Commit Graph

14 Commits

Author SHA1 Message Date
Alexander Faßbender
afab424519
Rename all si_funcs to evt_funcs (#403)
* resolve #397

* fix libultra

* Match func_80144E4C (#406)

* Update hud_element.c

* Update hud_element.h

* Update hud_element.h

* Delete func_80144E4C.s

* Trigger funcs (#405)

* remove old tools, fix warnings

* almost match si_handle_print_debug_var

* si_goto_end_loop and warnings

* is_trigger_bound and create_trigger

* Cleanup + matching 2 non-matchings

* update_triggers (trigger.c complete)

* fix warnings

* PR comments, m2ctx.py fix

* combine PR #398 with #403

* More entity decomp (#402)

* More entity decomp

* cleanup

* Vec3f instead of 3 floats in structE307C0

* resolve #397

* fix libultra

* combine PR #398 with #403

* decompile evt_goto_end_loop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
2021-08-29 23:34:42 +09:00
alex
78a729a7a3
NPC animation cleanup (#384)
* remove BattleID and NpcAnimId typedefs

* change NPC_ANIM generation

* struct for StaticNpc.animations

* ~peach_make_disguise_npc
2021-08-25 01:42:29 +09:00
alex
de800e9c9f
mass script to evt type rename (#377)
* add process_scripts.py

* mass evt rename
2021-08-23 06:50:10 +09:00
Ethan Roseman
ed9727a34e
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340)
* Update symbol_addrs

* effects.h and cleanup

* effect code generation!

* func_80024A784

* state_step_demo

* meh

* work on gfx_task_main and cleanup

* state_step_intro

* set_custom_gfx
2021-07-23 03:48:30 +09:00
alex
cbb656f3c9
add remaining opcode support to script DSL (#329)
* update dsl caserange and bind syntax

* add bind_padlock

* use dsl buf and arr commands

* clean up foliage.inc.c

* disasm rest of battle/partner/goombario scripts

* fix rest of SI_CMD uses
2021-07-21 02:43:16 +09:00
alex
da6fd773bb
Disassemble battle/partner/goombario.c (#308)
* name battle/partner/ segments

* name battle_goombario sprites

* battle/partner/goombario data

* update
2021-07-12 22:00:45 +09:00
alex
8decbeb3ff
Disassemble fully battle/area_kmr_part_1 (#307)
* generate c includes for img segments

* flatten battle/item/dusty_hammer.c

needs custom splat

* use .inc.c for c incbins

* fixy

* new stuff

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6120d18600"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "6120d18600"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove dumb

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8a179e74ba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8a179e74ba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* yaml cleaning

* Further yaml cleanup & battle item refactor

* remove rawptr

* disasm_script: handle = (const) NPC_ANIM

* disasm_script improvements

* wip

* it compiles!

* battles.c -> area.c

* squish warnings

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fe30b60b75"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fe30b60b75"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* all OK except rodata padding

* ok

* ACTOR_SELF

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-07-12 21:06:00 +09:00
Maide
0ec2010b9b
dro and flo (#285)
* dro_01

* UnkFunc25

* UnkFunc26

* UnkFunc27

* Fixup old UnkFuncs

* a

* UnkFunc28

* UnkFunc29

* UnkFunc30

* dro_02

* UnkFunc30

* UnkFunc31

* UnkFunc33

* UnkFunc34

* UnkFunc35

* UnkFunc36

* Fix splat.yaml and remove asm

* Fixed finally

* a

* flo_00

* update func

* flo_03

* flo_07

* flo_08

* UnkFunc37 & 38

* UnkFunc39

* UnkFunc40

* a

* Some copies

* Func

* flo_09

* Fix linker alignment warnings

* flo_10 (partial)

* flo_11

* flo_12

* flo_13

* UnkFunc41

* Copy funcs

* UnkFunc42

* flo_14

* UnkFunc43

* UnkFunc44

* flo_16

* UnkFunc44

* UnkFunc45

* flo_15

* flo_17

* flo_18

* flo_19

* flo_21

* flo_22

* flo_23

* flo_24

* flo_25

* cya asm

* a

* a

* Finally OK!

* Alter scripts

* Fix food func

* PR1

* PR2

* Add tree structs to disassembly and change names

* tabs to spaces and callback &

* Fix the script too

* PR3

* Fucking newlines
2021-04-30 02:09:30 +09:00
alex
d530ca24cd
Various script cleanup (#284)
* update star_rod_idx_to_c for battles

* name spiked_goomba and paragoomba animations

* name cleft animations

* finish battle struct disasm

* fix for kmr part 3

* name jr troopa animations

Co-authored by: T00nbink <martyntoby@gmail.com>

* ignore star rod crash.xml

* foliage.inc.c

* foliage data

* script: =f -> = (float)

* script: add (int) cast
2021-04-28 17:58:21 +09:00
alex
683d0857ff
Fix many compiler & linker warnings (#281)
* fix ld warnings

* fix NpcSettings warn

* get_screen_coords

* various

* bloop

* update INSTALL.md for versioned baseroms
2021-04-25 03:56:22 +09:00
Maide
8fbdc83055
area_dgb (#254)
* area_arn/arn_02

* Signed StoryProgress enum

* arn_03

* Update scripts

* arn_04

* fix kmr

* Broken for Ethan

* Commiting before maybe breaking everything

* Fix star rod

* Add funcs

* arn_05

* arn_07

* arn_08/arn_09

* Cleanup prototypes

* arn_11/12/13

* Cleanup

* Cleanup

* Review

* Add npc flag

* Comments

* dgb_01

* dgb_02

* dgb_03

* dgb_04

* Fixup commented functions

* dgb_05

* dgb_06

* dgb_07

* dgb_08

* dgb_09

* dgb_10

* dgb_11

* dgb_12

* dgb_15

* dgb_13

* dgb_14

* dgb_16

* dgb_17

* dgb_18

* Dumb newlines

* Replacing some funcs, scared I'll break everything to commit NOW!

* More

* More

* More

* a

* b

* c

* d

* e

* f

* remove asm

* Move newlines
2021-04-09 02:42:36 +09:00
Maide
5c1eefbdc3
Disassemble area_arn (#251) 2021-04-03 18:21:49 +01:00
Alex Bates
724a15c99d i did it 2020-12-29 02:17:34 +00:00
Alex Bates
efee13f686 add data disassembly tool 2020-12-27 17:11:33 +00:00