pixel-stuck
ddebe5eb64
Big steps toward ROM shiftability ( #912 )
...
* shiftability work
* Cleanup
* fix build
* Fix sprite shading profile when shifted
* fix overworld items icons, message icons, and corrupted bowser graphics on the title screen
* add shift flag to configure.py
* restoring ifdef stuff
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-01-16 23:03:23 +00:00
MS-DOS1999
18f522c075
Matched func_802BD758_3184A8 and Matched func_801363A0 ( #905 )
...
* func_802BD758_3184A8 Matched
* Matched func_801363A0
* clean
* clean style 1
* clean style 2
* clean style 3
* clean style 4
* small parens
* more clean
* more clean 2
2023-01-10 23:11:40 +09:00
Unnunu
8fd2613bd8
encounters and static npc flags ( #843 )
...
* matched update_encounters_neutral
* matched encounter funcs
* replaced NPC flags with ENEMY flags
* cleaning up
* warnings
2022-11-01 12:27:10 +00:00
Unnunu
64763ae586
3 more gfx functions ( #827 )
...
* matched draw_tiled_image
* render_item_entities
* draw_adjustable_tiled_image
* draw_image_with_clipping unfinished
* cleaning up
* keep MSG_* and WINDOW_ID_*
2022-10-16 13:02:11 -04:00
Ethan Roseman
408c49cb75
one for the books ( #765 )
...
* func_802A1518_78BB18
* btl_state_update_select_target
* wip
* btl_state_draw_select_target and WIP
* cleanup
* render_shaded_sprite and wip
* WIP/cleanup
* wip
* reset_player_status
* btl_state_update_player_move and cleanup
* func_802A2C84
* func_80242FE0 wip
* btl_state_update_normal_start and cleanup
* WIP
* btl_state_update_end_turn
* btl_state_update_enemy_striking_first
* cleanup
* cleanup & wip
* item_entity_update & cleanup
* update_item_entity_temp
* appendGfx_item_entity
* E21870
* mdl_create_mode
* cleanup
* func_802A9310_42D220
* area_flo2 battle funcs dun
* b_area_isk_part_1_ChompChainUpdate
* wip and rip
* clean
* partner_move_to_goal
* partner_get_out
* wip
* cleanup
* func_802BD1AC_31CD1C
* func_802BD754_31D2C4
* Cleanin
* fix func def
* UnkShadowFunc001
* a bunch of kpa funcs
* comment
2022-09-08 21:21:07 +09:00
Ethan Roseman
7467b148d1
A few funcs ( #751 )
...
* update_item_entity_collectable
* cleanup
* snibblets and bits
* CancelablePlayerRunToGoal and PlayerRunToGoal
* nonmatch
* PR comments and peach_star_beam effect
* PR stuffs
2022-08-25 19:18:04 +09:00
Unnunu
59119c0949
item entity functions and a few others ( #725 )
...
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
HailSanta
1e91e60cb6
rest of 5B320 ( #713 )
...
* rest of 5B320
* whitespace
* fix warnings
* split 5B320.c with includes
* ICON_anim_heart_piece_palette
* requested changes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
HailSanta
7dbd1770ec
Santas workshop ( #670 )
...
* initial name changes
* hud_element function names
* missing player data fields
* entity cleanup
* missed a few things + starting action states
* some world partner cleanup
* idle/walk/hammer + peach cooking stuff
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Unnunu
b922ddd6f3
hud_element.c ( #660 )
...
* ALT_clear_hud_element_cache
* clear_hud_element_cache
* match 3 funcs
* hud_element_update
* draw_rect_hud_element
* func_801413F8
* HudElementFlags
* flag names
* some improvements
* fix warnings
* debuffIcon TODO
* PR suggestions
2022-03-12 18:49:32 +09:00
Ethan Roseman
d02e72e78f
Item funcs & ctx fixes ( #649 )
...
* stuffs
* func_80136A08
* C50A0
* WIP
* clean
* fix context issues
* clean
2022-02-18 02:11:27 +09:00
JoshDuMan
0f27b16f3c
Match test_item_entity_position ( #644 )
...
* Match test_item_entity_position
* Delete test_item_entity_position.s
* Add ENTITY_TYPE_2
* Update C50A0.c
* Update C50A0.c
2022-02-13 02:58:21 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming ( #632 )
...
* name big_smoke_puff
* 0-5
* 6 -> land
* more effect stuff
* flower effects
* name fix
* cloud_puff
* flower splash
* cloud_trail
* 2 more
* more
* a bunch more
* -2F
* more
* the rest
* cleanup and the rest
* PR stuffs
2022-01-25 01:58:33 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Unnunu
5f05525446
match raycast functions ( #620 )
...
* npc_raycast_down
* npc_raycast_down_ahead
* npc_raycast_down_sides
* npc_raycast_up
* npc_raycast_up_corner
* npc_raycast_up_corners
* npc_test_move_complex_with_slipping
* player_raycast_down
* player_raycast_up_corners
* decomp 3 funcs
* player_test_move_without_slipping
* player_test_move_with_slipping
* match player_test_move_with_slipping
* clean up code
* fix param names
* remove space
Co-authored-by: Alex Bates <hi@imalex.xyz>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2022-01-15 03:09:45 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp ( #535 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* SetEntityCullMode & some of appendGfx_model
* 9 smalls
* 2 more
* 2 mo
* update_player_actor_shadow
* EffectInstanceData rework
* some shtuff
* effect_10 dun
* wip
* wip
* wipz
* rename
* progz
* remove wip work for appendGfx_model
* PR comments
* Alex comments
* tomorrow for sure
* eventually
2021-11-19 23:31:28 +09:00
Lightning
1c64f15db1
Make a 224 functions show up in the elf ( #530 )
...
* Make a 224 functions show up in the elf
* fix up appendGfx_model (as an example)
* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only
* Decompile even more misc battle map funcs (#531 )
* decompile misc battle map funcs
* fix warnings
* Decompile misc battle map funcs (#528 )
* .
* .
* resolve issues
* Update fx_api.c
* Update fx_api.c
* Make a 224 functions show up in the elf
* fix up appendGfx_model (as an example)
* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only
* Fix merge issue
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-11-16 16:19:38 +09:00
Ethan Roseman
068b8a5b08
B4580 and d0a70_len_4fe0 ( #502 )
...
* func_80133A94
* animator stuff
* add_anim_node and animator_node_update_model_transform
* a bunch more
* more
* .
* temp
* create_mesh_animator
* 2 mo
* d0a70 funcs
* more d0a70
* 2 mo
* 1 + cleanup
* 2 mo
* cleanup
* revert change to verbosity for splat
* PR comments
2021-10-30 02:57:15 +09:00
JaThePlayer
bb6e9303dc
Decomp some Evt, fio, ItemEntity & other functions ( #433 )
...
* Decomp some evt, fio and item entity functions
* run coverage.py
* Remove redundant comment
* Make ItemEntity.type s8, MAX_ITEM_ENTITIES, style changes
2021-09-26 07:13:36 +09:00
JaThePlayer
8e48172c1e
Decompile PopupMenu functions + more ( #430 )
...
* cleanup create_popup_menu
* fix some warnings
* decomp parts of 18C790.c
* rename PopupMessage.unk_04 to updateFunc
2021-09-25 13:14:28 +01:00
Alexander Faßbender
ed8f1a9593
Rename string to msg ( #414 )
...
* change all occurences of to unless they are a chaar-array
* resolve pr review
2021-09-02 17:46:27 +02:00
Ethan Roseman
1b163a0c4a
Decomp some pause screen map functions ( #412 )
...
* decomp pause screen map functions
* pull upstream and merge
* change get_variable calls to evt_get_variable
* style fixes for map pause screen
* close match on pause_map_init and style in map pause functions
* small pause_map_cleanup change
* Matches (thanks Josh), structs, symbols, cleanup
* cleanup
* Symbol / struct refresh
* further cleanup
* data/rodata disasm, rodata migration, cleanup
* PR comments
* map message ids
Co-authored-by: Rain <rainmachus@gmail.com>
2021-09-02 20:17:40 +09:00
Alexander Faßbender
bcc20df00b
Replace get_variable with evt_get_variable in .s files ( #410 )
...
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.
* remove old .s files
* fix symbol_addrs error
* add evt_ 'prefix' to the dead functions in dead-h
* fix issue with .s files missing the evt_ prefix
2021-08-29 20:05:08 +02:00
Alexander Faßbender
b198250cde
Rename every function that is a part of evt_funcs.h to have the evt_ prefix ( #408 )
...
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.
* remove old .s files
* fix symbol_addrs error
* add evt_ 'prefix' to the dead functions in dead-h
2021-08-29 18:51:56 +02:00
alex
49bee8512b
hud_element.c ( #371 )
...
* generate permuter_settings.toml
* remove -Wshadow (#366 )
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-08-18 17:28:32 +01:00
Ethan Roseman
3c887e6ac3
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp ( #360 )
...
* PlayEffect progress, two insane funcs
* PartnerActionStatus struct and some cleanup
* file split
* physics funcs
* data migration, some decomp
* curtains data, etc
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "b8bf80cd07"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "b8bf80cd07"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "265b837554"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "265b837554"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR comments
2021-08-14 02:27:57 +09:00
Ethan Roseman
41417f4d70
All area rodata migrated ( #299 )
...
* splat disasm update
* a little
* splat jtbl robustness
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "150dcdebfd"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "150dcdebfd"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* some rodata stuff
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "21bf3a381c"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "21bf3a381c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* progress
* All area rodata migrated
2021-07-03 20:22:53 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs ( #298 )
...
* .
* yaml update
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cd690f725d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cd690f725d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* separate main bss syms
* renames and one match
* SR symbol rename
* fix symbol_addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "5fa8aa24ca"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5fa8aa24ca"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* remove old artifacts
2021-06-30 11:27:12 +09:00
Ethan Roseman
08aad50545
50% Functions Decompiled ( #292 )
...
* part 2 dun
* DivActorLevel4
* Dist3D
* SetBackgroundAlpha & FreeIcon
* update symbol_addrs
* UnkBackgroundFunc3
* anudder
* UnkFogFunc2
* Disasm most remaining data
* model stuff and renames
* update symbol_addrs
* bss
* a5dd0 data migration
* entity funcs
* render_entities
* render_shadows
* entity_get_collision_flags
* 2 map api
* 2 mo
* progress
* fix 2 non-matchings
* clean
* pause_draw_menu_label
* another
* progs
* 50% function count
* remove commented funcs
* symbol_addrs
* PR comments
2021-05-08 14:34:57 +09:00
alex
df3ef58ba1
Crystal Palace reflection include & name some segments ( #274 )
...
* src/evt section
* evt data
* entity
* update entity func names
* names
* reflection wip
* lol
* ~pra_01
* nabbed em
* match func_80240500_D4D540
* match func_802402F0_D4D330
* last pra include func git add -A
* gCurrentCamID
* reflection.inc.c for pra_01
* reflection.inc.c
* rm
* match a few in tst_11
* use npc flags
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00
Maide
52ca40f632
DenSinH's PR ( #269 )
2021-04-19 02:30:54 +09:00
Ethan Roseman
3315d6010f
Splat refactor ( #257 )
...
* all non-world rodata migrated
* data disasm
* kinda working
* updated yaml
* bloop
* linker header
* configure 2.0
* bin
* mass rename to remove code_
* pause rename
* battle partner stuff
* whew
* more renames
* more renames
* more renaming
* it builds!
* updates
* remove main prefix
* one more thing
* crc, yay0
* .data, .rodata, .bss
* img
* dead_atan2
* it buildsgit add -A
* split battle/partner/6FAD10
* rm &s on sleepy_sheep syms
* sha1sum ninja rule description
* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites
* uncomment
* fix mapfs
* match func_8003CFB4
* .
* clean up and name npc_iter_no_op
* npc.c
* enable cc warnings
* name npc_find_near
* use singular options.asset_path
* smores
* cc_dsl only when needed
* kinda fix configure for splat refactor2
* ok!
* new msg format
* remove old msg format docs
* slight bug fixes, splat adjustment
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cfc140bb76"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cfc140bb76"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "85349befcd"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "85349befcd"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Update symbol addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "a44631e194"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a44631e194"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00