Commit Graph

10 Commits

Author SHA1 Message Date
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Marijn van der Werf
aa08abd4da
Dump PAL filemenu section (#1036)
* Dump PAL filemenu section

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* Clean up numbers

* Use more constants

* Find more constants

* Clean up a bit

* eth cleanup

* Clean up

* Fix brace style

* rename new file & funcs

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-05-01 16:40:57 +09:00
Marijn van der Werf
44d1b29590
ui_images (#1021)
* ui_images

* Move French assets to their own folder
2023-04-25 02:31:19 +09:00
Marijn van der Werf
aa29eb5553
Pal pause (#1011)
* PAL pause segment

* PAL pause_gfx_en segment

* Apply name changes

* Merge gPauseBadgesElements

* Rename ITEM_TYPE_FLAG_ENTITY_COLLECTIBLE

* Split PAL and monolingual arrays
2023-04-21 17:33:49 +09:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette (#1010)
* cleanup & warnings for modern gcc

* clean

* stuff

* diff.py update

* Fix offset problem in struct

* Fix texture issue in chapter_change

* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
Marijn van der Werf
595f142b27
Pal battle (#989)
* world partners

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* battle partners

* battle items

* Update src/battle/common/move/ItemRefund.inc.c

Co-authored-by: Alex Bates <16batesa@gmail.com>

* add LANGUAGE enum

* Move extern variable declarations

* Remove temp var

* Update scripts

* remove post

* Fix n64img version

This reverts commit f5a2c592bd.

* unfix n64img

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Alex Bates <16batesa@gmail.com>
2023-03-27 02:03:19 +09:00
Marijn van der Werf
f504af5b90
A couple of PAL sections (#986)
* Splat later segments

* battle_areas

* effects
2023-03-20 00:05:43 +09:00
Marijn van der Werf
76ff971c9b
Final batch of PAL maps (#977)
* arn

* dgb

* kzn

* flo

* sam

* pra

* omo

* end

* mgm

* gv

* Clean up floats

* Use MODEL_ constants

* Prefix scripts with EVS_

* Use ACTION_STATE_IDLE

* Find common base for Kammy/Jr. Troopa speed

* Rename TOADHOUSE_ANIM_TALK

* Add TODO

* Calculate FRAME_RATE

* Add calculation for PAL wait duration
2023-03-15 07:43:17 +09:00
Marijn van der Werf
d31022e042
Second batch of PAL maps (#974)
* iwa

* sbk

* dro

* isk

* trd

* nok

* hos

* kpa

* osr

* kkj

* tst

* jan

* mim

* obk

* Use MODEL_ constants

* Rename defines

* Fix SetCamSpeed invocations

* Remove Boo float defines

* Simplifly float
2023-03-14 17:47:14 +09:00
Marijn van der Werf
9551b16d77
Build world/area_mac/machi for PAL (#967)
* Build machi and mac_00 for PAL

* Import `segtypes.common.asm`

* PAL rest of area_mac

* fixup

* tik

* Rename gMasterGfxPos to gMainGfxPos

* kgr

* kgr

* Use s32 for casts

* PAL area_kmr

* Cleanup

* Fix defines
2023-03-12 19:08:06 -04:00