Alexander Faßbender
|
afab424519
|
Rename all si_funcs to evt_funcs (#403)
* resolve #397
* fix libultra
* Match func_80144E4C (#406)
* Update hud_element.c
* Update hud_element.h
* Update hud_element.h
* Delete func_80144E4C.s
* Trigger funcs (#405)
* remove old tools, fix warnings
* almost match si_handle_print_debug_var
* si_goto_end_loop and warnings
* is_trigger_bound and create_trigger
* Cleanup + matching 2 non-matchings
* update_triggers (trigger.c complete)
* fix warnings
* PR comments, m2ctx.py fix
* combine PR #398 with #403
* More entity decomp (#402)
* More entity decomp
* cleanup
* Vec3f instead of 3 floats in structE307C0
* resolve #397
* fix libultra
* combine PR #398 with #403
* decompile evt_goto_end_loop
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
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2021-08-29 23:34:42 +09:00 |
|
alex
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78a729a7a3
|
NPC animation cleanup (#384)
* remove BattleID and NpcAnimId typedefs
* change NPC_ANIM generation
* struct for StaticNpc.animations
* ~peach_make_disguise_npc
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2021-08-25 01:42:29 +09:00 |
|
alex
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de800e9c9f
|
mass script to evt type rename (#377)
* add process_scripts.py
* mass evt rename
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2021-08-23 06:50:10 +09:00 |
|
Ethan Roseman
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ed9727a34e
|
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340)
* Update symbol_addrs
* effects.h and cleanup
* effect code generation!
* func_80024A784
* state_step_demo
* meh
* work on gfx_task_main and cleanup
* state_step_intro
* set_custom_gfx
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2021-07-23 03:48:30 +09:00 |
|
alex
|
cbb656f3c9
|
add remaining opcode support to script DSL (#329)
* update dsl caserange and bind syntax
* add bind_padlock
* use dsl buf and arr commands
* clean up foliage.inc.c
* disasm rest of battle/partner/goombario scripts
* fix rest of SI_CMD uses
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2021-07-21 02:43:16 +09:00 |
|
alex
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da6fd773bb
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Disassemble battle/partner/goombario.c (#308)
* name battle/partner/ segments
* name battle_goombario sprites
* battle/partner/goombario data
* update
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2021-07-12 22:00:45 +09:00 |
|
alex
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8decbeb3ff
|
Disassemble fully battle/area_kmr_part_1 (#307)
* generate c includes for img segments
* flatten battle/item/dusty_hammer.c
needs custom splat
* use .inc.c for c incbins
* fixy
* new stuff
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "6120d18600"
upstream:
origin: "https://github.com/ethteck/splat.git"
branch: "master"
commit: "6120d18600"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* remove dumb
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "8a179e74ba"
upstream:
origin: "https://github.com/ethteck/splat.git"
branch: "master"
commit: "8a179e74ba"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* yaml cleaning
* Further yaml cleanup & battle item refactor
* remove rawptr
* disasm_script: handle = (const) NPC_ANIM
* disasm_script improvements
* wip
* it compiles!
* battles.c -> area.c
* squish warnings
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "fe30b60b75"
upstream:
origin: "https://github.com/ethteck/splat.git"
branch: "master"
commit: "fe30b60b75"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* all OK except rodata padding
* ok
* ACTOR_SELF
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
|
2021-07-12 21:06:00 +09:00 |
|
Maide
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0ec2010b9b
|
dro and flo (#285)
* dro_01
* UnkFunc25
* UnkFunc26
* UnkFunc27
* Fixup old UnkFuncs
* a
* UnkFunc28
* UnkFunc29
* UnkFunc30
* dro_02
* UnkFunc30
* UnkFunc31
* UnkFunc33
* UnkFunc34
* UnkFunc35
* UnkFunc36
* Fix splat.yaml and remove asm
* Fixed finally
* a
* flo_00
* update func
* flo_03
* flo_07
* flo_08
* UnkFunc37 & 38
* UnkFunc39
* UnkFunc40
* a
* Some copies
* Func
* flo_09
* Fix linker alignment warnings
* flo_10 (partial)
* flo_11
* flo_12
* flo_13
* UnkFunc41
* Copy funcs
* UnkFunc42
* flo_14
* UnkFunc43
* UnkFunc44
* flo_16
* UnkFunc44
* UnkFunc45
* flo_15
* flo_17
* flo_18
* flo_19
* flo_21
* flo_22
* flo_23
* flo_24
* flo_25
* cya asm
* a
* a
* Finally OK!
* Alter scripts
* Fix food func
* PR1
* PR2
* Add tree structs to disassembly and change names
* tabs to spaces and callback &
* Fix the script too
* PR3
* Fucking newlines
|
2021-04-30 02:09:30 +09:00 |
|
alex
|
d530ca24cd
|
Various script cleanup (#284)
* update star_rod_idx_to_c for battles
* name spiked_goomba and paragoomba animations
* name cleft animations
* finish battle struct disasm
* fix for kmr part 3
* name jr troopa animations
Co-authored by: T00nbink <martyntoby@gmail.com>
* ignore star rod crash.xml
* foliage.inc.c
* foliage data
* script: =f -> = (float)
* script: add (int) cast
|
2021-04-28 17:58:21 +09:00 |
|
alex
|
683d0857ff
|
Fix many compiler & linker warnings (#281)
* fix ld warnings
* fix NpcSettings warn
* get_screen_coords
* various
* bloop
* update INSTALL.md for versioned baseroms
|
2021-04-25 03:56:22 +09:00 |
|
Maide
|
8fbdc83055
|
area_dgb (#254)
* area_arn/arn_02
* Signed StoryProgress enum
* arn_03
* Update scripts
* arn_04
* fix kmr
* Broken for Ethan
* Commiting before maybe breaking everything
* Fix star rod
* Add funcs
* arn_05
* arn_07
* arn_08/arn_09
* Cleanup prototypes
* arn_11/12/13
* Cleanup
* Cleanup
* Review
* Add npc flag
* Comments
* dgb_01
* dgb_02
* dgb_03
* dgb_04
* Fixup commented functions
* dgb_05
* dgb_06
* dgb_07
* dgb_08
* dgb_09
* dgb_10
* dgb_11
* dgb_12
* dgb_15
* dgb_13
* dgb_14
* dgb_16
* dgb_17
* dgb_18
* Dumb newlines
* Replacing some funcs, scared I'll break everything to commit NOW!
* More
* More
* More
* a
* b
* c
* d
* e
* f
* remove asm
* Move newlines
|
2021-04-09 02:42:36 +09:00 |
|
Maide
|
5c1eefbdc3
|
Disassemble area_arn (#251)
|
2021-04-03 18:21:49 +01:00 |
|
Alex Bates
|
724a15c99d
|
i did it
|
2020-12-29 02:17:34 +00:00 |
|
Alex Bates
|
efee13f686
|
add data disassembly tool
|
2020-12-27 17:11:33 +00:00 |
|