Commit Graph

112 Commits

Author SHA1 Message Date
HailSanta
c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
HailSanta
0df93d5b2b
prep for map dumping (#760)
* prep for map dumping

* s p a c i n g

* advanced door + world statics

* sneaky tabs

* more world

* one more

* saved for later

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
Ethan Roseman
7467b148d1
A few funcs (#751)
* update_item_entity_collectable

* cleanup

* snibblets and bits

* CancelablePlayerRunToGoal and PlayerRunToGoal

* nonmatch

* PR comments and peach_star_beam effect

* PR stuffs
2022-08-25 19:18:04 +09:00
Ethan Roseman
ded1be2b17
Effect work and rodata migration (#747)
* bombette_breaking WIP

* bombette_breaking

* migration & stuff

* spr funcs

* btl_state_update_begin_turn

* beginning effect data work

* effect rodata migration

* fix

* fixin

* breaking_junk

* args

* handle gfx

* trim yaml

* yaml cleanup

* gfx stuff

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "b681843a78"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "b681843a78"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* water_splash gfx

* move decl down

* fix warnings
2022-08-11 00:29:06 +09:00
HailSanta
f4efd09c80
isk + misc (#746)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

* temp

* flower fx

* pal_inc_c

* remove tabs

* isk_05

* blur union

* more isk

* isk funcs done

* sun stuff

* delete sun_main

* sun comments

* extra stuff

* actor decorations
2022-08-10 14:36:38 +01:00
HailSanta
ba183f35b5
effect organization (#745)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
HailSanta
1ce49b1ba9
audio odyssey (#744)
* first pass

* seq cmd args retyping

* some SEF commands

* etc

* couple more SND commands

* more functions

* checkpoint

* five more

* another one

* more funcs + cleanup

* reverted unnecessary unions

* all SEF commands done

* a bunch more

* more!

* morrrrrrre

* almost done for now

* 99%

* 100

* few names and types

* reorg

* minor chnages

* miscmiscmisc

* yet more

* another day another func

* eth wip func_8004EC68

* some sym names

* retyping sound mgr fields

* minor renames

* D_80078400

* bigger func

* retypings

* enhanced drum info

* the evil is defeated

* merged

* prelim ambient sound func names

* audio frame

* checkpoint

* renames

* learnin bout sounds

* latest

* fix snd_load_BK_to_bank

* func_80056FA4

* warnings

* cosmetics

* func_800522A8

* struct reorg

* figured some stuff out

* much more info

* fx params

* cleanin up

* revert accidental changes to jp

* more accidental jp changes reverted

* misc names

* small stuff

* migrated all audio data

* checkpoint

* header reorg begins

* audio public/private headers

* fixed headers

* fixin warnins

* oops

* 51 fixed

* formatted binary data in 30450

* workwork

* cleanup

* misc

* flip macro arg order

* more names

* audio event triggers

* various

* sfx player cleanup

* start bgm player cleanup

* names names names

* priorities

* merlow

* misc enum vals

* rocking chair

* kmr_00 funcs

* enough

* restore delete jp file

* func_80055EB4

* fix func name

* addressed comments

* demoted a couple variables from global

* couple hidden panel things

* credits mostly

* credits dedupe in progress

* jump table repair

* 'finished' end dedupe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities (#741)
* matched execute_render_tasks

* step_entity_command_list

* partially migrated entity data

* entity blueprints migrated

* matched create_entity

* matched entity functions

* SaveBlock

* SaveBlock and Switch

* switch model done

* matched shattering block functions

* shattering block models

* matched block funcs

* block models

* finish Block.c

* ItemBlock

* HeartBlock

* SuperBlock

* SimpleSpring

* HiddenPanel wip

* HiddenPanel

* Chest

* WoodenCrate

* BlueWarpPipe

* SignPost

* Padlock

* Boarded floor and padlocks

* BombableRock

* Tweester

* StarBoxLauncher

* wip

* ArrowSign

* BellbellPlant

* TrumpetPlant

* munchlesia wip

* Munchlesia

* UnusedBlock

* cleaning

* fix warnings

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fd9cbc3a1"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fd9cbc3a1"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* PR suggestions

* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
d31e0b8936
Engine cod (#738)
* a couplez

* func & data cleaning

* sig

* move data and fix nonmatching

* Finish 17D6A0

* Don't use backticks in progress.py

* func_8025995C and clean

* 2 sprite funcs and cleanup

* 3 sprite funcs

* gather_magic_main

* 3 sprite funcs

* more sprite work and cleanup

* sprite funcs

* more clean

* UnkFloatFunc005

* warnings

* cleaning and os stuff

* 2 more funcs + warnings

* yaml work, move map data metadata to separate yml file

* apply_transform_to_children

* cleaningz

* PR comment
2022-07-08 21:57:08 +09:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs (#736)
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity (#735)
* baby funcs for ethy

* progress on pause_stats_draw_contents

* a5dd0 work + cleanup

* almost create_entity

* cleanup

* some funcz

* btl_show_message_popup (thanks Unnunu\!)

* more

* more cleen

* PR comments
2022-06-17 18:21:13 +09:00
Ethan Roseman
bae34c46ed
Upgrade to splat 0.9.0 (#730)
* changes for splat 0.9.0

* wip

* git subrepo pull --branch=develop --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2ff7357501"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "develop"
  commit:   "2ff7357501"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* OK

* big_snowflakes gfx data

* Jenkins?

* cleanup

* debuff effect gfx data

* fix

* more effect gfx data

* dlabel

* git subrepo pull --branch=experiment --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "1365775e09"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "experiment"
  commit:   "1365775e09"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* .

* git subrepo pull --branch=experiment --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6bd9fe1c4e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "experiment"
  commit:   "6bd9fe1c4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* flower splash/trail gfx

* throw_spiny gfx

* disable_x and butterflies gfx data

* draw_coin_sparkles

* Warnings, cleanup

* cleanin

* attempt at test_item_player_collision

* more gfx + cleanup

* more effect gfx

* func_8002D160

* update update_symbol_addrs and symbol_addrs

* git subrepo pull --branch=develop --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4914dc9029"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "develop"
  commit:   "4914dc9029"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull --branch=master --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "aa71299594"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "aa71299594"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix

* fix regression

* Add rabbitizer to requirements

* warnings

* symbol_addrs fixes
2022-06-13 00:33:32 +09:00
Ethan Roseman
341ed0040f
some assorted cleanup / commenting of stuff (#722) 2022-06-01 03:39:46 +09:00
Ethan Roseman
c0694d26f1
House cleaning (#719)
* various cleanup

* further cleanup

* some cleanup + matches

* clean
2022-05-28 20:13:30 +09:00
Ethan Roseman
021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup (#711)
* start chest inc + misc cleanup

* popups

* 5b320 OK

* finish HudScript retyping

* item hud scripts

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Unnunu
52b9d1b11c
battle camera (#710)
* match func_80248DE4

* BattleCam_TargetActor

* renamed functions

* Update src/16F740.c

Co-authored-by: alex <16batesa@gmail.com>

Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
pixel-stuck
5f2aca559c
decomp damage_indicator (#705) 2022-05-10 11:25:50 +01:00
Ethan Roseman
179998098c
Misc decomp 53 (#703)
* some btl_state work

* msg_draw_speech_bubble

* cleaners

* btl_state_stuff

* btl_state_update_next_enemy wip

* btl_state stuff

* disable_x fx + cleanup

* wip

* fxstuff

* path funcs & cleanup

* clean

* model_api funcs

* two action commands

* action_cmd progress

* UnkFunc001

* air raid func

* cleanup, data migration, goodies

* remove data file

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a847090eac"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a847090eac"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix build

* more cleanup

* clean

* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
HailSanta
cfe089af10
monty mole AI + various enums (#694)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
HailSanta
0ef8c71bdb
combining various AI and item check imports (#692)
* aggregating AI includes

* workin on AI funcs

* fix

* misc

* ongoing lock dedupe

* item choices

* so many item choices

* dead item choices

* deleted matches

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-15 12:28:49 +09:00
HailSanta
8d730c5c50
isolated chuck quizmo (#685)
* toad house

* push blocks

* requested cleanup

* quizmo 1

* dro_01, dro_02, hos_03, jan_02

* quizmo jan_03

* kmr_02 quizmo

* quizmo area_mac

* quizmo functions aggregated

* remove functions no longer needed

* cleanup

* cleanclean

* quizmo started data

* quizmo data half done

* nearly done

* fix mislabeled data in dgb_01

* fix QuizRequirement struct

* isolate give item code

* deconflict varstash data name with varTable fields

* misc quizmo cleanup

* quizmo done

* fix file with invalid symbols

* PR comments

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 15:01:58 +09:00
Rainchus
93d8c4989b
More overworld partner functions and other various functions (#680)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum

* merge master

* decomp some mario rendering functions

* run coverage.py

* review changes

* use decimal in func arg

* 891b0 and sprite functions

* finish lakilester world file

* run coverage.py

* remove duplication declarations

* requested changes and remove some warnings from sprite.c

* ...run coverage.py

* decomp 2 funcs in throw_spiny.c

* throw_spiny_appendGfx

* match spiny throw.c and remaining kooper overworld functions

* cleanup throw_spiny.c and decomp spin.c

* combine variable declarations in spin.c

* run coverage.py

* more spin.c cleanup

* req changes

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 10:59:20 +09:00
Ethan Roseman
3a28a3f505
Physics (#682)
* various

* collision_main_lateral

* phys_adjust_cam_on_landing

* phys_main_collision_below

* 77480.c dun

* 7fd10 funcs

* 7bb60 funcs

* warningz

* map stuff

* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
Ethan Roseman
4555d9fab5
StashVars (#679)
* beginnings

* more

* done

* cleanup

* remove sublist.txt
2022-04-08 14:25:49 -04:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others (#674)
* filemenu_choose_name_handle_input

* filemenu_choose_name_init

* filemenu_main_handle_input

* update symbol_addrs

* filemenu_draw_contents_copy_arrow

* cleanup

* dusting

* npc funcs

* fio.c finished

* Cleanup

* warnings

* Cleanup + SaveDataHeader struct

* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) (#673)
* mgm_01 start

* strange issue

* blah

* rodata fix

* done with mgm_01 + misc cleanup

* almost done mgm

* minor issues with last 3 functions

* match help

* mgm code done

* proper msg pal usage

* fix warnings

* fix more warnings

* ive been warned

* requests

* area_kgr

* battle cam symbol names

* msg cleanup work

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
HailSanta
7dbd1770ec
Santas workshop (#670)
* initial name changes

* hud_element function names

* missing player data fields

* entity cleanup

* missed a few things + starting action states

* some world partner cleanup

* idle/walk/hammer + peach cooking stuff

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman
33254f23be
Map func dedupe & fire breath effect (#661)
* find_duplicates improvements, closer on a func

* UnkFunc54

* UnkFunc55

* UnkFunc56

* fire_breath

* name stuff

* warnings

* cleanup

* .
2022-03-14 02:33:10 +09:00
Ethan Roseman
55a849a50a
De-duplicate more UnkNpcAIMainFunc occurrences (#659) 2022-03-10 19:11:34 +09:00
Ethan Roseman
9cd911765d
File menu & more (#658) 2022-03-10 09:55:38 +00:00
JaThePlayer
2d733f4097
Blast, aura, sleep_bubble, fire_flower, bombette_breaking effects (#656)
* Blast, aura, sleep_bubble, fire_flower, bombette_breaking

* run coverage.py

* Move the typedefs to effects.h
2022-02-25 22:19:53 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs (#653)
* debuff.c

* 19FAF0 funcs

* clean

* some API stuff

* clean

* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
fb828bf8da
music_note.c, shape_spell.c, stat_change.c, tattle_window.c, recover.c data migration (#652)
* music_note.c, shape_spell.c, stat_change.c, tattle_window.c, recover.c data migration

* implement requested changes

* Recover.c data fixes, style changes

* The one newline lol

* f
2022-02-22 00:53:26 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others (#641)
* SFX funcs, configure fix

* the actual rename (oops)

* 3 sprite funcs

* 2 funcz

* calc_item_damage_enemy and cleanup, others

* cleanup

* Warnings

* clean fx_api

* match npc_raycast_general and name npc_collision.c

* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
348d12c4e3
Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
Ethan Roseman
d2da25dc10
GCC 2.7.2 support (#633)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* attack_result_text

* PR stuffs

* numbaz

* Attempt to get 2.7.2 support working

* Update Jenkinsfile

* try

* fix

* fix issues

* remove KMC_ASM remnants

* NON_EQUIVALENT for the effect gfx func

* We don't need wine
2022-01-29 10:01:26 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming (#632)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* PR stuffs
2022-01-25 01:58:33 +09:00
Alexander Faßbender
4ef25a394d
Decompile and dedupe dead funcs (#621)
* decompile several dead functions and dedupe some alive counterparts

* .

* dedupe UnkNpcAIFunc46

* resolve issues

* Fix warnings

* .

* PR comments

* clean

* anim IDs

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-21 14:54:46 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) (#629)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments

* fx_134

* func_80200080

* 4 funx

* fix shtuff

* a func

* create_actor

* func_80263064

* initialize_battle, some stuff, and cleanup

* clean

* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps (#622)
* Disassemble ISK Part 2 Battle Map

* Disassemble MIM BTL Map and fix script maps

* Delete mim

* Disasm Script

* Disassemble ARN Battle Map

* Remove files

* Remove struct

* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
36e5315fdc
Disassemble Various Data Files (#616)
* Disassemble IWA Battle Map

* Disassemble SBK Battle Map

* Disassemble Quake Hammer

* Disassemble jump.c

* Disassemble Hammer Action Command

* Some Labelling

* Fix symbol_addrs

* Disassemble ISK Part 1 Battle Map

* Restore symbol_addrs
2022-01-13 15:26:42 +09:00
JoshDuMan
79bcd008f9
Battle Map and Move Disassembly (#614) 2022-01-11 02:06:43 -05:00