x802DA298;
|
|
|
|
|
AddStarPieces = 0x802DA310;
|
|
|
|
|
GetItemPower = 0x802DA34C;
|
|
|
|
|
ShowGotItem = 0x802DA3C4;
|
|
|
|
|
show_start_recovery_shimmer = 0x802DA480;
|
|
|
|
|
show_recovery_shimmer = 0x802DA4E0;
|
|
|
|
|
ShowStartRecoveryShimmer = 0x802DA540;
|
|
|
|
|
ShowRecoveryShimmer = 0x802DA5F8;
|
|
|
|
|
ShowEmote = 0x802DA8C0;
|
|
|
|
|
RemoveEffect = 0x802DAB04;
|
|
|
|
|
DismissEffect = 0x802DAB30;
|
|
|
|
|
DismissItemOutline = 0x802DAB64;
|
|
|
|
|
SetMotionBlurParams = 0x802DAD18;
|
|
|
|
|
ShowSweat = 0x802DAE28;
|
|
|
|
|
ShowSleepBubble = 0x802DB048;
|
|
|
|
|
SetSleepBubbleTimeLeft = 0x802DB268;
|
|
|
|
|
PlayEffect = 0x802DB2BC;
|
|
|
|
|
SetSpriteShading = 0x802DC720;
|
|
|
|
|
EnableSpriteShading = 0x802DCA5C;
|
|
|
|
|
GetDemoState = 0x802DCAB0;
|
|
|
|
|
DemoSetButtons = 0x802DCB54;
|
|
|
|
|
DemoJoystickXY = 0x802DCC30;
|
|
|
|
|
fx_big_smoke_puff = 0x802DCD20;
|
|
|
|
|
fx_landing_dust = 0x802DCF00;
|
|
|
|
|
fx_walking_dust = 0x802DCF60;
|
|
|
|
|
fx_star = 0x802DD260;
|
|
|
|
|
fx_emote = 0x802DD2C0;
|
|
|
|
|
fx_sparkles = 0x802DD320;
|
|
|
|
|
fx_shape_spell = 0x802DD380;
|
|
|
|
|
fx_gather_energy_pink = 0x802DD3E0;
|
|
|
|
|
fx_smoke_ring = 0x802DD560;
|
|
|
|
|
fx_damage_stars = 0x802DD5C0;
|
|
|
|
|
fx_explosion = 0x802DD620;
|
|
|
|
|
fx_lens_flare = 0x802DD680;
|
|
|
|
|
fx_flame = 0x802DD8C0;
|
|
|
|
|
fx_rising_bubble = 0x802DD9E0;
|
|
|
|
|
fx_ring_blast = 0x802DDA40;
|
|
|
|
|
fx_smoke_burst = 0x802DDB60;
|
|
|
|
|
fx_sweat = 0x802DDBC0;
|
|
|
|
|
fx_sleep_bubble = 0x802DDC20;
|
|
|
|
|
fx_stars_orbiting = 0x802DDE60;
|
|
|
|
|
fx_radial_shimmer = 0x802DDFE0;
|
|
|
|
|
fx_ending_decals = 0x802DE040;
|
|
|
|
|
fx_lightning = 0x802DE100;
|
|
|
|
|
fx_fire_breath = 0x802DE160;
|
|
|
|
|
fx_bulb_glow = 0x802DE340;
|
|
|
|
|
fx_effect_3D = 0x802DE3A0;
|
|
|
|
|
fx_fire_flower = 0x802DE460;
|
|
|
|
|
fx_recover = 0x802DE4C0;
|
|
|
|
|
fx_snowfall = 0x802DE6A0;
|
|
|
|
|
fx_effect_46 = 0x802DE700;
|
|
|
|
|
fx_floating_rock = 0x802DE940;
|
|
|
|
|
fx_quizmo_stage = 0x802DEA00;
|
|
|
|
|
fx_quizmo_answer = 0x802DEAC0;
|
|
|
|
|
fx_motion_blur_flame = 0x802DEB20;
|
|
|
|
|
fx_energy_orb_wave = 0x802DEB80;
|
|
|
|
|
fx_quizmo_audience = 0x802DEC40;
|
|
|
|
|
fx_stat_change = 0x802DED00;
|
|
|
|
|
fx_snaking_static = 0x802DED60;
|
|
|
|
|
fx_thunderbolt_ring = 0x802DEDC0;
|
|
|
|
|
fx_squirt = 0x802DEE20;
|
|
|
|
|
fx_water_block = 0x802DEE80;
|
|
|
|
|
fx_water_fountain = 0x802DEF40;
|
|
|
|
|
fx_underwater = 0x802DEFA0;
|
|
|
|
|
fx_lightning_bolt = 0x802DF000;
|
|
|
|
|
fx_water_splash = 0x802DF060;
|
|
|
|
|
fx_throw_spiny = 0x802DF240;
|
|
|
|
|
fx_effect_65 = 0x802DF2A0;
|
|
|
|
|
fx_floating_cloud_puff = 0x802DF420;
|
|
|
|
|
fx_energy_in_out = 0x802DF4E0;
|
|
|
|
|
fx_tattle_window = 0x802DF540;
|
|
|
|
|
fx_huff_puff_breath = 0x802DF600;
|
|
|
|
|
fx_cold_breath = 0x802DF660;
|
|
|
|
|
fx_misc_particles = 0x802DF780;
|
|
|
|
|
fx_static_status = 0x802DF7E0;
|
|
|
|
|
fx_moving_cloud = 0x802DF840;
|
|
|
|
|
fx_chapter_change = 0x802DFA20;
|
|
|
|
|
fx_ice_shard = 0x802DFA80;
|
|
|
|
|
fx_spirit_card = 0x802DFAE0;
|
|
|
|
|
fx_lil_oink = 0x802DFB40;
|
|
|
|
|
fx_quizmo_assistant = 0x802DFCC0;
|
|
|
|
|
fx_sun = 0x802DFD80;
|
|
|
|
|
fx_star_spirits_energy = 0x802DFDE0;
|
|
|
|
|
fx_star_outline = 0x802DFEA0;
|
|
|
|
|
D_802D9D70 = 0x802E0030;
|
|
|
|
|
D_802D9D71 = 0x802E0031;
|
|
|
|
|
StarShrineLightBeamAlpha = 0x802E0032;
|
|
|
|
|
spr_init_sprites = 0x802E3BD8;
|
|
|
|
|
spr_update_player_sprite = 0x802E3D6C;
|
|
|
|
|
spr_draw_player_sprite = 0x802E3F20;
|
|
|
|
|
set_player_imgfx_comp = 0x802E41C4;
|
|
|
|
|
set_player_imgfx_all = 0x802E42D8;
|
|
|
|
|
spr_get_player_raster_info = 0x802E4324;
|
|
|
|
|
spr_load_npc_sprite = 0x802E43CC;
|
|
|
|
|
spr_update_sprite = 0x802E458C;
|
|
|
|
|
spr_draw_npc_sprite = 0x802E46B8;
|
|
|
|
|
spr_free_sprite = 0x802E48C8;
|
|
|
|
|
set_npc_imgfx_comp = 0x802E4A60;
|
|
|
|
|
set_npc_imgfx_all = 0x802E4B74;
|
|
|
|
|
spr_get_comp_position = 0x802E4BBC;
|
|
|
|
|
spr_get_npc_raster_info = 0x802E4CB8;
|
|
|
|
|
spr_allocateBtlComponentsOnWorldHeap = 0x802E5804;
|
|
|
|
|
entity_upgrade_block_hide_content = 0x802EB990;
|
|
|
|
|
Entity_SavePoint = 0x802EFD18;
|
|
|
|
|
Entity_RedSwitch = 0x802EFEB0;
|
|
|
|
@ -1363,4 +1090,5 @@ Entity_BlueWarpPipe = 0x802F1280;
|
|
|
|
|
Entity_Signpost = 0x802F12DC;
|
|
|
|
|
gMsgCharsets = 0x802F18A8;
|
|
|
|
|
D_802F4560 = 0x802FA860;
|
|
|
|
|
heap_generalHead = 0x802FB800;
|
|
|
|
|
heap_spriteHead = 0x8034F800;
|
|
|
|
|