Ethan
989598c6b7
more goods
2024-11-10 22:28:10 +09:00
Ethan
7f3cd8079b
one match
2024-11-10 21:22:37 +09:00
Ethan
aae8ad91d9
rom is aligned!
2024-11-10 20:53:14 +09:00
Ethan
9bd46f472a
WIP
2024-11-10 00:26:17 +09:00
icebound777
81875cffb3
Fix variable names related to fleeing battles being logically inverted ( #1219 )
2024-11-09 12:41:16 +09:00
AltoXorg
c356a0e330
pal world ( #1218 )
2024-11-09 12:19:32 +09:00
Ethan
355f5b3a76
make thing auto
2024-11-08 01:32:05 +09:00
Ethan
ca9478a86a
Fix intro not happening shiftability issue
2024-11-06 19:24:42 +09:00
Ethan
f8c89d2093
IsPartnerImmobile -> IsPlayerImmobile ( fixes #1163 )
2024-11-04 16:19:18 +09:00
mrshigure
89de30009c
[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more ( #1208 )
2024-11-04 15:43:33 +09:00
z64a
b1ca4bd051
filemenu state upstreams from dx ( #1215 )
2024-10-31 09:21:15 +09:00
z64a
bf0741ce15
upstream window IDs from dx ( #1214 )
2024-10-23 20:18:00 -04:00
z64a
ee3bffb249
effects and action command cleanup ( #1213 )
2024-10-23 14:44:44 +09:00
Ethan
8dd922bf68
Fix yamls for other versions too
2024-10-16 20:05:43 +09:00
Alex Bates
c686c9568b
set splat option ld_generate_symbol_per_data_segment
...
Introduced in https://github.com/ethteck/splat/pull/409
2024-10-14 19:53:32 +01:00
z64a
63b0e737ee
npc-enemy-flags ( #1212 )
2024-10-07 23:15:38 -04:00
z64a
5929e49b72
isBattle refactor ( #1211 )
2024-10-01 11:50:46 +09:00
z64a
ba4499e2a7
some effect symbols ( #1210 )
2024-09-30 13:03:14 +09:00
alphabitserial
ba9d8213d8
feat: clangd support ( #1209 )
2024-09-25 11:16:16 +09:00
mrshigure
405cb281e9
[JP] World Areas (dro, isk, trd, nok, hos, kpa, osr, kkj, tst, jan, mim, obk, arn) ( #1204 )
2024-09-23 20:15:58 -04:00
z64a
5e2487fde2
dx camera upstreams ( #1207 )
2024-09-23 14:42:15 -04:00
Ethan
ee8217d432
eth changes
2024-09-13 22:20:58 +09:00
Rainchus
3e6d7df86b
fix LoadPartyImage for shift builds
2024-09-12 17:49:29 -05:00
Ethan
2cfb7258d1
Fix some accidental uninitialized globals in effects
2024-09-13 06:57:12 +09:00
Ethan Roseman
41e7f56f0e
More shiftability fixes ( #1203 )
2024-09-13 03:22:01 +09:00
Ethan Roseman
888b27eec8
Fix charset craziness ( #1202 )
2024-09-13 02:00:57 +09:00
Ethan Roseman
8b198cf9d2
Fix alignment for bins ( #1201 )
2024-09-12 16:15:01 +09:00
mrshigure
1bcc4ff623
[JP] Entities and World Areas (mac, tik, kgr, kmr, iwa, sbk) ( #1199 )
2024-09-12 14:46:00 +09:00
mrshigure
efd86abeac
[JP] Battle Code and Battle Areas ( #1198 )
2024-09-05 23:28:39 +09:00
mrshigure
41685b3723
[JP] Effects, World Actions and some more ( #1197 )
2024-09-04 15:16:17 +01:00
mrshigure
3526fa4970
[JP] Action Commands, Battle Partners/Items/Moves and some more ( #1195 )
2024-09-01 21:14:39 +09:00
Ethan Roseman
7f524ee10a
Dep update & fix pip install ( #1196 )
2024-09-01 20:20:38 +09:00
Ethan Roseman
5f1f696bdc
Use crunch64 for compression ( #1189 )
2024-06-02 19:48:57 +09:00
z64a
f2ef0713ff
revert texture renaming ( #1185 )
...
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-04-26 00:42:34 +01:00
Rainchus
d35bdf466b
Add missing pause_tabs enums, fix BlueNinjaKoopa -> BlackNinjaKoopa ( #1184 )
2024-04-22 21:09:34 +09:00
Rainchus
dcba4f1883
Fix hardcoding of moveID in battle/sushie.c ( #1183 )
2024-04-19 15:22:24 +09:00
Alex Bates
c43d15e8cf
Clean up map filenames ( #1175 )
...
Co-authored-by: Ethan <ethteck@gmail.com>
2024-03-24 15:43:34 +09:00
whosblumiere
db9dbbec05
rename formation_names.h to battle_names.h
2024-03-24 02:57:27 +00:00
Rainchus
cbcbb94fc8
Unhardcode a single for loop ( #1180 )
...
* unhardcode 64 in pause_badges.c
2024-03-10 03:01:32 +09:00
Rainchus
ed46ab0c70
Unhardcode many for loop conditions ( #1179 )
...
* suggest possible bgm name if it is not found
* remove pointless ()
* run black
* ...run updated black
* unhardcode many for loop conditions
* fix inconsistent RGBA_BUF_SIZE naming
* requested macro changes
2024-03-07 01:03:33 +09:00
HailSanta
e342a33a20
star rod dx upstreaming ( #1177 )
...
* so far
* leftover
* first batch
* part zwei
* item name changes
* misspelling
* comments
* THE
* fix pal
* muurgle
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-03-06 02:32:00 -05:00
AltoXorg
8d5b066b7d
SHIFT_BSS
be gone (#1173 )
...
* merge asm in src all versions
* main: refactor and eliminate SHIFT_BSS
* engine1 static BSS
* engine2
* folder move
* fix shift build
* cleanup msg & msg_draw
* wtf?
* un-static-ized
* .
* remove unnecess. rodata pad
* populate dangling common syms
2024-03-05 19:54:53 +09:00
Rainchus
e303e2a04b
Suggest possible bgm name if it is not found ( #1178 )
...
* suggest possible bgm name if it is not found
* remove pointless ()
* run black
* ...run updated black
2024-03-05 16:01:17 +09:00
Alex Bates
e6da18503f
document D_802946E0 ( #1176 )
...
* document D_802946E0
* silly me
* make not static
* whoops again
2024-02-28 04:23:28 +09:00
Ethan
c3cf1565fa
Update splat to 0.22.0
2024-02-20 16:37:16 +09:00
Josh Diamond
562ccb68ad
rename fuzzy leech anim ( #1174 )
...
* fix pm_sprites caching
Co-authored-by: Alex Bates <alex@bates64.com>
* name fuzzy leech anim
---------
Co-authored-by: Alex Bates <alex@bates64.com>
2024-02-18 07:55:01 +00:00
Alex Bates
e1176acfed
Mitigate #1170 ( #1172 )
...
* add old star rod dirs to gitignore
* remove something from mapfs to introduce bug
* fix build
See https://github.com/pmret/papermario/issues/1170
* Revert "remove something from mapfs to introduce bug"
This reverts commit 4a3927866e
.
2024-02-17 06:38:54 +09:00
AltoXorg
6a2ad7e1b9
iQue appendGfx_message ( #1167 )
...
* iQue appendGfx_message
* i forgot constant name
* update progress.py
this should 100% by now :)
2024-02-06 21:32:33 +09:00
croghostrider
1ad6a2145e
PAL filemenu_get_menu_message ( #1166 )
2024-02-05 13:35:58 +09:00
croghostrider
8ea884c0a9
PAL dma_load_msg ( #1165 )
2024-02-05 02:05:31 +09:00