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rename D_800A0948 to gLoadedFromFileSelect (#1080)
* name D_800A0948 to gMapLoadFrom * replace comparison of 0 with LOAD_FROM_MAP * update gLoadingDemoMap to gLoadedFromFileSelect * up jp and ique versions * update if statement
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@ -91,7 +91,7 @@ extern s16 D_800A0932[1];
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extern s16 gMapTransitionFadeRate;
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extern s16 gMapTransitionState;
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extern s16 gMapTransitionStateTime;
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extern s16 D_800A0948;
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extern s16 gLoadedFromFileSelect;
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extern s16 D_800A0954;
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extern s16 D_800A0956;
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extern s16 D_800A0958;
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@ -6,12 +6,12 @@ void set_map_change_fade_rate(s16 fadeRate) {
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}
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void state_init_enter_demo(void) {
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D_800A0948 = 0;
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gLoadedFromFileSelect = FALSE;
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init_enter_world_shared();
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}
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void state_init_enter_world(void) {
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D_800A0948 = 1;
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gLoadedFromFileSelect = TRUE;
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set_map_transition_effect(TRANSITION_ENTER_WORLD);
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init_enter_world_shared();
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}
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@ -37,7 +37,7 @@ void state_step_enter_world(void) {
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gGameStatusPtr->isBattle = FALSE;
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gGameStatusPtr->disableScripts = FALSE;
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if (D_800A0948 == 0) {
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if (!gLoadedFromFileSelect) {
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load_map_by_IDs(gGameStatusPtr->areaID, gGameStatusPtr->mapID, LOAD_FROM_MAP);
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} else {
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load_map_by_IDs(gGameStatusPtr->areaID, gGameStatusPtr->mapID, LOAD_FROM_FILE_SELECT);
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@ -355,7 +355,7 @@ dlabel gMapTransitionState
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dlabel gMapTransitionStateTime
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.space 2
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dlabel D_800A0948
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dlabel gLoadedFromFileSelect
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.space 4
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dlabel D_800A094C
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@ -280,7 +280,7 @@ dlabel gMapTransitionState
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dlabel gMapTransitionStateTime
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.space 2
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dlabel D_800A0948
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dlabel gLoadedFromFileSelect
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.space 8
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dlabel D_800A0950
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@ -347,7 +347,7 @@ dlabel gMapTransitionState
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dlabel gMapTransitionStateTime
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.space 2
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dlabel D_800A0948
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dlabel gLoadedFromFileSelect
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.space 4
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dlabel D_800A094C
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@ -2735,7 +2735,7 @@ gMapTransitionAlpha = 0x800A0940; // rom:0x7BD40
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gMapTransitionFadeRate = 0x800A0942; // rom:0x7BD42
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gMapTransitionState = 0x800A0944; // rom:0x7BD44
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gMapTransitionStateTime = 0x800A0946; // rom:0x7BD46
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D_800A0948 = 0x800A0948; // rom:0x7BD48
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gLoadedFromFileSelect = 0x800A0948; // rom:0x7BD48
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D_800A094C = 0x800A094C; // rom:0x7BD4C
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D_800A0950 = 0x800A0950; // rom:0x7BD50
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D_800A0954 = 0x800A0954; // rom:0x7BD54
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