Commit Graph

34 Commits

Author SHA1 Message Date
z64a
63b0e737ee
npc-enemy-flags (#1212) 2024-10-07 23:15:38 -04:00
HailSanta
e342a33a20
star rod dx upstreaming (#1177)
* so far

* leftover

* first batch

* part zwei

* item name changes

* misspelling

* comments

* THE

* fix pal

* muurgle

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-03-06 02:32:00 -05:00
Alex Bates
fd9593a7b0
fix EVT_SETUP_CAMERA_DEFAULT (#1162) 2024-02-02 23:53:41 +09:00
Alex Bates
9574baebaf
Make EVT macros easier to read and write (#1154)
* fix rename.py

* update doxygen EVT_CALL->Call

* support passing files to rename.py

* remove EVT macro prefix and make them PascalCase

* rename PlayEffect function to PlayEffect_impl so it doesn't conflict with macro

* dead_PlayEffect_impl
2024-01-21 13:04:47 +00:00
HailSanta
1589a30e26
API_CALLABLE + misc minor cleanup (#1150)
* leftover work

* remaining API_CALLABLE

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-01-16 13:56:57 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 (#1062)
* check

* flips

* trailing ,

* koopa bros

* more koopa bros

* fake bowser

* progress

* progress

* koopa bros done

* koopa bros anims

* reverted overly specific name

* wayward stages

* areas use headers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
1cf0d59f2a
camera control points union (#958)
* union for camera points

* remove raw

* first cleanup

* enums and names

* one minor thing

* corrected comment

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-02 17:32:54 +09:00
HailSanta
8c688c82d7
all map data complete (#941)
* just 10 left

* six left

* split dead flo_19

* merged texture pan includes

* cooking

* bedroom

* study

* one left

* kkj_25 ok

* kkj_25 cleanup I

* enemy include reorg

* NO_DROPS cleanup

* revised NO_DROP

* dead_flo_19 splits

* StaticNpc -> NpcData

* removed tabs

* canonical npcdata fields ordering

* ANIM_LIST_END for ExtraAnims

* npcdata field reordering

* DISPOSE_LOCATION

* kkj_25 done

* marked unused area bytes

* adjusted function temp defines

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-14 09:46:48 +09:00
HailSanta
2d3a608ce7
area hos (#928)
* hos_06 ok

* hos_06

* hos_01

* hos_01

* hos_04

* hos 10/20

* hos_05 builds

* hos_05 data ok

* hos_05 ok

* hos_05 cleanup pt1

* hos_05 cleanup done

* small fix

* a couple more

* fix little thing

* finish sam_01

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-01 11:31:09 +09:00
HailSanta
403f796246
area_dgb (#904)
* a couple maps

* almost done

* ok

* cleanup

* ok

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-05 17:02:12 -05:00
HailSanta
cbdce77daf
area_spooky (#894)
* obk_01

* obk_02

* obk_03

* obk_06

* obk_05

* checkpoint

* chandelier documentation

* obk_04

* obk_09

* obk_07

* obk done

* tabs

* kmr_22

* kmr_11

* last thing

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-25 14:10:23 +09:00
Unnunu
30f8879ddc
dead maps (#871)
* dead flo_00

* dead flo_03

* dead flo_07

* dead flo_08

* dead flo_09

* dead flo_10

* dead flo_11

* dead flo_12

* dead flo_13

* dead flo_14 flo_15

* dead flo_16

* dead flo_17 flo_18

* dead flo_19 unused

* kzn maps and PR comments
2022-11-26 22:14:03 +09:00
HailSanta
b656ab90b4
area_flo (#839)
* some reorg

* minor stuff

* flo_03

* flo_08

* flo_09

* flo_00

* flo_11/12

* flo_10

* flo 24/25

* flo 22/23

* flo 21

* flo_19

* flo 17/23

* flo 16

* flo 15

* flo_14

* flo_13

* area flo

* tik_06

* couple missed things

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-31 00:23:13 +09:00
HailSanta
7481bed65b
area_arn (#810)
* area_arn

* iwa

* iwa cleanup

* run coverage

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-09 01:55:27 -04:00
HailSanta
f96542f52a
area_trd (#807)
* EVT_PLAY_EFFECT

* area_trd data

* forgot a flag name

* fix bobomb spelling

* todo note

* fix macros

* fixed a couple more

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-07 14:45:58 -04:00
HailSanta
43c9a7c91d
sbk map data (#802)
* jan_00 ok

* whale cleanup

* sbk

* format cleanup

* fixes, revisions, and some trd

* stop warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-06 05:11:24 +09:00
HailSanta
7b24d78503
area KZN and others (#795)
* kzn_01

* cleanup

* kzn_05

* sound name

* missed evt_ptr

* splat change

* broken :(

* pan params for other maps

* works, but not great

* some kzn funcs

* documentin

* minor

* kzn_07 funcs

* more matches

* kzn_08

* kzn_06 fixup

* kzn_01_fix

* kzn 5

* kzn_07

* surprisingly OK

* some matches

* letter choice

* refactor

* more maps

* check

* first area done!

* now with extra bonus map

* kzn23

* some camera stuff

* entrances adjustment

* kzn_22 OK

* kzn_22 cleanup

* kzn_20 ok

* kzn_20 cleanup

* kzn_18 ok

* kzn_18 cleanup

* kgr_01

* area kgr done

* kgr_02 renames

* kzn_11

* kzn_17 ok

* kzn_17 cleanup

* kzn_04 done

* kzn_03 ok

* kzn_19

* bad kzn_19

* funcs idk

* figured a thing out

* kzn_19 ok

* some matches

* kzn_19 cleanup

* all kzn funcs

* merg'd

* some kzn btl matches

* vine field renames

* kzn cleanup 1

* kzn cleanup 2

* tab patrol

* trailing space patrol

* piranha anims split

* actor type sounds

* example

* requests + remove hardcoded dma entries

* split vine image

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-09-30 21:44:48 -04:00
HailSanta
70d3b7b3a8
msg names and more map data prep (#768)
* minor NPC fixup

* most var type renames

* rest of var names

* remove deprecated

* var types cleanup

* fixed -> float 1

* fixed -> float 2

* fixed -> float 3

* fixed -> float 4

* evt fixed removed

* localvar shorthand

* missing byte names

* missing flag names

* evt var cleanup

* local var shorthand redux

* minor cleanup

* mario anim name

* item ranges cleanup

* player anim names

* all message names

* renames for existing

* remove unused enum

* squash msg ids

* again

* all message refs replaced

* area headers

* idk

* also merged

* remove superfluous parens

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
HailSanta
c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
HailSanta
0df93d5b2b
prep for map dumping (#760)
* prep for map dumping

* s p a c i n g

* advanced door + world statics

* sneaky tabs

* more world

* one more

* saved for later

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
mrshigure
cc2d6996b8
Matching effects and some world/area_kkj functions (#756)
* Matching effects and some world/area_kkj functions

* Partially addressed PR comments

* Partially addressed PR comments

* Added EVT_FIXED_TO_FLOAT macro
2022-09-05 13:53:21 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks (#681)
* toad house

* push blocks

* requested cleanup

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts (#626)
* Disassemble DGB

* Disasm omo

* Disassemble KGR

* Disassemble Battle Goompa

* Disasm Goombario

* Disasm Jan2

* Disasm JAN Battle Map

* Delete data files

* Disasm Spin Smash

* Partners Disasm

* Disasm KZN Battle Map

* Delete func

* jungle_guy

* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps (#622)
* Disassemble ISK Part 2 Battle Map

* Disassemble MIM BTL Map and fix script maps

* Delete mim

* Disasm Script

* Disassemble ARN Battle Map

* Remove files

* Remove struct

* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
Alex Bates
64c0b7de02
Avoid _VA_LIST_ in EVT_CALL (#611)
Fixes a weird compile error on precomp
2022-01-07 23:01:22 +00:00
JoshDuMan
4657f3621b
Disassemble mac, hos, and nok Battle Maps (#602)
* voodoo magic

* Cleanup + match func_802180D0_464560

* work

* Finish mac battle map

* Add to gBattleAreas

* splat

* Disassembled hos and nok battle maps

* Match Kent C Function

* fix build

* Fix

* Work on disasm_script

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-05 20:01:44 +09:00
Alex Bates
d22bd18f98
Disassemble Star Power scripts (#584)
* fix diff_evt.py

* document UW/UF based on @SeekyCt's advice

* fix star_rod_idx_to_c.py

* migrate battle/star/focus data

* use N() where possible

* rm data.s

* update symbol_addrs

* refresh

* lullaby

* star storm

* chill out

* fix float problems (sad)

* smooch

* time out

* up and away

* star beam

* peach beam

* peach focus

* peach dash

* rm old data

* Assorted Decomp Across The Galaxy (#574)

* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments

* merge

* Introduce SPRITE_PIXEL_SCALE (#580)

* fix func_80273444 warns

* make end of data explicit in splat.yaml

* lol

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-12-29 02:11:07 +09:00
Alexander Faßbender
f82f699188
DSL Script conversion (#562)
* start converting scritps to new syntax

* convert old DSL scripts to new format

* update disasm_script and disasm more DSL scripts

* .

* .

* resolve issues

* add EVT_PTR() to GotoMap calls
2021-12-24 14:29:05 +01:00
Ethan Roseman
7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00
Alex Bates
ae00fea170
Add new EVT macros (#482)
* add tools and new macros

* change EVT_OP enum names

* first file

* convert some files

* stuff

* EVT_PTR

* src/battle/item

* src/battle

* tool changes

* clouds.inc.c

* src/evt

* foliage.inc.c

* bitwise ops

* staticentitydata vars

* add diff_evt.py

* use evt macros in dro_01

* evt macro docs

* whoops

* fix some warnings
2021-10-25 20:44:55 +09:00