Unnunu
59119c0949
item entity functions and a few others ( #725 )
...
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Unnunu
76187e5c3b
3 more battle maps ( #724 )
...
* area_pra2
* finish
* sound enum
* renamed enum member
* fixed alignment
* area_pra3
* area_sam
* area_sam2
2022-06-06 21:34:45 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables ( #718 )
...
* matched appendGfx_intro_logos
* create 38F00.c
* 3 evt functions
* wip
* match func_80259AAC
* match 8 decoration funcs
* fix warnings
* fix merge issue
* cleaning up
* renamed data file
* PR suggestion
2022-05-29 00:15:51 +09:00
Ethan Roseman
c0694d26f1
House cleaning ( #719 )
...
* various cleanup
* further cleanup
* some cleanup + matches
* clean
2022-05-28 20:13:30 +09:00
Ethan Roseman
021592d219
Misc decomp 70 ( #716 )
...
* aura_appendGfx
* 3 more action commands
* fire_shell
* hammer, hurricane
* spiny_surge
* data stuff, cleanup, whirlwind
* warnings
* water_block data and func
* water_block
* effect stuff cleanup
* big_snowflakes effect
* data cleanup, fpr abi regs
* 2 battle item funcs + data
* 2 mo
* shooting_star func
* 3 16F740 funcs
* btl_state_update_end_battle
* map funcs
* more dedupe
* cleanin
* draw_entity_model_C/D
* effect butterflies, btl state funcs
* it is done
* it is done
* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
Unnunu
6815d6b296
matched some battle movement functions ( #714 )
...
* match 5 functions
* move update_lerp_battle declaration
* PR suggestions
2022-05-22 16:48:09 +09:00
HailSanta
1e91e60cb6
rest of 5B320 ( #713 )
...
* rest of 5B320
* whitespace
* fix warnings
* split 5B320.c with includes
* ICON_anim_heart_piece_palette
* requested changes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup ( #711 )
...
* start chest inc + misc cleanup
* popups
* 5b320 OK
* finish HudScript retyping
* item hud scripts
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Ethan Roseman
179998098c
Misc decomp 53 ( #703 )
...
* some btl_state work
* msg_draw_speech_bubble
* cleaners
* btl_state_stuff
* btl_state_update_next_enemy wip
* btl_state stuff
* disable_x fx + cleanup
* wip
* fxstuff
* path funcs & cleanup
* clean
* model_api funcs
* two action commands
* action_cmd progress
* UnkFunc001
* air raid func
* cleanup, data migration, goodies
* remove data file
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a847090eac"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a847090eac"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix build
* more cleanup
* clean
* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI ( #701 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
* basic ai
* piranha plant stuff
* attack ahead
* consistent hitbox names
* idk
* organized piranha plant
* delete matches
* start fuzzy
* naming
* bzzap pt 1
* bzzap 2
* bzzap names done
* rename bzzap to flyingAI
* complete flying names
* done for today
* file reorganizing
* world AI
* starting clubba dedupe
* suggested changes
* bullet bills
* sentinel start
* dedupe sentinel complete
* sentinel AI done
* melee ai organization
* piranha plant dedupe
* resolved some bad dead syms
* patrol start
* patrol AI almost done
* enough
* more ai work
* clean up clubba ai enum
* dedupe all clubbae
* started cleft extraction
* ready to dedupe cleft
* dedupe one cleft
* iwa_04
* iwa_01
* iwa_02
* ai state file reorganization
* enemy anim enum
* extracted shy guy
* dedupe shy guy ai
* shy guy patrol ai
* done shy guy ai dedupe
* added NON_MATCHING wrap
* ai etc
* more dead ai
* most dead ai merged with living
* lakitu etc
* paratroopas
* fix warnings
* fix other warning
* ParatroopaAI
* lakituAI parameter fix
* dead_flo_13 debug strings
* misc map matches
* flying magikoopa start
* name npc field
* lungeAI renamed to tackleAI
* magikoopa ai foothold
* extrated one magikoopa
* starting clubba dedupe
* addressed PR comments
* consolidated magikoopa helper funcs
* misc map stuff
* flying magikoopa dedupe
* zipline funcs
* delete matched
* grind out another 0.05%
* started letter delivery dedupe
* more delivery dedupe
* special delivery
* rest of letter delivery
* slight delivery reorg
* delivery func names
* cleft doc start
* name enemy field
* more renamins
* unk_28.f
* changed field names to facilitate renaming
* done cleft cleanup
* hopping ai
* cleanup some ai
* name field + patrol reorg
* filled out NpcAISettings fields
* assembling ai includes
* elimated state files
* remove X32 for alertOffsetDist
* removed other NpcAISettings union
* new NpcAISettings for UnkAI_4
* stationary AI cleanup
* smalls
* 0 new warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy ( #698 )
...
* match calc_player_damage_enemy
* run coverage
* changes
Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
Kevin Klions
13cc6f46e5
func_80240790_BBD930 ( #697 )
...
* matched func_80240790_BBD930
* removed unncessary variables
* deleted matched assembly function
* changes from comments
* fixed
2022-04-19 02:15:33 +09:00
ThreeMustyFears
41108b78b5
Match calc partner damage enemy ( #695 )
...
* match calc_partner_damage_enemy
* run coverage
* some var name changes
* remove typedef from enum
* fix warning
* remove casts
* saw a target flag in a comment
* Assert and script enums
Co-authored-by: ThreeMustyFears <>
2022-04-18 17:56:44 +09:00
HailSanta
cfe089af10
monty mole AI + various enums ( #694 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
Ethan Roseman
3a28a3f505
Physics ( #682 )
...
* various
* collision_main_lateral
* phys_adjust_cam_on_landing
* phys_main_collision_below
* 77480.c dun
* 7fd10 funcs
* 7bb60 funcs
* warningz
* map stuff
* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks ( #681 )
...
* toad house
* push blocks
* requested cleanup
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks ( #677 )
...
* misc msg etc
* super blocks 1
* super blocks 2
* super block dedupe
* super blocks x
* super block isolated
* one dead super block func left
* dead maps fixed
* remove unnecessary funcs
* merged includes for pipes
* pipe data and EVT_GROUP enum
* fixed dead
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
Ethan Roseman
29acf47328
_update_message ( #676 )
2022-04-07 16:51:21 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others ( #674 )
...
* filemenu_choose_name_handle_input
* filemenu_choose_name_init
* filemenu_main_handle_input
* update symbol_addrs
* filemenu_draw_contents_copy_arrow
* cleanup
* dusting
* npc funcs
* fio.c finished
* Cleanup
* warnings
* Cleanup + SaveDataHeader struct
* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) ( #673 )
...
* mgm_01 start
* strange issue
* blah
* rodata fix
* done with mgm_01 + misc cleanup
* almost done mgm
* minor issues with last 3 functions
* match help
* mgm code done
* proper msg pal usage
* fix warnings
* fix more warnings
* ive been warned
* requests
* area_kgr
* battle cam symbol names
* msg cleanup work
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data ( #671 )
...
* match 3 functions
* match 4 camera functions
* fixes
* camSettings type enum
* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop ( #670 )
...
* initial name changes
* hud_element function names
* missing player data fields
* entity cleanup
* missed a few things + starting action states
* some world partner cleanup
* idle/walk/hammer + peach cooking stuff
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) ( #666 )
...
* aura_update
* CompareFloats
* UnkBufferFunc
* SetPlayerStatusPosYaw
* SetNpcPosYaw
* IsAOrBPressed
* UnkEnemyPosFunc
* UnkNpcAIFunc47
* UnkFunc57
* UnkFunc58
* UnkFunc59
* delete unneded data
* UnkFunc60
* UnkFunc61
* UnkNpcAIFunc48
* UnkNpcAIFunc49
* UnkNpcAIMainFunc7
* lee func
* cleanup
* UnkFunc62
* UnkNpcAIMainFunc8
* SixFloatsFunc
* UnkNpcAIMainFunc9 part 1
* UnkNpcAIMainFunc9 part 2
* UnkNpcAIMainFunc10
* warnings
2022-03-20 19:12:30 +09:00
Unnunu
b922ddd6f3
hud_element.c ( #660 )
...
* ALT_clear_hud_element_cache
* clear_hud_element_cache
* match 3 funcs
* hud_element_update
* draw_rect_hud_element
* func_801413F8
* HudElementFlags
* flag names
* some improvements
* fix warnings
* debuffIcon TODO
* PR suggestions
2022-03-12 18:49:32 +09:00
Ethan Roseman
9cd911765d
File menu & more ( #658 )
2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions ( #655 )
...
* Match a number of functions and introduce anon unions
* Fix warnings
* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs ( #653 )
...
* debuff.c
* 19FAF0 funcs
* clean
* some API stuff
* clean
* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
b427897581
Decomp RestorePreDefeatState + 2 more, add enum for RushFlags ( #651 )
...
* 3 funcs
* Rename rushesFlags to rushFlags, rename the RushFlags enum values
2022-02-20 01:46:27 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
d02e72e78f
Item funcs & ctx fixes ( #649 )
...
* stuffs
* func_80136A08
* C50A0
* WIP
* clean
* fix context issues
* clean
2022-02-18 02:11:27 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box ( #646 )
...
* match 9 functions
* draw_box data
* fix warnings
* fix
* fix warnings again
* PR suggestions
* replace int literals with enum values
* two more ints replaced
2022-02-13 17:19:59 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others ( #641 )
...
* SFX funcs, configure fix
* the actual rename (oops)
* 3 sprite funcs
* 2 funcz
* calc_item_damage_enemy and cleanup, others
* cleanup
* Warnings
* clean fx_api
* match npc_raycast_general and name npc_collision.c
* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu ( #642 )
...
* start data migration
* decomp 12 functions
* make initial bss
* pause_tutorial_draw_contents
* pause_init
* decomp 3 functions
* decomp pause_tabs
* pause_badges_draw_contents
* pause_items
* pause_partners
* pause_spirits
* pause_map
* pause_gfx and pause_styles
* fixing warnings
* fixed all warnings
* bss
* rename bss fields
* make static from bss
* renaming global vars
* finish
* small fix
* PR suggestions
2022-02-09 03:24:51 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) ( #629 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
* fx_134
* func_80200080
* 4 funx
* fix shtuff
* a func
* create_actor
* func_80263064
* initialize_battle, some stuff, and cleanup
* clean
* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps ( #622 )
...
* Disassemble ISK Part 2 Battle Map
* Disassemble MIM BTL Map and fix script maps
* Delete mim
* Disasm Script
* Disassemble ARN Battle Map
* Remove files
* Remove struct
* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup ( #623 )
...
* rename static structs to blueprint
* evt structs renamed
* renamed HudElementAnim to HudScript, worked on triggers
* fix Trigger/TriggerBP fields and entity cleanup
* entity data cleanup 1
* block
* blue warp pipe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Ethan Roseman
e60e5fccd1
BSS round 2, hud_element.c funcs ( #613 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
2022-01-11 03:25:06 +09:00
Unnunu
559007d861
Match collision functions ( #609 )
...
* match allocate_hit_tables
* load_collision
* load_hit_data
* parent_collider_to_model
* update_collider_transform
* test_up_ray_collider
* test_ray_triangle_general
* test_down_ray_triangle
* test_up_ray_triangle
* test_ray_colliders
* test_ray_zones
* test_ray_entities
* func_8005DB00
* rename everything
* follow codyng style
* fix
* PR suggestions
* remove p prefix
Co-authored-by: Sergey Zorkin <szorkins@gmail.com>
2022-01-08 19:11:20 +09:00
HailSanta
acf6b92313
more fields and name consistency ( #603 )
...
* npc fields
* npc and actor naming
* missing hit sounds + naming consistenct
* added partner syms and player spin struct
* requested changes
* organized Vec structs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings ( #601 )
...
* .
* Externs
* Fix a few warnings
* __osGetCause
* Comment
* Ethan
2022-01-04 02:36:01 +09:00
HailSanta
13a2f40f2a
Update GameStatus fields ( #595 )
...
* renamed a few fields in game status
* created constant for MAX_GAME_TIME
* names for rumble funcs
* suggested changes
* created sound out enum
* function naming test
* actorClass consistent name
* water block effect field
* battle_status fields
Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle ( #597 )
2022-01-01 08:08:04 -05:00
Ethan Roseman
5cb9183779
Effects, includes ( #589 )
...
* effect_13
* effect_14
* most of effect_15
* clean, standardize effects
* fx_16 wip
* UnkNpcAIFunc35
* includes
* UnkPosFunc2
* UnkNpcAIFunc36
* PR comments
2021-12-30 14:14:55 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy ( #574 )
...
* popup_menu_update & other
* a bunch of 190B20
* starting load_player_actor
* load_player_actor
* blorp
* load_partner_actor
* fx_11_main
* fx_11 done
* cleanup
* fx_12
* 3 encounter_api funcs
* encounter_api done
* some 20ec0 funcs
* clean
* PR comments, warnings
* name btl_actorHomePositions
* PR comments
2021-12-28 20:43:24 +09:00
Rainchus
33457751e2
decomp appendGfx_player, fix warnings in 77480.c file ( #572 )
...
* decomp appendGfx_player, fix warnings in 77480.c file
* small style fixes
* fix action state enum and make use of enum
2021-12-27 22:00:13 -05:00
JoshDuMan
2f23f46775
Match func_802549F4 ( #571 )
...
* Match func_802549F4.
* Delete func_802549F4.s
* Match func_80254C50
* s8
* Delete func_80254C50.s
* Update functions.h
* s8 again
* Trying out github.dev
* Fix build?
* Match func_802550BC
2021-12-26 20:29:29 +09:00
Rainchus
095680b006
Duplighost battle functions ( #556 )
...
* decomp some functions in 1AC760.c
* broken data migration
* data nearly migrated, rodata in laki file is null
* fix building and laki data migration
* data migration for kpa3 WIP
* add missing data
* decomp duplighost functions and duplicates
* fix some warnings
* resolve issues
* fix warnings
Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-25 10:34:55 +09:00
Alex Bates
585c0dc428
Name and document btl_init_menu_* funcs ( #567 )
...
* btl_init_menu_*
* https://c.tenor.com/D0mk5R5x1G8AAAAC/cat-fat-cat.gif
2021-12-24 23:21:03 +09:00