Commit Graph

130 Commits

Author SHA1 Message Date
Ethan Roseman
021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
HailSanta
1e91e60cb6
rest of 5B320 (#713)
* rest of 5B320

* whitespace

* fix warnings

* split 5B320.c with includes

* ICON_anim_heart_piece_palette

* requested changes

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup (#711)
* start chest inc + misc cleanup

* popups

* 5b320 OK

* finish HudScript retyping

* item hud scripts

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Unnunu
52b9d1b11c
battle camera (#710)
* match func_80248DE4

* BattleCam_TargetActor

* renamed functions

* Update src/16F740.c

Co-authored-by: alex <16batesa@gmail.com>

Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
Ethan Roseman
179998098c
Misc decomp 53 (#703)
* some btl_state work

* msg_draw_speech_bubble

* cleaners

* btl_state_stuff

* btl_state_update_next_enemy wip

* btl_state stuff

* disable_x fx + cleanup

* wip

* fxstuff

* path funcs & cleanup

* clean

* model_api funcs

* two action commands

* action_cmd progress

* UnkFunc001

* air raid func

* cleanup, data migration, goodies

* remove data file

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a847090eac"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a847090eac"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix build

* more cleanup

* clean

* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy (#698)
* match calc_player_damage_enemy

* run coverage

* changes

Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
ThreeMustyFears
41108b78b5
Match calc partner damage enemy (#695)
* match calc_partner_damage_enemy

* run coverage

* some var name changes

* remove typedef from enum

* fix warning

* remove casts

* saw a target flag in a comment

* Assert and script enums

Co-authored-by: ThreeMustyFears <>
2022-04-18 17:56:44 +09:00
HailSanta
cfe089af10
monty mole AI + various enums (#694)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
HailSanta
0ef8c71bdb
combining various AI and item check imports (#692)
* aggregating AI includes

* workin on AI funcs

* fix

* misc

* ongoing lock dedupe

* item choices

* so many item choices

* dead item choices

* deleted matches

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-15 12:28:49 +09:00
ThreeMustyFears
02a6b226a4
Match a couple of Parakarry battle funcs (#690)
* match two Parakarry battle funcs

* run coverage

* cleanup

* more cleaning

* changes

* changed loops

* missed another parenthesis

Co-authored-by: ThreeMustyFears <>
2022-04-13 07:57:39 +09:00
HailSanta
8d730c5c50
isolated chuck quizmo (#685)
* toad house

* push blocks

* requested cleanup

* quizmo 1

* dro_01, dro_02, hos_03, jan_02

* quizmo jan_03

* kmr_02 quizmo

* quizmo area_mac

* quizmo functions aggregated

* remove functions no longer needed

* cleanup

* cleanclean

* quizmo started data

* quizmo data half done

* nearly done

* fix mislabeled data in dgb_01

* fix QuizRequirement struct

* isolate give item code

* deconflict varstash data name with varTable fields

* misc quizmo cleanup

* quizmo done

* fix file with invalid symbols

* PR comments

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 15:01:58 +09:00
Ethan Roseman
3a28a3f505
Physics (#682)
* various

* collision_main_lateral

* phys_adjust_cam_on_landing

* phys_main_collision_below

* 77480.c dun

* 7fd10 funcs

* 7bb60 funcs

* warningz

* map stuff

* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks (#681)
* toad house

* push blocks

* requested cleanup

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
ThreeMustyFears
9c5f34a61e
Match parakarry func (#678)
* match parakarry func

* run coverage

* fix warning

Co-authored-by: ThreeMustyFears <>
2022-04-08 14:30:01 -04:00
Ethan Roseman
29acf47328
_update_message (#676) 2022-04-07 16:51:21 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others (#674)
* filemenu_choose_name_handle_input

* filemenu_choose_name_init

* filemenu_main_handle_input

* update symbol_addrs

* filemenu_draw_contents_copy_arrow

* cleanup

* dusting

* npc funcs

* fio.c finished

* Cleanup

* warnings

* Cleanup + SaveDataHeader struct

* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) (#673)
* mgm_01 start

* strange issue

* blah

* rodata fix

* done with mgm_01 + misc cleanup

* almost done mgm

* minor issues with last 3 functions

* match help

* mgm code done

* proper msg pal usage

* fix warnings

* fix more warnings

* ive been warned

* requests

* area_kgr

* battle cam symbol names

* msg cleanup work

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin (#672)
* partner funcs

* land.c

* filemenu_update

* 190A10.c

* hammer.c dun

* prog rock

* various funcs

* moving

* update_item_entities

* filemenu_yesno_handle_input

* cleanin

* sweeping

* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data (#671)
* match 3 functions

* match 4 camera functions

* fixes

* camSettings type enum

* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop (#670)
* initial name changes

* hud_element function names

* missing player data fields

* entity cleanup

* missed a few things + starting action states

* some world partner cleanup

* idle/walk/hammer + peach cooking stuff

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Nasina
3ecb9263d1
Decomp world/actions/land.c and func_802B61E4_E23444 (#665)
* Decompiled func_802A10A4_77F2E4

* Resolved Suggestions

* Fixed Formatting Error

* Fixed Formatting Errors

* oops

* Move playerActorState Assignment

* Matched func 802B61E4 in idle.c

* Decomped and Matched func_802B6000_E24920.s

* Decomped and Matched func_802B61C0_E24AE0

* Decomped and Matched the rest of the functions in land.c

* Cleaned up land.c

* Cleaned up matched idle.c function

* Removed Function ASM files

* Fixed most warnings

* Fixed all warnings

* Applied Suggestions

* Appliied Style Suggestions

* Fix if statement
2022-03-22 17:56:28 -04:00
Ethan Roseman
9cd911765d
File menu & more (#658) 2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions (#655)
* Match a number of functions and introduce anon unions

* Fix warnings

* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs (#653)
* debuff.c

* 19FAF0 funcs

* clean

* some API stuff

* clean

* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
b427897581
Decomp RestorePreDefeatState + 2 more, add enum for RushFlags (#651)
* 3 funcs

* Rename rushesFlags to rushFlags, rename the RushFlags enum values
2022-02-20 01:46:27 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box (#646)
* match 9 functions

* draw_box data

* fix warnings

* fix

* fix warnings again

* PR suggestions

* replace int literals with enum values

* two more ints replaced
2022-02-13 17:19:59 +09:00
JoshDuMan
0f27b16f3c
Match test_item_entity_position (#644)
* Match test_item_entity_position

* Delete test_item_entity_position.s

* Add ENTITY_TYPE_2

* Update C50A0.c

* Update C50A0.c
2022-02-13 02:58:21 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others (#641)
* SFX funcs, configure fix

* the actual rename (oops)

* 3 sprite funcs

* 2 funcz

* calc_item_damage_enemy and cleanup, others

* cleanup

* Warnings

* clean fx_api

* match npc_raycast_general and name npc_collision.c

* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
ee0918018d
Match get_overriding_player_anim (#631) 2022-01-24 13:51:48 +00:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts (#626)
* Disassemble DGB

* Disasm omo

* Disassemble KGR

* Disassemble Battle Goompa

* Disasm Goombario

* Disasm Jan2

* Disasm JAN Battle Map

* Delete data files

* Disasm Spin Smash

* Partners Disasm

* Disasm KZN Battle Map

* Delete func

* jungle_guy

* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps (#622)
* Disassemble ISK Part 2 Battle Map

* Disassemble MIM BTL Map and fix script maps

* Delete mim

* Disasm Script

* Disassemble ARN Battle Map

* Remove files

* Remove struct

* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
36e5315fdc
Disassemble Various Data Files (#616)
* Disassemble IWA Battle Map

* Disassemble SBK Battle Map

* Disassemble Quake Hammer

* Disassemble jump.c

* Disassemble Hammer Action Command

* Some Labelling

* Fix symbol_addrs

* Disassemble ISK Part 1 Battle Map

* Restore symbol_addrs
2022-01-13 15:26:42 +09:00
JoshDuMan
79bcd008f9
Battle Map and Move Disassembly (#614) 2022-01-11 02:06:43 -05:00
JoshDuMan
03c60ee7c5
Improve disasm_script.py and do some sample scripts (#606) 2022-01-06 11:32:57 -05:00
HailSanta
acf6b92313
more fields and name consistency (#603)
* npc fields

* npc and actor naming

* missing hit sounds + naming consistenct

* added partner syms and player spin struct

* requested changes

* organized Vec structs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
JoshDuMan
4657f3621b
Disassemble mac, hos, and nok Battle Maps (#602)
* voodoo magic

* Cleanup + match func_802180D0_464560

* work

* Finish mac battle map

* Add to gBattleAreas

* splat

* Disassembled hos and nok battle maps

* Match Kent C Function

* fix build

* Fix

* Work on disasm_script

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-05 20:01:44 +09:00
HailSanta
13a2f40f2a
Update GameStatus fields (#595)
* renamed a few fields in game status

* created constant for MAX_GAME_TIME

* names for rumble funcs

* suggested changes

* created sound out enum

* function naming test

* actorClass consistent name

* water block effect field

* battle_status fields

Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
Rainchus
2f7a1c72af
Decomp some player render functions (#581)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum

* merge master

* decomp some mario rendering functions

* run coverage.py

* review changes

* use decimal in func arg
2021-12-29 13:09:19 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy (#574)
* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments
2021-12-28 20:43:24 +09:00
Rainchus
33457751e2
decomp appendGfx_player, fix warnings in 77480.c file (#572)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum
2021-12-27 22:00:13 -05:00
Alex Bates
585c0dc428
Name and document btl_init_menu_* funcs (#567)
* btl_init_menu_*

* https://c.tenor.com/D0mk5R5x1G8AAAAC/cat-fat-cat.gif
2021-12-24 23:21:03 +09:00
Alexander Faßbender
f82f699188
DSL Script conversion (#562)
* start converting scritps to new syntax

* convert old DSL scripts to new format

* update disasm_script and disasm more DSL scripts

* .

* .

* resolve issues

* add EVT_PTR() to GotoMap calls
2021-12-24 14:29:05 +01:00
Alexander Faßbender
dbde606a86
calc_item_damage_enemy (#549)
* setup function

* cleanup parts of calc_item_damage_enemy

* .

* .

* .

* resolve issues

* set function as NON_MATCHING

* npc flags

* resolve issues

* .

* Update include/enums.h

Co-authored-by: Alex Bates <hi@imalex.xyz>

* Update 17FEB0.c

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-21 23:12:59 +01:00