Unnunu
ae64b1b5cc
entities ( #741 )
...
* matched execute_render_tasks
* step_entity_command_list
* partially migrated entity data
* entity blueprints migrated
* matched create_entity
* matched entity functions
* SaveBlock
* SaveBlock and Switch
* switch model done
* matched shattering block functions
* shattering block models
* matched block funcs
* block models
* finish Block.c
* ItemBlock
* HeartBlock
* SuperBlock
* SimpleSpring
* HiddenPanel wip
* HiddenPanel
* Chest
* WoodenCrate
* BlueWarpPipe
* SignPost
* Padlock
* Boarded floor and padlocks
* BombableRock
* Tweester
* StarBoxLauncher
* wip
* ArrowSign
* BellbellPlant
* TrumpetPlant
* munchlesia wip
* Munchlesia
* UnusedBlock
* cleaning
* fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fd9cbc3a1"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "fd9cbc3a1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR suggestions
* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
d31e0b8936
Engine cod ( #738 )
...
* a couplez
* func & data cleaning
* sig
* move data and fix nonmatching
* Finish 17D6A0
* Don't use backticks in progress.py
* func_8025995C and clean
* 2 sprite funcs and cleanup
* 3 sprite funcs
* gather_magic_main
* 3 sprite funcs
* more sprite work and cleanup
* sprite funcs
* more clean
* UnkFloatFunc005
* warnings
* cleaning and os stuff
* 2 more funcs + warnings
* yaml work, move map data metadata to separate yml file
* apply_transform_to_children
* cleaningz
* PR comment
2022-07-08 21:57:08 +09:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs ( #736 )
...
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Unnunu
e324092e0a
entity models and some gfx functions ( #731 )
...
* decomp 7 functions
* match func_80138E54
* matched render_transition_stencil
* renames
* fix warnings
* fix two warnings
2022-06-13 02:22:06 +09:00
Ethan Roseman
bae34c46ed
Upgrade to splat 0.9.0 ( #730 )
...
* changes for splat 0.9.0
* wip
* git subrepo pull --branch=develop --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "2ff7357501"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "develop"
commit: "2ff7357501"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* OK
* big_snowflakes gfx data
* Jenkins?
* cleanup
* debuff effect gfx data
* fix
* more effect gfx data
* dlabel
* git subrepo pull --branch=experiment --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "1365775e09"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "experiment"
commit: "1365775e09"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* .
* git subrepo pull --branch=experiment --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "6bd9fe1c4e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "experiment"
commit: "6bd9fe1c4e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* flower splash/trail gfx
* throw_spiny gfx
* disable_x and butterflies gfx data
* draw_coin_sparkles
* Warnings, cleanup
* cleanin
* attempt at test_item_player_collision
* more gfx + cleanup
* more effect gfx
* func_8002D160
* update update_symbol_addrs and symbol_addrs
* git subrepo pull --branch=develop --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4914dc9029"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "develop"
commit: "4914dc9029"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull --branch=master --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "aa71299594"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "aa71299594"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix
* fix regression
* Add rabbitizer to requirements
* warnings
* symbol_addrs fixes
2022-06-13 00:33:32 +09:00
Unnunu
763b320bfb
b_area_omo2 ( #729 )
2022-06-12 15:44:36 +01:00
HailSanta
a335b73d0a
misc-functions ( #728 )
...
* misc stuff
* ShowEmote
* finish fx_api + replacing sound enum values
* load_path_data
* requested fixes
* vertex data extracted
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-11 03:06:12 +09:00
HailSanta
611a083ae9
hud-script-disasm ( #726 )
...
* pause hud scripts
* script name prefixes
* missing sparkle script item entity fields
* revert incorrect hypothesis
* global hud scripts + sparkle script macros
* remove tabs
* hs_op_15
* split battle images
* battle hud scripts
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-10 04:03:11 +09:00
Unnunu
59119c0949
item entity functions and a few others ( #725 )
...
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Unnunu
76187e5c3b
3 more battle maps ( #724 )
...
* area_pra2
* finish
* sound enum
* renamed enum member
* fixed alignment
* area_pra3
* area_sam
* area_sam2
2022-06-06 21:34:45 +09:00
Ethan Roseman
341ed0040f
some assorted cleanup / commenting of stuff ( #722 )
2022-06-01 03:39:46 +09:00
Unnunu
d8837960b1
pra2 battle map ( #720 )
...
* area_pra2
* finish
* sound enum
* renamed enum member
* fixed alignment
2022-05-31 03:39:42 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables ( #718 )
...
* matched appendGfx_intro_logos
* create 38F00.c
* 3 evt functions
* wip
* match func_80259AAC
* match 8 decoration funcs
* fix warnings
* fix merge issue
* cleaning up
* renamed data file
* PR suggestion
2022-05-29 00:15:51 +09:00
Ethan Roseman
c0694d26f1
House cleaning ( #719 )
...
* various cleanup
* further cleanup
* some cleanup + matches
* clean
2022-05-28 20:13:30 +09:00
Ethan Roseman
021592d219
Misc decomp 70 ( #716 )
...
* aura_appendGfx
* 3 more action commands
* fire_shell
* hammer, hurricane
* spiny_surge
* data stuff, cleanup, whirlwind
* warnings
* water_block data and func
* water_block
* effect stuff cleanup
* big_snowflakes effect
* data cleanup, fpr abi regs
* 2 battle item funcs + data
* 2 mo
* shooting_star func
* 3 16F740 funcs
* btl_state_update_end_battle
* map funcs
* more dedupe
* cleanin
* draw_entity_model_C/D
* effect butterflies, btl state funcs
* it is done
* it is done
* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
HailSanta
1e91e60cb6
rest of 5B320 ( #713 )
...
* rest of 5B320
* whitespace
* fix warnings
* split 5B320.c with includes
* ICON_anim_heart_piece_palette
* requested changes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup ( #711 )
...
* start chest inc + misc cleanup
* popups
* 5b320 OK
* finish HudScript retyping
* item hud scripts
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Unnunu
52b9d1b11c
battle camera ( #710 )
...
* match func_80248DE4
* BattleCam_TargetActor
* renamed functions
* Update src/16F740.c
Co-authored-by: alex <16batesa@gmail.com>
Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
pixel-stuck
5f2aca559c
decomp damage_indicator ( #705 )
2022-05-10 11:25:50 +01:00
Ethan Roseman
179998098c
Misc decomp 53 ( #703 )
...
* some btl_state work
* msg_draw_speech_bubble
* cleaners
* btl_state_stuff
* btl_state_update_next_enemy wip
* btl_state stuff
* disable_x fx + cleanup
* wip
* fxstuff
* path funcs & cleanup
* clean
* model_api funcs
* two action commands
* action_cmd progress
* UnkFunc001
* air raid func
* cleanup, data migration, goodies
* remove data file
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a847090eac"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a847090eac"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix build
* more cleanup
* clean
* PR comments
2022-05-05 23:08:16 +09:00
Rainchus
93d8c4989b
More overworld partner functions and other various functions ( #680 )
...
* decomp appendGfx_player, fix warnings in 77480.c file
* small style fixes
* fix action state enum and make use of enum
* merge master
* decomp some mario rendering functions
* run coverage.py
* review changes
* use decimal in func arg
* 891b0 and sprite functions
* finish lakilester world file
* run coverage.py
* remove duplication declarations
* requested changes and remove some warnings from sprite.c
* ...run coverage.py
* decomp 2 funcs in throw_spiny.c
* throw_spiny_appendGfx
* match spiny throw.c and remaining kooper overworld functions
* cleanup throw_spiny.c and decomp spin.c
* combine variable declarations in spin.c
* run coverage.py
* more spin.c cleanup
* req changes
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 10:59:20 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
086ab5bf24
match some libultra ( #667 )
...
* decomp 8 functions
* 3 ai funcs
* 6 more funcs
* decomp 6 funcs
* decomp 21 funcs
* cleaning up
* fix
* reverted changes in os_pfs.h
2022-03-21 15:47:44 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) ( #666 )
...
* aura_update
* CompareFloats
* UnkBufferFunc
* SetPlayerStatusPosYaw
* SetNpcPosYaw
* IsAOrBPressed
* UnkEnemyPosFunc
* UnkNpcAIFunc47
* UnkFunc57
* UnkFunc58
* UnkFunc59
* delete unneded data
* UnkFunc60
* UnkFunc61
* UnkNpcAIFunc48
* UnkNpcAIFunc49
* UnkNpcAIMainFunc7
* lee func
* cleanup
* UnkFunc62
* UnkNpcAIMainFunc8
* SixFloatsFunc
* UnkNpcAIMainFunc9 part 1
* UnkNpcAIMainFunc9 part 2
* UnkNpcAIMainFunc10
* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman
33254f23be
Map func dedupe & fire breath effect ( #661 )
...
* find_duplicates improvements, closer on a func
* UnkFunc54
* UnkFunc55
* UnkFunc56
* fire_breath
* name stuff
* warnings
* cleanup
* .
2022-03-14 02:33:10 +09:00
JaThePlayer
2d733f4097
Blast, aura, sleep_bubble, fire_flower, bombette_breaking effects ( #656 )
...
* Blast, aura, sleep_bubble, fire_flower, bombette_breaking
* run coverage.py
* Move the typedefs to effects.h
2022-02-25 22:19:53 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs ( #653 )
...
* debuff.c
* 19FAF0 funcs
* clean
* some API stuff
* clean
* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
fb828bf8da
music_note.c, shape_spell.c, stat_change.c, tattle_window.c, recover.c data migration ( #652 )
...
* music_note.c, shape_spell.c, stat_change.c, tattle_window.c, recover.c data migration
* implement requested changes
* Recover.c data fixes, style changes
* The one newline lol
* f
2022-02-22 00:53:26 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box ( #646 )
...
* match 9 functions
* draw_box data
* fix warnings
* fix
* fix warnings again
* PR suggestions
* replace int literals with enum values
* two more ints replaced
2022-02-13 17:19:59 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others ( #641 )
...
* SFX funcs, configure fix
* the actual rename (oops)
* 3 sprite funcs
* 2 funcz
* calc_item_damage_enemy and cleanup, others
* cleanup
* Warnings
* clean fx_api
* match npc_raycast_general and name npc_collision.c
* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu ( #642 )
...
* start data migration
* decomp 12 functions
* make initial bss
* pause_tutorial_draw_contents
* pause_init
* decomp 3 functions
* decomp pause_tabs
* pause_badges_draw_contents
* pause_items
* pause_partners
* pause_spirits
* pause_map
* pause_gfx and pause_styles
* fixing warnings
* fixed all warnings
* bss
* rename bss fields
* make static from bss
* renaming global vars
* finish
* small fix
* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
348d12c4e3
Match some more Libultra ( #639 )
2022-02-08 14:05:20 +00:00
JoshDuMan
e1766601f8
Match 50 functions in Libultra ( #636 )
...
* Fix script disasm
* Stuff
* Work on libultra
* More Libultra Work
* My Libultra work for now
* Fix all OS warnings
* fix gitignore
2022-01-31 20:40:55 +09:00
Ethan Roseman
96e85f4da1
SFX funcs, configure fix ( #635 )
...
* SFX funcs, configure fix
* the actual rename (oops)
2022-01-31 19:10:02 +09:00
Ethan Roseman
d2da25dc10
GCC 2.7.2 support ( #633 )
...
* name big_smoke_puff
* 0-5
* 6 -> land
* more effect stuff
* flower effects
* name fix
* cloud_puff
* flower splash
* cloud_trail
* 2 more
* more
* a bunch more
* -2F
* more
* the rest
* cleanup and the rest
* attack_result_text
* PR stuffs
* numbaz
* Attempt to get 2.7.2 support working
* Update Jenkinsfile
* try
* fix
* fix issues
* remove KMC_ASM remnants
* NON_EQUIVALENT for the effect gfx func
* We don't need wine
2022-01-29 10:01:26 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming ( #632 )
...
* name big_smoke_puff
* 0-5
* 6 -> land
* more effect stuff
* flower effects
* name fix
* cloud_puff
* flower splash
* cloud_trail
* 2 more
* more
* a bunch more
* -2F
* more
* the rest
* cleanup and the rest
* PR stuffs
2022-01-25 01:58:33 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) ( #629 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
* fx_134
* func_80200080
* 4 funx
* fix shtuff
* a func
* create_actor
* func_80263064
* initialize_battle, some stuff, and cleanup
* clean
* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts ( #626 )
...
* Disassemble DGB
* Disasm omo
* Disassemble KGR
* Disassemble Battle Goompa
* Disasm Goombario
* Disasm Jan2
* Disasm JAN Battle Map
* Delete data files
* Disasm Spin Smash
* Partners Disasm
* Disasm KZN Battle Map
* Delete func
* jungle_guy
* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps ( #622 )
...
* Disassemble ISK Part 2 Battle Map
* Disassemble MIM BTL Map and fix script maps
* Delete mim
* Disasm Script
* Disassemble ARN Battle Map
* Remove files
* Remove struct
* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
36e5315fdc
Disassemble Various Data Files ( #616 )
...
* Disassemble IWA Battle Map
* Disassemble SBK Battle Map
* Disassemble Quake Hammer
* Disassemble jump.c
* Disassemble Hammer Action Command
* Some Labelling
* Fix symbol_addrs
* Disassemble ISK Part 1 Battle Map
* Restore symbol_addrs
2022-01-13 15:26:42 +09:00
JoshDuMan
79bcd008f9
Battle Map and Move Disassembly ( #614 )
2022-01-11 02:06:43 -05:00
Ethan Roseman
e60e5fccd1
BSS round 2, hud_element.c funcs ( #613 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
2022-01-11 03:25:06 +09:00
Unnunu
486dbfda39
Match status_icons ( #612 )
2022-01-10 15:55:26 +00:00
Unnunu
559007d861
Match collision functions ( #609 )
...
* match allocate_hit_tables
* load_collision
* load_hit_data
* parent_collider_to_model
* update_collider_transform
* test_up_ray_collider
* test_ray_triangle_general
* test_down_ray_triangle
* test_up_ray_triangle
* test_ray_colliders
* test_ray_zones
* test_ray_entities
* func_8005DB00
* rename everything
* follow codyng style
* fix
* PR suggestions
* remove p prefix
Co-authored-by: Sergey Zorkin <szorkins@gmail.com>
2022-01-08 19:11:20 +09:00
JoshDuMan
5d5106b39c
Work on Pointers ( #610 )
2022-01-08 14:47:52 +09:00
JoshDuMan
d684991270
Disassemble TRD Part 1 Battle Map ( #607 )
2022-01-08 14:43:11 +09:00
Ethan Roseman
ccd3b17322
World Decomp & Dedupe ( #604 )
...
* two new funcs
* UnkFunc53
* more cleanup & dedupe
* UnkEffect0FFuncs
* tst funcs
* anotha one
* UnkNpcAIFunc42
* UnkNpcAIFunc43
* UnkNpcAIFunc44
* UnkNpcAIFunc45
* UnkNpcAIMainFunc4
* UnkNpcAIMainFunc5
* UnkNpcAIMainFunc6
* warnings
2022-01-06 22:40:01 +09:00
JoshDuMan
4657f3621b
Disassemble mac, hos, and nok Battle Maps ( #602 )
...
* voodoo magic
* Cleanup + match func_802180D0_464560
* work
* Finish mac battle map
* Add to gBattleAreas
* splat
* Disassembled hos and nok battle maps
* Match Kent C Function
* fix build
* Fix
* Work on disasm_script
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-05 20:01:44 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings ( #601 )
...
* .
* Externs
* Fix a few warnings
* __osGetCause
* Comment
* Ethan
2022-01-04 02:36:01 +09:00