HailSanta
c776b32bc6
generic_entity -> worker ( #865 )
...
* workers
* broke out worker flags
* quick fix
* player sprite sets
* enum ws
* default -> world
* fix long line
* virtual entity split and minor cleanup
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Ethan Roseman
a880543beb
ItemChoice_SaveSelected + hos funcs ( #854 )
...
* cleanup
* a bunch of ItemChoice_SaveSelected
* the last few
* a bit more
* some position -> pos
* warnings
* 2 snibblets
* 2 snibblets
* one more
* weird
* mo
* more hos_05
* hos5
* 3 mo
* comment
* cleen
2022-11-10 11:00:56 +09:00
Unnunu
b9502a1ac4
action commands ( #853 )
...
* reorg done
* warning
* PR comments
2022-11-08 22:01:42 +09:00
Unnunu
294602ec98
battle partners ( #852 )
...
* goompa and goombario
* kooper
* bombette
* parakarry
* watt
* sushie
* lakilester
* bow
* twink
* fix warning
* fix messed fields
* CalculateArcsinDeg
* updated splat entries
2022-11-05 16:06:28 +09:00
Ethan Roseman
3f08935b05
Dead cod ( #848 )
...
* 2 sams
* dead cod
* little more
* wip
* fix comments
2022-11-03 01:01:00 +09:00
Unnunu
cf4eeecc13
msg stuff ( #847 )
...
* matched several msg functions
* added images and set flags
* fix merge issue
* warning
* Update src/msg_data.c
Co-authored-by: Alex Bates <16batesa@gmail.com>
Co-authored-by: Alex Bates <16batesa@gmail.com>
2022-11-02 21:30:07 +09:00
Ethan Roseman
5a668faf5d
Cleanup + misc decomp ( #844 )
...
* hos funcs
* more hos funcs
* 4 more
* little clean
* 4 more
* find_similar_areas min, max params
* calc_partner_test_enemy
* nothing of substance
* battle_state_update_begin/end_player_turn
* fix
* warnings
* 2 omos
* 2 mo omo
* PR comments
* 3 mo omo
2022-11-01 16:41:14 +09:00
Unnunu
76254641e5
non-world data migration ( #841 )
...
* migrated 54360
* partially migrated 1AF2D0
* level up screen
* 1AF2D0 fully migrated
* cleaned up
* matched one audio function
* fixed warning
* PR comments
2022-10-31 00:41:22 +09:00
HailSanta
b656ab90b4
area_flo ( #839 )
...
* some reorg
* minor stuff
* flo_03
* flo_08
* flo_09
* flo_00
* flo_11/12
* flo_10
* flo 24/25
* flo 22/23
* flo 21
* flo_19
* flo 17/23
* flo 16
* flo 15
* flo_14
* flo_13
* area flo
* tik_06
* couple missed things
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-31 00:23:13 +09:00
Ethan Roseman
b64886fa8c
A couple map funcs ( #835 )
...
* find_similar_areas improvement
* func_sizes in find_similar_areas
* 4 funqz
* another
* clean
* sams
* more sams
* osr, pra
* omo
* some obk
* cleanup + funcz
* wip
* warnings
* more
* 3 mo
* 7 more
* render_models (thanks Unnunu\!)
* cleanup
* PR comments
2022-10-25 19:04:54 +09:00
Ethan Roseman
46decfa258
Warning Fixies ( #826 )
...
* warnings
* morenings
* more
* morz
* mor3
* PR
2022-10-16 23:22:18 +09:00
HailSanta
fab07c1c8c
area_dro ( #821 )
...
* dro work
* nok varstash dupes
* p1
* rest
* documentin
* fixes
* imports sorted
* dro_01 cleaned up
* dro done
* kmr_06
* cleanup
* mergin
* warnings
* really fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "ebadd64f07"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "ebadd64f07"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* dead map reorg I
* dead reorg II
* dead reorg III
* dead reorg IV
* got a func
* part of area_kmr
* oops
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-10-15 12:04:53 -04:00
Unnunu
b93928a013
two background gfx functions ( #819 )
...
* matched tattle_cam_pre_render
* matched appendGfx_background_texture
* cleaning up
* fix one warning
* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
HailSanta
2e8a4efa30
area_mim ( #813 )
...
* area_mim
* fixes
* mim is FINISHED, you hear me? FINISHED
* slight improvement
* and this
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-10 18:02:54 -04:00
Unnunu
f918be9c7e
matched 3 npc functions ( #814 )
...
* 3 npc functions
* fixed warnings
* added padding
* code improvements
2022-10-11 06:57:21 +09:00
Unnunu
cc6f4d9a66
all battle maps done ( #812 )
...
* make BS flags enum everywhere
* area_kpa
* fix merge conflicts
* area_kpa2
* fix merge conflicts
* area_kpa3
* area_kpa4
* matched all battle map functions and some others
* fix warnings
2022-10-10 12:26:32 +01:00
Ethan Roseman
57c0421151
Map funcs ( #811 )
...
* Many duplicate funcs, still around 41 left :P
* 19 duplicate funcs left
* Finished matching some duplicate funcs in world/area
* wipperz
* hos_01 funcs
* more funx
* 3 hos_04 funcs
* hos_04 funcs
* more hos
* tik_25 func
* mores
* progress
* clean
* mo
* meep
* PRs
Co-authored-by: Nasina7 <nasina987@gmail.com>
2022-10-09 18:09:41 +09:00
HailSanta
f96542f52a
area_trd ( #807 )
...
* EVT_PLAY_EFFECT
* area_trd data
* forgot a flag name
* fix bobomb spelling
* todo note
* fix macros
* fixed a couple more
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-07 14:45:58 -04:00
HailSanta
cba14cc73d
end/mgm/tst maps ( #798 )
...
* mgm_00
* mgm_03
* mgm_01 OK
* several btl_kzn2
* reflection cleanup
* more maps
* ok for now
* tst_10
* area tst
* pre mgm
* mgm_02 ok
* mgm_02 cleanup
* added IDs
* end_01 almost compiles
* end_01 OK
* end_01 partially done
* end_01 almost done
* end_01 done
* end_00 OK
* credits include cleanup
* end_00 initial cleanup
* new splits 1
* done end_00 cleanup
* areas mgm, end, tst
* whale stuff
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00
HailSanta
7b24d78503
area KZN and others ( #795 )
...
* kzn_01
* cleanup
* kzn_05
* sound name
* missed evt_ptr
* splat change
* broken :(
* pan params for other maps
* works, but not great
* some kzn funcs
* documentin
* minor
* kzn_07 funcs
* more matches
* kzn_08
* kzn_06 fixup
* kzn_01_fix
* kzn 5
* kzn_07
* surprisingly OK
* some matches
* letter choice
* refactor
* more maps
* check
* first area done!
* now with extra bonus map
* kzn23
* some camera stuff
* entrances adjustment
* kzn_22 OK
* kzn_22 cleanup
* kzn_20 ok
* kzn_20 cleanup
* kzn_18 ok
* kzn_18 cleanup
* kgr_01
* area kgr done
* kgr_02 renames
* kzn_11
* kzn_17 ok
* kzn_17 cleanup
* kzn_04 done
* kzn_03 ok
* kzn_19
* bad kzn_19
* funcs idk
* figured a thing out
* kzn_19 ok
* some matches
* kzn_19 cleanup
* all kzn funcs
* merg'd
* some kzn btl matches
* vine field renames
* kzn cleanup 1
* kzn cleanup 2
* tab patrol
* trailing space patrol
* piranha anims split
* actor type sounds
* example
* requests + remove hardcoded dma entries
* split vine image
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-09-30 21:44:48 -04:00
Ethan Roseman
473bfa0692
dead_sqrtf, data migration, etc ( #790 )
...
* more goods
* move dead map data to dir
* data migration / splatification
* new splat
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "d93b6550c4"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "d93b6550c4"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* splat fix
* dead_sqrtf bye bye
* fix
* Clover comments
* comment
2022-09-29 05:52:12 +09:00
HailSanta
3706178f3a
sprite names ( #782 )
...
* initial variation support
* checkpoint
* pass 1
* second pass
* first few
* more
* change anim < 16 format
* next batch
* goomba anims
* more npcs
* safety
* success
* checkpoint
* last of dro
* a few
* checkpoint
* penguins
* conventions
* flowers A
* Flowers B
* partner animation support
* parter stuff
* id cleanup
* laki
* more laki
* laki done
* sushie
* goompa
* watt + bow
* bombette + parakarry
* goombario
* kooper
* goomba family
* spike jr troopa
* jr troopa
* world partners
* goombas
* lee
* chan
* the master
* toads
* mostly toads
* so many toads
* penguins
* nok npcs
* ch 2+3
* rest of chapters
* parade
* green mario harharhar
* battle bowser
* world bowser
* goomba king
* enough sprites for now
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-24 18:04:13 +09:00
HailSanta
9ef69b66cf
needed more DEG_TO_RAD ( #773 )
...
* sneaky
* first batch
* DEG_TO_RAD
* some mac_04 funcs
* parasol done
* unk playerstatus fields
* sprite learnin
* new sprite stuff
* yay
* fix a warning
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta
f7e39c0802
player anim + collider surface types ( #769 )
...
* player anim + collider surface types
* added default surface type
* remove unused flags and define surface mask
* revised action table
* checkpoint
* player sprite stuff
* remove currentAnim union
* more actions
* enough
* discharged
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
HailSanta
70d3b7b3a8
msg names and more map data prep ( #768 )
...
* minor NPC fixup
* most var type renames
* rest of var names
* remove deprecated
* var types cleanup
* fixed -> float 1
* fixed -> float 2
* fixed -> float 3
* fixed -> float 4
* evt fixed removed
* localvar shorthand
* missing byte names
* missing flag names
* evt var cleanup
* local var shorthand redux
* minor cleanup
* mario anim name
* item ranges cleanup
* player anim names
* all message names
* renames for existing
* remove unused enum
* squash msg ids
* again
* all message refs replaced
* area headers
* idk
* also merged
* remove superfluous parens
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
Ethan Roseman
408c49cb75
one for the books ( #765 )
...
* func_802A1518_78BB18
* btl_state_update_select_target
* wip
* btl_state_draw_select_target and WIP
* cleanup
* render_shaded_sprite and wip
* WIP/cleanup
* wip
* reset_player_status
* btl_state_update_player_move and cleanup
* func_802A2C84
* func_80242FE0 wip
* btl_state_update_normal_start and cleanup
* WIP
* btl_state_update_end_turn
* btl_state_update_enemy_striking_first
* cleanup
* cleanup & wip
* item_entity_update & cleanup
* update_item_entity_temp
* appendGfx_item_entity
* E21870
* mdl_create_mode
* cleanup
* func_802A9310_42D220
* area_flo2 battle funcs dun
* b_area_isk_part_1_ChompChainUpdate
* wip and rip
* clean
* partner_move_to_goal
* partner_get_out
* wip
* cleanup
* func_802BD1AC_31CD1C
* func_802BD754_31D2C4
* Cleanin
* fix func def
* UnkShadowFunc001
* a bunch of kpa funcs
* comment
2022-09-08 21:21:07 +09:00
HailSanta
0df93d5b2b
prep for map dumping ( #760 )
...
* prep for map dumping
* s p a c i n g
* advanced door + world statics
* sneaky tabs
* more world
* one more
* saved for later
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
HailSanta
51d02cfbf5
actor decor stuff ( #750 )
...
* big func
* this and that
* checkpoint
* more funcs
* enough
* formatting
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-26 19:13:57 +09:00
Ethan Roseman
7467b148d1
A few funcs ( #751 )
...
* update_item_entity_collectable
* cleanup
* snibblets and bits
* CancelablePlayerRunToGoal and PlayerRunToGoal
* nonmatch
* PR comments and peach_star_beam effect
* PR stuffs
2022-08-25 19:18:04 +09:00
Ethan Roseman
9d47d968f9
small and large boys ( #749 )
...
* func_802DE780
* EnterPlayerPostPipe
* UnkFoldFunc
* smores
* func_802403C0_800C40
* 3 mo
* filemenu_draw_char
* btl_state_update_enemy_move
* prepz
* fix func thing
* btl_state_update_partner_striking_first
* PR comments
* PR comment
* warning
2022-08-17 10:15:54 +09:00
HailSanta
d11054b41a
several actor funcs ( #748 )
...
* no sun :(
* livin in the sunshine
* misc
* small fix
* splat fix
* comments + sparkles enum
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-17 10:04:23 +09:00
Ethan Roseman
ded1be2b17
Effect work and rodata migration ( #747 )
...
* bombette_breaking WIP
* bombette_breaking
* migration & stuff
* spr funcs
* btl_state_update_begin_turn
* beginning effect data work
* effect rodata migration
* fix
* fixin
* breaking_junk
* args
* handle gfx
* trim yaml
* yaml cleanup
* gfx stuff
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "b681843a78"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "b681843a78"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* water_splash gfx
* move decl down
* fix warnings
2022-08-11 00:29:06 +09:00
HailSanta
f4efd09c80
isk + misc ( #746 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
* temp
* flower fx
* pal_inc_c
* remove tabs
* isk_05
* blur union
* more isk
* isk funcs done
* sun stuff
* delete sun_main
* sun comments
* extra stuff
* actor decorations
2022-08-10 14:36:38 +01:00
HailSanta
ba183f35b5
effect organization ( #745 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
HailSanta
1ce49b1ba9
audio odyssey ( #744 )
...
* first pass
* seq cmd args retyping
* some SEF commands
* etc
* couple more SND commands
* more functions
* checkpoint
* five more
* another one
* more funcs + cleanup
* reverted unnecessary unions
* all SEF commands done
* a bunch more
* more!
* morrrrrrre
* almost done for now
* 99%
* 100
* few names and types
* reorg
* minor chnages
* miscmiscmisc
* yet more
* another day another func
* eth wip func_8004EC68
* some sym names
* retyping sound mgr fields
* minor renames
* D_80078400
* bigger func
* retypings
* enhanced drum info
* the evil is defeated
* merged
* prelim ambient sound func names
* audio frame
* checkpoint
* renames
* learnin bout sounds
* latest
* fix snd_load_BK_to_bank
* func_80056FA4
* warnings
* cosmetics
* func_800522A8
* struct reorg
* figured some stuff out
* much more info
* fx params
* cleanin up
* revert accidental changes to jp
* more accidental jp changes reverted
* misc names
* small stuff
* migrated all audio data
* checkpoint
* header reorg begins
* audio public/private headers
* fixed headers
* fixin warnins
* oops
* 51 fixed
* formatted binary data in 30450
* workwork
* cleanup
* misc
* flip macro arg order
* more names
* audio event triggers
* various
* sfx player cleanup
* start bgm player cleanup
* names names names
* priorities
* merlow
* misc enum vals
* rocking chair
* kmr_00 funcs
* enough
* restore delete jp file
* func_80055EB4
* fix func name
* addressed comments
* demoted a couple variables from global
* couple hidden panel things
* credits mostly
* credits dedupe in progress
* jump table repair
* 'finished' end dedupe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities ( #741 )
...
* matched execute_render_tasks
* step_entity_command_list
* partially migrated entity data
* entity blueprints migrated
* matched create_entity
* matched entity functions
* SaveBlock
* SaveBlock and Switch
* switch model done
* matched shattering block functions
* shattering block models
* matched block funcs
* block models
* finish Block.c
* ItemBlock
* HeartBlock
* SuperBlock
* SimpleSpring
* HiddenPanel wip
* HiddenPanel
* Chest
* WoodenCrate
* BlueWarpPipe
* SignPost
* Padlock
* Boarded floor and padlocks
* BombableRock
* Tweester
* StarBoxLauncher
* wip
* ArrowSign
* BellbellPlant
* TrumpetPlant
* munchlesia wip
* Munchlesia
* UnusedBlock
* cleaning
* fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fd9cbc3a1"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "fd9cbc3a1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR suggestions
* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
d31e0b8936
Engine cod ( #738 )
...
* a couplez
* func & data cleaning
* sig
* move data and fix nonmatching
* Finish 17D6A0
* Don't use backticks in progress.py
* func_8025995C and clean
* 2 sprite funcs and cleanup
* 3 sprite funcs
* gather_magic_main
* 3 sprite funcs
* more sprite work and cleanup
* sprite funcs
* more clean
* UnkFloatFunc005
* warnings
* cleaning and os stuff
* 2 more funcs + warnings
* yaml work, move map data metadata to separate yml file
* apply_transform_to_children
* cleaningz
* PR comment
2022-07-08 21:57:08 +09:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs ( #736 )
...
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity ( #735 )
...
* baby funcs for ethy
* progress on pause_stats_draw_contents
* a5dd0 work + cleanup
* almost create_entity
* cleanup
* some funcz
* btl_show_message_popup (thanks Unnunu\!)
* more
* more cleen
* PR comments
2022-06-17 18:21:13 +09:00
Ethan Roseman
e39f5874f6
Overlay 2 bss reorg ( #733 )
...
* cleanup + almost done with _use_partner_ability
* _use_partner_ability and bss bonanza
* gCameras fix
* cleanup
* cleanup
2022-06-14 01:34:22 +09:00
Unnunu
e324092e0a
entity models and some gfx functions ( #731 )
...
* decomp 7 functions
* match func_80138E54
* matched render_transition_stencil
* renames
* fix warnings
* fix two warnings
2022-06-13 02:22:06 +09:00
Ethan Roseman
bae34c46ed
Upgrade to splat 0.9.0 ( #730 )
...
* changes for splat 0.9.0
* wip
* git subrepo pull --branch=develop --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "2ff7357501"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "develop"
commit: "2ff7357501"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* OK
* big_snowflakes gfx data
* Jenkins?
* cleanup
* debuff effect gfx data
* fix
* more effect gfx data
* dlabel
* git subrepo pull --branch=experiment --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "1365775e09"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "experiment"
commit: "1365775e09"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* .
* git subrepo pull --branch=experiment --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "6bd9fe1c4e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "experiment"
commit: "6bd9fe1c4e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* flower splash/trail gfx
* throw_spiny gfx
* disable_x and butterflies gfx data
* draw_coin_sparkles
* Warnings, cleanup
* cleanin
* attempt at test_item_player_collision
* more gfx + cleanup
* more effect gfx
* func_8002D160
* update update_symbol_addrs and symbol_addrs
* git subrepo pull --branch=develop --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4914dc9029"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "develop"
commit: "4914dc9029"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull --branch=master --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "aa71299594"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "aa71299594"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix
* fix regression
* Add rabbitizer to requirements
* warnings
* symbol_addrs fixes
2022-06-13 00:33:32 +09:00
Unnunu
accf5a60f6
Animations ( #727 )
...
* decomp 5 animator functions
* animation script disasm
* cleaning up
* improvements in animation disasm
* TODO
2022-06-09 22:49:57 +09:00
Unnunu
59119c0949
item entity functions and a few others ( #725 )
...
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Unnunu
76187e5c3b
3 more battle maps ( #724 )
...
* area_pra2
* finish
* sound enum
* renamed enum member
* fixed alignment
* area_pra3
* area_sam
* area_sam2
2022-06-06 21:34:45 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables ( #718 )
...
* matched appendGfx_intro_logos
* create 38F00.c
* 3 evt functions
* wip
* match func_80259AAC
* match 8 decoration funcs
* fix warnings
* fix merge issue
* cleaning up
* renamed data file
* PR suggestion
2022-05-29 00:15:51 +09:00
Ethan Roseman
c0694d26f1
House cleaning ( #719 )
...
* various cleanup
* further cleanup
* some cleanup + matches
* clean
2022-05-28 20:13:30 +09:00
Ethan Roseman
021592d219
Misc decomp 70 ( #716 )
...
* aura_appendGfx
* 3 more action commands
* fire_shell
* hammer, hurricane
* spiny_surge
* data stuff, cleanup, whirlwind
* warnings
* water_block data and func
* water_block
* effect stuff cleanup
* big_snowflakes effect
* data cleanup, fpr abi regs
* 2 battle item funcs + data
* 2 mo
* shooting_star func
* 3 16F740 funcs
* btl_state_update_end_battle
* map funcs
* more dedupe
* cleanin
* draw_entity_model_C/D
* effect butterflies, btl state funcs
* it is done
* it is done
* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
Unnunu
6815d6b296
matched some battle movement functions ( #714 )
...
* match 5 functions
* move update_lerp_battle declaration
* PR suggestions
2022-05-22 16:48:09 +09:00
HailSanta
1e91e60cb6
rest of 5B320 ( #713 )
...
* rest of 5B320
* whitespace
* fix warnings
* split 5B320.c with includes
* ICON_anim_heart_piece_palette
* requested changes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup ( #711 )
...
* start chest inc + misc cleanup
* popups
* 5b320 OK
* finish HudScript retyping
* item hud scripts
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Ethan Roseman
179998098c
Misc decomp 53 ( #703 )
...
* some btl_state work
* msg_draw_speech_bubble
* cleaners
* btl_state_stuff
* btl_state_update_next_enemy wip
* btl_state stuff
* disable_x fx + cleanup
* wip
* fxstuff
* path funcs & cleanup
* clean
* model_api funcs
* two action commands
* action_cmd progress
* UnkFunc001
* air raid func
* cleanup, data migration, goodies
* remove data file
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a847090eac"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a847090eac"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix build
* more cleanup
* clean
* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI ( #701 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
* basic ai
* piranha plant stuff
* attack ahead
* consistent hitbox names
* idk
* organized piranha plant
* delete matches
* start fuzzy
* naming
* bzzap pt 1
* bzzap 2
* bzzap names done
* rename bzzap to flyingAI
* complete flying names
* done for today
* file reorganizing
* world AI
* starting clubba dedupe
* suggested changes
* bullet bills
* sentinel start
* dedupe sentinel complete
* sentinel AI done
* melee ai organization
* piranha plant dedupe
* resolved some bad dead syms
* patrol start
* patrol AI almost done
* enough
* more ai work
* clean up clubba ai enum
* dedupe all clubbae
* started cleft extraction
* ready to dedupe cleft
* dedupe one cleft
* iwa_04
* iwa_01
* iwa_02
* ai state file reorganization
* enemy anim enum
* extracted shy guy
* dedupe shy guy ai
* shy guy patrol ai
* done shy guy ai dedupe
* added NON_MATCHING wrap
* ai etc
* more dead ai
* most dead ai merged with living
* lakitu etc
* paratroopas
* fix warnings
* fix other warning
* ParatroopaAI
* lakituAI parameter fix
* dead_flo_13 debug strings
* misc map matches
* flying magikoopa start
* name npc field
* lungeAI renamed to tackleAI
* magikoopa ai foothold
* extrated one magikoopa
* starting clubba dedupe
* addressed PR comments
* consolidated magikoopa helper funcs
* misc map stuff
* flying magikoopa dedupe
* zipline funcs
* delete matched
* grind out another 0.05%
* started letter delivery dedupe
* more delivery dedupe
* special delivery
* rest of letter delivery
* slight delivery reorg
* delivery func names
* cleft doc start
* name enemy field
* more renamins
* unk_28.f
* changed field names to facilitate renaming
* done cleft cleanup
* hopping ai
* cleanup some ai
* name field + patrol reorg
* filled out NpcAISettings fields
* assembling ai includes
* elimated state files
* remove X32 for alertOffsetDist
* removed other NpcAISettings union
* new NpcAISettings for UnkAI_4
* stationary AI cleanup
* smalls
* 0 new warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy ( #698 )
...
* match calc_player_damage_enemy
* run coverage
* changes
Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
Kevin Klions
13cc6f46e5
func_80240790_BBD930 ( #697 )
...
* matched func_80240790_BBD930
* removed unncessary variables
* deleted matched assembly function
* changes from comments
* fixed
2022-04-19 02:15:33 +09:00
ThreeMustyFears
41108b78b5
Match calc partner damage enemy ( #695 )
...
* match calc_partner_damage_enemy
* run coverage
* some var name changes
* remove typedef from enum
* fix warning
* remove casts
* saw a target flag in a comment
* Assert and script enums
Co-authored-by: ThreeMustyFears <>
2022-04-18 17:56:44 +09:00
HailSanta
cfe089af10
monty mole AI + various enums ( #694 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
Ethan Roseman
3a28a3f505
Physics ( #682 )
...
* various
* collision_main_lateral
* phys_adjust_cam_on_landing
* phys_main_collision_below
* 77480.c dun
* 7fd10 funcs
* 7bb60 funcs
* warningz
* map stuff
* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks ( #681 )
...
* toad house
* push blocks
* requested cleanup
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks ( #677 )
...
* misc msg etc
* super blocks 1
* super blocks 2
* super block dedupe
* super blocks x
* super block isolated
* one dead super block func left
* dead maps fixed
* remove unnecessary funcs
* merged includes for pipes
* pipe data and EVT_GROUP enum
* fixed dead
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
Ethan Roseman
29acf47328
_update_message ( #676 )
2022-04-07 16:51:21 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others ( #674 )
...
* filemenu_choose_name_handle_input
* filemenu_choose_name_init
* filemenu_main_handle_input
* update symbol_addrs
* filemenu_draw_contents_copy_arrow
* cleanup
* dusting
* npc funcs
* fio.c finished
* Cleanup
* warnings
* Cleanup + SaveDataHeader struct
* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) ( #673 )
...
* mgm_01 start
* strange issue
* blah
* rodata fix
* done with mgm_01 + misc cleanup
* almost done mgm
* minor issues with last 3 functions
* match help
* mgm code done
* proper msg pal usage
* fix warnings
* fix more warnings
* ive been warned
* requests
* area_kgr
* battle cam symbol names
* msg cleanup work
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data ( #671 )
...
* match 3 functions
* match 4 camera functions
* fixes
* camSettings type enum
* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop ( #670 )
...
* initial name changes
* hud_element function names
* missing player data fields
* entity cleanup
* missed a few things + starting action states
* some world partner cleanup
* idle/walk/hammer + peach cooking stuff
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) ( #666 )
...
* aura_update
* CompareFloats
* UnkBufferFunc
* SetPlayerStatusPosYaw
* SetNpcPosYaw
* IsAOrBPressed
* UnkEnemyPosFunc
* UnkNpcAIFunc47
* UnkFunc57
* UnkFunc58
* UnkFunc59
* delete unneded data
* UnkFunc60
* UnkFunc61
* UnkNpcAIFunc48
* UnkNpcAIFunc49
* UnkNpcAIMainFunc7
* lee func
* cleanup
* UnkFunc62
* UnkNpcAIMainFunc8
* SixFloatsFunc
* UnkNpcAIMainFunc9 part 1
* UnkNpcAIMainFunc9 part 2
* UnkNpcAIMainFunc10
* warnings
2022-03-20 19:12:30 +09:00
Unnunu
b922ddd6f3
hud_element.c ( #660 )
...
* ALT_clear_hud_element_cache
* clear_hud_element_cache
* match 3 funcs
* hud_element_update
* draw_rect_hud_element
* func_801413F8
* HudElementFlags
* flag names
* some improvements
* fix warnings
* debuffIcon TODO
* PR suggestions
2022-03-12 18:49:32 +09:00
Ethan Roseman
9cd911765d
File menu & more ( #658 )
2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions ( #655 )
...
* Match a number of functions and introduce anon unions
* Fix warnings
* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs ( #653 )
...
* debuff.c
* 19FAF0 funcs
* clean
* some API stuff
* clean
* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
b427897581
Decomp RestorePreDefeatState + 2 more, add enum for RushFlags ( #651 )
...
* 3 funcs
* Rename rushesFlags to rushFlags, rename the RushFlags enum values
2022-02-20 01:46:27 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
d02e72e78f
Item funcs & ctx fixes ( #649 )
...
* stuffs
* func_80136A08
* C50A0
* WIP
* clean
* fix context issues
* clean
2022-02-18 02:11:27 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box ( #646 )
...
* match 9 functions
* draw_box data
* fix warnings
* fix
* fix warnings again
* PR suggestions
* replace int literals with enum values
* two more ints replaced
2022-02-13 17:19:59 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others ( #641 )
...
* SFX funcs, configure fix
* the actual rename (oops)
* 3 sprite funcs
* 2 funcz
* calc_item_damage_enemy and cleanup, others
* cleanup
* Warnings
* clean fx_api
* match npc_raycast_general and name npc_collision.c
* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu ( #642 )
...
* start data migration
* decomp 12 functions
* make initial bss
* pause_tutorial_draw_contents
* pause_init
* decomp 3 functions
* decomp pause_tabs
* pause_badges_draw_contents
* pause_items
* pause_partners
* pause_spirits
* pause_map
* pause_gfx and pause_styles
* fixing warnings
* fixed all warnings
* bss
* rename bss fields
* make static from bss
* renaming global vars
* finish
* small fix
* PR suggestions
2022-02-09 03:24:51 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) ( #629 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
* fx_134
* func_80200080
* 4 funx
* fix shtuff
* a func
* create_actor
* func_80263064
* initialize_battle, some stuff, and cleanup
* clean
* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps ( #622 )
...
* Disassemble ISK Part 2 Battle Map
* Disassemble MIM BTL Map and fix script maps
* Delete mim
* Disasm Script
* Disassemble ARN Battle Map
* Remove files
* Remove struct
* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup ( #623 )
...
* rename static structs to blueprint
* evt structs renamed
* renamed HudElementAnim to HudScript, worked on triggers
* fix Trigger/TriggerBP fields and entity cleanup
* entity data cleanup 1
* block
* blue warp pipe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Ethan Roseman
e60e5fccd1
BSS round 2, hud_element.c funcs ( #613 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
2022-01-11 03:25:06 +09:00
Unnunu
559007d861
Match collision functions ( #609 )
...
* match allocate_hit_tables
* load_collision
* load_hit_data
* parent_collider_to_model
* update_collider_transform
* test_up_ray_collider
* test_ray_triangle_general
* test_down_ray_triangle
* test_up_ray_triangle
* test_ray_colliders
* test_ray_zones
* test_ray_entities
* func_8005DB00
* rename everything
* follow codyng style
* fix
* PR suggestions
* remove p prefix
Co-authored-by: Sergey Zorkin <szorkins@gmail.com>
2022-01-08 19:11:20 +09:00
HailSanta
acf6b92313
more fields and name consistency ( #603 )
...
* npc fields
* npc and actor naming
* missing hit sounds + naming consistenct
* added partner syms and player spin struct
* requested changes
* organized Vec structs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings ( #601 )
...
* .
* Externs
* Fix a few warnings
* __osGetCause
* Comment
* Ethan
2022-01-04 02:36:01 +09:00
HailSanta
13a2f40f2a
Update GameStatus fields ( #595 )
...
* renamed a few fields in game status
* created constant for MAX_GAME_TIME
* names for rumble funcs
* suggested changes
* created sound out enum
* function naming test
* actorClass consistent name
* water block effect field
* battle_status fields
Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle ( #597 )
2022-01-01 08:08:04 -05:00
Ethan Roseman
5cb9183779
Effects, includes ( #589 )
...
* effect_13
* effect_14
* most of effect_15
* clean, standardize effects
* fx_16 wip
* UnkNpcAIFunc35
* includes
* UnkPosFunc2
* UnkNpcAIFunc36
* PR comments
2021-12-30 14:14:55 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy ( #574 )
...
* popup_menu_update & other
* a bunch of 190B20
* starting load_player_actor
* load_player_actor
* blorp
* load_partner_actor
* fx_11_main
* fx_11 done
* cleanup
* fx_12
* 3 encounter_api funcs
* encounter_api done
* some 20ec0 funcs
* clean
* PR comments, warnings
* name btl_actorHomePositions
* PR comments
2021-12-28 20:43:24 +09:00
Rainchus
33457751e2
decomp appendGfx_player, fix warnings in 77480.c file ( #572 )
...
* decomp appendGfx_player, fix warnings in 77480.c file
* small style fixes
* fix action state enum and make use of enum
2021-12-27 22:00:13 -05:00
JoshDuMan
2f23f46775
Match func_802549F4 ( #571 )
...
* Match func_802549F4.
* Delete func_802549F4.s
* Match func_80254C50
* s8
* Delete func_80254C50.s
* Update functions.h
* s8 again
* Trying out github.dev
* Fix build?
* Match func_802550BC
2021-12-26 20:29:29 +09:00
Rainchus
095680b006
Duplighost battle functions ( #556 )
...
* decomp some functions in 1AC760.c
* broken data migration
* data nearly migrated, rodata in laki file is null
* fix building and laki data migration
* data migration for kpa3 WIP
* add missing data
* decomp duplighost functions and duplicates
* fix some warnings
* resolve issues
* fix warnings
Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-25 10:34:55 +09:00
Alex Bates
585c0dc428
Name and document btl_init_menu_* funcs ( #567 )
...
* btl_init_menu_*
* https://c.tenor.com/D0mk5R5x1G8AAAAC/cat-fat-cat.gif
2021-12-24 23:21:03 +09:00
JoshDuMan
f940e6188c
Match enable_actor_blur ( #566 )
...
* Match enable_actor_blur
* Delete enable_actor_blur.s
* resolve issues
Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-24 23:09:03 +09:00
JoshDuMan
2b6323a6b2
Match check_for_interactables ( #553 )
...
* Match check_for_interactables
* Delete check_for_interactables.s
* Update enums.h
* unk_C8 -> Npc*
* Update 77480.c
* Update 77480.c
* Update 77480.c
* Update 77480.c
* Update 77480.c (#7 )
* Update functions.h
* Merge branch 'master' of https://github.com/pmret/papermario into arn
* Fix build.
* Update src/77480.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
* Comments
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-17 23:04:54 -05:00
Alexander Faßbender
967427ba97
Decomp misc funcs ( #546 )
...
* decomp misc funcs
* cleanup on MakeShop and initial work on ShowShopOwnerDialog
* match ShowShopOwnerDialog
* decomp misc funcs
* cleanup on MakeShop and initial work on ShowShopOwnerDialog
* match ShowShopOwnerDialog
* resolve issues
* resolve warnings
* Update src/world/script_api/7E0E80.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-15 20:12:43 +01:00
Ethan Roseman
7230c62545
Appetizer sampler ( #547 )
...
* 2 fold funcs
* func_8013B1B0
* cleanup & naming
* more formatting
* cleanup
* progress & filemenu stuff
* 2
* func_8013CFA8
* fold_load_gfx (thanks Wiseguy)
* update_encounters_pre_battle
* 3 mdl funcs
* more model funcs
* cd180 funcs
* progrezz
* 3 cam funcs
* more
* 1 more
* eob30 progress
* sfx_play_sound_at_position & sound enum cleanup
* cleanup
* cleanup2
* PR comments
2021-12-13 18:27:28 +09:00
Rainchus
d9c72e432b
Match more overworld partner functions ( #541 )
...
* decomp watt overworld functions
* fix struct that was wrongly changed
* run coverage.py
* requested changes for watt.c and decomp a function from sbk_02
* run coverage.py
* more style changes
* decomp all functions in 92A2B0.c
* run coverage.py
* use map_var instead of hex constant, other style changes
* pull sbk_02.h changes
* ...actually merge master correctly
* decomp most functions in nok_04
* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c
* run coverage.py
* code review changes + few extra functions
* decomp lakilester functions and fix style in other files
* decomp more laki overworld functions
* add close match for func_802BDDD8_321928
* requested changes
* more requested style changes
* style changes
* last of review changes
* another small style fix
* ...accidentally deleted the f on a float immediate
* decomp world sushie/watt files
* run coverage.py
* small style fixes
* fix 2 warnings in watt.c
* decomp kooper world functions
* requested style changes
* couple more style changes
* decomp kooper world functions
* last style changes
* decomp more kooper world functions
* match world kooper file except 2 non_equivalent
* non matching of last world bow function
* migrate data.s file to bombette.c, also decomp various overoworld partner functions
* match more overworld partner functions
* style changes
* update variable names
* some requested changes done
* add enums and other cleanup to overworld partner files
* run coverage.py
* add a space to watt file
* remove raw pointers from partner files plus other requested changes
* remove goompa raw pointer
Co-authored-by: root <root@DESKTOP-HK751F2.localdomain>
Co-authored-by: Rainchus <Rainchus@github.com>
2021-12-06 21:25:43 +09:00
JoshDuMan
72b2e593f6
Match func_8026EBF8, LoadFreeItemScript, and LoadItemScript ( #543 )
...
* Match func_8026EBF8
* Delete func_8026EBF8.s
* Match LoadItemScript
* Delete LoadItemScript.s
* Document more of DecorationTable
* Fix warning.
* Comments
* Comments
* Match LoadFreeItemScript
* Delete LoadFreeItemScript.s
* doublke
* Alex GOAT
Co-authored-by: Alex Bates <hi@imalex.xyz>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-04 13:34:49 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp ( #535 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* SetEntityCullMode & some of appendGfx_model
* 9 smalls
* 2 more
* 2 mo
* update_player_actor_shadow
* EffectInstanceData rework
* some shtuff
* effect_10 dun
* wip
* wip
* wipz
* rename
* progz
* remove wip work for appendGfx_model
* PR comments
* Alex comments
* tomorrow for sure
* eventually
2021-11-19 23:31:28 +09:00