mirror of
https://github.com/pmret/papermario.git
synced 2024-11-08 12:02:30 +01:00
ASM update and types
This commit is contained in:
parent
b7726af819
commit
cdd2d6bd15
@ -15,8 +15,8 @@ glabel clear_model_data
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/* AC46C 80115D6C 24421F70 */ addiu $v0, $v0, 0x1f70
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/* AC470 80115D70 3C018015 */ lui $at, 0x8015
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/* AC474 80115D74 AC2212E0 */ sw $v0, 0x12e0($at)
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/* AC478 80115D78 3C028015 */ lui $v0, 0x8015
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/* AC47C 80115D7C 24421F90 */ addiu $v0, $v0, 0x1f90
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/* AC478 80115D78 3C028015 */ lui $v0, %hi(gWorldModelSpecialDls)
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/* AC47C 80115D7C 24421F90 */ addiu $v0, $v0, %lo(gWorldModelSpecialDls)
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/* AC480 80115D80 3C018015 */ lui $at, %hi(gCurrentModelSpecialDlsPtr)
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/* AC484 80115D84 AC2212E8 */ sw $v0, %lo(gCurrentModelSpecialDlsPtr)($at)
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/* AC488 80115D88 3C028015 */ lui $v0, 0x8015
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@ -9,8 +9,8 @@ glabel func_8011E224
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/* B4934 8011E234 2404FFFF */ addiu $a0, $zero, -1
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/* B4938 8011E238 3C028015 */ lui $v0, 0x8015
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/* B493C 8011E23C 244239C0 */ addiu $v0, $v0, 0x39c0
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/* B4940 8011E240 3C018015 */ lui $at, 0x8015
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/* B4944 8011E244 AC223A40 */ sw $v0, 0x3a40($at)
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/* B4940 8011E240 3C018015 */ lui $at, %hi(gCurrentAnimMeshListPtr)
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/* B4944 8011E244 AC223A40 */ sw $v0, %lo(gCurrentAnimMeshListPtr)($at)
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/* B4948 8011E248 2403005F */ addiu $v1, $zero, 0x5f
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/* B494C 8011E24C 3C028015 */ lui $v0, 0x8015
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/* B4950 8011E250 244236B8 */ addiu $v0, $v0, 0x36b8
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@ -33,11 +33,11 @@ glabel func_8011E224
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.L8011E28C:
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/* B498C 8011E28C 3C028015 */ lui $v0, 0x8015
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/* B4990 8011E290 24423A00 */ addiu $v0, $v0, 0x3a00
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/* B4994 8011E294 3C018015 */ lui $at, 0x8015
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/* B4998 8011E298 AC223A40 */ sw $v0, 0x3a40($at)
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/* B4994 8011E294 3C018015 */ lui $at, %hi(gCurrentAnimMeshListPtr)
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/* B4998 8011E298 AC223A40 */ sw $v0, %lo(gCurrentAnimMeshListPtr)($at)
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.L8011E29C:
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/* B499C 8011E29C 3C028015 */ lui $v0, 0x8015
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/* B49A0 8011E2A0 8C423A40 */ lw $v0, 0x3a40($v0)
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/* B499C 8011E29C 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
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/* B49A0 8011E2A0 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
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/* B49A4 8011E2A4 2403000F */ addiu $v1, $zero, 0xf
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/* B49A8 8011E2A8 2442003C */ addiu $v0, $v0, 0x3c
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.L8011E2AC:
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@ -15,8 +15,8 @@ glabel func_8011E310
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/* B4A34 8011E334 3C028015 */ lui $v0, 0x8015
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/* B4A38 8011E338 24423A00 */ addiu $v0, $v0, 0x3a00
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.L8011E33C:
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/* B4A3C 8011E33C 3C018015 */ lui $at, 0x8015
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/* B4A40 8011E340 AC223A40 */ sw $v0, 0x3a40($at)
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/* B4A3C 8011E33C 3C018015 */ lui $at, %hi(gCurrentAnimMeshListPtr)
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/* B4A40 8011E340 AC223A40 */ sw $v0, %lo(gCurrentAnimMeshListPtr)($at)
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/* B4A44 8011E344 2402000A */ addiu $v0, $zero, 0xa
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/* B4A48 8011E348 3C018015 */ lui $at, 0x8015
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/* B4A4C 8011E34C AC223A48 */ sw $v0, 0x3a48($at)
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@ -11,8 +11,8 @@ glabel func_8011E438
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/* B4B50 8011E450 A2000014 */ sb $zero, 0x14($s0)
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/* B4B54 8011E454 0C0478E6 */ jal func_8011E398
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/* B4B58 8011E458 00000000 */ nop
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/* B4B5C 8011E45C 3C038015 */ lui $v1, 0x8015
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/* B4B60 8011E460 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B4B5C 8011E45C 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B4B60 8011E460 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B4B64 8011E464 0000202D */ daddu $a0, $zero, $zero
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/* B4B68 8011E468 AE000010 */ sw $zero, 0x10($s0)
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.L8011E46C:
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@ -2,8 +2,8 @@
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.set noreorder # don't insert nops after branches
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glabel func_8011E4B8
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/* B4BB8 8011E4B8 3C038015 */ lui $v1, 0x8015
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/* B4BBC 8011E4BC 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B4BB8 8011E4B8 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B4BBC 8011E4BC 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B4BC0 8011E4C0 27BDFFE0 */ addiu $sp, $sp, -0x20
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/* B4BC4 8011E4C4 AFB10014 */ sw $s1, 0x14($sp)
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/* B4BC8 8011E4C8 0080882D */ daddu $s1, $a0, $zero
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@ -29,8 +29,8 @@ glabel func_8011E4B8
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/* B4C08 8011E508 0C00AB39 */ jal heap_malloc
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/* B4C0C 8011E50C 240402E0 */ addiu $a0, $zero, 0x2e0
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/* B4C10 8011E510 00102080 */ sll $a0, $s0, 2
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/* B4C14 8011E514 3C038015 */ lui $v1, 0x8015
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/* B4C18 8011E518 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B4C14 8011E514 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B4C18 8011E518 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B4C1C 8011E51C 3C058015 */ lui $a1, 0x8015
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/* B4C20 8011E520 24A512D4 */ addiu $a1, $a1, 0x12d4
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/* B4C24 8011E524 00832021 */ addu $a0, $a0, $v1
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@ -2,8 +2,8 @@
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.set noreorder # don't insert nops after branches
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glabel func_8011E5E0
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/* B4CE0 8011E5E0 3C038015 */ lui $v1, 0x8015
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/* B4CE4 8011E5E4 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B4CE0 8011E5E0 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B4CE4 8011E5E4 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B4CE8 8011E5E8 27BDFFE0 */ addiu $sp, $sp, -0x20
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/* B4CEC 8011E5EC AFB10014 */ sw $s1, 0x14($sp)
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/* B4CF0 8011E5F0 0080882D */ daddu $s1, $a0, $zero
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@ -31,8 +31,8 @@ glabel func_8011E5E0
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/* B4D38 8011E638 0C00AB39 */ jal heap_malloc
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/* B4D3C 8011E63C 240402E0 */ addiu $a0, $zero, 0x2e0
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/* B4D40 8011E640 00102080 */ sll $a0, $s0, 2
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/* B4D44 8011E644 3C038015 */ lui $v1, 0x8015
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/* B4D48 8011E648 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B4D44 8011E644 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B4D48 8011E648 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B4D4C 8011E64C 3C058015 */ lui $a1, 0x8015
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/* B4D50 8011E650 24A512D4 */ addiu $a1, $a1, 0x12d4
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/* B4D54 8011E654 00832021 */ addu $a0, $a0, $v1
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@ -17,8 +17,8 @@ glabel func_8011E8BC
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.L8011E8EC:
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/* B4FEC 8011E8EC 2402F7FF */ addiu $v0, $zero, -0x801
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/* B4FF0 8011E8F0 00822024 */ and $a0, $a0, $v0
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/* B4FF4 8011E8F4 3C038015 */ lui $v1, 0x8015
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/* B4FF8 8011E8F8 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B4FF4 8011E8F4 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B4FF8 8011E8F8 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B4FFC 8011E8FC 00041080 */ sll $v0, $a0, 2
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/* B5000 8011E900 00431021 */ addu $v0, $v0, $v1
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/* B5004 8011E904 8C500000 */ lw $s0, ($v0)
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@ -18,8 +18,8 @@ glabel func_8011EA54
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.L8011EA88:
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/* B5188 8011EA88 2402F7FF */ addiu $v0, $zero, -0x801
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/* B518C 8011EA8C 00822024 */ and $a0, $a0, $v0
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/* B5190 8011EA90 3C038015 */ lui $v1, 0x8015
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/* B5194 8011EA94 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B5190 8011EA90 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B5194 8011EA94 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B5198 8011EA98 00041080 */ sll $v0, $a0, 2
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/* B519C 8011EA9C 00431021 */ addu $v0, $v0, $v1
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/* B51A0 8011EAA0 8C500000 */ lw $s0, ($v0)
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@ -15,8 +15,8 @@ glabel func_8011F304
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.L8011F32C:
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/* B5A2C 8011F32C 2402F7FF */ addiu $v0, $zero, -0x801
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/* B5A30 8011F330 00822024 */ and $a0, $a0, $v0
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/* B5A34 8011F334 3C038015 */ lui $v1, 0x8015
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/* B5A38 8011F338 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B5A34 8011F334 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B5A38 8011F338 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B5A3C 8011F33C 00041080 */ sll $v0, $a0, 2
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/* B5A40 8011F340 00431021 */ addu $v0, $v0, $v1
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/* B5A44 8011F344 8C470000 */ lw $a3, ($v0)
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@ -15,8 +15,8 @@ glabel func_8011F3E8
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.L8011F410:
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/* B5B10 8011F410 2402F7FF */ addiu $v0, $zero, -0x801
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/* B5B14 8011F414 00822024 */ and $a0, $a0, $v0
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/* B5B18 8011F418 3C038015 */ lui $v1, 0x8015
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/* B5B1C 8011F41C 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B5B18 8011F418 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B5B1C 8011F41C 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B5B20 8011F420 00041080 */ sll $v0, $a0, 2
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/* B5B24 8011F424 00431021 */ addu $v0, $v0, $v1
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/* B5B28 8011F428 8C490000 */ lw $t1, ($v0)
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@ -4,8 +4,8 @@
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glabel func_8011FFE0
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/* B66E0 8011FFE0 2402F7FF */ addiu $v0, $zero, -0x801
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/* B66E4 8011FFE4 00822024 */ and $a0, $a0, $v0
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/* B66E8 8011FFE8 3C028015 */ lui $v0, 0x8015
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/* B66EC 8011FFEC 8C423A40 */ lw $v0, 0x3a40($v0)
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/* B66E8 8011FFE8 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
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/* B66EC 8011FFEC 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
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/* B66F0 8011FFF0 00042080 */ sll $a0, $a0, 2
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/* B66F4 8011FFF4 00822021 */ addu $a0, $a0, $v0
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/* B66F8 8011FFF8 03E00008 */ jr $ra
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@ -4,8 +4,8 @@
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glabel func_80120000
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/* B6700 80120000 2402F7FF */ addiu $v0, $zero, -0x801
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/* B6704 80120004 00822024 */ and $a0, $a0, $v0
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/* B6708 80120008 3C028015 */ lui $v0, 0x8015
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/* B670C 8012000C 8C423A40 */ lw $v0, 0x3a40($v0)
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/* B6708 80120008 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
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/* B670C 8012000C 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
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/* B6710 80120010 00042080 */ sll $a0, $a0, 2
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/* B6714 80120014 00822021 */ addu $a0, $a0, $v0
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/* B6718 80120018 8C820000 */ lw $v0, ($a0)
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@ -4,8 +4,8 @@
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glabel func_801200EC
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/* B67EC 801200EC 2402F7FF */ addiu $v0, $zero, -0x801
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/* B67F0 801200F0 00822024 */ and $a0, $a0, $v0
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/* B67F4 801200F4 3C028015 */ lui $v0, 0x8015
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/* B67F8 801200F8 8C423A40 */ lw $v0, 0x3a40($v0)
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/* B67F4 801200F4 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
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/* B67F8 801200F8 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
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/* B67FC 801200FC 00042080 */ sll $a0, $a0, 2
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/* B6800 80120100 00822021 */ addu $a0, $a0, $v0
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/* B6804 80120104 8C830000 */ lw $v1, ($a0)
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@ -4,8 +4,8 @@
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glabel func_80120118
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/* B6818 80120118 2402F7FF */ addiu $v0, $zero, -0x801
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/* B681C 8012011C 00822024 */ and $a0, $a0, $v0
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/* B6820 80120120 3C028015 */ lui $v0, 0x8015
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/* B6824 80120124 8C423A40 */ lw $v0, 0x3a40($v0)
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/* B6820 80120120 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
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/* B6824 80120124 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
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/* B6828 80120128 00042080 */ sll $a0, $a0, 2
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/* B682C 8012012C 00822021 */ addu $a0, $a0, $v0
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/* B6830 80120130 8C830000 */ lw $v1, ($a0)
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@ -6,8 +6,8 @@ glabel func_80120198
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/* B689C 8012019C 2402F7FF */ addiu $v0, $zero, -0x801
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/* B68A0 801201A0 AFB10014 */ sw $s1, 0x14($sp)
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/* B68A4 801201A4 00828824 */ and $s1, $a0, $v0
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/* B68A8 801201A8 3C038015 */ lui $v1, 0x8015
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/* B68AC 801201AC 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B68A8 801201A8 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B68AC 801201AC 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B68B0 801201B0 00111080 */ sll $v0, $s1, 2
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/* B68B4 801201B4 AFBF001C */ sw $ra, 0x1c($sp)
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/* B68B8 801201B8 AFB20018 */ sw $s2, 0x18($sp)
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@ -5,8 +5,8 @@ glabel func_801203AC
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/* B6AAC 801203AC 27BDFE00 */ addiu $sp, $sp, -0x200
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/* B6AB0 801203B0 2402F7FF */ addiu $v0, $zero, -0x801
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/* B6AB4 801203B4 00822024 */ and $a0, $a0, $v0
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/* B6AB8 801203B8 3C028015 */ lui $v0, 0x8015
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/* B6ABC 801203BC 8C423A40 */ lw $v0, 0x3a40($v0)
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/* B6AB8 801203B8 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
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/* B6ABC 801203BC 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
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/* B6AC0 801203C0 00042080 */ sll $a0, $a0, 2
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/* B6AC4 801203C4 AFBF01FC */ sw $ra, 0x1fc($sp)
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/* B6AC8 801203C8 AFB001F8 */ sw $s0, 0x1f8($sp)
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@ -5,8 +5,8 @@ glabel func_80120474
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/* B6B74 80120474 27BDFE00 */ addiu $sp, $sp, -0x200
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/* B6B78 80120478 2402F7FF */ addiu $v0, $zero, -0x801
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/* B6B7C 8012047C 00822024 */ and $a0, $a0, $v0
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/* B6B80 80120480 3C038015 */ lui $v1, 0x8015
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/* B6B84 80120484 8C633A40 */ lw $v1, 0x3a40($v1)
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/* B6B80 80120480 3C038015 */ lui $v1, %hi(gCurrentAnimMeshListPtr)
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/* B6B84 80120484 8C633A40 */ lw $v1, %lo(gCurrentAnimMeshListPtr)($v1)
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/* B6B88 80120488 00041080 */ sll $v0, $a0, 2
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/* B6B8C 8012048C AFBF01FC */ sw $ra, 0x1fc($sp)
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/* B6B90 80120490 AFB001F8 */ sw $s0, 0x1f8($sp)
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@ -15,8 +15,8 @@ glabel init_model_data
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/* AC710 80116010 24421F70 */ addiu $v0, $v0, 0x1f70
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/* AC714 80116014 3C018015 */ lui $at, 0x8015
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/* AC718 80116018 AC2212E0 */ sw $v0, 0x12e0($at)
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/* AC71C 8011601C 3C028015 */ lui $v0, 0x8015
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/* AC720 80116020 24421F90 */ addiu $v0, $v0, 0x1f90
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/* AC71C 8011601C 3C028015 */ lui $v0, %hi(gWorldModelSpecialDls)
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/* AC720 80116020 24421F90 */ addiu $v0, $v0, %lo(gWorldModelSpecialDls)
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/* AC724 80116024 3C018015 */ lui $at, %hi(gCurrentModelSpecialDlsPtr)
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/* AC728 80116028 AC2212E8 */ sw $v0, %lo(gCurrentModelSpecialDlsPtr)($at)
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/* AC72C 8011602C 3C028015 */ lui $v0, 0x8015
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@ -4,8 +4,8 @@
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glabel play_model_animation
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/* B6848 80120148 2402F7FF */ addiu $v0, $zero, -0x801
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/* B684C 8012014C 00822024 */ and $a0, $a0, $v0
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/* B6850 80120150 3C028015 */ lui $v0, 0x8015
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/* B6854 80120154 8C423A40 */ lw $v0, 0x3a40($v0)
|
||||
/* B6850 80120150 3C028015 */ lui $v0, %hi(gCurrentAnimMeshListPtr)
|
||||
/* B6854 80120154 8C423A40 */ lw $v0, %lo(gCurrentAnimMeshListPtr)($v0)
|
||||
/* B6858 80120158 00042080 */ sll $a0, $a0, 2
|
||||
/* B685C 8012015C 00822021 */ addu $a0, $a0, $v0
|
||||
/* B6860 80120160 8C840000 */ lw $a0, ($a0)
|
||||
|
@ -28,8 +28,8 @@ glabel AddAnimModelPosition
|
||||
/* F1B38 802CD188 8E050000 */ lw $a1, ($s0)
|
||||
/* F1B3C 802CD18C 0C0B210B */ jal get_float_variable
|
||||
/* F1B40 802CD190 46000506 */ mov.s $f20, $f0
|
||||
/* F1B44 802CD194 3C02802E */ lui $v0, %hi(gMeshAnimationsPtr)
|
||||
/* F1B48 802CD198 8C42AE30 */ lw $v0, %lo(gMeshAnimationsPtr)($v0)
|
||||
/* F1B44 802CD194 3C02802E */ lui $v0, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1B48 802CD198 8C42AE30 */ lw $v0, %lo(gCurrentMeshAnimationListPtr)($v0)
|
||||
/* F1B4C 802CD19C 00118880 */ sll $s1, $s1, 2
|
||||
/* F1B50 802CD1A0 02228821 */ addu $s1, $s1, $v0
|
||||
/* F1B54 802CD1A4 8E230000 */ lw $v1, ($s1)
|
||||
|
@ -17,8 +17,8 @@ glabel LoadModelAnimation
|
||||
/* F16CC 802CCD1C 0C0B1EAF */ jal get_variable
|
||||
/* F16D0 802CCD20 0040802D */ daddu $s0, $v0, $zero
|
||||
/* F16D4 802CCD24 0040902D */ daddu $s2, $v0, $zero
|
||||
/* F16D8 802CCD28 3C02802E */ lui $v0, %hi(gMeshAnimationsPtr)
|
||||
/* F16DC 802CCD2C 8C42AE30 */ lw $v0, %lo(gMeshAnimationsPtr)($v0)
|
||||
/* F16D8 802CCD28 3C02802E */ lui $v0, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F16DC 802CCD2C 8C42AE30 */ lw $v0, %lo(gCurrentMeshAnimationListPtr)($v0)
|
||||
/* F16E0 802CCD30 00108080 */ sll $s0, $s0, 2
|
||||
/* F16E4 802CCD34 02028021 */ addu $s0, $s0, $v0
|
||||
/* F16E8 802CCD38 8E100000 */ lw $s0, ($s0)
|
||||
|
@ -28,8 +28,8 @@ glabel draw_anim_models
|
||||
/* F1524 802CCB74 AFB00220 */ sw $s0, 0x220($sp)
|
||||
/* F1528 802CCB78 AFA80218 */ sw $t0, 0x218($sp)
|
||||
.L802CCB7C:
|
||||
/* F152C 802CCB7C 3C02802E */ lui $v0, %hi(gMeshAnimationsPtr)
|
||||
/* F1530 802CCB80 8C42AE30 */ lw $v0, %lo(gMeshAnimationsPtr)($v0)
|
||||
/* F152C 802CCB7C 3C02802E */ lui $v0, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1530 802CCB80 8C42AE30 */ lw $v0, %lo(gCurrentMeshAnimationListPtr)($v0)
|
||||
/* F1534 802CCB84 00131880 */ sll $v1, $s3, 2
|
||||
/* F1538 802CCB88 00621821 */ addu $v1, $v1, $v0
|
||||
/* F153C 802CCB8C 8C710000 */ lw $s1, ($v1)
|
||||
|
@ -17,8 +17,8 @@ glabel func_802CCDAC
|
||||
/* F178C 802CCDDC 0C0B1EAF */ jal get_variable
|
||||
/* F1790 802CCDE0 0040802D */ daddu $s0, $v0, $zero
|
||||
/* F1794 802CCDE4 0040902D */ daddu $s2, $v0, $zero
|
||||
/* F1798 802CCDE8 3C02802E */ lui $v0, %hi(gMeshAnimationsPtr)
|
||||
/* F179C 802CCDEC 8C42AE30 */ lw $v0, %lo(gMeshAnimationsPtr)($v0)
|
||||
/* F1798 802CCDE8 3C02802E */ lui $v0, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F179C 802CCDEC 8C42AE30 */ lw $v0, %lo(gCurrentMeshAnimationListPtr)($v0)
|
||||
/* F17A0 802CCDF0 00108080 */ sll $s0, $s0, 2
|
||||
/* F17A4 802CCDF4 02028021 */ addu $s0, $s0, $v0
|
||||
/* F17A8 802CCDF8 8E100000 */ lw $s0, ($s0)
|
||||
|
@ -15,8 +15,8 @@ glabel func_802CD348
|
||||
/* F1D20 802CD370 8E050000 */ lw $a1, ($s0)
|
||||
/* F1D24 802CD374 0C0B210B */ jal get_float_variable
|
||||
/* F1D28 802CD378 0040802D */ daddu $s0, $v0, $zero
|
||||
/* F1D2C 802CD37C 3C02802E */ lui $v0, %hi(gMeshAnimationsPtr)
|
||||
/* F1D30 802CD380 8C42AE30 */ lw $v0, %lo(gMeshAnimationsPtr)($v0)
|
||||
/* F1D2C 802CD37C 3C02802E */ lui $v0, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1D30 802CD380 8C42AE30 */ lw $v0, %lo(gCurrentMeshAnimationListPtr)($v0)
|
||||
/* F1D34 802CD384 00108080 */ sll $s0, $s0, 2
|
||||
/* F1D38 802CD388 02028021 */ addu $s0, $s0, $v0
|
||||
/* F1D3C 802CD38C 8E020000 */ lw $v0, ($s0)
|
||||
|
@ -17,8 +17,8 @@ glabel func_802CD418
|
||||
/* F1DF8 802CD448 8E120000 */ lw $s2, ($s0)
|
||||
/* F1DFC 802CD44C 0C0B1EAF */ jal get_variable
|
||||
/* F1E00 802CD450 0040882D */ daddu $s1, $v0, $zero
|
||||
/* F1E04 802CD454 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F1E08 802CD458 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F1E04 802CD454 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1E08 802CD458 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F1E0C 802CD45C 00118880 */ sll $s1, $s1, 2
|
||||
/* F1E10 802CD460 02238821 */ addu $s1, $s1, $v1
|
||||
/* F1E14 802CD464 8E230000 */ lw $v1, ($s1)
|
||||
|
@ -12,24 +12,24 @@ glabel func_802CD4B4
|
||||
/* F1E80 802CD4D0 80420070 */ lb $v0, 0x70($v0)
|
||||
/* F1E84 802CD4D4 14400005 */ bnez $v0, .L802CD4EC
|
||||
/* F1E88 802CD4D8 00000000 */ nop
|
||||
/* F1E8C 802CD4DC 3C02802E */ lui $v0, %hi(gWorldMeshAnimations)
|
||||
/* F1E90 802CD4E0 2442ADF0 */ addiu $v0, $v0, %lo(gWorldMeshAnimations)
|
||||
/* F1E8C 802CD4DC 3C02802E */ lui $v0, %hi(gWorldMeshAnimationList)
|
||||
/* F1E90 802CD4E0 2442ADF0 */ addiu $v0, $v0, %lo(gWorldMeshAnimationList)
|
||||
/* F1E94 802CD4E4 080B353D */ j .L802CD4F4
|
||||
/* F1E98 802CD4E8 00000000 */ nop
|
||||
.L802CD4EC:
|
||||
/* F1E9C 802CD4EC 3C02802E */ lui $v0, %hi(gBattleMeshAnimations)
|
||||
/* F1EA0 802CD4F0 2442ADB0 */ addiu $v0, $v0, %lo(gBattleMeshAnimations)
|
||||
/* F1E9C 802CD4EC 3C02802E */ lui $v0, %hi(gBattleMeshAnimationList)
|
||||
/* F1EA0 802CD4F0 2442ADB0 */ addiu $v0, $v0, %lo(gBattleMeshAnimationList)
|
||||
.L802CD4F4:
|
||||
/* F1EA4 802CD4F4 3C01802E */ lui $at, %hi(gMeshAnimationsPtr)
|
||||
/* F1EA8 802CD4F8 AC22AE30 */ sw $v0, %lo(gMeshAnimationsPtr)($at)
|
||||
/* F1EA4 802CD4F4 3C01802E */ lui $at, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1EA8 802CD4F8 AC22AE30 */ sw $v0, %lo(gCurrentMeshAnimationListPtr)($at)
|
||||
/* F1EAC 802CD4FC 0000882D */ daddu $s1, $zero, $zero
|
||||
/* F1EB0 802CD500 2412FFFF */ addiu $s2, $zero, -1
|
||||
/* F1EB4 802CD504 0220802D */ daddu $s0, $s1, $zero
|
||||
.L802CD508:
|
||||
/* F1EB8 802CD508 0C00AB39 */ jal heap_malloc
|
||||
/* F1EBC 802CD50C 24040070 */ addiu $a0, $zero, 0x70
|
||||
/* F1EC0 802CD510 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F1EC4 802CD514 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F1EC0 802CD510 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1EC4 802CD514 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F1EC8 802CD518 02031821 */ addu $v1, $s0, $v1
|
||||
/* F1ECC 802CD51C 14400003 */ bnez $v0, .L802CD52C
|
||||
/* F1ED0 802CD520 AC620000 */ sw $v0, ($v1)
|
||||
@ -37,8 +37,8 @@ glabel func_802CD4B4
|
||||
/* F1ED4 802CD524 080B3549 */ j .L802CD524
|
||||
/* F1ED8 802CD528 00000000 */ nop
|
||||
.L802CD52C:
|
||||
/* F1EDC 802CD52C 3C02802E */ lui $v0, %hi(gMeshAnimationsPtr)
|
||||
/* F1EE0 802CD530 8C42AE30 */ lw $v0, %lo(gMeshAnimationsPtr)($v0)
|
||||
/* F1EDC 802CD52C 3C02802E */ lui $v0, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1EE0 802CD530 8C42AE30 */ lw $v0, %lo(gCurrentMeshAnimationListPtr)($v0)
|
||||
/* F1EE4 802CD534 26310001 */ addiu $s1, $s1, 1
|
||||
/* F1EE8 802CD538 02021021 */ addu $v0, $s0, $v0
|
||||
/* F1EEC 802CD53C 8C420000 */ lw $v0, ($v0)
|
||||
|
@ -23,8 +23,8 @@ glabel func_802CD5C0
|
||||
/* F1FB8 802CD608 00118880 */ sll $s1, $s1, 2
|
||||
/* F1FBC 802CD60C 8E140000 */ lw $s4, ($s0)
|
||||
/* F1FC0 802CD610 26100004 */ addiu $s0, $s0, 4
|
||||
/* F1FC4 802CD614 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F1FC8 802CD618 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F1FC4 802CD614 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F1FC8 802CD618 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F1FCC 802CD61C 8E150000 */ lw $s5, ($s0)
|
||||
/* F1FD0 802CD620 02238821 */ addu $s1, $s1, $v1
|
||||
/* F1FD4 802CD624 8E330000 */ lw $s3, ($s1)
|
||||
|
@ -23,8 +23,8 @@ glabel func_802CD6E0
|
||||
/* F20D8 802CD728 00118880 */ sll $s1, $s1, 2
|
||||
/* F20DC 802CD72C 8E130000 */ lw $s3, ($s0)
|
||||
/* F20E0 802CD730 26100004 */ addiu $s0, $s0, 4
|
||||
/* F20E4 802CD734 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F20E8 802CD738 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F20E4 802CD734 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F20E8 802CD738 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F20EC 802CD73C 8E140000 */ lw $s4, ($s0)
|
||||
/* F20F0 802CD740 02238821 */ addu $s1, $s1, $v1
|
||||
/* F20F4 802CD744 8E230000 */ lw $v1, ($s1)
|
||||
|
@ -23,8 +23,8 @@ glabel func_802CD7D8
|
||||
/* F21D0 802CD820 00118880 */ sll $s1, $s1, 2
|
||||
/* F21D4 802CD824 8E140000 */ lw $s4, ($s0)
|
||||
/* F21D8 802CD828 26100004 */ addiu $s0, $s0, 4
|
||||
/* F21DC 802CD82C 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F21E0 802CD830 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F21DC 802CD82C 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F21E0 802CD830 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F21E4 802CD834 8E150000 */ lw $s5, ($s0)
|
||||
/* F21E8 802CD838 02238821 */ addu $s1, $s1, $v1
|
||||
/* F21EC 802CD83C 8E330000 */ lw $s3, ($s1)
|
||||
|
@ -23,8 +23,8 @@ glabel func_802CD8F8
|
||||
/* F22F0 802CD940 00118880 */ sll $s1, $s1, 2
|
||||
/* F22F4 802CD944 8E130000 */ lw $s3, ($s0)
|
||||
/* F22F8 802CD948 26100004 */ addiu $s0, $s0, 4
|
||||
/* F22FC 802CD94C 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F2300 802CD950 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F22FC 802CD94C 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F2300 802CD950 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F2304 802CD954 8E140000 */ lw $s4, ($s0)
|
||||
/* F2308 802CD958 02238821 */ addu $s1, $s1, $v1
|
||||
/* F230C 802CD95C 8E230000 */ lw $v1, ($s1)
|
||||
|
@ -23,8 +23,8 @@ glabel func_802CD9F0
|
||||
/* F23E8 802CDA38 8E130000 */ lw $s3, ($s0)
|
||||
/* F23EC 802CDA3C 0C0B1EAF */ jal get_variable
|
||||
/* F23F0 802CDA40 0040902D */ daddu $s2, $v0, $zero
|
||||
/* F23F4 802CDA44 3C03802E */ lui $v1, %hi(gMeshAnimationsPtr)
|
||||
/* F23F8 802CDA48 8C63AE30 */ lw $v1, %lo(gMeshAnimationsPtr)($v1)
|
||||
/* F23F4 802CDA44 3C03802E */ lui $v1, %hi(gCurrentMeshAnimationListPtr)
|
||||
/* F23F8 802CDA48 8C63AE30 */ lw $v1, %lo(gCurrentMeshAnimationListPtr)($v1)
|
||||
/* F23FC 802CDA4C 00118880 */ sll $s1, $s1, 2
|
||||
/* F2400 802CDA50 02238821 */ addu $s1, $s1, $v1
|
||||
/* F2404 802CDA54 8E230000 */ lw $v1, ($s1)
|
||||
|
@ -716,6 +716,8 @@ typedef struct AnimatedMesh {
|
||||
/* 0x2D0 */ char unk_2D0[16];
|
||||
} AnimatedMesh; // size = 0x2E0
|
||||
|
||||
typedef AnimatedMesh* AnimatedMeshList[MAX_ANIMATED_MESHES];
|
||||
|
||||
typedef struct PrintHandle {
|
||||
/* 0x000 */ char unk_00[16];
|
||||
/* 0x010 */ s8* printbuf; /* Created by retype action */
|
||||
@ -1170,6 +1172,8 @@ typedef struct AnimatedModel {
|
||||
/* 0x6C */ char unk_6C[4];
|
||||
} AnimatedModel; // size = 0x70
|
||||
|
||||
typedef AnimatedModel* AnimatedModelList[MAX_ANIMATED_MODELS];
|
||||
|
||||
typedef struct CollisionHeader {
|
||||
/* 0x00 */ s16 numColliders;
|
||||
/* 0x02 */ char unk_02[2];
|
||||
|
@ -26,6 +26,8 @@
|
||||
#define MAX_MAPVARS 16
|
||||
#define MAX_MAPFLAGS 3
|
||||
|
||||
#define MAX_ANIMATED_MODELS 16
|
||||
#define MAX_ANIMATED_MESHES 16
|
||||
#define MAX_MODELS 256
|
||||
#define MAX_SCRIPTS 128
|
||||
#define MAX_NPCS 64
|
||||
|
@ -87,10 +87,13 @@ extern s32 D_802DB264;
|
||||
extern PrintContext* D_802DB268;
|
||||
|
||||
// Animation related
|
||||
extern AnimatedMeshList* gCurrentAnimMeshListPtr;
|
||||
|
||||
extern PartnerAnimations gPartnerAnimations[12];
|
||||
extern AnimatedModel* gBattleMeshAnimations[16];
|
||||
extern AnimatedModel* gWorldMeshAnimations[16];
|
||||
extern AnimatedModel** gMeshAnimationsPtr;
|
||||
|
||||
extern AnimatedModelList gBattleMeshAnimationList;
|
||||
extern AnimatedModelList gWorldMeshAnimationList;
|
||||
extern AnimatedModelList* gCurrentMeshAnimationListPtr;
|
||||
|
||||
// Triggers
|
||||
extern s16 gTriggerCount;
|
||||
|
@ -468,9 +468,8 @@ INCLUDE_ASM(s32, "code_ef070_len_3400", ResetCam, ScriptInstance* script, s32 is
|
||||
void func_802CCAC0(void) {
|
||||
s32 i;
|
||||
|
||||
//todo fix type
|
||||
for (i = 0; i < 0x10; i++) {
|
||||
AnimatedModel* anim = gMeshAnimationsPtr[i];
|
||||
for (i = 0; i < MAX_ANIMATED_MODELS; i++) {
|
||||
AnimatedModel* anim = (*gCurrentMeshAnimationListPtr)[i];
|
||||
|
||||
if (anim->animModelID >= 0) {
|
||||
func_8011EA54(anim->animModelID, &anim->mtx);
|
||||
@ -482,9 +481,9 @@ INCLUDE_ASM(s32, "code_ef070_len_3400", draw_anim_models);
|
||||
|
||||
ApiStatus func_802CCCB0(ScriptInstance* script, s32 isInitialCall) {
|
||||
if (!GAME_STATUS->isBattle) {
|
||||
gMeshAnimationsPtr = &gWorldMeshAnimations;
|
||||
gCurrentMeshAnimationListPtr = &gWorldMeshAnimationList;
|
||||
} else {
|
||||
gMeshAnimationsPtr = &gBattleMeshAnimations;
|
||||
gCurrentMeshAnimationListPtr = &gBattleMeshAnimationList;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
@ -498,7 +497,7 @@ ApiStatus PlayModelAnimation(ScriptInstance* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 index = get_variable(script, *args++);
|
||||
s32 var2 = get_variable(script, *args++);
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
model->currentAnimData = var2;
|
||||
play_model_animation(model->animModelID, var2);
|
||||
@ -511,7 +510,7 @@ ApiStatus func_802CCEDC(ScriptInstance* script, s32 isInitialCall) {
|
||||
s32 index = get_variable(script, *args++);
|
||||
s32 var2 = get_variable(script, *args++);
|
||||
s32 var3 = get_variable(script, *args++);
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
model->currentAnimData = var2;
|
||||
func_80120198(model->animModelID, var2, var3);
|
||||
@ -523,7 +522,7 @@ ApiStatus ChangeModelAnimation(ScriptInstance* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 index = get_variable(script, *args++);
|
||||
s32 var2 = get_variable(script, *args++);
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
if (model->currentAnimData == var2) {
|
||||
return ApiStatus_DONE2;
|
||||
@ -540,7 +539,7 @@ ApiStatus SetAnimModelPosition(ScriptInstance* script, s32 isInitialCall) {
|
||||
f32 x = get_float_variable(script, *args++);
|
||||
f32 y = get_float_variable(script, *args++);
|
||||
f32 z = get_float_variable(script, *args++);
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
model->pos.x = x;
|
||||
model->pos.y = y;
|
||||
@ -555,7 +554,7 @@ ApiStatus GetAnimModelPosition(ScriptInstance* script, s32 isInitialCall) {
|
||||
s32 outX = *args++;
|
||||
s32 outY = *args++;
|
||||
s32 outZ = *args++;
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
set_float_variable(script, outX, model->pos.x);
|
||||
set_float_variable(script, outY, model->pos.y);
|
||||
@ -572,7 +571,7 @@ ApiStatus SetAnimModelRotation(ScriptInstance* script, s32 isInitialCall) {
|
||||
f32 x = get_float_variable(script, *args++);
|
||||
f32 y = get_float_variable(script, *args++);
|
||||
f32 z = get_float_variable(script, *args++);
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
model->rot.x = x;
|
||||
model->rot.y = y;
|
||||
@ -587,7 +586,7 @@ ApiStatus SetAnimModelScale(ScriptInstance* script, s32 isInitialCall) {
|
||||
f32 x = get_float_variable(script, *args++);
|
||||
f32 y = get_float_variable(script, *args++);
|
||||
f32 z = get_float_variable(script, *args++);
|
||||
AnimatedModel* model = gMeshAnimationsPtr[index];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[index];
|
||||
|
||||
model->scale.x = x;
|
||||
model->scale.y = y;
|
||||
@ -599,7 +598,7 @@ ApiStatus SetAnimModelScale(ScriptInstance* script, s32 isInitialCall) {
|
||||
INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD348);
|
||||
|
||||
ApiStatus func_802CD3C0(ScriptInstance* script, s32 isInitialCall) {
|
||||
AnimatedModel* model = gMeshAnimationsPtr[get_variable(script, *script->ptrReadPos)];
|
||||
AnimatedModel* model = (*gCurrentMeshAnimationListPtr)[get_variable(script, *script->ptrReadPos)];
|
||||
|
||||
func_8011E438(func_8011FFE0(model->animModelID));
|
||||
model->animModelID = -1;
|
||||
@ -612,9 +611,9 @@ INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD4B4);
|
||||
|
||||
void func_802CD57C(void) {
|
||||
if (!GAME_STATUS->isBattle) {
|
||||
gMeshAnimationsPtr = &gWorldMeshAnimations;
|
||||
gCurrentMeshAnimationListPtr = &gWorldMeshAnimationList;
|
||||
} else {
|
||||
gMeshAnimationsPtr = &gBattleMeshAnimations;
|
||||
gCurrentMeshAnimationListPtr = &gBattleMeshAnimationList;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -891,6 +891,7 @@ _set_music_track = 0x8014A7E0;
|
||||
set_music_track = 0x8014A918;
|
||||
transition_music_volume_to = 0x8014AC84;
|
||||
gSongArray = 0x8014F720;
|
||||
gCurrentAnimMeshListPtr = 0x80153A40;
|
||||
D_80156954 = 0x80156954;
|
||||
gMusicUnkVolume = 0x80159AE0;
|
||||
gMusicTargetVolume = 0x80159AE2;
|
||||
@ -1891,9 +1892,9 @@ gGlobalTimeSpace = 0x802D9CA8;
|
||||
ShakeCam1 = 0x802D9CB0;
|
||||
ShakeCamX = 0x802D9CE8;
|
||||
D_802D9D50 = 0x802D9D50;
|
||||
gBattleMeshAnimations = 0x802DADB0; // size:0x40
|
||||
gWorldMeshAnimations = 0x802DADF0; // size:0x40
|
||||
gMeshAnimationsPtr = 0x802DAE30;
|
||||
gBattleMeshAnimationList = 0x802DADB0; // size:0x40
|
||||
gWorldMeshAnimationList = 0x802DADF0; // size:0x40
|
||||
gCurrentMeshAnimationListPtr = 0x802DAE30;
|
||||
gWorldMapFlags = 0x802DBC70; // size:0xC
|
||||
gWorldMapVars = 0x802DBCA8; // size:0x40
|
||||
gBattleMapVars = 0x802DBCE8; // size:0x40
|
||||
|
@ -194,9 +194,11 @@ gWorldModelList = 0x80151770;
|
||||
gBattleModelList = 0x80151B70;
|
||||
gCurrentModelListPtr = 0x801512CC;
|
||||
|
||||
gWorldModelSpecialDls = 0x8015F90;
|
||||
gBattleModelSpecialDls = 0x80152010;
|
||||
gCurrentAnimMeshListPtr = 0x80153A40;
|
||||
|
||||
gCurrentModelSpecialDlsPtr = 0x801512E8;
|
||||
gWorldModelSpecialDls = 0x80151F90;
|
||||
gBattleModelSpecialDls = 0x80152010;
|
||||
|
||||
gWorldEntityList = 0x80151380;
|
||||
gBattleEntityList = 0x801513F8;
|
||||
@ -230,9 +232,9 @@ gCurrentSaveFile = 0x800DACC0;
|
||||
gMapFlags = 0x802DA480;
|
||||
gMapVars = 0x802DA484;
|
||||
|
||||
gBattleMeshAnimations = 0x802DADB0;
|
||||
gWorldMeshAnimations = 0x802DADF0;
|
||||
gMeshAnimationsPtr = 0x802DAE30;
|
||||
gBattleMeshAnimationList = 0x802DADB0;
|
||||
gWorldMeshAnimationList = 0x802DADF0;
|
||||
gCurrentMeshAnimationListPtr = 0x802DAE30;
|
||||
|
||||
gEffectTable = 0x8007F214;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user