Commit Graph

119 Commits

Author SHA1 Message Date
HailSanta
308af519a5
sounds halfway named (#1110)
* first few

* more

* more sounds

* for now

* visually separate remaining sounds

* checkpoint

* star power refactor

* standard name

* fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
Ethan Roseman
9f00021dbe
DMA_COPY_SEGMENT macro for straightforward DMAs of segments (#1096)
* DMA_SEGMENT macro for straightforward DMAs of segments

* PRomment
2023-07-25 03:04:21 +09:00
Ethan Roseman
4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
0xfedfedfe
9457e315a8
Name is_debug_panic and fix ASSERT/PANIC macros (#1061)
* Name is_debug_panic and revamp ASSERT/PANIC macros

* Update src/is_debug.c

Co-authored-by: Alex Bates <16batesa@gmail.com>
2023-05-22 15:38:20 +01:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette (#1010)
* cleanup & warnings for modern gcc

* clean

* stuff

* diff.py update

* Fix offset problem in struct

* Fix texture issue in chapter_change

* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
HailSanta
93ed912319
fold doc 1 (#1009)
* minor fold cleanup

* fold doc I

* enough

* rename

* last

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
Marijn van der Werf
9551b16d77
Build world/area_mac/machi for PAL (#967)
* Build machi and mac_00 for PAL

* Import `segtypes.common.asm`

* PAL rest of area_mac

* fixup

* tik

* Rename gMasterGfxPos to gMainGfxPos

* kgr

* kgr

* Use s32 for casts

* PAL area_kmr

* Cleanup

* Fix defines
2023-03-12 19:08:06 -04:00
Ethan Roseman
8f974438a3
3uncs 2 (#952)
* progress

* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* Fix configure issue

* MakeShop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* item_entity_load

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* closer

* PR comment

---------

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
2023-02-22 17:22:31 +09:00
HailSanta
f033bbae6d
all data done (#945)
* misc fold

* omo cleanup

* projectile target offset

* missing actor part fields

* msg chars

* decimal offsets

* partIndex -> partID

* callables

* EVT_PLAY_EFFECT

* fix out of range offsets

* some renames

* battle_area -> battle/area

* renames

* battle names last

* more power

* hammer moves

* hammer directory

* all moves migrated

* moved items

* moved starpowers

* fixed jp

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
HailSanta
4fce6037a1
misc battle cleanup (#943)
* peach NPC flags and missing ANIM_LIST_END

* ANIMS

* auto smash

* misc battle cleanup

* misc battle doc 2

* more battle

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-15 03:18:27 -05:00
Ethan Roseman
a37f30dc94
Modern gcc + shiftability work (#942)
* wip changes for modern gcc

* more

* wip

* blah

* Define explicit size for symbol

* Clean up evt_handle_exec1

* wip

* .

* fixes & VLA macro

* VLA innit

* wipz

* Fix potential UB

* meowp

* meowp2

* fixies

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e1f0b17917"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e1f0b17917"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fixules

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "3ba3277e57"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "3ba3277e57"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* more shiftability + symbols work

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "02879e52a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "02879e52a7"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* more

* revert bss changes for now, new heaps overlay for aligning stuff to 0x1000 (not sure how necessary that is, so maybe will revert later on)

* 'fixing' jp shift build

* more

* more syms

* more progress

* more

* ididid

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "de54da38f5"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "de54da38f5"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a27dc436a6"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a27dc436a6"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* blah

* stuff's broken, but at least it's maybe cleaner

* modern gcc back

* revert

* shifting all overlays - works so far

* progs

* another

* modern gcc flag, re-enabled all ifdef shift stuff

* fixies

* progress

* fixes, matching build

* heaps3 overlay and some symbol names

* changies

* PR comments & cleanup
2023-02-14 22:14:14 +09:00
HailSanta
713883c750
world script data (#933)
* nok_01 ok

* nok_01 cleanup

* nok_02 ok

* nok_02 cleanup pt 1

* nok_02 cleanup pt 2

* nok_02 cleanup pt 3

* map api data

* rooms api

* rooms cleanup

* rooms cleanup

* done rooms cleanup

* fix mixed up enemy/npc flags

* tabs

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
HailSanta
18befa1ec6
area sam (#931)
* sam_02

* sam_11 ok

* sam_11 done

* jan progress

* jan_03

* fix

* small

* oops

* spaceman

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-03 15:16:32 +09:00
HailSanta
b5052b5bd0
most of pra (#924)
* halfway

* five more

* mergin

* standardize foliage model lists

* alignment

* cleanup

* include reorg

* additional reorg

* more pra

* pra_19

* misc sprite

* missed sprite stuff

* enum value names

* FoldTypes

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-28 07:26:26 +09:00
Ethan Roseman
cf2099772d
10 functions (#893)
* fixins

* 2 dogs

* a few funcs + progress

* 3 more

* clean & PR comments
2022-12-21 17:15:21 +09:00
Ethan Roseman
6ea08f8257
Map funcs and update_input (#888)
* warning

* func_80240098_BBD238

* hos/kkj stuff

* update_input is deated (thanks arienain on decomp.me\!)

* 4 mo
2022-12-15 10:56:16 +09:00
Ethan Roseman
29c3ffa2e0
Misc decomp 3: Oh baby a triple (#882)
* clean

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "901241040d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "901241040d"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* splat update

* more matches after nop hack

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "715ee0ad55"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "715ee0ad55"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* Renames, match boot_idle

* one mo

* wips

* fish func

Co-authored-by: @JaThePlayer

* sushie dun

* warnings

* clean

* match a nok func

* nok_02 stuff

* nok_04 party image

* func_802BD5D8_3174F8

* LoadPartyImage & stuff

* warnings
2022-12-11 16:43:29 +09:00
HailSanta
703896a7f1
isk+ (#878)
* isk_01/2/3

* machi

* mac_05

* mac_04 matched

* mac_04

* mac_02 match

* mostly cookin

* mac_02 cleanup

* tayce t cleanup done

* most of isk

* almost done isk

* isk done

* mapconfig 1C

* jump to goal

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-06 08:29:22 +09:00
Unnunu
ff4034651c
matched func_801180E8 (#867)
* matched func_801180E8

* fixed braces and field name
2022-11-24 04:06:21 +09:00
HailSanta
c776b32bc6
generic_entity -> worker (#865)
* workers

* broke out worker flags

* quick fix

* player sprite sets

* enum ws

* default -> world

* fix long line

* virtual entity split and minor cleanup

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Ethan Roseman
c700116f41
BSS And Libultra (#823)
* BSS refactor (the Wiseguy method)

* controller.c

* ldiv.c

* motor.c

* cartrominit.c

* more libultra matching + standardization

* more libultra stuff

* more

* clean

* warnings
2022-10-16 07:24:05 +09:00
HailSanta
fab07c1c8c
area_dro (#821)
* dro work

* nok varstash dupes

* p1

* rest

* documentin

* fixes

* imports sorted

* dro_01 cleaned up

* dro done

* kmr_06

* cleanup

* mergin

* warnings

* really fix warnings

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "ebadd64f07"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "ebadd64f07"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* dead map reorg I

* dead reorg II

* dead reorg III

* dead reorg IV

* got a func

* part of area_kmr

* oops

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-10-15 12:04:53 -04:00
HailSanta
43c9a7c91d
sbk map data (#802)
* jan_00 ok

* whale cleanup

* sbk

* format cleanup

* fixes, revisions, and some trd

* stop warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-06 05:11:24 +09:00
HailSanta
cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00
HailSanta
7b24d78503
area KZN and others (#795)
* kzn_01

* cleanup

* kzn_05

* sound name

* missed evt_ptr

* splat change

* broken :(

* pan params for other maps

* works, but not great

* some kzn funcs

* documentin

* minor

* kzn_07 funcs

* more matches

* kzn_08

* kzn_06 fixup

* kzn_01_fix

* kzn 5

* kzn_07

* surprisingly OK

* some matches

* letter choice

* refactor

* more maps

* check

* first area done!

* now with extra bonus map

* kzn23

* some camera stuff

* entrances adjustment

* kzn_22 OK

* kzn_22 cleanup

* kzn_20 ok

* kzn_20 cleanup

* kzn_18 ok

* kzn_18 cleanup

* kgr_01

* area kgr done

* kgr_02 renames

* kzn_11

* kzn_17 ok

* kzn_17 cleanup

* kzn_04 done

* kzn_03 ok

* kzn_19

* bad kzn_19

* funcs idk

* figured a thing out

* kzn_19 ok

* some matches

* kzn_19 cleanup

* all kzn funcs

* merg'd

* some kzn btl matches

* vine field renames

* kzn cleanup 1

* kzn cleanup 2

* tab patrol

* trailing space patrol

* piranha anims split

* actor type sounds

* example

* requests + remove hardcoded dma entries

* split vine image

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-09-30 21:44:48 -04:00
HailSanta
3a8ba482e4
collision stuff (#785)
* flag fixes

* enum vals

* npc flags

* ai flags

* collision stuff

* ok

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-25 05:01:49 +09:00
HailSanta
3706178f3a
sprite names (#782)
* initial variation support

* checkpoint

* pass 1

* second pass

* first few

* more

* change anim < 16 format

* next batch

* goomba anims

* more npcs

* safety

* success

* checkpoint

* last of dro

* a few

* checkpoint

* penguins

* conventions

* flowers A

* Flowers B

* partner animation support

* parter stuff

* id cleanup

* laki

* more laki

* laki done

* sushie

* goompa

* watt + bow

* bombette + parakarry

* goombario

* kooper

* goomba family

* spike jr troopa

* jr troopa

* world partners

* goombas

* lee

* chan

* the master

* toads

* mostly toads

* so many toads

* penguins

* nok npcs

* ch 2+3

* rest of chapters

* parade

* green mario harharhar

* battle bowser

* world bowser

* goomba king

* enough sprites for now

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-24 18:04:13 +09:00
Alex Bates
1ad0f7b149
Fix 'badly punctuated parameter list in define' issues (#777)
* remove defines of old SCRIPT macro

* get rid of uses of unnamed ...
2022-09-16 08:27:35 -10:00
HailSanta
9ef69b66cf
needed more DEG_TO_RAD (#773)
* sneaky

* first batch

* DEG_TO_RAD

* some mac_04 funcs

* parasol done

* unk playerstatus fields

* sprite learnin

* new sprite stuff

* yay

* fix a warning

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta
f7e39c0802
player anim + collider surface types (#769)
* player anim + collider surface types

* added default surface type

* remove unused flags and define surface mask

* revised action table

* checkpoint

* player sprite stuff

* remove currentAnim union

* more actions

* enough

* discharged

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
HailSanta
0df93d5b2b
prep for map dumping (#760)
* prep for map dumping

* s p a c i n g

* advanced door + world statics

* sneaky tabs

* more world

* one more

* saved for later

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
EllipticEllipsis
1a8c131880
Match a few functions, cleanup of unmatched libultra/gcc internal stuff, some documentation in 43F0.c (#755)
* Decompile memset, strcpy, strcmp

* Rename a lot of libultra functions and files,
match int_to_string (43F0.c OK)

* Nail a few warnings

* Clean up libultra header includes somewhat
2022-09-04 22:12:30 +01:00
Ethan Roseman
ded1be2b17
Effect work and rodata migration (#747)
* bombette_breaking WIP

* bombette_breaking

* migration & stuff

* spr funcs

* btl_state_update_begin_turn

* beginning effect data work

* effect rodata migration

* fix

* fixin

* breaking_junk

* args

* handle gfx

* trim yaml

* yaml cleanup

* gfx stuff

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "b681843a78"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "b681843a78"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* water_splash gfx

* move decl down

* fix warnings
2022-08-11 00:29:06 +09:00
HailSanta
ba183f35b5
effect organization (#745)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
Mr-Wiseguy
ea64a774fc
Cleaned up and documented gfx_draw_background, changed vscode config to use gcc-x86 to avoid intellisense truncation warnings for pointers (#739) 2022-07-03 15:42:28 +09:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs (#736)
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
HailSanta
7dbd1770ec
Santas workshop (#670)
* initial name changes

* hud_element function names

* missing player data fields

* entity cleanup

* missed a few things + starting action states

* some world partner cleanup

* idle/walk/hammer + peach cooking stuff

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Unnunu
650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) (#629)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments

* fx_134

* func_80200080

* 4 funx

* fix shtuff

* a func

* create_actor

* func_80263064

* initialize_battle, some stuff, and cleanup

* clean

* NL
2022-01-20 22:08:24 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
d684991270
Disassemble TRD Part 1 Battle Map (#607) 2022-01-08 14:43:11 +09:00
Ethan Roseman
ccd3b17322
World Decomp & Dedupe (#604)
* two new funcs

* UnkFunc53

* more cleanup & dedupe

* UnkEffect0FFuncs

* tst funcs

* anotha one

* UnkNpcAIFunc42

* UnkNpcAIFunc43

* UnkNpcAIFunc44

* UnkNpcAIFunc45

* UnkNpcAIMainFunc4

* UnkNpcAIMainFunc5

* UnkNpcAIMainFunc6

* warnings
2022-01-06 22:40:01 +09:00
Alexander Faßbender
70c2c679a4
Introduce SPRITE_PIXEL_SCALE (#580) 2021-12-28 12:52:32 +00:00
Ethan Roseman
9e1d4db698
First overlay's BSS symbols moved to C (#551)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments

* BSS migrated to C for the first overlay

* rename

* PR comments
2021-12-16 17:33:47 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp (#535)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* SetEntityCullMode & some of appendGfx_model

* 9 smalls

* 2 more

* 2 mo

* update_player_actor_shadow

* EffectInstanceData rework

* some shtuff

* effect_10 dun

* wip

* wip

* wipz

* rename

* progz

* remove wip work for appendGfx_model

* PR comments

* Alex comments

* tomorrow for sure

* eventually
2021-11-19 23:31:28 +09:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp (#420)
* remove some warnings, improve build speed on master

* update Camera

* update_camera_zone_interp not matching but close :/

* cleanup

* configure fix

* cleanup, better gbi macros

* decomp and syms

* a couple more

* 2 more and stuff

* more naming

* 3

* syms

* mdl_get_child_count

* more stuff

* get_model_list_index_from_tree_index

* 5 more

* header org

* update_entity_shadow_position

* fog color funcs

* more color stuff

* display lists

* create_shadow_from_data

* 4 evt shtuffsh

* func_80117D00

* func_80111790

* some BSS

* entity_raycast_down

* MakeEntity and almost step_entity_commandList

* step_current_game_mode

* filemenu stuff

* lots more filemenu stuff

* cleanup

* formatting

* fixes

* 1 more

* more fixes
2021-09-22 20:17:46 +09:00