Commit Graph

43 Commits

Author SHA1 Message Date
Alex Bates
9574baebaf
Make EVT macros easier to read and write (#1154)
* fix rename.py

* update doxygen EVT_CALL->Call

* support passing files to rename.py

* remove EVT macro prefix and make them PascalCase

* rename PlayEffect function to PlayEffect_impl so it doesn't conflict with macro

* dead_PlayEffect_impl
2024-01-21 13:04:47 +00:00
HailSanta
54e7bb973c
all sounds named (#1120)
* 128 left

* all sounds done

* most battle flags

* battle message states

* status bar and shop cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
308af519a5
sounds halfway named (#1110)
* first few

* more

* more sounds

* for now

* visually separate remaining sounds

* checkpoint

* star power refactor

* standard name

* fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
ee0bd3c304
effect flags (#1052)
* damage intensity

* standardized battle script names

* few more

* effect flags

* slight name change

* renderUI = NULL

* rm space

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
93ed912319
fold doc 1 (#1009)
* minor fold cleanup

* fold doc I

* enough

* rename

* last

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
HailSanta
f0145e8541
other world partners (#981)
* watt

* half sushie

* sushie

* laki first pass

* checkpoint

* ok

* PartnerStatus

* enough

* minor

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
Ethan Roseman
2340b15e97
Master to main (#970)
* step 1

* gMasterGfxPos -> gMainGfxPos

* change label name
2023-03-09 01:55:54 +09:00
HailSanta
288bb8511f
world kooper cleanup (#963)
* kooper cleanup

* second pass

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-04 12:20:43 +09:00
HailSanta
07c314d8e7
draw popup menu (#956)
* shape misc

* new func

* popup stuff

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-25 17:30:02 +09:00
HailSanta
5a5d088d83
battle cleanup (#947)
* item cleanup

* quick

* star power cleanup

* battle cleanup

* battle cleanup

* SetGroupVisibility

* more stage cleanup

* stage clean

* misc

* half of stages

* stagework

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta
6c606383e8
nok and pra done (#936)
* nok_04 ok

* thread done

* push block doc

* nok done

* almost done pra

* pra done

* cleanup pra_31 mtx names

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "3bbc02af68"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "3bbc02af68"
git-subrepo:
  version:  "0.4.5"
  origin:   "???"
  commit:   "???"

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-08 09:47:26 +09:00
Unnunu
354ebdfe20
last audio function and more documentation (#934)
* documented voice

* sfx_player

* sfx

* ambient sounds

* fix

* fix name

* au -> snd
2023-02-06 20:21:55 +09:00
HailSanta
a03510d8a6
area_omo (#921)
* omo_09

* omo_11

* part of omo

* 08/10/13

* more

* train toad rename

* hmm

* guard ai

* omo_02

* fix partner anim enum

* omo_15

* omo_12

* last omo

* pra_15

* reflections

* under 100 maps left

* cleanup floats

* horse

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-25 11:33:20 +09:00
HailSanta
a2e96ae3ae
area kpa (#901)
* kpa 1/3/4/5

* more!

* just one left

* done

* stray cleanup

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-03 19:46:15 +09:00
Ethan Roseman
1452474409
More cleanup, bss, undefined_syms (#892)
* tons more BSS, undefined_syms, cleanup abound

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "741a0d030d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "741a0d030d"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* one more

* fix progress.py
2022-12-18 02:08:52 +09:00
Ethan Roseman
03c7e0d80d
BSS, undefined_syms (#891) 2022-12-17 12:20:37 +09:00
Unnunu
30f8879ddc
dead maps (#871)
* dead flo_00

* dead flo_03

* dead flo_07

* dead flo_08

* dead flo_09

* dead flo_10

* dead flo_11

* dead flo_12

* dead flo_13

* dead flo_14 flo_15

* dead flo_16

* dead flo_17 flo_18

* dead flo_19 unused

* kzn maps and PR comments
2022-11-26 22:14:03 +09:00
HailSanta
c776b32bc6
generic_entity -> worker (#865)
* workers

* broke out worker flags

* quick fix

* player sprite sets

* enum ws

* default -> world

* fix long line

* virtual entity split and minor cleanup

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Ethan Roseman
3f08935b05
Dead cod (#848)
* 2 sams

* dead cod

* little more

* wip

* fix comments
2022-11-03 01:01:00 +09:00
Ethan Roseman
b64886fa8c
A couple map funcs (#835)
* find_similar_areas improvement

* func_sizes in find_similar_areas

* 4 funqz

* another

* clean

* sams

* more sams

* osr, pra

* omo

* some obk

* cleanup + funcz

* wip

* warnings

* more

* 3 mo

* 7 more

* render_models (thanks Unnunu\!)

* cleanup

* PR comments
2022-10-25 19:04:54 +09:00
Ethan Roseman
57c0421151
Map funcs (#811)
* Many duplicate funcs, still around 41 left :P

* 19 duplicate funcs left

* Finished matching some duplicate funcs in world/area

* wipperz

* hos_01 funcs

* more funx

* 3 hos_04 funcs

* hos_04 funcs

* more hos

* tik_25 func

* mores

* progress

* clean

* mo

* meep

* PRs

Co-authored-by: Nasina7 <nasina987@gmail.com>
2022-10-09 18:09:41 +09:00
Ethan Roseman
73af4eb5a0
Tables & Chairs (sorry no chairs actually) (#800)
* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "ec7bd4868e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "ec7bd4868e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* wips

* more

* wipperz

* it workz

* mdl_make_local_vertex_copy

* sleep_bubble finished + gfx

* fire_breath gfx

* func_800F0490

* func_800EFE2C

* 8a860 funcs

* cleanup + dead cod

* dead clean

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a1730f38ad"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a1730f38ad"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* cleanup + splat prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4e5fca24a5"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4e5fca24a5"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* bits

* clean

* bss c -> asm

* btl_update_starpoints_display

* is_debug + cleanup

* load_script / 190B20 data

* all the symz

* clean

* cleanup + stuff
2022-10-04 23:09:23 +09:00
Ethan Roseman
473bfa0692
dead_sqrtf, data migration, etc (#790)
* more goods

* move dead map data to dir

* data migration / splatification

* new splat

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "d93b6550c4"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "d93b6550c4"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* splat fix

* dead_sqrtf bye bye

* fix

* Clover comments

* comment
2022-09-29 05:52:12 +09:00
HailSanta
70d3b7b3a8
msg names and more map data prep (#768)
* minor NPC fixup

* most var type renames

* rest of var names

* remove deprecated

* var types cleanup

* fixed -> float 1

* fixed -> float 2

* fixed -> float 3

* fixed -> float 4

* evt fixed removed

* localvar shorthand

* missing byte names

* missing flag names

* evt var cleanup

* local var shorthand redux

* minor cleanup

* mario anim name

* item ranges cleanup

* player anim names

* all message names

* renames for existing

* remove unused enum

* squash msg ids

* again

* all message refs replaced

* area headers

* idk

* also merged

* remove superfluous parens

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
HailSanta
c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
Ethan Roseman
c0694d26f1
House cleaning (#719)
* various cleanup

* further cleanup

* some cleanup + matches

* clean
2022-05-28 20:13:30 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
Ethan Roseman
4555d9fab5
StashVars (#679)
* beginnings

* more

* done

* cleanup

* remove sublist.txt
2022-04-08 14:25:49 -04:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming (#632)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* PR stuffs
2022-01-25 01:58:33 +09:00
Alexander Faßbender
4ef25a394d
Decompile and dedupe dead funcs (#621)
* decompile several dead functions and dedupe some alive counterparts

* .

* dedupe UnkNpcAIFunc46

* resolve issues

* Fix warnings

* .

* PR comments

* clean

* anim IDs

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-21 14:54:46 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings (#601)
* .

* Externs

* Fix a few warnings

* __osGetCause

* Comment

* Ethan
2022-01-04 02:36:01 +09:00
Alexander Faßbender
b9bc4b8af8
Assign dead maps to alive counterparts (#496)
* add information about dead maps

* link the names of dead maps to their alive counterparts

* Update EB1170.c

* remove redundant function declaration

* resolve issues
2021-10-27 11:24:52 +02:00
Alexander Faßbender
beeb5627e6
Deduplicate various dead functions (#494)
* what is dead may never die

* resolve issues

* fixing dead_gPartnerActionStatus2

* .

* resolve issues

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 16:32:44 +02:00
Alexander Faßbender
205103bf2e
Decompile dead functions (#432)
* decompile several dead functions

* .

* resolve issues and deduplicate StarSpiritEffect structs

* .

* resolve the requested change
2021-09-26 16:52:25 -04:00
Alexander Faßbender
9a50c4cbe1
Decompile dead functions (#429)
* decompile several duplicated dead funcs

* decompile several dead functions

* decompile dead functions

* resolve issue with UnkNpcAIFunc31
2021-09-25 08:06:34 +09:00
Alexander Faßbender
c66590758e
Decompile dead functions (#426)
* decompile several dead functions and add more dead counterparts to existing functions to dead.h

* .

* Update EF2680.c
2021-09-23 10:55:12 +02:00
Alexander Faßbender
b198250cde
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.

* remove old .s files

* fix symbol_addrs error

* add evt_ 'prefix' to the dead functions in dead-h
2021-08-29 18:51:56 +02:00
Alexander Faßbender
4bdb7280a7
Create dead.h and update dead code units (#394)
* create dead.h and resolve #350

* Update variables.h

* Update dead.h
2021-08-26 04:29:59 +09:00