Ethan Roseman
9d47d968f9
small and large boys ( #749 )
...
* func_802DE780
* EnterPlayerPostPipe
* UnkFoldFunc
* smores
* func_802403C0_800C40
* 3 mo
* filemenu_draw_char
* btl_state_update_enemy_move
* prepz
* fix func thing
* btl_state_update_partner_striking_first
* PR comments
* PR comment
* warning
2022-08-17 10:15:54 +09:00
HailSanta
d11054b41a
several actor funcs ( #748 )
...
* no sun :(
* livin in the sunshine
* misc
* small fix
* splat fix
* comments + sparkles enum
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-17 10:04:23 +09:00
HailSanta
f4efd09c80
isk + misc ( #746 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
* temp
* flower fx
* pal_inc_c
* remove tabs
* isk_05
* blur union
* more isk
* isk funcs done
* sun stuff
* delete sun_main
* sun comments
* extra stuff
* actor decorations
2022-08-10 14:36:38 +01:00
HailSanta
ba183f35b5
effect organization ( #745 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
HailSanta
1ce49b1ba9
audio odyssey ( #744 )
...
* first pass
* seq cmd args retyping
* some SEF commands
* etc
* couple more SND commands
* more functions
* checkpoint
* five more
* another one
* more funcs + cleanup
* reverted unnecessary unions
* all SEF commands done
* a bunch more
* more!
* morrrrrrre
* almost done for now
* 99%
* 100
* few names and types
* reorg
* minor chnages
* miscmiscmisc
* yet more
* another day another func
* eth wip func_8004EC68
* some sym names
* retyping sound mgr fields
* minor renames
* D_80078400
* bigger func
* retypings
* enhanced drum info
* the evil is defeated
* merged
* prelim ambient sound func names
* audio frame
* checkpoint
* renames
* learnin bout sounds
* latest
* fix snd_load_BK_to_bank
* func_80056FA4
* warnings
* cosmetics
* func_800522A8
* struct reorg
* figured some stuff out
* much more info
* fx params
* cleanin up
* revert accidental changes to jp
* more accidental jp changes reverted
* misc names
* small stuff
* migrated all audio data
* checkpoint
* header reorg begins
* audio public/private headers
* fixed headers
* fixin warnins
* oops
* 51 fixed
* formatted binary data in 30450
* workwork
* cleanup
* misc
* flip macro arg order
* more names
* audio event triggers
* various
* sfx player cleanup
* start bgm player cleanup
* names names names
* priorities
* merlow
* misc enum vals
* rocking chair
* kmr_00 funcs
* enough
* restore delete jp file
* func_80055EB4
* fix func name
* addressed comments
* demoted a couple variables from global
* couple hidden panel things
* credits mostly
* credits dedupe in progress
* jump table repair
* 'finished' end dedupe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities ( #741 )
...
* matched execute_render_tasks
* step_entity_command_list
* partially migrated entity data
* entity blueprints migrated
* matched create_entity
* matched entity functions
* SaveBlock
* SaveBlock and Switch
* switch model done
* matched shattering block functions
* shattering block models
* matched block funcs
* block models
* finish Block.c
* ItemBlock
* HeartBlock
* SuperBlock
* SimpleSpring
* HiddenPanel wip
* HiddenPanel
* Chest
* WoodenCrate
* BlueWarpPipe
* SignPost
* Padlock
* Boarded floor and padlocks
* BombableRock
* Tweester
* StarBoxLauncher
* wip
* ArrowSign
* BellbellPlant
* TrumpetPlant
* munchlesia wip
* Munchlesia
* UnusedBlock
* cleaning
* fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fd9cbc3a1"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "fd9cbc3a1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR suggestions
* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
d31e0b8936
Engine cod ( #738 )
...
* a couplez
* func & data cleaning
* sig
* move data and fix nonmatching
* Finish 17D6A0
* Don't use backticks in progress.py
* func_8025995C and clean
* 2 sprite funcs and cleanup
* 3 sprite funcs
* gather_magic_main
* 3 sprite funcs
* more sprite work and cleanup
* sprite funcs
* more clean
* UnkFloatFunc005
* warnings
* cleaning and os stuff
* 2 more funcs + warnings
* yaml work, move map data metadata to separate yml file
* apply_transform_to_children
* cleaningz
* PR comment
2022-07-08 21:57:08 +09:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs ( #736 )
...
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity ( #735 )
...
* baby funcs for ethy
* progress on pause_stats_draw_contents
* a5dd0 work + cleanup
* almost create_entity
* cleanup
* some funcz
* btl_show_message_popup (thanks Unnunu\!)
* more
* more cleen
* PR comments
2022-06-17 18:21:13 +09:00
JaThePlayer
d1fb0597af
More functions, some from Brotenko ( #734 )
...
* More functions, some from Brotenko
* Matched the unmatched
2022-06-17 15:14:21 +09:00
Ethan Roseman
e39f5874f6
Overlay 2 bss reorg ( #733 )
...
* cleanup + almost done with _use_partner_ability
* _use_partner_ability and bss bonanza
* gCameras fix
* cleanup
* cleanup
2022-06-14 01:34:22 +09:00
JaThePlayer
d65d58af35
Mystic Miscellaneous Matches ( #732 )
...
* Some random functions
* fixed a flag, oops
* classic coverage.py blunder
* Fixed the warning + style changes
* More warning fixes
* Remove the NON_EQUIVALENT wrapper
2022-06-14 00:00:53 +09:00
Unnunu
e324092e0a
entity models and some gfx functions ( #731 )
...
* decomp 7 functions
* match func_80138E54
* matched render_transition_stencil
* renames
* fix warnings
* fix two warnings
2022-06-13 02:22:06 +09:00
Ethan Roseman
bae34c46ed
Upgrade to splat 0.9.0 ( #730 )
...
* changes for splat 0.9.0
* wip
* git subrepo pull --branch=develop --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "2ff7357501"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "develop"
commit: "2ff7357501"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* OK
* big_snowflakes gfx data
* Jenkins?
* cleanup
* debuff effect gfx data
* fix
* more effect gfx data
* dlabel
* git subrepo pull --branch=experiment --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "1365775e09"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "experiment"
commit: "1365775e09"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* .
* git subrepo pull --branch=experiment --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "6bd9fe1c4e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "experiment"
commit: "6bd9fe1c4e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* flower splash/trail gfx
* throw_spiny gfx
* disable_x and butterflies gfx data
* draw_coin_sparkles
* Warnings, cleanup
* cleanin
* attempt at test_item_player_collision
* more gfx + cleanup
* more effect gfx
* func_8002D160
* update update_symbol_addrs and symbol_addrs
* git subrepo pull --branch=develop --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4914dc9029"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "develop"
commit: "4914dc9029"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull --branch=master --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "aa71299594"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "aa71299594"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix
* fix regression
* Add rabbitizer to requirements
* warnings
* symbol_addrs fixes
2022-06-13 00:33:32 +09:00
HailSanta
a335b73d0a
misc-functions ( #728 )
...
* misc stuff
* ShowEmote
* finish fx_api + replacing sound enum values
* load_path_data
* requested fixes
* vertex data extracted
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-11 03:06:12 +09:00
Unnunu
accf5a60f6
Animations ( #727 )
...
* decomp 5 animator functions
* animation script disasm
* cleaning up
* improvements in animation disasm
* TODO
2022-06-09 22:49:57 +09:00
Unnunu
59119c0949
item entity functions and a few others ( #725 )
...
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Ethan Roseman
341ed0040f
some assorted cleanup / commenting of stuff ( #722 )
2022-06-01 03:39:46 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables ( #718 )
...
* matched appendGfx_intro_logos
* create 38F00.c
* 3 evt functions
* wip
* match func_80259AAC
* match 8 decoration funcs
* fix warnings
* fix merge issue
* cleaning up
* renamed data file
* PR suggestion
2022-05-29 00:15:51 +09:00
Ethan Roseman
021592d219
Misc decomp 70 ( #716 )
...
* aura_appendGfx
* 3 more action commands
* fire_shell
* hammer, hurricane
* spiny_surge
* data stuff, cleanup, whirlwind
* warnings
* water_block data and func
* water_block
* effect stuff cleanup
* big_snowflakes effect
* data cleanup, fpr abi regs
* 2 battle item funcs + data
* 2 mo
* shooting_star func
* 3 16F740 funcs
* btl_state_update_end_battle
* map funcs
* more dedupe
* cleanin
* draw_entity_model_C/D
* effect butterflies, btl state funcs
* it is done
* it is done
* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
Unnunu
6815d6b296
matched some battle movement functions ( #714 )
...
* match 5 functions
* move update_lerp_battle declaration
* PR suggestions
2022-05-22 16:48:09 +09:00
Unnunu
52b9d1b11c
battle camera ( #710 )
...
* match func_80248DE4
* BattleCam_TargetActor
* renamed functions
* Update src/16F740.c
Co-authored-by: alex <16batesa@gmail.com>
Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
Ethan Roseman
179998098c
Misc decomp 53 ( #703 )
...
* some btl_state work
* msg_draw_speech_bubble
* cleaners
* btl_state_stuff
* btl_state_update_next_enemy wip
* btl_state stuff
* disable_x fx + cleanup
* wip
* fxstuff
* path funcs & cleanup
* clean
* model_api funcs
* two action commands
* action_cmd progress
* UnkFunc001
* air raid func
* cleanup, data migration, goodies
* remove data file
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a847090eac"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a847090eac"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix build
* more cleanup
* clean
* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI ( #701 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
* basic ai
* piranha plant stuff
* attack ahead
* consistent hitbox names
* idk
* organized piranha plant
* delete matches
* start fuzzy
* naming
* bzzap pt 1
* bzzap 2
* bzzap names done
* rename bzzap to flyingAI
* complete flying names
* done for today
* file reorganizing
* world AI
* starting clubba dedupe
* suggested changes
* bullet bills
* sentinel start
* dedupe sentinel complete
* sentinel AI done
* melee ai organization
* piranha plant dedupe
* resolved some bad dead syms
* patrol start
* patrol AI almost done
* enough
* more ai work
* clean up clubba ai enum
* dedupe all clubbae
* started cleft extraction
* ready to dedupe cleft
* dedupe one cleft
* iwa_04
* iwa_01
* iwa_02
* ai state file reorganization
* enemy anim enum
* extracted shy guy
* dedupe shy guy ai
* shy guy patrol ai
* done shy guy ai dedupe
* added NON_MATCHING wrap
* ai etc
* more dead ai
* most dead ai merged with living
* lakitu etc
* paratroopas
* fix warnings
* fix other warning
* ParatroopaAI
* lakituAI parameter fix
* dead_flo_13 debug strings
* misc map matches
* flying magikoopa start
* name npc field
* lungeAI renamed to tackleAI
* magikoopa ai foothold
* extrated one magikoopa
* starting clubba dedupe
* addressed PR comments
* consolidated magikoopa helper funcs
* misc map stuff
* flying magikoopa dedupe
* zipline funcs
* delete matched
* grind out another 0.05%
* started letter delivery dedupe
* more delivery dedupe
* special delivery
* rest of letter delivery
* slight delivery reorg
* delivery func names
* cleft doc start
* name enemy field
* more renamins
* unk_28.f
* changed field names to facilitate renaming
* done cleft cleanup
* hopping ai
* cleanup some ai
* name field + patrol reorg
* filled out NpcAISettings fields
* assembling ai includes
* elimated state files
* remove X32 for alertOffsetDist
* removed other NpcAISettings union
* new NpcAISettings for UnkAI_4
* stationary AI cleanup
* smalls
* 0 new warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
Kevin Klions
e85761f7ad
tik_05 functions ( #699 )
...
* matched func_802DE748, thanks stuckpixel
* revert changes made while experimenting
* matched func_8024093C_8756FC
* deleted func_802DE748 assembly
* fixed some small things
* fixed access to ptrReadPosition in func_8024093C_8756FC
* removed random whitespace
* small changes
* match
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-22 01:07:22 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy ( #698 )
...
* match calc_player_damage_enemy
* run coverage
* changes
Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
Ethan Roseman
3a28a3f505
Physics ( #682 )
...
* various
* collision_main_lateral
* phys_adjust_cam_on_landing
* phys_main_collision_below
* 77480.c dun
* 7fd10 funcs
* 7bb60 funcs
* warningz
* map stuff
* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
42355f53c2
Santas Super Blocks ( #677 )
...
* misc msg etc
* super blocks 1
* super blocks 2
* super block dedupe
* super blocks x
* super block isolated
* one dead super block func left
* dead maps fixed
* remove unnecessary funcs
* merged includes for pipes
* pipe data and EVT_GROUP enum
* fixed dead
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
ThreeMustyFears
9c5f34a61e
Match parakarry func ( #678 )
...
* match parakarry func
* run coverage
* fix warning
Co-authored-by: ThreeMustyFears <>
2022-04-08 14:30:01 -04:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others ( #674 )
...
* filemenu_choose_name_handle_input
* filemenu_choose_name_init
* filemenu_main_handle_input
* update symbol_addrs
* filemenu_draw_contents_copy_arrow
* cleanup
* dusting
* npc funcs
* fio.c finished
* Cleanup
* warnings
* Cleanup + SaveDataHeader struct
* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) ( #673 )
...
* mgm_01 start
* strange issue
* blah
* rodata fix
* done with mgm_01 + misc cleanup
* almost done mgm
* minor issues with last 3 functions
* match help
* mgm code done
* proper msg pal usage
* fix warnings
* fix more warnings
* ive been warned
* requests
* area_kgr
* battle cam symbol names
* msg cleanup work
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Rainchus
70a0b67237
Finish lakilester overworld file ( #669 )
...
* decomp appendGfx_player, fix warnings in 77480.c file
* small style fixes
* fix action state enum and make use of enum
* merge master
* decomp some mario rendering functions
* run coverage.py
* review changes
* use decimal in func arg
* 891b0 and sprite functions
* finish lakilester world file
* run coverage.py
* remove duplication declarations
* requested changes and remove some warnings from sprite.c
* ...run coverage.py
* requested changes for laki file and update functions.h
* remove redundant includes
2022-03-26 19:37:14 +09:00
Nasina
3ecb9263d1
Decomp world/actions/land.c and func_802B61E4_E23444 ( #665 )
...
* Decompiled func_802A10A4_77F2E4
* Resolved Suggestions
* Fixed Formatting Error
* Fixed Formatting Errors
* oops
* Move playerActorState Assignment
* Matched func 802B61E4 in idle.c
* Decomped and Matched func_802B6000_E24920.s
* Decomped and Matched func_802B61C0_E24AE0
* Decomped and Matched the rest of the functions in land.c
* Cleaned up land.c
* Cleaned up matched idle.c function
* Removed Function ASM files
* Fixed most warnings
* Fixed all warnings
* Applied Suggestions
* Appliied Style Suggestions
* Fix if statement
2022-03-22 17:56:28 -04:00
Ethan Roseman
bcffe508ba
btl_state_update_celebration (Thanks Unnunu!) ( #668 )
...
* btl_state_update_celebration (Thanks Unnunu\!)
* fixes
* warnings
2022-03-23 06:27:22 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) ( #666 )
...
* aura_update
* CompareFloats
* UnkBufferFunc
* SetPlayerStatusPosYaw
* SetNpcPosYaw
* IsAOrBPressed
* UnkEnemyPosFunc
* UnkNpcAIFunc47
* UnkFunc57
* UnkFunc58
* UnkFunc59
* delete unneded data
* UnkFunc60
* UnkFunc61
* UnkNpcAIFunc48
* UnkNpcAIFunc49
* UnkNpcAIMainFunc7
* lee func
* cleanup
* UnkFunc62
* UnkNpcAIMainFunc8
* SixFloatsFunc
* UnkNpcAIMainFunc9 part 1
* UnkNpcAIMainFunc9 part 2
* UnkNpcAIMainFunc10
* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman
9cd911765d
File menu & more ( #658 )
2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions ( #655 )
...
* Match a number of functions and introduce anon unions
* Fix warnings
* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs ( #653 )
...
* debuff.c
* 19FAF0 funcs
* clean
* some API stuff
* clean
* PR
2022-02-22 01:05:36 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box ( #646 )
...
* match 9 functions
* draw_box data
* fix warnings
* fix
* fix warnings again
* PR suggestions
* replace int literals with enum values
* two more ints replaced
2022-02-13 17:19:59 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others ( #641 )
...
* SFX funcs, configure fix
* the actual rename (oops)
* 3 sprite funcs
* 2 funcz
* calc_item_damage_enemy and cleanup, others
* cleanup
* Warnings
* clean fx_api
* match npc_raycast_general and name npc_collision.c
* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu ( #642 )
...
* start data migration
* decomp 12 functions
* make initial bss
* pause_tutorial_draw_contents
* pause_init
* decomp 3 functions
* decomp pause_tabs
* pause_badges_draw_contents
* pause_items
* pause_partners
* pause_spirits
* pause_map
* pause_gfx and pause_styles
* fixing warnings
* fixed all warnings
* bss
* rename bss fields
* make static from bss
* renaming global vars
* finish
* small fix
* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
9394e1ee21
Match phys_peach_update ( #638 )
2022-02-02 17:19:52 +00:00
JoshDuMan
e1766601f8
Match 50 functions in Libultra ( #636 )
...
* Fix script disasm
* Stuff
* Work on libultra
* More Libultra Work
* My Libultra work for now
* Fix all OS warnings
* fix gitignore
2022-01-31 20:40:55 +09:00
Ethan Roseman
96e85f4da1
SFX funcs, configure fix ( #635 )
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* SFX funcs, configure fix
* the actual rename (oops)
2022-01-31 19:10:02 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) ( #629 )
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* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
* fx_134
* func_80200080
* 4 funx
* fix shtuff
* a func
* create_actor
* func_80263064
* initialize_battle, some stuff, and cleanup
* clean
* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts ( #626 )
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* Disassemble DGB
* Disasm omo
* Disassemble KGR
* Disassemble Battle Goompa
* Disasm Goombario
* Disasm Jan2
* Disasm JAN Battle Map
* Delete data files
* Disasm Spin Smash
* Partners Disasm
* Disasm KZN Battle Map
* Delete func
* jungle_guy
* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps ( #622 )
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* Disassemble ISK Part 2 Battle Map
* Disassemble MIM BTL Map and fix script maps
* Delete mim
* Disasm Script
* Disassemble ARN Battle Map
* Remove files
* Remove struct
* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup ( #623 )
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* rename static structs to blueprint
* evt structs renamed
* renamed HudElementAnim to HudScript, worked on triggers
* fix Trigger/TriggerBP fields and entity cleanup
* entity data cleanup 1
* block
* blue warp pipe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00