[JP] Battle Code and Battle Areas (#1198)

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mrshigure 2024-09-05 07:28:39 -07:00 committed by GitHub
parent 41685b3723
commit efd86abeac
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GPG Key ID: B5690EEEBB952194
20 changed files with 4366 additions and 504 deletions

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@ -66,7 +66,11 @@ EvtScript BtlPutPartnerAway = {
Add(LVar1, 25)
Call(SetActorJumpGravity, ACTOR_PARTNER, Float(1.0))
Call(SetGoalPos, ACTOR_PARTNER, LVar0, LVar1, LVar2)
#if VERSION_JP
Call(JumpToGoal, ACTOR_PARTNER, 10, 0, 1, 1)
#else
Call(JumpToGoal, ACTOR_PARTNER, 10, 0, 0, 1)
#endif
Call(DisablePartnerBlur)
Return
End
@ -88,7 +92,11 @@ EvtScript BtlBringPartnerOut = {
IfEq(LVar1, 0)
Call(JumpToGoal, ACTOR_PARTNER, 20, 0, 0, 1)
Else
#if VERSION_JP
Call(JumpToGoal, ACTOR_PARTNER, 20, 0, 1, 1)
#else
Call(JumpToGoal, ACTOR_PARTNER, 20, 0, 0, 1)
#endif
EndIf
Call(GetActorPos, ACTOR_PARTNER, LVar0, LVar1, LVar2)
Call(ForceHomePos, ACTOR_PARTNER, LVar0, LVar1, LVar2)

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@ -206,8 +206,11 @@ Vec3s StandardActorHomePositions[] = {
};
// TODO: what is this, and look into warnings that are silenced via casts
// Note: check D_8028358C_2 in battle/popup_messages.c (file split might be incorrect)
s32* D_8028358C[] = {
(s32*)-1, (s32*)-1, (s32*)-1, (s32*)-1, (s32*)-1, (s32*)-1, (s32*)-1, (s32*)-1,
(s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C,
(s32*)D_8028358C, (s32*)D_8028358C, 0
(s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C,
#if !VERSION_JP
(s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C, 0
#endif
};

2336
src/battle/actors_jp.yaml Normal file

File diff suppressed because it is too large Load Diff

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@ -60,7 +60,11 @@ enum N(ActorParams) {
DMG_SWOOP = 8,
DMG_SPIKE_DIVE = 9,
DMG_SPELL = 8,
#if VERSION_JP
DMG_LIGHTNING = 5,
#else
DMG_LIGHTNING = 9,
#endif
};
// keys for getting form-specific anim sets
@ -1351,7 +1355,11 @@ EvtScript N(EVS_Move_HealSelf) = {
Call(SetAnimation, ACTOR_SELF, PRT_MAGE, ANIM_MageJrTroopa_Idle)
Wait(10)
Call(GetEnemyMaxHP, ACTOR_SELF, LVar0)
#if VERSION_JP
Mul(LVar0, 16)
#else
Mul(LVar0, 17)
#endif
Div(LVar0, 100)
Thread
Wait(5)

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@ -86,7 +86,11 @@ s32 N(NormalDefense)[] = {
};
s32 N(BoostedDefense)[] = {
#if VERSION_JP
ELEMENT_NORMAL, 5,
#else
ELEMENT_NORMAL, 4,
#endif
ELEMENT_END,
};

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@ -37,7 +37,11 @@ enum N(ActorVars) {
enum N(ActorParams) {
DMG_SPIN_DROP = 5,
DMG_INK_BLAST = 5,
#if VERSION_JP
DMG_RAGE_DROP = 4,
#else
DMG_RAGE_DROP = 10,
#endif
};
EvtScript N(EVS_FloatToPos) = {

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@ -7,6 +7,12 @@
#include "model.h"
#include "game_modes.h"
#if VERSION_JP
extern Addr btl_states_menus_ROM_START;
extern Addr btl_states_menus_ROM_END;
extern Addr btl_states_menus_VRAM;
#endif
extern StageListRow* gCurrentStagePtr;
extern s16 D_802809F6;

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@ -5,7 +5,7 @@
#define NAMESPACE A(duplighost)
// scripts in duplighost.c calls two functions defined in ghost_watt.c for adjusting the background fade
// scripts in duplighost.c call two functions defined in ghost_watt.c for adjusting the background fade
// this macro is used to highlight those instances
#define WATT(x) A( watt_clone_##x )

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@ -310,7 +310,11 @@ EvtScript N(EVS_TakeTurn) = {
Switch(LVar9)
CaseEq(PARTNER_RANK_NORMAL)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, 0, 0, 1, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, 0, 0, 2, BS_FLAGS1_TRIGGER_EVENTS)
#endif
CaseEq(PARTNER_RANK_SUPER)
Wait(2)
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, 0, 0, 3, BS_FLAGS1_TRIGGER_EVENTS)

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@ -464,13 +464,21 @@ EvtScript N(EVS_TakeTurn) = {
Switch(LVar9)
CaseEq(PARTNER_RANK_NORMAL)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, SUPPRESS_EVENT_ALL, 0, 1, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, SUPPRESS_EVENT_ALL, 0, 2, BS_FLAGS1_TRIGGER_EVENTS)
#endif
CaseEq(PARTNER_RANK_SUPER)
Wait(2)
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, SUPPRESS_EVENT_ALL, 0, 3, BS_FLAGS1_TRIGGER_EVENTS)
CaseEq(PARTNER_RANK_ULTRA)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, SUPPRESS_EVENT_ALL, 0, 4, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, SUPPRESS_EVENT_ALL, 0, 5, BS_FLAGS1_TRIGGER_EVENTS)
#endif
EndSwitch
Switch(LVar0)
CaseOrEq(HIT_RESULT_HIT)

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@ -298,7 +298,11 @@ EvtScript N(EVS_Attack_SkyDive) = {
Switch(LVar9)
CaseEq(PARTNER_RANK_NORMAL)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, 0, 0, 1, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, 0, 0, 2, BS_FLAGS1_TRIGGER_EVENTS)
#endif
CaseEq(PARTNER_RANK_SUPER)
Wait(2)
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, 0, 0, 0, 3, BS_FLAGS1_TRIGGER_EVENTS)

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@ -427,13 +427,25 @@ EvtScript N(EVS_TakeTurn) = {
Switch(LVar9)
CaseEq(PARTNER_RANK_NORMAL)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, DAMAGE_TYPE_SHOCK | DAMAGE_TYPE_IGNORE_DEFENSE, SUPPRESS_EVENT_ALL, 0, 2, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, DAMAGE_TYPE_SHOCK | DAMAGE_TYPE_IGNORE_DEFENSE, SUPPRESS_EVENT_ALL, 0, 3, BS_FLAGS1_TRIGGER_EVENTS)
#endif
CaseEq(PARTNER_RANK_SUPER)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, DAMAGE_TYPE_SHOCK | DAMAGE_TYPE_IGNORE_DEFENSE, SUPPRESS_EVENT_ALL, 0, 3, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, DAMAGE_TYPE_SHOCK | DAMAGE_TYPE_IGNORE_DEFENSE, SUPPRESS_EVENT_ALL, 0, 4, BS_FLAGS1_TRIGGER_EVENTS)
#endif
CaseEq(PARTNER_RANK_ULTRA)
Wait(2)
#if VERSION_JP
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, DAMAGE_TYPE_SHOCK | DAMAGE_TYPE_IGNORE_DEFENSE, SUPPRESS_EVENT_ALL, 0, 4, BS_FLAGS1_TRIGGER_EVENTS)
#else
Call(EnemyDamageTarget, ACTOR_SELF, LVar0, DAMAGE_TYPE_SHOCK | DAMAGE_TYPE_IGNORE_DEFENSE, SUPPRESS_EVENT_ALL, 0, 5, BS_FLAGS1_TRIGGER_EVENTS)
#endif
EndSwitch
Switch(LVar0)
CaseOrEq(HIT_RESULT_HIT)

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@ -542,7 +542,9 @@ HitResult calc_player_damage_enemy(void) {
if (!(gBattleStatus.flags1 & (BS_FLAGS1_NICE_HIT | BS_FLAGS1_SUPER_HIT))) {
missedAllOrNothing = TRUE;
currentAttackDamage = 0;
#if !VERSION_JP
targetDefense = 0;
#endif
gBattleStatus.flags1 &= ~BS_FLAGS1_NICE_HIT;
gBattleStatus.flags1 &= ~BS_FLAGS1_SUPER_HIT;
gBattleStatus.flags1 &= ~BS_FLAGS1_INCLUDE_POWER_UPS;

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@ -362,7 +362,11 @@ EvtScript EVS_ShowStarpoints = {
Call(SetVirtualEntityPosition, LVar6, -278, 68, 70)
Call(SetVirtualEntityScale, LVar6, Float(0.5), Float(0.5), Float(0.5))
Else
#if VERSION_JP
Call(CreateVirtualEntity, LVar6, Ref(EMS_starpoint_starpoint))
#else
Call(CreateVirtualEntity, LVar6, Ref(EMS_starpoint_starpoints))
#endif
Call(SetVirtualEntityPosition, LVar6, -278, 68, 70)
Call(SetVirtualEntityScale, LVar6, Float(0.5), Float(0.5), Float(0.5))
Set(LFlag0, TRUE)
@ -400,13 +404,25 @@ EvtScript EVS_ShowStarpoints = {
Add(LVar1, -78)
Call(SetVirtualEntityPosition, LVar6, LVar1, 68, 70)
Set(LVar1, LVar0)
#if VERSION_JP
Add(LVar1, -154)
#else
Add(LVar1, -146)
#endif
Call(SetVirtualEntityPosition, LVar7, LVar1, 68, 70)
Set(LVar1, LVar0)
#if VERSION_JP
Add(LVar1, -139)
#else
Add(LVar1, -131)
#endif
Call(SetVirtualEntityPosition, LVar8, LVar1, 68, 70)
Set(LVar1, LVar0)
#if VERSION_JP
Add(LVar1, -124)
#else
Add(LVar1, -116)
#endif
Call(SetVirtualEntityPosition, LVar9, LVar1, 68, 70)
Wait(1)
EndLoop
@ -970,9 +986,15 @@ void btl_state_update_celebration(void) {
CelebrateSubstateTime--;
if (CelebrateSubstateTime == 0) {
hud_element_set_tint(id, 128, 128, 128);
#if VERSION_JP
x = 32;
y = 186;
set_window_properties(WINDOW_ID_8, 32, 186, 242, 32, WINDOW_PRIORITY_20, draw_content_level_up_textbox, NULL, -1);
#else
x = 20;
y = 186;
set_window_properties(WINDOW_ID_8, 20, 186, 280, 32, WINDOW_PRIORITY_20, draw_content_level_up_textbox, NULL, -1);
#endif
set_window_update(WINDOW_ID_8, WINDOW_UPDATE_SHOW);
gBattleSubState = BTL_SUBSTATE_CELEBRATE_LEVEL_UP_CHOOSE;
}
@ -1142,6 +1164,9 @@ void btl_state_update_celebration(void) {
case BTL_SUBSTATE_CELEBRATE_SKIPPABLE_END_DELAY:
if (battleStatus->curButtonsPressed & (BUTTON_A | BUTTON_B)) {
CelebrateStateTime = 99;
#if VERSION_JP
sfx_play_sound(SOUND_MENU_NEXT);
#endif
}
if (CelebrateStateTime >= 99) {
if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) {

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@ -6,10 +6,38 @@
extern EntityModelScript EMS_BonkIcon;
#if VERSION_JP
extern s32* D_8028358C[];
s32* D_8028358C_2[] = {
(s32*)D_8028358C, (s32*)D_8028358C, (s32*)D_8028358C
};
s8 D_8028374C_1BA13C[][4] = {
{ 236, 0, 0, 0 }, { 204, 0, 0, 0 }, { 238, 0, 0, 0 }, { 248, 0, 0, 0 }, { 252, 0, 0, 0 },
{ 252, 0, 0, 0 }, { 252, 0, 0, 0 }, { 252, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
{ 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 }, { 248, 0, 0, 0 },
};
#else
// all keyed by number of lines in the message (1 or 2)
s16 BattleMessage_BoxSizesY[] = { 28, 40 };
s16 BattleMessage_TextOffsetsY[] = { 0, -2 };
s16 BattleMessage_BoxOffsetsY[] = { 0, -12 };
#endif
//TODO Vec3f[]
f32 D_802835DC[] = {
@ -135,8 +163,13 @@ s32 BattleMessages[] = {
[BTL_MSG_NO_JUMP_TARGET] MSG_Menus_Battle_NoTarget_Jump,
[BTL_MSG_NO_HAMMER_TARGET] MSG_Menus_Battle_NoTarget_Hammer,
[BTL_MSG_NO_ITEM_TARGET] MSG_Menus_Battle_NoTarget_Item,
#if VERSION_JP
[BTL_MSG_46] MSG_MENUS_00DB,
[BTL_MSG_47] MSG_MENUS_00DC,
#else
[BTL_MSG_46] MSG_NONE,
[BTL_MSG_47] MSG_NONE,
#endif
// errors and warnings
[BTL_MSG_CANT_SELECT_NOW] MSG_Menus_Battle_CantSelectNow,
@ -154,6 +187,11 @@ s32 BattleMessages[] = {
[BTL_MSG_CANT_SELECT_NOW_ALT] MSG_Menus_Battle_CantSelectNow,
};
#if VERSION_JP
s32 D_80283B88_1BA578[] = { 1, 1, 1, 1, 1, 1, 1, 1 };
s32 D_80283BA8_1BA598[] = { 0, 0, 0, 0, 1, 0, 0, 0 };
#endif
s32 bActorMessages[] = {
MSG_Menus_Party_Mario,
MSG_Menus_Party_Goombario,
@ -181,7 +219,9 @@ BSS s16 HID_BattleMessage4;
BSS b16 ActionCommandTipVisible;
BSS b16 BattleMessage_BoxPosLocked;
BSS s16 BattleMessage_CurBoxPosY;
#if !VERSION_JP
BSS s16 BattleMessage_CurBoxOffsetY;
#endif
extern HudScript HES_AimReticle;
extern HudScript HES_AimTarget;
@ -552,7 +592,9 @@ void btl_show_battle_message(s32 messageIndex, s32 duration) {
ActionCommandTipVisible = FALSE;
BattleMessage_BoxPosLocked = FALSE;
BattleMessage_CurBoxPosY = 0;
#if !VERSION_JP
BattleMessage_CurBoxOffsetY = 0;
#endif
}
}
@ -575,7 +617,9 @@ void btl_show_variable_battle_message(s32 messageIndex, s32 duration, s32 varVal
ActionCommandTipVisible = FALSE;
BattleMessage_BoxPosLocked = FALSE;
BattleMessage_CurBoxPosY = 0;
#if !VERSION_JP
BattleMessage_CurBoxOffsetY = 0;
#endif
}
}
@ -971,7 +1015,11 @@ void btl_update_message_popup(void* data) {
}
}
#if VERSION_JP
gWindows[WINDOW_ID_BATTLE_POPUP].pos.y = BattleMessage_CurBoxPosY;
#else
gWindows[WINDOW_ID_BATTLE_POPUP].pos.y = BattleMessage_CurBoxPosY + BattleMessage_CurBoxOffsetY;
#endif
if (popup->duration == -1) {
break;
@ -1148,16 +1196,53 @@ void btl_update_message_popup(void* data) {
#define TIP_X_MTA2 55
#define TIP_X_MTA3 108
#define TIP_X_BF_RD 66
#define TIP_Y_HLT2 31
#define TIP_Y_HLA2 17
#define TIP_Y_PBS1 14
#define TIP_Y_PBS2 14
#define TIP_Y_PBS3 14
#define TIP_Y_PWT1 14
#define TIP_Y_HTR1 31
#define TIP_Y_MTA1 14
#define TIP_Y_MTA2 32
#define TIP_Y_BF_RD 14
#define TIP_SCALE1 0.6f
#define TIP_SCALE2 0.7f
#elif VERSION_JP
#define TIP_X_PRL 115
#define TIP_X_HLT1 29
#define TIP_X_HLT2 129
#define TIP_X_PBST 126
#define TIP_X_MB 28
#define TIP_X_ML 28
#define TIP_X_HLA1 29
#define TIP_X_HLA2 128
#define TIP_X_PBS1 111
#define TIP_X_PBS2 88
#define TIP_X_PBS3 134
#define TIP_X_PWT1 28
#define TIP_X_PWT2 160
#define TIP_X_MB1 20
#define TIP_X_MB2 43
#define TIP_X_HTT 29
#define TIP_X_HTR1 126
#define TIP_X_HTR2 28
#define TIP_X_MTA1 29
#define TIP_X_MTA2 153
#define TIP_X_MTA3 68
#define TIP_X_BF_RD 29
#define TIP_Y_HLT2 13
#define TIP_Y_HLA2 15
#define TIP_Y_PBS1 13
#define TIP_Y_PBS2 13
#define TIP_Y_PBS3 13
#define TIP_Y_PWT1 13
#define TIP_Y_HTR1 13
#define TIP_Y_MTA1 13
#define TIP_Y_MTA2 15
#define TIP_Y_BF_RD 13
#define TIP_SCALE1 0.8f
#define TIP_SCALE2 0.8f
#else
#define TIP_X_PRL 65
#define TIP_X_HLT1 55
@ -1181,11 +1266,13 @@ void btl_update_message_popup(void* data) {
#define TIP_X_MTA2 210
#define TIP_X_MTA3 56
#define TIP_X_BF_RD 64
#define TIP_Y_HLT2 31
#define TIP_Y_HLA2 32
#define TIP_Y_PBS1 13
#define TIP_Y_PBS2 13
#define TIP_Y_PBS3 13
#define TIP_Y_PWT1 13
#define TIP_Y_HTR1 31
#define TIP_Y_MTA1 13
#define TIP_Y_MTA2 15
#define TIP_Y_BF_RD 13
@ -1199,8 +1286,13 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
s32 msgLinesIdx;
s32 opacity;
#if VERSION_JP
x += 11 + D_8028374C_1BA13C[popup->messageIndex][2];
y += 6 + D_8028374C_1BA13C[popup->messageIndex][3];
#else
x += 15;
y += 6;
#endif
switch (popup->messageIndex) {
case BTL_MSG_MERLEE_ATK_UP:
@ -1246,12 +1338,17 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
case BTL_MSG_47:
case BTL_MSG_CANT_SELECT_NOW:
case BTL_MSG_CANT_SWITCH:
#if VERSION_JP
case BTL_MSG_CANT_MOVE:
#endif
case BTL_MSG_CANT_SWITCH_UNUSED:
case BTL_MSG_CANT_MOVE_UNUSED:
case BTL_MSG_CANT_SELECT_NOW_ALT:
messageID = BattleMessages[popup->messageIndex];
#if !VERSION_JP
msgLinesIdx = get_msg_lines(messageID) - 1;
y += BattleMessage_TextOffsetsY[msgLinesIdx];
#endif
draw_msg(messageID, x, y, 255, MSG_PAL_0F, 0);
break;
case BTL_MSG_CHARGE_HAMMER:
@ -1265,11 +1362,14 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
case BTL_MSG_ENEMY_TRANSPARENT:
case BTL_MSG_ENEMY_CHARGED:
messageID = BattleMessages[popup->messageIndex];
#if !VERSION_JP
msgLinesIdx = get_msg_lines(messageID) - 1;
y += BattleMessage_TextOffsetsY[msgLinesIdx];
#endif
set_message_int_var(BattlePopupMessageVar, 0);
draw_msg(messageID, x, y, 255, MSG_PAL_0F, 0);
break;
#if !VERSION_JP
case BTL_MSG_CANT_MOVE:
messageID = BattleMessages[popup->messageIndex];
msgLinesIdx = get_msg_lines(messageID) - 1;
@ -1277,6 +1377,7 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
set_message_text_var(bActorMessages[BattlePopupMessageVar], 0);
draw_msg(messageID, x, y, 255, MSG_PAL_0F, 0);
break;
#endif
case BTL_MSG_HAMMER_DISABLED_1:
case BTL_MSG_HAMMER_DISABLED_2:
case BTL_MSG_HAMMER_DISABLED_3:
@ -1321,8 +1422,10 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
x -= 11;
y -= 6;
messageID = BattleMessages[popup->messageIndex];
#if !VERSION_JP
msgLinesIdx = get_msg_lines(messageID) - 1;
y += BattleMessage_TextOffsetsY[msgLinesIdx];
#endif
draw_msg(messageID, x + 11, y + 6, opacity, MSG_PAL_0F, 0);
switch (popup->messageIndex) {
@ -1338,7 +1441,7 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
hud_element_set_render_pos(HID_BattleMessage2, x + TIP_X_HLT2, y + 31);
hud_element_set_render_pos(HID_BattleMessage2, x + TIP_X_HLT2, y + TIP_Y_HLT2);
hud_element_set_alpha(HID_BattleMessage2, opacity);
hud_element_draw_clipped(HID_BattleMessage2);
break;
@ -1371,6 +1474,35 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage2, opacity);
func_80144218(HID_BattleMessage2);
break;
#if VERSION_JP
case BTL_MSG_ACTION_TIP_UNUSED_1:
hud_element_set_render_pos(HID_BattleMessage1, x + 23, y + 13);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
hud_element_set_render_pos(HID_BattleMessage2, x + 46, y + 13);
hud_element_set_scale(HID_BattleMessage2, 0.5f);
hud_element_set_alpha(HID_BattleMessage2, opacity);
hud_element_draw_clipped(HID_BattleMessage2);
hud_element_set_render_pos(HID_BattleMessage3, x + 69, y + 13);
hud_element_set_scale(HID_BattleMessage3, 0.5f);
hud_element_set_alpha(HID_BattleMessage3, opacity);
hud_element_draw_clipped(HID_BattleMessage3);
hud_element_set_render_pos(HID_BattleMessage4, x + 92, y + 13);
hud_element_set_scale(HID_BattleMessage4, 0.5f);
hud_element_set_alpha(HID_BattleMessage4, opacity);
hud_element_draw_clipped(HID_BattleMessage4);
break;
case BTL_MSG_ACTION_TIP_UNUSED_2:
hud_element_set_render_pos(HID_BattleMessage1, x + 29, y + 13);
hud_element_set_scale(HID_BattleMessage1, 0.6f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
break;
#endif
case BTL_MSG_ACTION_TIP_PRESS_BUTTONS_SHOWN:
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_PBS1, y + TIP_Y_PBS1);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
@ -1387,6 +1519,14 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage3, opacity);
hud_element_draw_clipped(HID_BattleMessage3);
break;
#if VERSION_JP
case BTL_MSG_ACTION_TIP_NOT_USED_1:
hud_element_set_render_pos(HID_BattleMessage1, x + 25, y + 13);
hud_element_set_scale(HID_BattleMessage1, 0.6f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
break;
#endif
case BTL_MSG_ACTION_TIP_PRESS_WITH_TIMING:
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_PWT1, y + TIP_Y_PWT1);
hud_element_set_alpha(HID_BattleMessage1, opacity);
@ -1397,6 +1537,19 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage2, opacity);
hud_element_draw_clipped(HID_BattleMessage2);
break;
#if VERSION_JP
case BTL_MSG_ACTION_TIP_NOT_USED_2:
hud_element_set_render_pos(HID_BattleMessage1, x + 32, y + 13);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
hud_element_set_render_pos(HID_BattleMessage2, x + 57, y + 13);
hud_element_set_scale(HID_BattleMessage2, 0.5f);
hud_element_set_alpha(HID_BattleMessage2, opacity);
hud_element_draw_clipped(HID_BattleMessage2);
break;
#endif
case BTL_MSG_ACTION_TIP_MASH_BOTH:
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_MB1, y + 14);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
@ -1408,6 +1561,14 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage2, opacity);
hud_element_draw_clipped(HID_BattleMessage2);
break;
#if VERSION_JP
case BTL_MSG_ACTION_TIP_UNUSED_3:
hud_element_set_render_pos(HID_BattleMessage1, x + 27, y + 13);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
break;
#endif
case BTL_MSG_ACTION_TIP_HOLD_THEN_TAP:
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_HTT, y + 14);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
@ -1415,7 +1576,7 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_draw_clipped(HID_BattleMessage1);
break;
case BTL_MSG_ACTION_TIP_HOLD_THEN_RELEASE:
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_HTR1, y + 31);
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_HTR1, y + TIP_Y_HTR1);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
@ -1440,6 +1601,14 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage3, opacity);
func_80144218(HID_BattleMessage3);
break;
#if VERSION_JP
case BTL_MSG_ACTION_TIP_UNUSED_4:
hud_element_set_render_pos(HID_BattleMessage1, x + 126, y + 13);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
break;
#endif
case BTL_MSG_ACTION_TIP_BREAK_FREE:
case BTL_MSG_ACTION_TIP_REDUCE_DAMAGE:
hud_element_set_render_pos(HID_BattleMessage1, x + TIP_X_BF_RD, y + TIP_Y_BF_RD);
@ -1447,6 +1616,14 @@ void btl_message_popup_draw_content(void* data, s32 x, s32 y) {
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
break;
#if VERSION_JP
case BTL_MSG_ACTION_TIP_NOT_USED_3:
hud_element_set_render_pos(HID_BattleMessage1, x + 123, y + 14);
hud_element_set_scale(HID_BattleMessage1, 0.5f);
hud_element_set_alpha(HID_BattleMessage1, opacity);
hud_element_draw_clipped(HID_BattleMessage1);
break;
#endif
}
break;
}
@ -1461,6 +1638,204 @@ void btl_show_message_popup(void* data) {
s32 msgWidth;
s32 height;
#if VERSION_JP
switch (popup->messageIndex) {
case BTL_MSG_MERLEE_DONE:
case BTL_MSG_CANT_CHARGE:
case BTL_MSG_ENEMY_MISSED:
case BTL_MSG_STAR_POWER_RECHARGED:
case BTL_MSG_STAR_POWER_MAXED:
case BTL_MSG_STAR_POWER_FILLED:
case BTL_MSG_PARTNER_INJURED:
case BTL_MSG_CHARGE_GOOMBARIO:
case BTL_MSG_CHARGE_GOOMBARIO_MORE:
case BTL_MSG_WATER_BLOCK_BEGIN:
case BTL_MSG_WATER_BLOCK_END:
case BTL_MSG_CLOUD_NINE_BEGIN:
case BTL_MSG_CLOUD_NINE_END:
case BTL_MSG_TURBO_CHARGE_BEGIN:
case BTL_MSG_TURBO_CHARGE_END:
case BTL_MSG_CHILL_OUT_BEGIN:
case BTL_MSG_UNUSED_CLOUD_NINE:
case BTL_MSG_NO_JUMP_TARGET:
case BTL_MSG_NO_HAMMER_TARGET:
case BTL_MSG_NO_ITEM_TARGET:
case BTL_MSG_46:
case BTL_MSG_47:
case BTL_MSG_CANT_SELECT_NOW:
case BTL_MSG_CANT_SWITCH_UNUSED:
case BTL_MSG_CANT_MOVE_UNUSED:
case BTL_MSG_CANT_SELECT_NOW_ALT:
if (popup->needsInit) {
popup->needsInit = FALSE;
msgWidth = get_msg_width(BattleMessages[popup->messageIndex], 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
height = 28 + D_8028374C_1BA13C[popup->messageIndex][1];
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
case BTL_MSG_MERLEE_ATK_UP:
case BTL_MSG_MERLEE_DEF_UP:
case BTL_MSG_MERLEE_EXP_UP:
case BTL_MSG_CANT_SWITCH:
if (popup->needsInit) {
popup->needsInit = FALSE;
msgWidth = get_msg_width(BattleMessages[popup->messageIndex], 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
height = 45 + D_8028374C_1BA13C[popup->messageIndex][1];
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
case BTL_MSG_ACTION_TIP_PRESS_BEFORE_LANDING:
case BTL_MSG_ACTION_TIP_HOLD_LEFT_TIMED:
case BTL_MSG_ACTION_TIP_PRESS_BEFORE_STRIKE:
case BTL_MSG_ACTION_TIP_MASH_BUTTON:
case BTL_MSG_ACTION_TIP_MASH_LEFT:
case BTL_MSG_ACTION_TIP_HOLD_LEFT_AIM:
case BTL_MSG_ACTION_TIP_UNUSED_1:
case BTL_MSG_ACTION_TIP_UNUSED_2:
case BTL_MSG_ACTION_TIP_PRESS_BUTTONS_SHOWN:
case BTL_MSG_ACTION_TIP_NOT_USED_1:
case BTL_MSG_ACTION_TIP_PRESS_WITH_TIMING:
case BTL_MSG_ACTION_TIP_NOT_USED_2:
case BTL_MSG_ACTION_TIP_MASH_BOTH:
case BTL_MSG_ACTION_TIP_UNUSED_3:
case BTL_MSG_ACTION_TIP_HOLD_THEN_TAP:
case BTL_MSG_ACTION_TIP_HOLD_THEN_RELEASE:
case BTL_MSG_ACTION_TIP_MOVE_TO_AIM:
case BTL_MSG_ACTION_TIP_UNUSED_4:
case BTL_MSG_ACTION_TIP_BREAK_FREE:
case BTL_MSG_ACTION_TIP_REDUCE_DAMAGE:
case BTL_MSG_ACTION_TIP_NOT_USED_3:
if (popup->needsInit) {
popup->needsInit = FALSE;
msgWidth = get_msg_width(BattleMessages[popup->messageIndex], 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
posY = 192;
height = 28 + D_8028374C_1BA13C[popup->messageIndex][1];
if (popup->messageIndex == BTL_MSG_ACTION_TIP_UNUSED_3) {
posY = 120;
BattleMessage_BoxPosLocked = TRUE;
}
BattleMessage_CurBoxPosY = posY;
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
if (popup->messageIndex == BTL_MSG_ACTION_TIP_UNUSED_3) {
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
} else {
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW_DARKENED);
}
}
break;
case BTL_MSG_HAMMER_DISABLED_1:
case BTL_MSG_HAMMER_DISABLED_2:
case BTL_MSG_HAMMER_DISABLED_3:
case BTL_MSG_JUMP_DISABLED_1:
case BTL_MSG_JUMP_DISABLED_2:
case BTL_MSG_JUMP_DISABLED_3:
case BTL_MSG_ITEMS_DISABLED:
if (popup->needsInit) {
popup->needsInit = FALSE;
msgWidth = get_msg_width(BattleMessages[popup->messageIndex], 0) + (55 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
height = 40 + D_8028374C_1BA13C[popup->messageIndex][1];
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
case BTL_MSG_PLAYER_DAZED:
case BTL_MSG_PLAYER_ASLEEP:
case BTL_MSG_PLAYER_FROZEN:
case BTL_MSG_PLAYER_POISONED:
case BTL_MSG_PLAYER_SHRUNK:
case BTL_MSG_PLAYER_PARALYZED:
case BTL_MSG_PLAYER_CHARGED:
case BTL_MSG_PLAYER_TRANSPARENT:
if (popup->needsInit) {
popup->needsInit = FALSE;
msgWidth = get_msg_width(BattleMessages[popup->messageIndex], 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
if (D_80283B88_1BA578[popup->messageIndex - 10] != 0) {
height = 45 + D_8028374C_1BA13C[popup->messageIndex][1];
} else {
height = 28 + D_8028374C_1BA13C[popup->messageIndex][1];
}
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
case BTL_MSG_ENEMY_DAZED:
case BTL_MSG_ENEMY_ASLEEP:
case BTL_MSG_ENEMY_FROZEN:
case BTL_MSG_ENEMY_POISONED:
case BTL_MSG_ENEMY_SHRUNK:
case BTL_MSG_ENEMY_PARALYZED:
case BTL_MSG_ENEMY_ELECTRIFIED:
case BTL_MSG_ENEMY_CANT_MOVE:
if (popup->needsInit) {
popup->needsInit = FALSE;
msgWidth = get_msg_width(BattleMessages[popup->messageIndex], 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
if (D_80283BA8_1BA598[popup->messageIndex - 18] != 0) {
height = 45 + D_8028374C_1BA13C[popup->messageIndex][1];
} else {
height = 28 + D_8028374C_1BA13C[popup->messageIndex][1];
}
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
case BTL_MSG_CHARGE_HAMMER:
case BTL_MSG_CHARGE_HAMMER_MORE:
case BTL_MSG_CHARGE_JUMP:
case BTL_MSG_CHARGE_JUMP_MORE:
case BTL_MSG_ATTACK_UP:
case BTL_MSG_DEFENCE_UP:
case BTL_MSG_HEAL_ONE:
case BTL_MSG_HEAL_ALL:
case BTL_MSG_ENEMY_TRANSPARENT:
case BTL_MSG_ENEMY_CHARGED:
if (popup->needsInit) {
s32 messageID;
popup->needsInit = FALSE;
messageID = BattleMessages[popup->messageIndex];
set_message_int_var(BattlePopupMessageVar, 0);
msgWidth = get_msg_width(messageID, 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
height = 28 + D_8028374C_1BA13C[popup->messageIndex][1];
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
case BTL_MSG_CANT_MOVE:
if (popup->needsInit) {
s32 messageID;
popup->needsInit = FALSE;
messageID = BattleMessages[popup->messageIndex];
set_message_text_var(bActorMessages[BattlePopupMessageVar], 0);
msgWidth = get_msg_width(messageID, 0) + (31 + D_8028374C_1BA13C[popup->messageIndex][0]);
posX = 160 - (msgWidth / 2);
width = msgWidth;
height = 28 + D_8028374C_1BA13C[popup->messageIndex][1];
set_window_properties(WINDOW_ID_BATTLE_POPUP, posX, posY, width, height, WINDOW_PRIORITY_0, btl_message_popup_draw_content, popup, -1);
set_window_update(WINDOW_ID_BATTLE_POPUP, WINDOW_UPDATE_SHOW);
}
break;
}
#else
switch (popup->messageIndex) {
case BTL_MSG_MERLEE_ATK_UP:
case BTL_MSG_MERLEE_DEF_UP:
@ -1629,6 +2004,7 @@ void btl_show_message_popup(void* data) {
}
break;
}
#endif
}
API_CALLABLE(ShowMessageBox) {

View File

@ -620,16 +620,28 @@ class Configure:
"item_data",
)
build(
[
self.build_path() / "include/battle/actor_types.inc.c",
self.build_path() / "include/battle/actor_types.h",
],
[
Path("src/battle/actors.yaml"),
],
"actor_types",
)
if self.version == "jp":
build(
[
self.build_path() / "include/battle/actor_types.inc.c",
self.build_path() / "include/battle/actor_types.h",
],
[
Path("src/battle/actors_jp.yaml"),
],
"actor_types",
)
else:
build(
[
self.build_path() / "include/battle/actor_types.inc.c",
self.build_path() / "include/battle/actor_types.h",
],
[
Path("src/battle/actors.yaml"),
],
"actor_types",
)
import splat

View File

@ -1,8 +1,188 @@
# This file describes what to name messages when splitting.
- [0x00, 0x0000, NONE]
- [0x00, 0x00A4, Intro_0057]
- [0x00, 0x00A5, Intro_0058]
- [0x00, 0x00A6, Intro_0059]
- [0x00, 0x00A7, Intro_005A]
- [0x00, 0x00A8, Intro_005B]
- [0x00, 0x00A9, Intro_005C]
- [0x02, 0x0020, MAC_Gate_001F]
- [0x02, 0x0021, MAC_Gate_0020]
- [0x02, 0x0022, MAC_Gate_0021]
- [0x02, 0x0023, MAC_Gate_0022]
- [0x02, 0x0028, MAC_Gate_0027]
- [0x02, 0x0029, MAC_Gate_0028]
- [0x02, 0x002A, MAC_Gate_0029]
- [0x02, 0x002F, MAC_Gate_002E]
- [0x02, 0x0030, MAC_Gate_002F]
- [0x02, 0x0031, MAC_Gate_0030]
- [0x02, 0x0032, MAC_Gate_0031]
- [0x02, 0x0033, MAC_Gate_0032]
- [0x02, 0x0034, MAC_Gate_0033]
- [0x02, 0x0035, MAC_Gate_0034]
- [0x02, 0x0036, MAC_Gate_0035]
- [0x02, 0x0037, MAC_Gate_0036]
- [0x02, 0x0038, MAC_Gate_0037]
- [0x02, 0x0039, MAC_Gate_0038]
- [0x02, 0x003A, MAC_Gate_0039]
- [0x02, 0x003B, MAC_Gate_003A]
- [0x02, 0x003C, MAC_Gate_003B]
- [0x02, 0x003D, MAC_Gate_003C]
- [0x02, 0x003E, MAC_Gate_003D]
- [0x07, 0x00B8, MAC_Port_00B8]
- [0x07, 0x00B9, MAC_Port_00B9]
- [0x07, 0x00BA, MAC_Port_00BA]
- [0x07, 0x00BB, MAC_Port_00BB]
- [0x07, 0x00BC, MAC_Port_00BC]
- [0x07, 0x009C, MAC_Port_009C]
- [0x0A, 0x0019, HOS_0019]
- [0x0A, 0x001A, HOS_001A]
- [0x0A, 0x001B, HOS_001B]
- [0x0A, 0x001D, HOS_001D]
- [0x0A, 0x001E, HOS_001E]
- [0x0A, 0x001F, HOS_001F]
- [0x0A, 0x0020, HOS_0020]
- [0x0A, 0x0022, HOS_0022]
- [0x0A, 0x0023, HOS_0023]
- [0x0A, 0x0024, HOS_0024]
- [0x0A, 0x0025, HOS_0025]
- [0x0A, 0x0027, HOS_0027]
- [0x0A, 0x0028, HOS_0028]
- [0x0A, 0x0029, HOS_0029]
- [0x0A, 0x002A, HOS_002A]
- [0x0A, 0x002B, HOS_002B]
- [0x0A, 0x002C, HOS_002C]
- [0x0A, 0x002D, HOS_002D]
- [0x0A, 0x002E, HOS_002E]
- [0x0B, 0x00AF, CH0_00AF]
- [0x0B, 0x00B0, CH0_00B0]
- [0x0B, 0x00B1, CH0_00B1]
- [0x0B, 0x00B2, CH0_00B2]
- [0x0B, 0x00B3, CH0_00B3]
- [0x0B, 0x00B4, CH0_00B4]
- [0x0B, 0x00B8, CH0_00B8]
- [0x0B, 0x00B9, CH0_00B9]
- [0x0B, 0x00BA, CH0_00BA]
- [0x0B, 0x00BF, CH0_00BF]
- [0x0B, 0x00C0, CH0_00C0]
- [0x0B, 0x00C1, CH0_00C1]
- [0x0B, 0x00CB, CH0_00CB]
- [0x0B, 0x00CC, CH0_00CC]
- [0x0B, 0x00CD, CH0_00CD]
- [0x0B, 0x00CE, CH0_00CE]
- [0x0B, 0x00CF, CH0_00CF]
- [0x0B, 0x00D0, CH0_00D0]
- [0x0C, 0x00FD, CH1_00FD]
- [0x0C, 0x00FE, CH1_00FE]
- [0x0C, 0x00FF, CH1_00FF]
- [0x0C, 0x0100, CH1_0100]
- [0x0C, 0x0101, CH1_0101]
- [0x0C, 0x0102, CH1_0102]
- [0x0C, 0x0103, CH1_0103]
- [0x0C, 0x0104, CH1_0104]
- [0x0C, 0x0105, CH1_0105]
- [0x0C, 0x0106, CH1_0106]
- [0x0C, 0x0107, CH1_0107]
- [0x0C, 0x0108, CH1_0108]
- [0x0C, 0x0109, CH1_0109]
- [0x0C, 0x010A, CH1_010A]
- [0x0C, 0x0114, CH1_0114]
- [0x0C, 0x0115, CH1_0115]
- [0x0C, 0x0116, CH1_0116]
- [0x0C, 0x0117, CH1_0117]
- [0x0C, 0x0118, CH1_0118]
- [0x0C, 0x0119, CH1_0119]
- [0x0C, 0x011A, CH1_011A]
- [0x0C, 0x011B, CH1_011B]
- [0x0C, 0x011C, CH1_011C]
- [0x0C, 0x011D, CH1_011D]
- [0x0C, 0x0128, CH1_0128]
- [0x0C, 0x0129, CH1_0129]
- [0x0C, 0x012A, CH1_012A]
- [0x0D, 0x00E4, CH2_00E4]
- [0x0D, 0x00E5, CH2_00E5]
- [0x0D, 0x00E6, CH2_00E6]
- [0x0D, 0x00E7, CH2_00E7]
- [0x0E, 0x0020, CH3_0020]
- [0x0E, 0x0021, CH3_0021]
- [0x0E, 0x00C3, CH3_00C3]
- [0x0E, 0x00C4, CH3_00C4]
- [0x0E, 0x00C5, CH3_00C5]
- [0x0E, 0x00C6, CH3_00C6]
- [0x0E, 0x00C9, CH3_00C9]
- [0x0E, 0x0102, CH3_0102]
- [0x0E, 0x0103, CH3_0103]
- [0x0F, 0x0051, CH4_0051]
- [0x0F, 0x0052, CH4_0052]
- [0x0F, 0x0053, CH4_0053]
- [0x0F, 0x0065, CH4_0065]
- [0x0F, 0x0066, CH4_0066]
- [0x0F, 0x0067, CH4_0067]
- [0x0F, 0x0068, CH4_0068]
- [0x0F, 0x0069, CH4_0069]
- [0x0F, 0x006A, CH4_006A]
- [0x0F, 0x006B, CH4_006B]
- [0x0F, 0x006C, CH4_006C]
- [0x0F, 0x006D, CH4_006D]
- [0x0F, 0x006E, CH4_006E]
- [0x0F, 0x006F, CH4_006F]
- [0x0F, 0x0070, CH4_0070]
- [0x0F, 0x0071, CH4_0071]
- [0x0F, 0x0072, CH4_0072]
- [0x0F, 0x0073, CH4_0073]
- [0x0F, 0x0074, CH4_0074]
- [0x10, 0x0104, CH5_0104]
- [0x10, 0x0105, CH5_0105]
- [0x10, 0x0106, CH5_0106]
- [0x11, 0x00CF, CH6_00CF]
- [0x11, 0x00D0, CH6_00D0]
- [0x11, 0x00D1, CH6_00D1]
- [0x11, 0x00D2, CH6_00D2]
- [0x11, 0x00D3, CH6_00D3]
- [0x11, 0x00D4, CH6_00D4]
- [0x11, 0x00D5, CH6_00D5]
- [0x11, 0x00D6, CH6_00D6]
- [0x11, 0x00D7, CH6_00D7]
- [0x12, 0x00DB, CH7_00DB]
- [0x12, 0x00DC, CH7_00DC]
- [0x12, 0x00DD, CH7_00DD]
- [0x12, 0x00DE, CH7_00DE]
- [0x12, 0x00E5, CH7_00E5]
- [0x12, 0x00E6, CH7_00E6]
- [0x12, 0x00E7, CH7_00E7]
- [0x13, 0x005D, CH8_005D]
- [0x13, 0x005E, CH8_005E]
- [0x13, 0x005F, CH8_005F]
- [0x13, 0x0060, CH8_0060]
- [0x13, 0x0073, CH8_0073]
- [0x13, 0x0074, CH8_0074]
- [0x13, 0x0075, CH8_0075]
- [0x13, 0x0076, CH8_0076]
- [0x13, 0x0077, CH8_0077]
- [0x13, 0x0084, CH8_0084]
- [0x13, 0x0085, CH8_0085]
- [0x13, 0x0086, CH8_0086]
- [0x13, 0x0087, CH8_0087]
- [0x13, 0x0088, CH8_0088]
- [0x13, 0x0089, CH8_0089]
- [0x13, 0x008A, CH8_008A]
- [0x13, 0x008B, CH8_008B]
- [0x13, 0x008C, CH8_008C]
- [0x13, 0x008D, CH8_008D]
- [0x13, 0x0093, CH8_0093]
- [0x13, 0x0094, CH8_0094]
- [0x13, 0x0095, CH8_0095]
- [0x13, 0x0096, CH8_0096]
- [0x13, 0x0097, CH8_0097]
- [0x13, 0x0098, CH8_0098]
- [0x13, 0x0099, CH8_0099]
- [0x13, 0x009A, CH8_009A]
- [0x13, 0x009B, CH8_009B]
- [0x13, 0x00A6, CH8_00A6]
- [0x13, 0x00A7, CH8_00A7]
- [0x13, 0x00A8, CH8_00A8]
- [0x13, 0x00A9, CH8_00A9]
- [0x1D, 0x0000, EntityTattle_HammerBlock1_CanBreak]
- [0x1D, 0x0001, EntityTattle_HammerBlock2_CantBreak]
- [0x1D, 0x0002, EntityTattle_HammerBlock2_CanBreak]
@ -41,6 +221,168 @@
- [0x1D, 0x0023, EntityTattle_SpinningFlower]
- [0x1D, 0x0024, EntityTattle_BulbBush]
- [0x1D, 0x0025, EntityTattle_Interact]
- [0x1E, 0x0000, EnemyTattle_Goomba]
- [0x1E, 0x0001, EnemyTattle_SpikedGoomba]
- [0x1E, 0x0002, EnemyTattle_Paragoomba]
- [0x1E, 0x0003, EnemyTattle_RedGoombaBoss]
- [0x1E, 0x0004, EnemyTattle_BlueGoombaBoss]
- [0x1E, 0x0005, EnemyTattle_GoombaKing]
- [0x1E, 0x0006, EnemyTattle_GoomnutTree]
- [0x1E, 0x0007, EnemyTattle_KoopaTroopa]
- [0x1E, 0x0008, EnemyTattle_Paratroopa]
- [0x1E, 0x0009, EnemyTattle_Fuzzy]
- [0x1E, 0x000A, EnemyTattle_BobOmb]
- [0x1E, 0x000B, EnemyTattle_BulletBill]
- [0x1E, 0x000C, EnemyTattle_BillBlaster]
- [0x1E, 0x000D, EnemyTattle_FakeBowser]
- [0x1E, 0x000E, EnemyTattle_RedNinjakoopa]
- [0x1E, 0x000F, EnemyTattle_BlackNinjakoopa]
- [0x1E, 0x0010, EnemyTattle_YellowNinjakoopa]
- [0x1E, 0x0011, EnemyTattle_GreenNinjakoopa]
- [0x1E, 0x0012, EnemyTattle_KoopaBros]
- [0x1E, 0x0013, EnemyTattle_JrTroopa2]
- [0x1E, 0x0014, EnemyTattle_MontyMole]
- [0x1E, 0x0015, EnemyTattle_Cleft]
- [0x1E, 0x0016, EnemyTattle_Pokey]
- [0x1E, 0x0017, EnemyTattle_Bandit]
- [0x1E, 0x0018, EnemyTattle_PokeyMummy]
- [0x1E, 0x0019, EnemyTattle_BuzzyBeetle]
- [0x1E, 0x001A, EnemyTattle_Swooper]
- [0x1E, 0x001B, EnemyTattle_Buzzar]
- [0x1E, 0x001C, EnemyTattle_Tutankoopa]
- [0x1E, 0x001D, EnemyTattle_Chomp]
- [0x1E, 0x001E, EnemyTattle_StoneChomp]
- [0x1E, 0x001F, EnemyTattle_PiranhaPlant]
- [0x1E, 0x0020, EnemyTattle_ForestFuzzy]
- [0x1E, 0x0021, EnemyTattle_HyperGoomba]
- [0x1E, 0x0022, EnemyTattle_HyperParagoomba]
- [0x1E, 0x0023, EnemyTattle_HyperCleft]
- [0x1E, 0x0024, EnemyTattle_Clubba]
- [0x1E, 0x0025, EnemyTattle_TubbaBlubbaInvincible]
- [0x1E, 0x0026, EnemyTattle_TubbaHeart]
- [0x1E, 0x0027, EnemyTattle_TubbaBlubba]
- [0x1E, 0x0028, EnemyTattle_JrTroopa3]
- [0x1E, 0x0029, EnemyTattle_ShyGuy]
- [0x1E, 0x002A, EnemyTattle_GrooveGuy]
- [0x1E, 0x002B, EnemyTattle_SpyGuy]
- [0x1E, 0x002C, EnemyTattle_PyroGuy]
- [0x1E, 0x002D, EnemyTattle_SkyGuy]
- [0x1E, 0x002E, EnemyTattle_MediGuy]
- [0x1E, 0x002F, EnemyTattle_AntiGuy]
- [0x1E, 0x0030, EnemyTattle_BigLanternGhost]
- [0x1E, 0x0031, EnemyTattle_GeneralGuy]
- [0x1E, 0x0032, EnemyTattle_ShySquad]
- [0x1E, 0x0033, EnemyTattle_ShyStack]
- [0x1E, 0x0034, EnemyTattle_StiltGuy]
- [0x1E, 0x0035, EnemyTattle_HurtPlant]
- [0x1E, 0x0036, EnemyTattle_MBush]
- [0x1E, 0x0037, EnemyTattle_JungleFuzzy]
- [0x1E, 0x0038, EnemyTattle_SpearGuy]
- [0x1E, 0x0039, EnemyTattle_PutridPiranha]
- [0x1E, 0x003A, EnemyTattle_LavaBubble]
- [0x1E, 0x003B, EnemyTattle_SpikeTop]
- [0x1E, 0x003C, EnemyTattle_LavaPiranhaPhase1]
- [0x1E, 0x003D, EnemyTattle_LavaPiranhaPhase2]
- [0x1E, 0x003E, EnemyTattle_LavaBudPhase1]
- [0x1E, 0x003F, EnemyTattle_LavaBudPhase2]
- [0x1E, 0x0040, EnemyTattle_PetitPiranha]
- [0x1E, 0x0041, EnemyTattle_JrTroopa4]
- [0x1E, 0x0042, EnemyTattle_Lakitu]
- [0x1E, 0x0043, EnemyTattle_Spiny]
- [0x1E, 0x0044, EnemyTattle_Bzzap]
- [0x1E, 0x0045, EnemyTattle_CrazeeDayzee]
- [0x1E, 0x0046, EnemyTattle_AmazyDayzee]
- [0x1E, 0x0047, EnemyTattle_MontyMoleBoss]
- [0x1E, 0x0048, EnemyTattle_Spike]
- [0x1E, 0x0049, EnemyTattle_RuffPuff]
- [0x1E, 0x004A, EnemyTattle_HuffNPuff]
- [0x1E, 0x004B, EnemyTattle_TuffPuff]
- [0x1E, 0x004C, EnemyTattle_JrTroopa5]
- [0x1E, 0x004D, EnemyTattle_Gulpit]
- [0x1E, 0x004E, EnemyTattle_GulpitRocks]
- [0x1E, 0x004F, EnemyTattle_Monstar]
- [0x1E, 0x0050, EnemyTattle_FrostPiranha]
- [0x1E, 0x0051, EnemyTattle_WhiteClubba]
- [0x1E, 0x0052, EnemyTattle_Duplighost]
- [0x1E, 0x0053, EnemyTattle_GhostWatt]
- [0x1E, 0x0054, EnemyTattle_GhostKooper]
- [0x1E, 0x0055, EnemyTattle_GhostGoombario]
- [0x1E, 0x0056, EnemyTattle_GhostSushie]
- [0x1E, 0x0057, EnemyTattle_GhostLakilester]
- [0x1E, 0x0058, EnemyTattle_GhostParakarry]
- [0x1E, 0x0059, EnemyTattle_GhostBombette]
- [0x1E, 0x005A, EnemyTattle_GhostBow]
- [0x1E, 0x005B, EnemyTattle_AlbinoDino]
- [0x1E, 0x005C, EnemyTattle_Swoopula]
- [0x1E, 0x005D, EnemyTattle_CrystalKing]
- [0x1E, 0x005E, EnemyTattle_CrystalClone]
- [0x1E, 0x005F, EnemyTattle_CrystalBit]
- [0x1E, 0x0060, EnemyTattle_Ember]
- [0x1E, 0x0061, EnemyTattle_DryBones]
- [0x1E, 0x0062, EnemyTattle_BonyBeetle]
- [0x1E, 0x0063, EnemyTattle_Magikoopa]
- [0x1E, 0x0064, EnemyTattle_Magiclone]
- [0x1E, 0x0065, EnemyTattle_MagikoopaDup]
- [0x1E, 0x0066, EnemyTattle_MagicloneDup]
- [0x1E, 0x0067, EnemyTattle_Koopatrol]
- [0x1E, 0x0068, EnemyTattle_HammerBros]
- [0x1E, 0x0069, EnemyTattle_BombshellBill]
- [0x1E, 0x006A, EnemyTattle_BombshellBlaster]
- [0x1E, 0x006B, EnemyTattle_JrTroopa6]
- [0x1E, 0x006C, EnemyTattle_HallwayBowser]
- [0x1E, 0x006D, EnemyTattle_FinalBowser1]
- [0x1E, 0x006E, EnemyTattle_FinalBowser2]
- [0x1E, 0x006F, EnemyTattle_KentCKoopa]
- [0x1E, 0x0070, EnemyTattle_Blooper]
- [0x1E, 0x0071, EnemyTattle_ElectroBlooper]
- [0x1E, 0x0072, EnemyTattle_SuperBlooper]
- [0x1E, 0x0073, EnemyTattle_BlooperBaby]
- [0x1E, 0x0074, EnemyTattle_TheMaster1]
- [0x1E, 0x0075, EnemyTattle_TheMaster2]
- [0x1E, 0x0076, EnemyTattle_TheMaster3]
- [0x1E, 0x0077, EnemyTattle_Chan]
- [0x1E, 0x0078, EnemyTattle_Lee]
- [0x1E, 0x0079, EnemyTattle_Gloomba]
- [0x1E, 0x007A, EnemyTattle_Paragloomba]
- [0x1E, 0x007B, EnemyTattle_SpikedGloomba]
- [0x1E, 0x007C, EnemyTattle_DarkKoopa]
- [0x1E, 0x007D, EnemyTattle_DarkParatroopa]
- [0x1E, 0x007E, EnemyTattle_RedMagikoopa]
- [0x1E, 0x007F, EnemyTattle_FlyingRedMagikoopa]
- [0x1E, 0x0080, EnemyTattle_GreenMagikoopa]
- [0x1E, 0x0081, EnemyTattle_FlyingGreenMagikoopa]
- [0x1E, 0x0082, EnemyTattle_YellowMagikoopa]
- [0x1E, 0x0083, EnemyTattle_FlyingYellowMagikoopa]
- [0x1E, 0x0084, EnemyTattle_GrayMagikoopa]
- [0x1E, 0x0085, EnemyTattle_FlyingGrayMagikoopa]
- [0x1E, 0x0086, EnemyTattle_FlyingWhiteMagikoopa]
- [0x1E, 0x0087, EnemyTattle_WhiteMagikoopa]
- [0x1E, 0x0088, EnemyTattle_MagikoopaBoss]
- [0x1E, 0x0089, EnemyTattle_MagikoopaBossDup]
- [0x1E, 0x008A, EnemyTattle_LeeWatt]
- [0x1E, 0x008B, EnemyTattle_LeeKooper]
- [0x1E, 0x008C, EnemyTattle_LeeGoombario]
- [0x1E, 0x008D, EnemyTattle_LeeSushie]
- [0x1E, 0x008E, EnemyTattle_LeeLakilester]
- [0x1E, 0x008F, EnemyTattle_LeeParakarry]
- [0x1E, 0x0090, EnemyTattle_LeeBombette]
- [0x1E, 0x0091, EnemyTattle_LeeBow]
- [0x1E, 0x0092, EnemyTattle_Mario]
- [0x1E, 0x0093, EnemyTattle_SlotMachineStart]
- [0x1E, 0x0094, EnemyTattle_SlotMachineStop]
- [0x1E, 0x0095, EnemyTattle_Whacka]
- [0x1E, 0x0096, EnemyTattle_JrTroopa1]
- [0x1E, 0x0097, EnemyTattle_GeneralGuyDup]
- [0x1E, 0x0098, EnemyTattle_Bulb]
- [0x1E, 0x0099, EnemyTattle_ShySquadRedux]
- [0x1E, 0x009A, EnemyTattle_Fuzzipede]
- [0x1E, 0x009B, EnemyTattle_Bowser]
- [0x1E, 0x009C, EnemyTattle_KammyKoopa]
- [0x1E, 0x009D, EnemyTattle_Twink]
- [0x1E, 0x009E, EnemyTattle_AquaFuzzy]
- [0x1E, 0x009F, EnemyTattle_RedGoomba]
- [0x1E, 0x00A0, EnemyTattle_RedParagoomba]
- [0x1E, 0x00A1, EnemyTattle_GoombarioTutor]
- [0x20, 0x0000, Menus_Tutorial_SaveBlock]
- [0x20, 0x0001, Menus_Tutorial_HeartBlock]
- [0x20, 0x0002, Menus_Tutorial_GotItem]
@ -58,6 +400,8 @@
- [0x20, 0x0016, Menus_Party_Bow]
- [0x20, 0x0017, Menus_Party_Goombaria]
- [0x20, 0x0018, Menus_Party_Twink]
- [0x20, 0x0019, Menus_Party_Peach]
- [0x20, 0x001A, Menus_Party_Mario]
- [0x20, 0x001B, Menus_StarPower_Focus]
- [0x20, 0x001C, Menus_StarPower_Refresh]
- [0x20, 0x001D, Menus_StarPower_Lullaby]
@ -114,17 +458,98 @@
- [0x20, 0x0083, Menus_006D]
- [0x20, 0x0084, Menus_006E]
- [0x20, 0x0085, Menus_006F]
- [0x20, 0x0086, Menus_Merlee_IncreaseAttack]
- [0x20, 0x0087, Menus_Merlee_DecreaseDamage]
- [0x20, 0x0088, Menus_Merlee_IncreaseStarPoints]
- [0x20, 0x0089, Menus_Merlee_IncreaseCoins]
- [0x20, 0x008A, Menus_Merlee_Exhausted]
- [0x20, 0x008B, Menus_ChargeHammer]
- [0x20, 0x008C, Menus_ChargeHammerMore]
- [0x20, 0x008D, Menus_ChargeJump]
- [0x20, 0x008E, Menus_ChargeJumpMore]
- [0x20, 0x008F, Menus_ChargeMaxedOut]
- [0x20, 0x0090, Menus_EnemyMissed]
- [0x20, 0x0091, Menus_PartnerInjured]
- [0x20, 0x0092, Menus_ChargeGoombario]
- [0x20, 0x0093, Menus_ChargeGoombarioMore]
- [0x20, 0x0094, Menus_StarEnergyRecharged]
- [0x20, 0x0095, Menus_StarEnergyFilled]
- [0x20, 0x0096, Menus_StarEnergyMaxedOut]
- [0x20, 0x0097, Menus_AttackUp]
- [0x20, 0x0098, Menus_DefenseUp]
- [0x20, 0x0099, Menus_HealOne]
- [0x20, 0x009A, Menus_HealAll]
- [0x20, 0x009B, Menus_EnemyTransparent]
- [0x20, 0x009C, Menus_EnemyElectricCharge]
- [0x20, 0x009D, Menus_PlayerDazed]
- [0x20, 0x009E, Menus_PlayerPoisoned]
- [0x20, 0x009F, Menus_PlayerFrozen]
- [0x20, 0x00A0, Menus_PlayerAsleep]
- [0x20, 0x00A1, Menus_PlayerShrunk]
- [0x20, 0x00A2, Menus_PlayerParalyzed]
- [0x20, 0x00A3, Menus_PlayerElectricCharge]
- [0x20, 0x00A4, Menus_PlayerTransparent]
- [0x20, 0x00A5, Menus_EnemyDazed]
- [0x20, 0x00A6, Menus_EnemyPoisoned]
- [0x20, 0x00A7, Menus_EnemyFrozen]
- [0x20, 0x00A8, Menus_EnemyAsleep]
- [0x20, 0x00A9, Menus_EnemyShrunk]
- [0x20, 0x00AA, Menus_EnemyParalyzed]
- [0x20, 0x00AB, Menus_EnemyElectrified]
- [0x20, 0x00AC, Menus_EnemyCantMove]
- [0x20, 0x00AD, Menus_WaterBlockBegin]
- [0x20, 0x00AE, Menus_WaterBlockEnd]
- [0x20, 0x00AF, Menus_CloudNineBegin]
- [0x20, 0x00B0, Menus_CloudNineEnd]
- [0x20, 0x00B1, Menus_TurboChargeBegin]
- [0x20, 0x00B2, Menus_TurboChargeEnd]
- [0x20, 0x00B3, Menus_ChillOutBegin]
- [0x20, 0x00BB, Menus_Action_UseItem]
- [0x20, 0x00BD, Menus_LevelUp_HP]
- [0x20, 0x00BE, Menus_LevelUp_FP]
- [0x20, 0x00BF, Menus_LevelUp_BP]
- [0x20, 0x00C0, Menus_LevelUp_MaxedHP]
- [0x20, 0x00C1, Menus_LevelUp_MaxedFP]
- [0x20, 0x00C2, Menus_LevelUp_MaxedBP]
- [0x20, 0x00C3, Menus_CantIncrease]
- [0x20, 0x00C4, Menus_PlayerFirstStrike]
- [0x20, 0x00C5, Menus_PartnerFirstStrike]
- [0x20, 0x00C6, Menus_EnemyFirstStrike]
- [0x20, 0x00C7, Menus_MoveTip_PressBeforeLanding]
- [0x20, 0x00C8, Menus_MoveTip_PushLeftWithTiming]
- [0x20, 0x00C9, Menus_MoveTip_PressBeforeStriking]
- [0x20, 0x00CA, Menus_MoveTip_PressRepeatedly]
- [0x20, 0x00CB, Menus_MoveTip_PushLeftRepeatedly]
- [0x20, 0x00CC, Menus_MoveTip_PushLeftToAim]
- [0x20, 0x00CD, Menus_MoveTip_PressAsShown]
- [0x20, 0x00CE, Menus_MoveTip_NOT_USED_1]
- [0x20, 0x00CF, Menus_MoveTip_PressAsLightsUp]
- [0x20, 0x00D0, Menus_MoveTip_NOT_USED_2]
- [0x20, 0x00D1, Menus_MoveTip_PressBothRepeatedly]
- [0x20, 0x00D2, Menus_MoveTip_HoldThenTap]
- [0x20, 0x00D3, Menus_MoveTip_HoldThenRelease]
- [0x20, 0x00D4, Menus_MoveTip_MoveToAim]
- [0x20, 0x00D5, Menus_MoveTip_PressToRunAway]
- [0x20, 0x00D6, Menus_MoveTip_PressToReduceDamage]
- [0x20, 0x00D7, Menus_MoveTip_NOT_USED_3]
- [0x20, 0x00D8, Menus_Battle_NoTarget_Jump]
- [0x20, 0x00D9, Menus_Battle_NoTarget_Hammer]
- [0x20, 0x00DA, Menus_Battle_NoTarget_Item]
- [0x20, 0x00DB, MENUS_00DB]
- [0x20, 0x00DC, MENUS_00DC]
- [0x20, 0x00DD, Menus_Battle_CantSelectNow]
- [0x20, 0x00E0, Menus_Battle_CantUseHammer]
- [0x20, 0x00E1, Menus_Battle_CantUseJump]
- [0x20, 0x00E2, Menus_Battle_CantUseItems]
- [0x20, 0x00E3, Menus_Battle_CantSwitch]
- [0x20, 0x00E4, Menus_Battle_CantMove]
- [0x20, 0x00E7, Menus_00CD]
- [0x20, 0x00E8, Menus_00CE]
- [0x20, 0x00EA, Menus_00D0]
- [0x20, 0x00F0, Menus_00D6]
- [0x20, 0x00F1, Menus_00D7]
- [0x20, 0x01B6, Menus_019A]
- [0x20, 0x01B7, Menus_019B]
- [0x20, 0x01BE, Menus_019C]
- [0x20, 0x01BF, Menus_019D]
- [0x20, 0x01C0, Menus_019E]
@ -1250,3 +1675,166 @@
- [0x2F, 0x002D, PartnerMoveName_SpinySurge]
- [0x2F, 0x002E, PartnerMoveName_CloudNine]
- [0x2F, 0x002F, PartnerMoveName_Hurricane]
- [0x31, 0x0000, EnemyName_Goomba]
- [0x31, 0x0001, EnemyName_SpikedGoomba]
- [0x31, 0x0002, EnemyName_Paragoomba]
- [0x31, 0x0003, EnemyName_RedGoombaBoss]
- [0x31, 0x0004, EnemyName_BlueGoombaBoss]
- [0x31, 0x0005, EnemyName_GoombaKing]
- [0x31, 0x0006, EnemyName_GoomnutTree]
- [0x31, 0x0007, EnemyName_KoopaTroopa]
- [0x31, 0x0008, EnemyName_Paratroopa]
- [0x31, 0x0009, EnemyName_Fuzzy]
- [0x31, 0x000A, EnemyName_BobOmb]
- [0x31, 0x000B, EnemyName_BulletBill]
- [0x31, 0x000C, EnemyName_BillBlaster]
- [0x31, 0x000D, EnemyName_FakeBowser]
- [0x31, 0x000E, EnemyName_RedNinjakoopa]
- [0x31, 0x000F, EnemyName_BlackNinjakoopa]
- [0x31, 0x0010, EnemyName_YellowNinjakoopa]
- [0x31, 0x0011, EnemyName_GreenNinjakoopa]
- [0x31, 0x0012, EnemyName_KoopaBros]
- [0x31, 0x0013, EnemyName_JrTroopa2]
- [0x31, 0x0014, EnemyName_MontyMole]
- [0x31, 0x0015, EnemyName_Cleft]
- [0x31, 0x0016, EnemyName_Pokey]
- [0x31, 0x0017, EnemyName_Bandit]
- [0x31, 0x0018, EnemyName_PokeyMummy]
- [0x31, 0x0019, EnemyName_BuzzyBeetle]
- [0x31, 0x001A, EnemyName_Swooper]
- [0x31, 0x001B, EnemyName_Buzzar]
- [0x31, 0x001C, EnemyName_Tutankoopa]
- [0x31, 0x001D, EnemyName_Chomp]
- [0x31, 0x001E, EnemyName_StoneChomp]
- [0x31, 0x001F, EnemyName_PiranhaPlant]
- [0x31, 0x0020, EnemyName_ForestFuzzy]
- [0x31, 0x0021, EnemyName_HyperGoomba]
- [0x31, 0x0022, EnemyName_HyperParagoomba]
- [0x31, 0x0023, EnemyName_HyperCleft]
- [0x31, 0x0024, EnemyName_Clubba]
- [0x31, 0x0025, EnemyName_TubbaBlubba]
- [0x31, 0x0026, EnemyName_TubbaHeart]
- [0x31, 0x0027, EnemyName_TubbaBlubbaInvincible]
- [0x31, 0x0028, EnemyName_JrTroopa3]
- [0x31, 0x0029, EnemyName_ShyGuy]
- [0x31, 0x002A, EnemyName_GrooveGuy]
- [0x31, 0x002B, EnemyName_SpyGuy]
- [0x31, 0x002C, EnemyName_PyroGuy]
- [0x31, 0x002D, EnemyName_SkyGuy]
- [0x31, 0x002E, EnemyName_MediGuy]
- [0x31, 0x002F, EnemyName_AntiGuy]
- [0x31, 0x0030, EnemyName_BigLanternGhost]
- [0x31, 0x0031, EnemyName_GeneralGuy]
- [0x31, 0x0032, EnemyName_ShySquad]
- [0x31, 0x0033, EnemyName_ShyStack]
- [0x31, 0x0034, EnemyName_StiltGuy]
- [0x31, 0x0035, EnemyName_HurtPlant]
- [0x31, 0x0036, EnemyName_MBush]
- [0x31, 0x0037, EnemyName_JungleFuzzy]
- [0x31, 0x0038, EnemyName_SpearGuy]
- [0x31, 0x0039, EnemyName_PutridPiranha]
- [0x31, 0x003A, EnemyName_LavaBubble]
- [0x31, 0x003B, EnemyName_SpikeTop]
- [0x31, 0x003C, EnemyName_LavaPiranhaPhase1]
- [0x31, 0x003D, EnemyName_LavaPiranhaPhase2]
- [0x31, 0x003E, EnemyName_LavaBudPhase1]
- [0x31, 0x003F, EnemyName_LavaBudPhase2]
- [0x31, 0x0040, EnemyName_PetitPiranha]
- [0x31, 0x0041, EnemyName_JrTroopa4]
- [0x31, 0x0042, EnemyName_Lakitu]
- [0x31, 0x0043, EnemyName_Spiny]
- [0x31, 0x0044, EnemyName_Bzzap]
- [0x31, 0x0045, EnemyName_CrazeeDayzee]
- [0x31, 0x0046, EnemyName_AmazyDayzee]
- [0x31, 0x0047, EnemyName_MontyMoleBoss]
- [0x31, 0x0048, EnemyName_Spike]
- [0x31, 0x0049, EnemyName_RuffPuff]
- [0x31, 0x004A, EnemyName_HuffNPuff]
- [0x31, 0x004B, EnemyName_TuffPuff]
- [0x31, 0x004C, EnemyName_JrTroopa5]
- [0x31, 0x004D, EnemyName_Gulpit]
- [0x31, 0x004E, EnemyName_GulpitRocks]
- [0x31, 0x004F, EnemyName_Monstar]
- [0x31, 0x0050, EnemyName_FrostPiranha]
- [0x31, 0x0051, EnemyName_WhiteClubba]
- [0x31, 0x0052, EnemyName_Duplighost]
- [0x31, 0x0053, EnemyName_GhostWatt]
- [0x31, 0x0054, EnemyName_GhostKooper]
- [0x31, 0x0055, EnemyName_GhostGoombario]
- [0x31, 0x0056, EnemyName_GhostSushie]
- [0x31, 0x0057, EnemyName_GhostLakilester]
- [0x31, 0x0058, EnemyName_GhostParakarry]
- [0x31, 0x0059, EnemyName_GhostBombette]
- [0x31, 0x005A, EnemyName_GhostBow]
- [0x31, 0x005B, EnemyName_AlbinoDino]
- [0x31, 0x005C, EnemyName_Swoopula]
- [0x31, 0x005D, EnemyName_CrystalKing]
- [0x31, 0x005E, EnemyName_CrystalClone]
- [0x31, 0x005F, EnemyName_CrystalBit]
- [0x31, 0x0060, EnemyName_Ember]
- [0x31, 0x0061, EnemyName_DryBones]
- [0x31, 0x0062, EnemyName_BonyBeetle]
- [0x31, 0x0063, EnemyName_Magikoopa]
- [0x31, 0x0064, EnemyName_Magiclone]
- [0x31, 0x0065, EnemyName_FlyingMagikoopa]
- [0x31, 0x0066, EnemyName_FlyingMagiclone]
- [0x31, 0x0067, EnemyName_Koopatrol]
- [0x31, 0x0068, EnemyName_HammerBros]
- [0x31, 0x0069, EnemyName_BombshellBill]
- [0x31, 0x006A, EnemyName_BombshellBlaster]
- [0x31, 0x006B, EnemyName_JrTroopa6]
- [0x31, 0x006C, EnemyName_HallwayBowser]
- [0x31, 0x006D, EnemyName_FinalBowser1]
- [0x31, 0x006E, EnemyName_FinalBowser2]
- [0x31, 0x006F, EnemyName_KentCKoopa]
- [0x31, 0x0070, EnemyName_Blooper]
- [0x31, 0x0071, EnemyName_ElectroBlooper]
- [0x31, 0x0072, EnemyName_SuperBlooper]
- [0x31, 0x0073, EnemyName_BlooperBaby]
- [0x31, 0x0074, EnemyName_TheMaster1]
- [0x31, 0x0075, EnemyName_TheMaster2]
- [0x31, 0x0076, EnemyName_TheMaster3]
- [0x31, 0x0077, EnemyName_Chan]
- [0x31, 0x0078, EnemyName_Lee]
- [0x31, 0x0079, EnemyName_Gloomba]
- [0x31, 0x007A, EnemyName_Paragloomba]
- [0x31, 0x007B, EnemyName_SpikedGloomba]
- [0x31, 0x007C, EnemyName_DarkKoopa]
- [0x31, 0x007D, EnemyName_DarkParatroopa]
- [0x31, 0x007E, EnemyName_RedMagikoopa]
- [0x31, 0x007F, EnemyName_FlyingRedMagikoopa]
- [0x31, 0x0080, EnemyName_GreenMagikoopa]
- [0x31, 0x0081, EnemyName_FlyingGreenMagikoopa]
- [0x31, 0x0082, EnemyName_YellowMagikoopa]
- [0x31, 0x0083, EnemyName_FlyingYellowMagikoopa]
- [0x31, 0x0084, EnemyName_GrayMagikoopa]
- [0x31, 0x0085, EnemyName_FlyingGrayMagikoopa]
- [0x31, 0x0086, EnemyName_WhiteMagikoopa]
- [0x31, 0x0087, EnemyName_FlyingWhiteMagikoopa]
- [0x31, 0x0088, EnemyName_MagikoopaBoss]
- [0x31, 0x0089, EnemyName_FlyingMagikoopaBoss]
- [0x31, 0x008A, EnemyName_LeeWatt]
- [0x31, 0x008B, EnemyName_LeeKooper]
- [0x31, 0x008C, EnemyName_LeeGoombario]
- [0x31, 0x008D, EnemyName_LeeSushie]
- [0x31, 0x008E, EnemyName_LeeLakilester]
- [0x31, 0x008F, EnemyName_LeeParakarry]
- [0x31, 0x0090, EnemyName_LeeBombette]
- [0x31, 0x0091, EnemyName_LeeBow]
- [0x31, 0x0093, EnemyName_SlotMachineStart]
- [0x31, 0x0094, EnemyName_SlotMachineStop]
- [0x31, 0x0095, EnemyName_Whacka]
- [0x31, 0x0096, EnemyName_JrTroopa1]
- [0x31, 0x0097, EnemyName_GeneralGuyDup]
- [0x31, 0x0098, EnemyName_Bulb]
- [0x31, 0x0099, EnemyName_ShySquadRedux]
- [0x31, 0x009A, EnemyName_Fuzzipede]
- [0x31, 0x009C, EnemyName_Balloon]
- [0x31, 0x009D, EnemyName_Lantern]
- [0x31, 0x009E, EnemyName_Bowser]
- [0x31, 0x009F, EnemyName_KammyKoopa]
- [0x31, 0x00A0, EnemyName_Twink]
- [0x31, 0x00A1, EnemyName_AquaFuzzy]
- [0x31, 0x00A2, EnemyName_RedGoomba]
- [0x31, 0x00A3, EnemyName_RedParagoomba]
- [0x31, 0x00A4, EnemyName_GoombarioTutor]

File diff suppressed because it is too large Load Diff

View File

@ -4678,6 +4678,13 @@ D_09000D08_415D68 = 0x09000D08; // rom:0x41D728
battle_action_cmd_whirlwind_bubble_png = 0x802AA1A0; // rom:0x42C7D0
D_8021C940_5A3020 = 0x8021C940; // rom:0x5AA960
D_8021CD40_5A3420 = 0x8021CD40; // rom:0x5AAD60
D_8021CF40_5A3620 = 0x8021CF40; // rom:0x5AAF60
battle_area_sam2_actor_img_png = 0x8021A098; // rom:0x646BB8
monstar_bubbles = 0x80223680; // rom:0x6501A0
battle_item_dusty_hammer_png = 0x802A1800; // rom:0x71FB10
battle_item_pebble_png = 0x802A1800; // rom:0x7212B0
battle_item_sleepy_sheep1_png = 0x802A1F30; // rom:0x726EC0

View File

@ -57,11 +57,6 @@ D_80200000 = 0x80200000;
gBackgroundImage = 0x80200000;
gMapShapeData = 0x80210000;
initialize_battle = 0x8023E130;
btl_update = 0x8023E438;
btl_draw_ui = 0x8023EA7C;
btl_save_world_cameras = 0x802409F4;
btl_restore_world_cameras = 0x80240AA8;
btl_set_state = 0x80241190;
filemenu_update = 0x80242970;
pause_init = 0x80243830;
pause_handle_input = 0x80243BF4;
@ -562,88 +557,6 @@ mgm_02_settings = 0x80242410; // segment:mgm_02
mgm_03_settings = 0x80240010; // segment:mgm_03
gv_01_settings = 0x802407D0; // segment:gv_01
b_area_kzn2_dmaTable = 0x8022AA84;
b_area_kmr_part_1_Formations = 0x802194D4;
b_area_kmr_part_1_Stages = 0x802195D8;
b_area_kmr_part_2_Formations = 0x80219840;
b_area_kmr_part_2_Stages = 0x8021987C;
b_area_kmr_part_3_Formations = 0x8021A2AC;
b_area_kmr_part_3_Stages = 0x8021A360;
b_area_mac_Formations = 0x80232A5C;
b_area_mac_Stages = 0x80232AD4;
b_area_hos_Formations = 0x80225F24;
b_area_hos_Stages = 0x80225F88;
b_area_nok_Formations = 0x80219520;
b_area_nok_Stages = 0x80219728;
b_area_trd_part_1_Formations = 0x80218CB0;
b_area_trd_part_1_Stages = 0x80218EE0;
b_area_trd_part_2_Formations = 0x8021A5DC;
b_area_trd_part_2_Stages = 0x8021A604;
b_area_trd_part_3_Formations = 0x8021823C;
b_area_trd_part_3_Stages = 0x80218264;
b_area_iwa_Formations = 0x802185B8;
b_area_iwa_Stages = 0x802186E4;
b_area_sbk_Formations = 0x8021FE80;
b_area_sbk_Stages = 0x8021FFE8;
b_area_isk_part_1_Formations = 0x80224700;
b_area_isk_part_1_Stages = 0x802248A4;
b_area_isk_part_2_Formations = 0x80220448;
b_area_isk_part_2_Stages = 0x80220470;
b_area_mim_Formations = 0x8021EA70;
b_area_mim_Stages = 0x8021EBEC;
b_area_arn_Formations = 0x80228110;
b_area_arn_Stages = 0x80228278;
b_area_dgb_Formations = 0x8021B38C;
b_area_dgb_Stages = 0x8021B418;
b_area_omo_Formations = 0x80230730;
b_area_omo_Stages = 0x80230AC8;
b_area_omo2_Formations = 0x8022FBF4;
b_area_omo2_Stages = 0x8022FC1C;
b_area_omo3_Formations = 0x8022EA2C;
b_area_omo3_Stages = 0x8022EB1C;
b_area_kgr_Formations = 0x8021D5FC;
b_area_kgr_Stages = 0x8021D624;
b_area_jan_Formations = 0x80228AF8;
b_area_jan_Stages = 0x80228C60;
b_area_jan2_Formations = 0x8021F6C8;
b_area_jan2_Stages = 0x8021F72C;
b_area_kzn_Formations = 0x80229E74;
b_area_kzn_Stages = 0x8022A02C;
b_area_kzn2_Formations = 0x8022AA08;
b_area_kzn2_Stages = 0x8022AA44;
b_area_flo_Formations = 0x80234574;
b_area_flo_Stages = 0x8023486C;
b_area_flo2_Formations = 0x802356FC;
b_area_flo2_Stages = 0x80235788;
b_area_tik_Formations = 0x802340B4;
b_area_tik_Stages = 0x802342BC;
b_area_tik2_Formations = 0x80227A90;
b_area_tik2_Stages = 0x80227AE0;
b_area_tik3_Formations = 0x802232E8;
b_area_tik3_Stages = 0x8022334C;
b_area_sam_Formations = 0x80231164;
b_area_sam_Stages = 0x80231290;
b_area_sam2_Formations = 0x802234F0;
b_area_sam2_Stages = 0x8022352C;
b_area_pra_Formations = 0x8022F4D4;
b_area_pra_Stages = 0x8022F614;
b_area_pra2_Formations = 0x802215A0;
b_area_pra2_Stages = 0x802215C8;
b_area_pra3_Formations = 0x80232888;
b_area_pra3_Stages = 0x8023298C;
b_area_kpa_Formations = 0x80231A64;
b_area_kpa_Stages = 0x80231ED8;
b_area_kpa2_Formations = 0x802346A8;
b_area_kpa2_Stages = 0x80234720;
b_area_kpa3_Formations = 0x8022839C;
b_area_kpa3_Stages = 0x802283EC;
b_area_kpa4_Formations = 0x80227910;
b_area_kpa4_Stages = 0x80227988;
b_area_kkj_Formations = 0x802185BC;
b_area_kkj_Stages = 0x802185E4;
b_area_dig_Formations = 0x8022A7C4;
b_area_dig_Stages = 0x8022A83C;
heap_spriteHead = 0x8034F800;
Entity_UltraBlockContent_Render = 0x0A000800;
entity_model_SimpleSpring_gfx_ROM_END = 0x00E72BD0;
@ -826,265 +739,19 @@ FlowerGoalPositionY = 0x802BCE30;
FlowerGoalPositionZ = 0x802BCE32;
FlowerGoalPositionX = 0x802BCE34;
// battle
btl_cam_use_preset = 0x8024E40C;
btl_cam_move = 0x8024E4D8;
UseBattleCamPreset = 0x8024E61C;
UseBattleCamPresetImmediately = 0x8024E664;
SetBattleCamTarget = 0x8024E90C;
MoveBattleCamOver = 0x8024EC08;
SetBattleCamZoom = 0x8024EC6C;
AddBattleCamZoom = 0x8024ECAC;
ShowMessageBox = 0x80251440;
WaitForMessageBoxDone = 0x80251558;
ItemDamageEnemy = 0x802528A8;
ItemCheckHit = 0x80252EC0;
ActorSpeak = 0x802530B0;
EnableBattleStatusBar = 0x80253734;
PlaySoundAtActor = 0x802539DC;
SetForegroundModelsVisible = 0x80253C6C;
StartRumble = 0x80254398;
set_actor_anim = 0x80263E7C;
get_actor_part = 0x802645DC;
btl_update_ko_status = 0x802678FC;
get_actor = 0x80269EEC;
SetGoalToHome = 0x8026A044;
SetGoalToTarget = 0x8026A528;
SetGoalPos = 0x8026A690;
GetGoalPos = 0x8026A9A0;
GetActorPos = 0x8026AC28;
SetActorPos = 0x8026AFC0;
SetAnimation = 0x8026B330;
SetActorYaw = 0x8026B4D8;
SetActorJumpGravity = 0x8026B6DC;
SetActorSpeed = 0x8026B7D4;
SetJumpAnimations = 0x8026BA0C;
GetActorVar = 0x8026C134;
SetActorVar = 0x8026C1C4;
SetActorRotationOffset = 0x8026C62C;
SetActorScale = 0x8026CA84;
SetActorScaleModifier = 0x8026CB44;
SetBattleFlagBits = 0x8026CEBC;
SetActorFlagBits = 0x8026D00C;
GetOwnerID = 0x8026DF80;
InitTargetIterator = 0x8026E4D4;
ChooseNextTarget = 0x8026E594;
GetOwnerTarget = 0x8026EA2C;
ModifyActorDecoration = 0x8026F170;
func_80273444 = 0x802735C0;
PlayerRunToGoal = 0x80273DE0;
PlayerDamageEnemy = 0x802743DC;
PlayerYieldTurn = 0x80277078;
dispatch_damage_event_actor_0 = 0x80278A78;
RunToGoal = 0x80279FE4;
RemoveActor = 0x8027C930;
DispatchEvent = 0x8027D3E4;
PartnerYieldTurn = 0x80280998;
EMS_StarIcon = 0x802841E8;
PartnerWishAnims = 0x8029CB90;
CheckButtonPress = 0x8026E218;
SetGoalToFirstTarget = 0x8026A61C;
CancelablePlayerRunToGoal = 0x80274078;
func_802693F0 = 0x80269570;
AddGoalPos = 0x8026A8C8;
EnablePlayerBlur = 0x80274AF4;
PlayerLandJump = 0x80273C80;
LoadActionCommand = 0x80268340;
func_80274A18 = 0x80274B94;
func_802752AC = 0x80275428;
GetPlayerActionSuccess = 0x80277030;
SetActionDifficultyTable = 0x8026931C;
func_80275F00 = 0x8027607C;
CloseActionCommandInfo = 0x80269590;
SetActorRotation = 0x8026C52C;
SetActorDispOffset = 0x8026BB84;
ShowActionHud = 0x80269624;
GetMenuSelection = 0x80273540;
PlayerTestEnemy = 0x8027486C;
SetActorSounds = 0x8026F8C0;
GetTargetListLength = 0x8026E9E4;
GetActionResult = 0x802696A4;
GetCommandAutoSuccess = 0x802694F0;
SetActionResult = 0x802696D0;
SetDamageSource = 0x8026A02C;
CheckButtonDown = 0x8026E288;
SetBattleCamOffsetZ = 0x8024EA58;
SetActionQuality = 0x80269754;
GetActionQuality = 0x80269728;
GetActionCommandMode = 0x80269498;
GetActionSuccess = 0x80269414;
SetActionCommandMode = 0x8026946C;
PlayerPowerBounceEnemy = 0x8027461C;
GetActionSuccessCopy = 0x80269678;
UseIdleAnimation = 0x8026F26C;
ShowVariableMessageBox = 0x80251498;
IsMessageBoxDisplayed = 0x80251510;
GetBattleFlags2 = 0x8026CF20;
player_team_is_ability_active = 0x8026742C;
dispatch_event_partner = 0x8027E000;
inflict_status = 0x802660C0;
EVS_PlaySleepHitFX = 0x802948E0;
ItemSpookEnemy = 0x80252AA4;
BattleCamTargetActor = 0x8024EB24;
MakeStatusField = 0x80253D14;
ItemAfflictEnemy = 0x80252CBC;
func_8024ECF8 = 0x8024ECF8;
MultiplyByActorScale = 0x8025415C;
ApplyShrinkFromOwner = 0x80254318;
MultiplyVec3ByActorScale = 0x8025425C;
SetOwnerTarget = 0x8026E528;
dispatch_event_actor = 0x802772E0;
EVS_UseMystery = 0x80294140;
SetTargetActor = 0x8027C6C8;
DispatchDamagePlayerEvent = 0x80274A98;
HES_ProjectorSpot = 0x80294F00;
HES_ProjectorReel = 0x80292ED8;
HES_ProjectorBeam = 0x80292F28;
HES_SwapBackground = 0x80292FF4;
HES_SwapZ = 0x80292F50;
HES_SwapArrowLeft = 0x80292F7C;
HES_SwapArrowRight = 0x80292FB8;
actionCmdTableSpook = 0x80294740;
gActionCommandStatus = 0x8029FED0;
action_command_init_status = 0x802689D8;
HES_100pct = 0x80292C74;
adjust_action_command_difficulty = 0x802683A4;
func_80269118 = 0x80269298;
btl_set_popup_duration = 0x8024FAB4;
func_80269160 = 0x802692E0;
action_command_free = 0x80268E1C;
draw_mash_meter_multicolor = 0x802688F0;
draw_mash_meter_blink = 0x8026898C;
actionCmdTableHurricane = 0x80294720;
HES_BButton = 0x8029261C;
HES_MashBButton1 = 0x80292674;
draw_mash_meter_multicolor_with_divisor = 0x80268918;
draw_mash_meter_blink_with_divisor = 0x802689B4;
HES_PressBButton = 0x802926B0;
HES_PressCDownButton = 0x802929C4;
HES_BButtonHeld = 0x80292648;
HES_CDownButtonHeld = 0x8029295C;
HES_TimingBar3Chances = 0x80292DFC;
HES_TimingWait = 0x80292A5C;
HES_TimingOK = 0x80292E54;
HES_TimingCharge4c = 0x80292BA0;
HES_TimingCharge4b = 0x80292B48;
HES_TimingCharge3 = 0x80292BCC;
HES_TimingCharge2 = 0x80292B74;
HES_TimingReady = 0x80292A88;
HES_TimingMiss = 0x80292E80;
actionCmdTableTidalWave = 0x802947A0;
actionCmdTableSpinySurge = 0x80294700;
actionCmdTableSmack = 0x802946E0;
actionCmdTableMegaShock = 0x802946C0;
actionCmdTablePowerShock = 0x802946A0;
actionCmdTableWaterBlock = 0x80294760;
actionCmdTableSquirt = 0x80294680;
draw_mash_meter_mode_with_divisor = 0x80268964;
actionCmdTableDizzyShell = 0x802945A0;
actionCmdTableFireShell = 0x802945C0;
actionCmdTable0A = 0x802945E0;
actionCmdTableBomb = 0x80294600;
actionCmdTableBodySlam = 0x80294620;
HES_FillGaugeResult = 0x80292EAC;
actionCmdTableAirLift = 0x80294640;
actionCmdTableAirRaid = 0x80294660;
actionCmdTable07 = 0x80294580;
btl_message_unlock_box_pos = 0x8024FAEC;
actionCmdTableStopLeech = 0x80294560;
HES_RunningAway = 0x80292BF8;
actionCmdTableBreakFree = 0x80294520;
actionCmdTableHammer = 0x802944E0;
HES_TimingBar1Chance = 0x802925F0;
HES_TimingCharge4a = 0x80292AF0;
HES_TimingCharge1 = 0x80292B1C;
actionCmdTableFlee = 0x80294500;
HES_RightOn = 0x80292D2C;
actionCmdTableJump = 0x802944C0;
actionCmdTableWhirlwind = 0x80294540;
BindTakeTurn = 0x80278AB0;
BindIdle = 0x80278C14;
BindHandleEvent = 0x80278DA0;
BindHandlePhase = 0x80278E14;
AddActorDecoration = 0x8026F008;
GetLastEvent = 0x8027C660;
EVS_Enemy_Hit = 0x80299344;
EVS_Enemy_NoDamageHit = 0x8029AF70;
GetBattlePhase = 0x80269FA8;
EVS_Partner_Celebrate = 0x80294A20;
EVS_Partner_RunAway = 0x80294DFC;
EnableIdleScript = 0x80278CCC;
FlyToGoal = 0x8027B7A4;
EnableActorBlur = 0x8027D6FC;
PartnerDamageEnemy = 0x8027FF34;
EVS_Partner_SpikeContact = 0x802952E4;
EVS_Partner_BurnContact = 0x80294F68;
EVS_Partner_Recover = 0x802961C4;
bActorTattles = 0x80282D18;
bActorOffsets = 0x80283068;
EVS_Partner_Hit = 0x80297ABC;
EVS_Partner_Drop = 0x80296314;
EVS_Partner_NoDamageHit = 0x80297B14;
EVS_Partner_BurnHit = 0x8029651C;
EVS_Partner_ShockHit = 0x80295A44;
LoadStarPowerScript = 0x80280AD0;
LoadItemScript = 0x80268050;
JumpToGoal = 0x80278E88;
PartnerTestEnemy = 0x80280650;
GetPartnerActionSuccess = 0x80280950;
PartnerPowerBounceEnemy = 0x802803F0;
ResetActorSounds = 0x8026F9B8;
RemoveActorDecoration = 0x8026F0CC;
GetActorLevel = 0x8027FEC8;
SetupMashMeter = 0x80269348;
PartnerAfflictEnemy = 0x80280184;
SetActorPaletteEffect = 0x8026EBFC;
SetActorPaletteSwapParams = 0x8026ED78;
EnableActorPaletteEffects = 0x8026EEA0;
EVS_Partner_BombetteSpikeContact = 0x80295650;
ShowShockEffect = 0x8026FD30;
add_xz_vec3f = 0x802642A8;
play_movement_dust_effects = 0x80264470;
save_tattle_flags = 0x80253E90;
lookup_status_chance = 0x80266018;
HES_AimMarkerF = 0x80293314;
HES_AimMarkerE = 0x8029327C;
HES_AimMarkerD = 0x802931E4;
HES_AimMarkerC = 0x8029314C;
HES_AimMarkerB = 0x802930B4;
HES_AimMarkerA = 0x8029301C;
HES_AimReticle = 0x8029399C;
HES_AimShimmerF = 0x802937D4;
HES_AimShimmerE = 0x8029373C;
HES_AimShimmerD = 0x802936A4;
HES_AimShimmerC = 0x8029360C;
HES_AimShimmerB = 0x80293574;
HES_AimShimmerA = 0x802934DC;
HES_AimTarget = 0x802939D4;
set_goal_pos_to_part = 0x802698D4;
JumpWithBounce = 0x802798A8;
SetActionHudPrepareTime = 0x802694C4;
GetDistanceToGoal = 0x8026EB7C;
SetAnimationRate = 0x8026B450;
PlayLoopingSoundAtActor = 0x80253AF4;
StopLoopingSoundAtActor = 0x80253B98;
GetActorFlags = 0x8026D0A0;
GetStatusFlags = 0x8026F3B0;
LandJump = 0x80279C54;
GetActorScale = 0x8026CC04;
EVS_Partner_LakilesterHit = 0x802979E8;
HES_AimBlinkA = 0x80293A0C;
SetPartPos = 0x8026B098;
SetPartFlagBits = 0x8026D190;
SetPartDispOffset = 0x8026BDB8;
SetPartJumpGravity = 0x8026B8CC;
JumpPartTo = 0x8027A664;
LandJumpPart = 0x8027ACDC;
func_8024EDA4 = 0x8024EDA4;
PlayerFallToGoal = 0x80273A10;
FallToGoal = 0x80279D6C;
bMarioHideAnims = 0x802834F0;
bMarioIdleAnims = 0x802833B8;
SetPartAlpha = 0x8026F5F0;
func_80269600 = 0x80269780;
SetBattleCamParam = 0x8024E748;
// btl states
btl_state_update_player_menu = 0x802A5908;
btl_state_update_partner_menu = 0x802A8148;
btl_state_update_twink_menu = 0x802AA038;
btl_state_update_peach_menu = 0x802A9AC4;
btl_state_update_select_target = 0x802AA608;
btl_state_update_22 = 0x802AB2B0;
btl_state_draw_player_menu = 0x802A8100;
btl_state_draw_partner_menu = 0x802A9A68;
btl_state_draw_twink_menu = 0x802AA5C0;
btl_state_draw_peach_menu = 0x802A9FDC;
btl_state_draw_select_target = 0x802AAC58;
btl_state_draw_22 = 0x802AB2B8;
btl_states_menus_ROM_START = 0x0041D750;
btl_states_menus_ROM_END = 0x00429330;
btl_states_menus_VRAM = 0x802A1000;