Rainchus
d9c72e432b
Match more overworld partner functions ( #541 )
...
* decomp watt overworld functions
* fix struct that was wrongly changed
* run coverage.py
* requested changes for watt.c and decomp a function from sbk_02
* run coverage.py
* more style changes
* decomp all functions in 92A2B0.c
* run coverage.py
* use map_var instead of hex constant, other style changes
* pull sbk_02.h changes
* ...actually merge master correctly
* decomp most functions in nok_04
* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c
* run coverage.py
* code review changes + few extra functions
* decomp lakilester functions and fix style in other files
* decomp more laki overworld functions
* add close match for func_802BDDD8_321928
* requested changes
* more requested style changes
* style changes
* last of review changes
* another small style fix
* ...accidentally deleted the f on a float immediate
* decomp world sushie/watt files
* run coverage.py
* small style fixes
* fix 2 warnings in watt.c
* decomp kooper world functions
* requested style changes
* couple more style changes
* decomp kooper world functions
* last style changes
* decomp more kooper world functions
* match world kooper file except 2 non_equivalent
* non matching of last world bow function
* migrate data.s file to bombette.c, also decomp various overoworld partner functions
* match more overworld partner functions
* style changes
* update variable names
* some requested changes done
* add enums and other cleanup to overworld partner files
* run coverage.py
* add a space to watt file
* remove raw pointers from partner files plus other requested changes
* remove goompa raw pointer
Co-authored-by: root <root@DESKTOP-HK751F2.localdomain>
Co-authored-by: Rainchus <Rainchus@github.com>
2021-12-06 21:25:43 +09:00
JoshDuMan
cf8f817af2
Match check_for_ispy and check_for_pulse_stone ( #544 )
...
* Match check_for_ispy
* Delete check_for_ispy.s
* Match check_for_pulse_stone
* Delete check_for_pulse_stone.s
* Update 77480.c
* Update 77480.c
* Update variables.h
* Update variables.h
2021-12-04 23:23:12 +09:00
Lightning
4733902ec8
Match _heap_free ( #522 )
...
* Committing _heap_free match
* More renames and fixes from PR
* Ver without goto's from Josh
* Accidently left pointers in
* More variable fixes based on calls to _heap_*
* Remove unneeded comments, fix function variable name in header
* Missing a space
* Revert to while loop
* Sneaking in an additional comment about heap_malloc_tail for clarity
* Missed whitespace
* Reduced some comments
2021-11-08 01:58:57 +09:00
Rainchus
432e891080
Various C file decomp ( #501 )
...
* decomp watt overworld functions
* fix struct that was wrongly changed
* run coverage.py
* requested changes for watt.c and decomp a function from sbk_02
* run coverage.py
* more style changes
* decomp all functions in 92A2B0.c
* run coverage.py
* use map_var instead of hex constant, other style changes
* pull sbk_02.h changes
* ...actually merge master correctly
* decomp most functions in nok_04
* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c
* run coverage.py
* code review changes + few extra functions
* decomp lakilester functions and fix style in other files
* decomp more laki overworld functions
* add close match for func_802BDDD8_321928
* requested changes
* more requested style changes
* style changes
* last of review changes
* another small style fix
* ...accidentally deleted the f on a float immediate
2021-11-01 17:06:45 +09:00
Alexander Faßbender
beeb5627e6
Deduplicate various dead functions ( #494 )
...
* what is dead may never die
* resolve issues
* fixing dead_gPartnerActionStatus2
* .
* resolve issues
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 16:32:44 +02:00
Alex Bates
ae00fea170
Add new EVT macros ( #482 )
...
* add tools and new macros
* change EVT_OP enum names
* first file
* convert some files
* stuff
* EVT_PTR
* src/battle/item
* src/battle
* tool changes
* clouds.inc.c
* src/evt
* foliage.inc.c
* bitwise ops
* staticentitydata vars
* add diff_evt.py
* use evt macros in dro_01
* evt macro docs
* whoops
* fix some warnings
2021-10-25 20:44:55 +09:00
banditguy123
36ea2dab3d
Match SetGoalToIndex and SetPartAlpha ( #487 )
2021-10-23 16:13:50 +01:00
Ethan Roseman
33c9dda3a5
KMC GCC, effects, cleanup, map funcs ( #476 )
...
* warnings, cleanup, 2 npc ai funcs
* kmcgcc stuff
* effect_75
* effect_9.c done
* cleanup, work on kmc gcc
* start on fx_73
* guOrtho/guOrthoF
* more libultra/cleanup
* more libultra
* add wine for darwin
* effect_73 done
* UnkQuizFunc
* effect func naming
* name appendGfx funcs
* fix fx_66
* Add KMC wrapper to Jenkinsfile
* mac fixes
* fix macro usage
* oopz
* 3 fixes
* blah
* KMC_ASM
* config changes
2021-10-22 23:01:27 +09:00
JoshDuMan
ce1c0c715e
Match BoostDefense, VanishActor, ElectrifyActor, and HealActor ( #481 )
...
* Match BoostDefense, VanishActor, ElectrifyActor, and HealActor
* Delete BoostDefense.s
* Delete VanishActor.s
* Delete ElectrifyActor.s
* Delete HealActor.s
* Update 197F40.c
* Add D_8029FBD0
* Add inflict_status
* Address comments.
2021-10-20 00:15:38 +09:00
Gota7
08edbc6e01
Match part of hud_element.c ( #480 )
2021-10-18 16:58:32 +01:00
Ethan Roseman
969e28c76c
40% ( #459 )
...
* cleanup
* some of effect_9
* remove 1 warning
* restore Bowser Slug to his former glory (behavior)
2021-10-03 18:42:38 +01:00
Ethan Roseman
59050ec3e9
Effects & misc ( #458 )
...
* fx_6_appendGfx
* update_effects
* effect_6 done
* Update diff.py
* update configure for new splat
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "0efa552c5d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "0efa552c5d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* nu stuff / undefined_syms org
* Actor struct refactor to match AddActorVar (thanks Josh)
* various cleanup, matched an obfuscation func
* fx_7 work
* is_block_on_ground
* state_*
* create_entity_shadow, update asm macro to fix diff.py
* set_standard_shadow_scale
* set_npc_shadow_scale and set_peach_shadow_scale
* create_shadow_type
* revert macro.inc
* clear_model_data (thanks Josh)
* cleanup
* mdl_get_next_texture_address
* mdl_set_all_fog_mode
* load_model_textures
* fx_7_appendGfx (effect_7 done)
* fx_8_main
* fx_8_render
* fx_8_update
* func_E0010000
* func_E0010104
* effect_8 done
* effect_8 done
* warnings
* cleanup
* try to fix some warnings
* warnings + change Bowser Slug behavior
2021-10-04 00:44:16 +09:00
Ian
cedfcbbb89
Decomp most of the pause badge menu ( #447 )
...
* Define gMoveTable
* pause_get_total_equipped_bp_cost
* pause_badges_draw_bp_orbs
* pause_badges_cleanup
* pause_badges_init
* pause_badges_try_remove
* pause_badges_handle_input
* pause_badges_try_equip
* WIP on pause_badges_load_badges, almost perfect match
* Full match on pause_badges_load_badges
* Review changes for pause badges
* A few more pause badge review changes, missing some spaces around add/subtract operators
* More small pause badges fixes
* Pause badges review: remove enum typedefs, add names for ranges in ItemID
2021-09-28 16:47:55 +09:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp ( #420 )
...
* remove some warnings, improve build speed on master
* update Camera
* update_camera_zone_interp not matching but close :/
* cleanup
* configure fix
* cleanup, better gbi macros
* decomp and syms
* a couple more
* 2 more and stuff
* more naming
* 3
* syms
* mdl_get_child_count
* more stuff
* get_model_list_index_from_tree_index
* 5 more
* header org
* update_entity_shadow_position
* fog color funcs
* more color stuff
* display lists
* create_shadow_from_data
* 4 evt shtuffsh
* func_80117D00
* func_80111790
* some BSS
* entity_raycast_down
* MakeEntity and almost step_entity_commandList
* step_current_game_mode
* filemenu stuff
* lots more filemenu stuff
* cleanup
* formatting
* fixes
* 1 more
* more fixes
2021-09-22 20:17:46 +09:00
Alexander Faßbender
ed8f1a9593
Rename string to msg ( #414 )
...
* change all occurences of to unless they are a chaar-array
* resolve pr review
2021-09-02 17:46:27 +02:00
Ethan Roseman
1b163a0c4a
Decomp some pause screen map functions ( #412 )
...
* decomp pause screen map functions
* pull upstream and merge
* change get_variable calls to evt_get_variable
* style fixes for map pause screen
* close match on pause_map_init and style in map pause functions
* small pause_map_cleanup change
* Matches (thanks Josh), structs, symbols, cleanup
* cleanup
* Symbol / struct refresh
* further cleanup
* data/rodata disasm, rodata migration, cleanup
* PR comments
* map message ids
Co-authored-by: Rain <rainmachus@gmail.com>
2021-09-02 20:17:40 +09:00
Ethan Roseman
a865cbdf17
Trigger funcs ( #405 )
...
* remove old tools, fix warnings
* almost match si_handle_print_debug_var
* si_goto_end_loop and warnings
* is_trigger_bound and create_trigger
* Cleanup + matching 2 non-matchings
* update_triggers (trigger.c complete)
* fix warnings
* PR comments, m2ctx.py fix
2021-08-29 22:44:17 +09:00
Ethan Roseman
ff2c968335
Getting rid of warnings and removing function decl from INCLUDE_ASM ( #396 )
...
* Fix some fx stuff
* INCLUDE_ASM doesn't emit a function decl anymore
2021-08-26 05:32:48 +09:00
Alexander Faßbender
4bdb7280a7
Create dead.h and update dead code units ( #394 )
...
* create dead.h and resolve #350
* Update variables.h
* Update dead.h
2021-08-26 04:29:59 +09:00
alex
d0be37641b
Fix a bunch of warnings ( #388 )
...
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "5d7a6c0813"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5d7a6c0813"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* configure: add --no-warn
* clean up hud_element.h
* fix some warnings
2021-08-25 21:34:03 +09:00
alex
78a729a7a3
NPC animation cleanup ( #384 )
...
* remove BattleID and NpcAnimId typedefs
* change NPC_ANIM generation
* struct for StaticNpc.animations
* ~peach_make_disguise_npc
2021-08-25 01:42:29 +09:00
alex
de800e9c9f
mass script to evt type rename ( #377 )
...
* add process_scripts.py
* mass evt rename
2021-08-23 06:50:10 +09:00
alex
49bee8512b
hud_element.c ( #371 )
...
* generate permuter_settings.toml
* remove -Wshadow (#366 )
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-08-18 17:28:32 +01:00
Ethan Roseman
c7a7567d68
FX data/funcs, camera funcs, state funcs ( #364 )
...
* fx table work
* fx data
* blah
* render_effects_UI
* split out effects.c
* battle state menu functions
* render_frame
* clean
* clean
* 4 camera funcs
* state_step_end_battle & symbol names
* state_file_select done
* 111f0 done
* .
* PR comments
2021-08-17 03:14:58 +09:00
alex
bd529b6edb
some pause BSS, some api deduplication ( #363 )
...
* move some pause bss out of undefined_syms
* dedup LoadPartyImage
* dedup StashVars.inc.c a bit
* put BSS attribute at start of line
2021-08-17 00:00:00 +09:00
ThreeMustyFears
25dcbe4b92
Match some funcs in world/action/walk ( #362 )
...
* match some walk funcs
* fix D_800F7B40 type
* update functions.h
* update splat.yaml
* remove walk.data.s
* run coverage.py
* remove line at top
* changed brace
* requested changes
Co-authored-by: ThreeMustyFears <>
2021-08-15 18:28:16 +09:00
Ethan Roseman
3c887e6ac3
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp ( #360 )
...
* PlayEffect progress, two insane funcs
* PartnerActionStatus struct and some cleanup
* file split
* physics funcs
* data migration, some decomp
* curtains data, etc
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "b8bf80cd07"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "b8bf80cd07"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "265b837554"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "265b837554"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR comments
2021-08-14 02:27:57 +09:00
JaThePlayer
18a2781cf1
add ActionCommandStatus, random decomp ( #358 )
2021-08-06 12:00:15 +01:00
Alexander Faßbender
0fb0b32d0c
Decompile several dead and duplicated functions ( #353 )
2021-08-02 19:03:51 +01:00
Alexander Faßbender
11a6166cd8
Decompile miscellaneous dead funcs and find_duplicates.py ( #349 )
...
* match last bow fumction
* decomp more partner functions
* :)
* :)
* resolve merge conflict and style conflicts
* fix
* decomp :)
* :(
* :(((
* :)
* :(
* :)
* :)))))
* :(
* :/
* idk
* :/
* What
* Done.
* PR comments
* :(
* decompile dead funcs
* find_duplicates.py +x
* rename dead functions and resolve PR
* :)
* .
* .
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-02 23:04:11 +09:00
Ethan Roseman
5d69c3454f
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
Ethan Roseman
ed9727a34e
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc ( #340 )
...
* Update symbol_addrs
* effects.h and cleanup
* effect code generation!
* func_80024A784
* state_step_demo
* meh
* work on gfx_task_main and cleanup
* state_step_intro
* set_custom_gfx
2021-07-23 03:48:30 +09:00
Nalfein (Kenny)
9e9bb3a049
Decompile btl_check_player_defeated function ( #326 )
...
* Decompile btl_check_player_defeated
* Ran coverage.py
* Replaced pointer arithmetic with undefined symbol
* Actually did the math to use the correct undefined symbol
* Address style for pull request
2021-07-20 22:58:08 -04:00
Alexander Faßbender
3763936d82
match star spirits ( #325 )
2021-07-19 19:27:56 +01:00
Ethan Roseman
ab96e98acf
Miscellaneoush Decomp 323 ( #323 )
...
* more images
* new data file
* 2 undefined syms
* func_80048E34
* Shorten BattleStatus
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "2fbdbb9df8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2fbdbb9df8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* chop away 0x460-onward in BattleState
* battle.c complete!
* .
2021-07-19 20:49:30 +09:00
Rainchus
bca5129f4c
Match battle functions and some unused/dead functions ( #318 )
...
* decomp dead functions
* decomp battle functions in 1A5830.c
* delete matched functions .s files
* fix variable names
2021-07-18 00:10:58 +09:00
Ethan Roseman
1beee32dc6
Message work ( #315 )
...
* msg wip
* var name restoration
* rodata padding
* New compiler that supports .bss section attribute!
* -fno-common & cleanup
* clean
* extern bss for now
* msg work
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "8588eaae7b"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "8588eaae7b"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* msg_draw_prim_rect
* draw_message_window
* render_messages
* draw_string progress
* remove dumb file
* images, data
2021-07-17 03:27:27 +09:00
alex
fcf84633a7
Split jp map_data ( #313 )
...
* split jp mapfs
* fix us pm_map_data
* jp title_data
* oops
* avoid placing build files in assets/
* match load_hit_asset
* match load_stage_collision
* name gMapConfig and gMap
2021-07-16 20:08:22 +09:00
Ethan Roseman
f02743e1cb
Tidying and msg.c work ( #311 )
...
* undefined syms cleanup
* moving all remaining undefined funcs to dead_syms (as they're dead)
* Rename and update MessagePrintState
* msg wip
* B9D60 -> msg
* msg stuff
* .
* PR stuff
2021-07-13 22:43:14 +09:00
Ethan Roseman
03eccf598f
Misc decomp 534 ( #301 )
...
* splat disasm update
* a little
* splat jtbl robustness
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "150dcdebfd"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "150dcdebfd"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* some rodata stuff
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "21bf3a381c"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "21bf3a381c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* progress
* All area rodata migrated
* UnkDistFunc
* SwitchToPartner
* UnkNpcAIFunc23
* UnkNpcAIFunc24
* UnkNpcAIFunc25
* cleanup & symbol_addrs
* disasm update
* work on fio.c (6240)
* data 'n' tst_04 funcz
* more tst_
* misc & PlayFX3D
* two end_01 funcs
* more shtuff
* fix
* fix2
2021-07-09 00:53:00 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs ( #298 )
...
* .
* yaml update
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cd690f725d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cd690f725d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* separate main bss syms
* renames and one match
* SR symbol rename
* fix symbol_addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "5fa8aa24ca"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5fa8aa24ca"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* remove old artifacts
2021-06-30 11:27:12 +09:00
Ethan Roseman
e9176cb08f
Most of player_api and 18F340 ( #296 )
...
* bss
* 3 audios
* d5a50 stuff
* some icon funcs
* get_icon_render_pos
* PlayerLandJump
* func_80248170
* cleanup
* splat update prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "81c4b35b89"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "81c4b35b89"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "9b791a654a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "9b791a654a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2cf2a5e5d8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2cf2a5e5d8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* fix loop in PaperMarioNpcSprites
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2fab217750"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2fab217750"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* add sha1 to yaml
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "426b08200d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "426b08200d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* varTable -> union :( + player_api funcs
* 6 more
* 4 more
* 5 mo
* 1 mo
* 1 mo 2
* 5 mo
* player_jump
* 3 mo
* some 18F340
* 6 more
* 6 mo
* nm
* 1
* 1 more
* some PR feedback
* symbol addr update
* UnsetCamera0Flag1000
* SetPlayerSpriteSet2
* action 18
* encounter + a smol hammer
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "8cf482fe57"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4c0a93eaed"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 3 and cleanup
* undo yucky union
* PR comments
* get_enemy_safe
* cleanup
* move VirtualEntity
* attempt to fix doxygen
2021-06-16 18:52:15 +09:00
pixel-stuck
e61e67ea9b
[WIP] Work on npc.c ( #295 )
...
* formatting
* format + misc work
* lots of work on npc.c
* PR comments, asm delet + other misc fixes
* missed one
* temporarily remove cleanup step for testing
* test fix for splat
* test
* o2
* o0
* fix Yay0decompress.c bug
* debug logging
* stuff
* stuff2
* restore stuff
* more PR comments and some general cleanup
* NPC flags + improve match + misc
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-06-15 17:05:16 +09:00
Ethan Roseman
6ec6aab984
Mostly hud stuff ( #294 )
...
* bss
* 3 audios
* d5a50 stuff
* some icon funcs
* get_icon_render_pos
* PlayerLandJump
* func_80248170
* cleanup
2021-06-07 10:15:48 -04:00
Ethan Roseman
b2cc576bda
Shops and Battle Areas ( #287 )
...
* fix BSS bs
* more shop stuff
* gamestatus stuff
* name and some nonmatchings
* cleanup
* clean
* battle area data
* DeadUnkFloatFuncAbs
* symz
* removing stuff
* Battle Area Deduplication
* UnkFogFunc
2021-04-30 02:38:02 +09:00
Maide
0ec2010b9b
dro and flo ( #285 )
...
* dro_01
* UnkFunc25
* UnkFunc26
* UnkFunc27
* Fixup old UnkFuncs
* a
* UnkFunc28
* UnkFunc29
* UnkFunc30
* dro_02
* UnkFunc30
* UnkFunc31
* UnkFunc33
* UnkFunc34
* UnkFunc35
* UnkFunc36
* Fix splat.yaml and remove asm
* Fixed finally
* a
* flo_00
* update func
* flo_03
* flo_07
* flo_08
* UnkFunc37 & 38
* UnkFunc39
* UnkFunc40
* a
* Some copies
* Func
* flo_09
* Fix linker alignment warnings
* flo_10 (partial)
* flo_11
* flo_12
* flo_13
* UnkFunc41
* Copy funcs
* UnkFunc42
* flo_14
* UnkFunc43
* UnkFunc44
* flo_16
* UnkFunc44
* UnkFunc45
* flo_15
* flo_17
* flo_18
* flo_19
* flo_21
* flo_22
* flo_23
* flo_24
* flo_25
* cya asm
* a
* a
* Finally OK!
* Alter scripts
* Fix food func
* PR1
* PR2
* Add tree structs to disassembly and change names
* tabs to spaces and callback &
* Fix the script too
* PR3
* Fucking newlines
2021-04-30 02:09:30 +09:00
Ethan Roseman
1c0d26e6c6
Tidying and Shops ( #282 )
...
* render_curtains
* cleanup
* more cleanup
* cleanup
* update symbol addrs
* asm update
* shop progress
* more cleanup
* update symbol_addrs
* asm cleanup
* .
* new data splits
* rename stuff
* .
* .
* PR stuff
2021-04-27 02:47:38 +09:00
alex
683d0857ff
Fix many compiler & linker warnings ( #281 )
...
* fix ld warnings
* fix NpcSettings warn
* get_screen_coords
* various
* bloop
* update INSTALL.md for versioned baseroms
2021-04-25 03:56:22 +09:00
Ethan Roseman
011a957985
Compiler's Worst Nightmare ( #278 )
...
* 25.00%
* remove __naked__ and name printContext->unk_4E8
* change rodata strings to []
* actually remove
* fix headers
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "eec8ac0cb8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "eec8ac0cb8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* progress
* .
* .
* some stuff
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4e012eaad6"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "imgflip"
commit: "4e012eaad6"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* :OK:
* 2 graphics funcs!
* woo
* more
* match func_802A15A0_733670 (#276 )
* .
* gfx_draw_frame, other fixes
* macros begone!
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-04-23 20:55:30 +09:00
alex
df3ef58ba1
Crystal Palace reflection include & name some segments ( #274 )
...
* src/evt section
* evt data
* entity
* update entity func names
* names
* reflection wip
* lol
* ~pra_01
* nabbed em
* match func_80240500_D4D540
* match func_802402F0_D4D330
* last pra include func git add -A
* gCurrentCamID
* reflection.inc.c for pra_01
* reflection.inc.c
* rm
* match a few in tst_11
* use npc flags
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00