Commit Graph

5 Commits

Author SHA1 Message Date
Zelllll
8dcb7f1ba9
Name and document frame buffer copy/filter functions (#587)
* Name and document frame buffer copy/filter functions

* 0/1 naming of variables to match pass 0 and pass 1
2021-12-28 20:29:24 -05:00
Ethan Roseman
5d69c3454f
effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
alex
0538a9220b
match update_cameras (#321)
* near-match func_800279B4

* fix lakilester split

* match func_8023A1B0_70DEC0

* match func_800271FC

* further work on func_800279B4

* match update_cameras

* add CAM_FLAGs

* remove CAM macro
2021-07-18 02:04:14 +09:00
Ethan Roseman
7cb1790789
Fix alignment of many data sections (#305)
* generate c includes for img segments

* flatten battle/item/dusty_hammer.c

needs custom splat

* use .inc.c for c incbins

* fixy

* new stuff

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6120d18600"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "6120d18600"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove dumb

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8a179e74ba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8a179e74ba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* yaml cleaning

* Further yaml cleanup & battle item refactor

* remove rawptr

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fe30b60b75"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fe30b60b75"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* further cleanup

* Further cleanup & match gfx_draw_background

* clean & wip

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-07-12 18:15:00 +09:00
alex
6da5c0e41b
Name many files (#302)
* get_spirits_rescued: use enum StoryProgress

* rename 6240_len_c00 to fio

* rename 1b40_len_20b0 to main_loop

* rename 3bf0_len_6f0 to input

* rename 42e0_len_1f60 to rumble

* rename 6e40_len_500 to curtains

* rename 7340_len_b00 crash

* match func_8002C890

* intro_logos and state_battle split

* rename e940_len_290 to state_startup

* split state_logos and state_pause

* state_file_select

* state_world, state_intro

* state_title_screen

* state_demo

* split game_modes and camera
2021-07-09 01:50:23 +09:00