z64a
ee3bffb249
effects and action command cleanup ( #1213 )
2024-10-23 14:44:44 +09:00
z64a
63b0e737ee
npc-enemy-flags ( #1212 )
2024-10-07 23:15:38 -04:00
HailSanta
e342a33a20
star rod dx upstreaming ( #1177 )
...
* so far
* leftover
* first batch
* part zwei
* item name changes
* misspelling
* comments
* THE
* fix pal
* muurgle
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-03-06 02:32:00 -05:00
HailSanta
c2ade571fe
model rendering doc ( #1128 )
...
* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
HailSanta
54e7bb973c
all sounds named ( #1120 )
...
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more ( #1119 )
...
* battle documentation
* mostly startup stuff
* battle file names
* minor reorg
* actor rendering
* few extras
* file renames and camera unks
* py fix
* fio cleanup
* sounds progress
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
308af519a5
sounds halfway named ( #1110 )
...
* first few
* more
* more sounds
* for now
* visually separate remaining sounds
* checkpoint
* star power refactor
* standard name
* fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta
76386ce361
icons archive generation ( #1091 )
...
* OK
* broken
* fixed
* misnomer
* fix names, add other versions
* fix stray object file and warnings
* .bin.o
* incorrect asset_deps
* cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-23 02:20:37 +09:00
Ethan Roseman
d516801b5f
Shiftable BSS ( #1092 )
...
* Shiftable BSS
* osFlash cleanup
* Fix warning
* PRomment
* fixes
* gulp
* yummy
* more
* more
* more alignment
* oopth
* fix budges
* Several budges
* more
* more budges
* fix black screen before "today..."
* final cleanup
2023-07-22 01:53:09 +09:00
Rainchus
c2c5f15a2a
rename D_800A0948 to gLoadedFromFileSelect ( #1080 )
...
* name D_800A0948 to gMapLoadFrom
* replace comparison of 0 with LOAD_FROM_MAP
* update gLoadingDemoMap to gLoadedFromFileSelect
* up jp and ique versions
* update if statement
2023-07-15 14:26:29 +09:00
Ethan Roseman
4d8b61d6a0
whoooooweee that is some good ol' fashioned decomp (pal funcs) ( #1076 )
...
* whoooooweee that is some good ol' fashioned decomp
* fixins
* PRomment
* Fixes #1075
* change ver to pal
* another
* some more
* progress.py formatting
* oopth
* Promment
* Promment2
2023-07-03 18:35:05 +09:00
HailSanta
6bb14ff8be
tex archives ( #1072 )
...
* extraction
* hmm
* eth cleanup
* tex skeleton
* building
* OK
* pal OK
* cleaned texture names
* moved tex code to separate file
* additional error checking
* proposed splits
* split a5dd0
* additional cleanup
* myoop
* wahoo
* lru
* fixules
* fixin agin
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
Lincoln-LM
f770d12db4
Document PRNG Related Functions ( #1060 )
...
* document gfx_rand
* document global LCG
* rename func_80029994
* clarify rand_int_internal comment
* gfx_rand -> gfx_rand_int
* remove unneeded parens
* gfx_rand_int -> effect_rand_int
* gfx_prng_seed -> effect_prng_seed
* fix local variable case
2023-05-22 15:37:25 +01:00
HailSanta
2e926567e3
various cleanup ( #1057 )
...
* checkpoint
* battle doc
* items 2
* actor palette stuff
* minor adjustment
* the booool
* comments, flags, and todos
* oops
* chain chomp
* quick fix
* stone chomp as well
* partIDs
* hm
* status turn mod
* status_key
* status table alignments
* TURN_DONE - > INACTIVE
* idle anims alignment
* defense table alignment
* STATUS_END
* actor part IDs
* lee
* lee again
* standardizing names
* BattlePositions
* actor macros
* standardize battle and stage macros
* check
* the rest
* red/blue goomba names
* trd_part_1
* rest of trd 1
* pal fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Marijn van der Werf
595f142b27
Pal battle ( #989 )
...
* world partners
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* battle partners
* battle items
* Update src/battle/common/move/ItemRefund.inc.c
Co-authored-by: Alex Bates <16batesa@gmail.com>
* add LANGUAGE enum
* Move extern variable declarations
* Remove temp var
* Update scripts
* remove post
* Fix n64img version
This reverts commit f5a2c592bd
.
* unfix n64img
---------
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Alex Bates <16batesa@gmail.com>
2023-03-27 02:03:19 +09:00
HailSanta
f0145e8541
other world partners ( #981 )
...
* watt
* half sushie
* sushie
* laki first pass
* checkpoint
* ok
* PartnerStatus
* enough
* minor
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
Ethan Roseman
2340b15e97
Master to main ( #970 )
...
* step 1
* gMasterGfxPos -> gMainGfxPos
* change label name
2023-03-09 01:55:54 +09:00
HailSanta
5ba2b3a6bd
partners and notifications ( #966 )
...
* kooper cleanup
* second pass
* notifications
* goombario
* tweesters mostly
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-06 16:44:48 +09:00
Ethan Roseman
ba42928a18
3unks the Threequel ( #955 )
...
* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes
* cursed function byebye
* configure cleanup
* npc_do_other_npc_collision & func_80244550_A2E790
* wip
* PR comments
2023-02-24 13:02:57 +09:00
HailSanta
e55556ddcb
enemy+npc flags ( #946 )
...
* npc flags 1
* enemy & npc flags
* removed item headers
* minor item cleanup
* coverage
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-18 17:13:07 +09:00
Unnunu
8e671e2fff
match SetSpriteShading ( #944 )
2023-02-17 01:56:57 +00:00
Ethan Roseman
a37f30dc94
Modern gcc + shiftability work ( #942 )
...
* wip changes for modern gcc
* more
* wip
* blah
* Define explicit size for symbol
* Clean up evt_handle_exec1
* wip
* .
* fixes & VLA macro
* VLA innit
* wipz
* Fix potential UB
* meowp
* meowp2
* fixies
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "e1f0b17917"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "e1f0b17917"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* fixules
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "3ba3277e57"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "3ba3277e57"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* more shiftability + symbols work
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "02879e52a7"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "02879e52a7"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* more
* revert bss changes for now, new heaps overlay for aligning stuff to 0x1000 (not sure how necessary that is, so maybe will revert later on)
* 'fixing' jp shift build
* more
* more syms
* more progress
* more
* ididid
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "de54da38f5"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "de54da38f5"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a27dc436a6"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a27dc436a6"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* blah
* stuff's broken, but at least it's maybe cleaner
* modern gcc back
* revert
* shifting all overlays - works so far
* progs
* another
* modern gcc flag, re-enabled all ifdef shift stuff
* fixies
* progress
* fixes, matching build
* heaps3 overlay and some symbol names
* changies
* PR comments & cleanup
2023-02-14 22:14:14 +09:00
Marijn van der Werf
f0ae9177ee
Refer to end of buffers instead of trailing data ( #938 )
2023-02-12 01:39:29 +09:00
HailSanta
713883c750
world script data ( #933 )
...
* nok_01 ok
* nok_01 cleanup
* nok_02 ok
* nok_02 cleanup pt 1
* nok_02 cleanup pt 2
* nok_02 cleanup pt 3
* map api data
* rooms api
* rooms cleanup
* rooms cleanup
* done rooms cleanup
* fix mixed up enemy/npc flags
* tabs
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
HailSanta
858eb4c19e
fix map warnings ( #916 )
...
* omo_17
* sam_06
* sam_06
* hos_02
* hos_03
* shops
* star kid name fix
* shop dialogue
* nok_11
* nok 14/15
* small fixes
* ready
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-21 17:14:46 +09:00
HailSanta
935fd14530
misc battle cleanup III ( #911 )
...
* misc
* fix one type
* yeah
* misc
* all substates
* almost done
* renames
* comments
* a couple maps
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-15 18:22:41 +09:00
Unnunu
2f79b35772
model functions ( #910 )
...
* matched appendGfx_model
* 3 more
* fog modes
* cleaning
* fix
* fixed macro name
* FogModes enum
* extra tile enum renamed
2023-01-13 16:56:28 +09:00
HailSanta
cc3a146066
battle substates cleanup I ( #906 )
...
* cleanup in progress
* celebrate done
* progress
* etc
* substate enums done
* flag fixup
* brevity
* msg name fix
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-10 15:33:09 +09:00
HailSanta
0e54cd9b30
area kmr ( #898 )
...
* kmr_02 ok
* some cleanup
* foliage EVS
* quiz cleanup
* partners
* cleanup pass ?
* kmr_02 done
* kmr_20 ok
* begin kmr_20 cleanup
* enough kmr_20
* kpa_90+
* more kpa
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-02 10:58:39 +09:00
Ethan Roseman
03c7e0d80d
BSS, undefined_syms ( #891 )
2022-12-17 12:20:37 +09:00
Ethan Roseman
29c3ffa2e0
Misc decomp 3: Oh baby a triple ( #882 )
...
* clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "901241040d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "901241040d"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* splat update
* more matches after nop hack
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "715ee0ad55"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "715ee0ad55"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* Renames, match boot_idle
* one mo
* wips
* fish func
Co-authored-by: @JaThePlayer
* sushie dun
* warnings
* clean
* match a nok func
* nok_02 stuff
* nok_04 party image
* func_802BD5D8_3174F8
* LoadPartyImage & stuff
* warnings
2022-12-11 16:43:29 +09:00
Ethan Roseman
5b5b8c579f
95% ( #881 )
...
* fixes
* 2 nusys funcs
* warnings
* appendGfx_npc_blur
* clean
* cleanup, standardize button macro
2022-12-07 17:39:22 +09:00
HailSanta
703896a7f1
isk+ ( #878 )
...
* isk_01/2/3
* machi
* mac_05
* mac_04 matched
* mac_04
* mac_02 match
* mostly cookin
* mac_02 cleanup
* tayce t cleanup done
* most of isk
* almost done isk
* isk done
* mapconfig 1C
* jump to goal
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-06 08:29:22 +09:00
HailSanta
c776b32bc6
generic_entity -> worker ( #865 )
...
* workers
* broke out worker flags
* quick fix
* player sprite sets
* enum ws
* default -> world
* fix long line
* virtual entity split and minor cleanup
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Unnunu
0f4f12a1dd
btl_state_update_partner_menu ( #860 )
...
* btl_state_update_partner_menu
* cleaning
* enums in btl_state_draw_partner_menu
* PR comments
2022-11-16 18:46:50 +09:00
Ethan Roseman
8d429c8b07
Map Funcs ( #855 )
...
* 2 mo hossz
* jan_00 2 funcs
* a jan_03
* dupes & stuff
* 2 mo
* 4 macs
* mac_01/8017D0
* cleanup + matching
* 3 obks
* wip
* clean
2022-11-12 04:34:36 +09:00
Unnunu
b9502a1ac4
action commands ( #853 )
...
* reorg done
* warning
* PR comments
2022-11-08 22:01:42 +09:00
Unnunu
8fd2613bd8
encounters and static npc flags ( #843 )
...
* matched update_encounters_neutral
* matched encounter funcs
* replaced NPC flags with ENEMY flags
* cleaning up
* warnings
2022-11-01 12:27:10 +00:00
Unnunu
76254641e5
non-world data migration ( #841 )
...
* migrated 54360
* partially migrated 1AF2D0
* level up screen
* 1AF2D0 fully migrated
* cleaned up
* matched one audio function
* fixed warning
* PR comments
2022-10-31 00:41:22 +09:00
HailSanta
342887a94c
kmr + revisions ( #828 )
...
* kmr_07
* more kmr
* kzn cleanup 1-9
* kzn cleanup II
* arn/mgm/gv/end revision
* iwa I
* bubulb spelling
* rest of iwa
* more kmr
* enough kmr_23 for now
* quick fix
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-17 16:46:24 +09:00
Ethan Roseman
46decfa258
Warning Fixies ( #826 )
...
* warnings
* morenings
* more
* morz
* mor3
* PR
2022-10-16 23:22:18 +09:00
Ethan Roseman
c700116f41
BSS And Libultra ( #823 )
...
* BSS refactor (the Wiseguy method)
* controller.c
* ldiv.c
* motor.c
* cartrominit.c
* more libultra matching + standardization
* more libultra stuff
* more
* clean
* warnings
2022-10-16 07:24:05 +09:00
Unnunu
b93928a013
two background gfx functions ( #819 )
...
* matched tattle_cam_pre_render
* matched appendGfx_background_texture
* cleaning up
* fix one warning
* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
Ethan Roseman
f394da14cb
Floaters ( #816 )
...
* progrz
* 3 big boys
* play_movement_dust_effects
* clean
2022-10-12 06:13:08 +09:00
HailSanta
f96542f52a
area_trd ( #807 )
...
* EVT_PLAY_EFFECT
* area_trd data
* forgot a flag name
* fix bobomb spelling
* todo note
* fix macros
* fixed a couple more
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-07 14:45:58 -04:00
Ethan Roseman
73af4eb5a0
Tables & Chairs (sorry no chairs actually) ( #800 )
...
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "ec7bd4868e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "ec7bd4868e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* wips
* more
* wipperz
* it workz
* mdl_make_local_vertex_copy
* sleep_bubble finished + gfx
* fire_breath gfx
* func_800F0490
* func_800EFE2C
* 8a860 funcs
* cleanup + dead cod
* dead clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a1730f38ad"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a1730f38ad"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* cleanup + splat prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4e5fca24a5"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4e5fca24a5"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* bits
* clean
* bss c -> asm
* btl_update_starpoints_display
* is_debug + cleanup
* load_script / 190B20 data
* all the symz
* clean
* cleanup + stuff
2022-10-04 23:09:23 +09:00
Ethan Roseman
87179cdf3f
Shiftability work + splat update ( #783 )
...
* evt bss + shiftability work
* entity BSS
* more BSS
* another follows_vram
* more shift goodz
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "9af40c5265"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "9af40c5265"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
2022-09-24 11:21:54 -04:00
HailSanta
9ef69b66cf
needed more DEG_TO_RAD ( #773 )
...
* sneaky
* first batch
* DEG_TO_RAD
* some mac_04 funcs
* parasol done
* unk playerstatus fields
* sprite learnin
* new sprite stuff
* yay
* fix a warning
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta
f7e39c0802
player anim + collider surface types ( #769 )
...
* player anim + collider surface types
* added default surface type
* remove unused flags and define surface mask
* revised action table
* checkpoint
* player sprite stuff
* remove currentAnim union
* more actions
* enough
* discharged
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
Ethan Roseman
0094fa6a31
Pigs and speech bubbles 🐽 💬 ( #767 )
...
* lil_oink effect
* oink map funcs
* fix build to not be big
* machi funcs
* mac func
* data migration
* draw_shop_items
* e20eb0.c funcs + data
* warnings
* PR warnings and cleanup
2022-09-11 02:04:04 +09:00