Commit Graph

320 Commits

Author SHA1 Message Date
HailSanta
9cac66c54a
misc work (#1108)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-03 16:38:11 +09:00
HailSanta
f445cbaf18
item data generation (#1105)
* item entities

* pt II

* item hud scripts

* world map

* remove duplicate

* py formatting

* generate hud script ID mapping

* rename jump item -> boots

* item table

* unify pt1

* unify pt2

* item enum and ranges

* fix

* disambiguate boots/hammer names

* move table as well

* remove old move table

* comments concerns etc

* py fmt

* recipe generation

* break it!

* phix it

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-08-03 12:44:30 +09:00
Ethan Roseman
01d88aa9ee
Effect data refactor (#1094)
* grood

* fixes
2023-07-25 02:51:48 +09:00
HailSanta
76386ce361
icons archive generation (#1091)
* OK

* broken

* fixed

* misnomer

* fix names, add other versions

* fix stray object file and warnings

* .bin.o

* incorrect asset_deps

* cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-23 02:20:37 +09:00
Ethan Roseman
d516801b5f
Shiftable BSS (#1092)
* Shiftable BSS

* osFlash cleanup

* Fix warning

* PRomment

* fixes

* gulp

* yummy

* more

* more

* more alignment

* oopth

* fix budges

* Several budges

* more

* more budges

* fix black screen before "today..."

* final cleanup
2023-07-22 01:53:09 +09:00
Ethan Roseman
4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
Rainchus
c2c5f15a2a
rename D_800A0948 to gLoadedFromFileSelect (#1080)
* name D_800A0948 to gMapLoadFrom

* replace comparison of 0 with LOAD_FROM_MAP

* update gLoadingDemoMap to gLoadedFromFileSelect

* up jp and ique versions

* update if statement
2023-07-15 14:26:29 +09:00
HailSanta
6bb14ff8be
tex archives (#1072)
* extraction

* hmm

* eth cleanup

* tex skeleton

* building

* OK

* pal OK

* cleaned texture names

* moved tex code to separate file

* additional error checking

* proposed splits

* split a5dd0

* additional cleanup

* myoop

* wahoo

* lru

* fixules

* fixin agin

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
Ethan Roseman
8837fbdf65
Player sprites & more (#1055)
* WIP work on sprites (sprite_stuff.py)

* cleanup of various stuff

* separate compiler installation into separate script

* wipz

* more

* renames, bugfixes

* more

* very grood

* cleanin

* goods and services

* oopth

* oopth2

* Parse palette data from xml

* more work

* more wipperz

* more

* it working

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e72a868f9f"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e72a868f9f"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix symbol_addrs for new splat

* upd8s

* Use generated header, other versions, fixes

* fixes & formatting

* wip fusing npc + player extraction & cleanup

* remove npc_files

* buildin

* fix some bugs

* Cleanup, yay0s separately

* cleen

* cleanup

* Respect stack during build

* jp spritz

* dun

* fix c files

---------

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2023-06-26 19:27:37 +09:00
HailSanta
c3690e380e
battles organization (#1065)
* sbk

* pokey

* bandit

* check

* missing part ID refs

* nok progress

* area headers

* actors moved to common

* dedupe all stages

* couple missing actors and simplified includes

* separated stages by world area

* stage cleanup I

* stage cleanup II

* done stage cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-06-05 17:16:46 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 (#1062)
* check

* flips

* trailing ,

* koopa bros

* more koopa bros

* fake bowser

* progress

* progress

* koopa bros done

* koopa bros anims

* reverted overly specific name

* wayward stages

* areas use headers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
0xfedfedfe
9457e315a8
Name is_debug_panic and fix ASSERT/PANIC macros (#1061)
* Name is_debug_panic and revamp ASSERT/PANIC macros

* Update src/is_debug.c

Co-authored-by: Alex Bates <16batesa@gmail.com>
2023-05-22 15:38:20 +01:00
Lincoln-LM
f770d12db4
Document PRNG Related Functions (#1060)
* document gfx_rand

* document global LCG

* rename func_80029994

* clarify rand_int_internal comment

* gfx_rand -> gfx_rand_int

* remove unneeded parens

* gfx_rand_int -> effect_rand_int

* gfx_prng_seed -> effect_prng_seed

* fix local variable case
2023-05-22 15:37:25 +01:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Rainchus
ec6f2ef428
fix configure.py to find correct split.py (#1048)
* fix configure.py to find correct split.py

* name func_802667F0 to DisplayActionRating and use enum

* use enum in DisplayActionRating

* Change DisplayActionRating to show_action_rating
2023-05-09 12:48:11 +09:00
HailSanta
ee0bd3c304
effect flags (#1052)
* damage intensity

* standardized battle script names

* few more

* effect flags

* slight name change

* renderUI = NULL

* rm space

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
Jacob Butler
31c98cc94c
Albino Dino sprite/animation names (#1042)
* Look at this

* Animation ordering fix

* Animation Naming Ordering Fix 2

---------

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-05-02 04:55:25 +09:00
HailSanta
94cc139227
standardized battle script names (#1043)
* damage intensity

* standardized battle script names

* few more

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-01 16:22:52 +09:00
HailSanta
c8548d5002
btl cam modes (#1035)
* some btl cam

* couple things

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-29 03:19:30 -04:00
HailSanta
7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
93ed912319
fold doc 1 (#1009)
* minor fold cleanup

* fold doc I

* enough

* rename

* last

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
CreateSource
86cfc280d5
Changed some variable names in state_title_screen (#1003)
* Changed some variable names in state_title_screen.c

* resolving pull request items

* changed TitleData to TitleScreenGfxData across sys

* replace gbi names with understandable ones

* accidentally switched logo and pressStart

* changed GfxData to ImgList

* Renaming and b32

* Doing this but more
2023-03-28 14:42:44 +09:00
Ethan Roseman
07569d8668
hotfix effect_65_appendGfx name 2023-03-20 10:07:17 +09:00
Unnunu
2553df9320
matched update_status_menu (#980)
* matched update_status_menu

* clean up

* fixed formatting

* PR comments
2023-03-16 19:20:43 +09:00
HailSanta
f0145e8541
other world partners (#981)
* watt

* half sushie

* sushie

* laki first pass

* checkpoint

* ok

* PartnerStatus

* enough

* minor

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
HailSanta
c1d9bbbd2a
more world partners (#976)
* wip

* hm

* update

* bow

* parakarry

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-14 17:55:49 +09:00
Ethan Roseman
7928eff738
The function formerly known as func_80282E30 (#975)
* The function formerly known as func_80282E30

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* PR comments

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
2023-03-14 14:58:39 +09:00
Ethan Roseman
2340b15e97
Master to main (#970)
* step 1

* gMasterGfxPos -> gMainGfxPos

* change label name
2023-03-09 01:55:54 +09:00
Macrepeh
061e87decd
Misc Labeling (#965)
* A few flag names

* Flag names

* Flags two

* my great commit

* Fixy Fix

* Pascal Case

* fix
2023-03-07 21:00:11 -05:00
HailSanta
5ba2b3a6bd
partners and notifications (#966)
* kooper cleanup

* second pass

* notifications

* goombario

* tweesters mostly

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-06 16:44:48 +09:00
HailSanta
288bb8511f
world kooper cleanup (#963)
* kooper cleanup

* second pass

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-04 12:20:43 +09:00
HailSanta
1cf0d59f2a
camera control points union (#958)
* union for camera points

* remove raw

* first cleanup

* enums and names

* one minor thing

* corrected comment

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-02 17:32:54 +09:00
HailSanta
8a7432f465
popup and window priority (#960)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-02 11:36:11 +09:00
Unnunu
c266bc58d7
two geometric functions (#957)
* matched two functions

* PR comments
2023-02-26 19:19:16 +09:00
HailSanta
07c314d8e7
draw popup menu (#956)
* shape misc

* new func

* popup stuff

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-25 17:30:02 +09:00
Ethan Roseman
ba42928a18
3unks the Threequel (#955)
* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* npc_do_other_npc_collision & func_80244550_A2E790

* wip

* PR comments
2023-02-24 13:02:57 +09:00
HailSanta
4145cccd86
mario anim names (#951)
* prep

* player anims

* consistency

* extra space

* slight adjustment

* suggest_player_anim func names

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 17:24:25 +09:00
HailSanta
5a5d088d83
battle cleanup (#947)
* item cleanup

* quick

* star power cleanup

* battle cleanup

* battle cleanup

* SetGroupVisibility

* more stage cleanup

* stage clean

* misc

* half of stages

* stagework

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta
e55556ddcb
enemy+npc flags (#946)
* npc flags 1

* enemy & npc flags

* removed item headers

* minor item cleanup

* coverage

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-18 17:13:07 +09:00
HailSanta
f033bbae6d
all data done (#945)
* misc fold

* omo cleanup

* projectile target offset

* missing actor part fields

* msg chars

* decimal offsets

* partIndex -> partID

* callables

* EVT_PLAY_EFFECT

* fix out of range offsets

* some renames

* battle_area -> battle/area

* renames

* battle names last

* more power

* hammer moves

* hammer directory

* all moves migrated

* moved items

* moved starpowers

* fixed jp

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
Unnunu
8e671e2fff
match SetSpriteShading (#944) 2023-02-17 01:56:57 +00:00
HailSanta
4fce6037a1
misc battle cleanup (#943)
* peach NPC flags and missing ANIM_LIST_END

* ANIMS

* auto smash

* misc battle cleanup

* misc battle doc 2

* more battle

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-15 03:18:27 -05:00
Ethan Roseman
a37f30dc94
Modern gcc + shiftability work (#942)
* wip changes for modern gcc

* more

* wip

* blah

* Define explicit size for symbol

* Clean up evt_handle_exec1

* wip

* .

* fixes & VLA macro

* VLA innit

* wipz

* Fix potential UB

* meowp

* meowp2

* fixies

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e1f0b17917"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e1f0b17917"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fixules

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "3ba3277e57"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "3ba3277e57"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* more shiftability + symbols work

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "02879e52a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "02879e52a7"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* more

* revert bss changes for now, new heaps overlay for aligning stuff to 0x1000 (not sure how necessary that is, so maybe will revert later on)

* 'fixing' jp shift build

* more

* more syms

* more progress

* more

* ididid

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "de54da38f5"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "de54da38f5"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a27dc436a6"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a27dc436a6"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* blah

* stuff's broken, but at least it's maybe cleaner

* modern gcc back

* revert

* shifting all overlays - works so far

* progs

* another

* modern gcc flag, re-enabled all ifdef shift stuff

* fixies

* progress

* fixes, matching build

* heaps3 overlay and some symbol names

* changies

* PR comments & cleanup
2023-02-14 22:14:14 +09:00
HailSanta
8c688c82d7
all map data complete (#941)
* just 10 left

* six left

* split dead flo_19

* merged texture pan includes

* cooking

* bedroom

* study

* one left

* kkj_25 ok

* kkj_25 cleanup I

* enemy include reorg

* NO_DROPS cleanup

* revised NO_DROP

* dead_flo_19 splits

* StaticNpc -> NpcData

* removed tabs

* canonical npcdata fields ordering

* ANIM_LIST_END for ExtraAnims

* npcdata field reordering

* DISPOSE_LOCATION

* kkj_25 done

* marked unused area bytes

* adjusted function temp defines

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-14 09:46:48 +09:00
Marijn van der Werf
f0ae9177ee
Refer to end of buffers instead of trailing data (#938) 2023-02-12 01:39:29 +09:00
HailSanta
768e88f20d
area jan (#937)
* couple jan

* pipe includes cleanup

* jan_13 checkpoint

* Rafael checkpoint

* jan_05 ok

* jan_0X done

* fix spear guy name

* all jan ok

* jan done

* no halves

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-10 17:00:28 +09:00
HailSanta
6c606383e8
nok and pra done (#936)
* nok_04 ok

* thread done

* push block doc

* nok done

* almost done pra

* pra done

* cleanup pra_31 mtx names

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "3bbc02af68"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "3bbc02af68"
git-subrepo:
  version:  "0.4.5"
  origin:   "???"
  commit:   "???"

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-08 09:47:26 +09:00
Unnunu
354ebdfe20
last audio function and more documentation (#934)
* documented voice

* sfx_player

* sfx

* ambient sounds

* fix

* fix name

* au -> snd
2023-02-06 20:21:55 +09:00
HailSanta
713883c750
world script data (#933)
* nok_01 ok

* nok_01 cleanup

* nok_02 ok

* nok_02 cleanup pt 1

* nok_02 cleanup pt 2

* nok_02 cleanup pt 3

* map api data

* rooms api

* rooms cleanup

* rooms cleanup

* done rooms cleanup

* fix mixed up enemy/npc flags

* tabs

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00