papermario/src
HailSanta 0ef8c71bdb
combining various AI and item check imports (#692)
* aggregating AI includes

* workin on AI funcs

* fix

* misc

* ongoing lock dedupe

* item choices

* so many item choices

* dead item choices

* deleted matches

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-15 12:28:49 +09:00
..
battle Match a couple of Parakarry battle funcs (#690) 2022-04-13 07:57:39 +09:00
common Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
effects More overworld partner functions and other various functions (#680) 2022-04-12 10:59:20 +09:00
entity Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
evt isolated chuck quizmo (#685) 2022-04-12 15:01:58 +09:00
jp Share 1370.c across versions (#509) 2021-10-31 03:53:55 +09:00
os camera functions and zone collision data (#671) 2022-03-28 18:29:47 +09:00
pause Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
world combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
1a1f0_len_5390.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
1A5830.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
1AC760.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
1AF120.c The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
1AF230.c struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
2BF90.c Tidying and Shops (#282) 2021-04-27 02:47:38 +09:00
2d9a0_len_890.c func_80052E18 (#331) 2021-07-21 07:37:00 +01:00
2e230_len_2190.c BSS round 2, hud_element.c funcs (#613) 2022-01-11 03:25:06 +09:00
7B440.c Physics (#682) 2022-04-11 15:34:35 +09:00
7bb60_len_41b0.c Physics (#682) 2022-04-11 15:34:35 +09:00
7E9D0.c Physics (#682) 2022-04-11 15:34:35 +09:00
7fd10_len_b40.c Physics (#682) 2022-04-11 15:34:35 +09:00
8a160_len_700.c func_800F0CB0 matched (#645) 2022-02-12 00:27:41 +09:00
8a860_len_3f30.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
8e790_len_2850.c match windows.c and migrate data for draw_box (#646) 2022-02-13 17:19:59 +09:00
9d10_len_1080.c File menu & more (#658) 2022-03-10 09:55:38 +00:00
9D650.c Fix alignment (#421) 2021-09-22 20:09:51 +09:00
16c8e0.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
16F740.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
17D6A0.c File menu & more (#658) 2022-03-10 09:55:38 +00:00
17FEB0.c debuff effect & 19FAF0 funcs (#653) 2022-02-22 01:05:36 +09:00
18C790.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
18F340.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
19FAF0.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
25AF0.c more fields and name consistency (#603) 2022-01-05 20:05:49 +09:00
25f00_len_940.c . (#527) 2021-11-12 21:19:10 +09:00
43F0.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
101b90_len_8f0.c BSS round 2, hud_element.c funcs (#613) 2022-01-11 03:25:06 +09:00
111f0_len_860.c state_title_screen & camera funcs (#650) 2022-02-19 23:39:34 +09:00
169BE0.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
182B30.c state_title_screen & camera funcs (#650) 2022-02-19 23:39:34 +09:00
190A10.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
190B20.c Merge old alex branches (#691) 2022-04-12 20:23:49 +09:00
196AA0.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
303c0_len_3e10.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
316a70.c Goods and Services (misc decomp PR from eth number 335) (#629) 2022-01-20 22:08:24 +09:00
316C00.c FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
316d90.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
316f30.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
325AD0.c Effects (#442) 2021-09-27 08:19:58 +09:00
341d0.c Decomp RestorePreDefeatState + 2 more, add enum for RushFlags (#651) 2022-02-20 01:46:27 +09:00
415D90.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
891b0_len_fb0.c Decomp RestorePreDefeatState + 2 more, add enum for RushFlags (#651) 2022-02-20 01:46:27 +09:00
1776B0.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
3169f0.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
3251D0.c Santas Super Blocks (#677) 2022-04-08 15:10:12 -04:00
8560.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
8800.c Physics (#682) 2022-04-11 15:34:35 +09:00
23680.c Match-a-palooza (75% functions, 60% bytes) (#666) 2022-03-20 19:12:30 +09:00
26840_len_20d0.c Match func_8004C444 (#648) 2022-02-18 02:02:55 +09:00
28910_len_5090.c . (#527) 2021-11-12 21:19:10 +09:00
30450.c SFX funcs, configure fix (#635) 2022-01-31 19:10:02 +09:00
31650.c Tidying and Shops (#282) 2021-04-27 02:47:38 +09:00
33450.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
39210_len_aa0.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
77480.c Physics (#682) 2022-04-11 15:34:35 +09:00
80850_len_3060.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
163400.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
165490.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
167570.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
168590.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
181810.c btl_state_update_celebration (Thanks Unnunu!) (#668) 2022-03-23 06:27:22 +09:00
a5dd0_len_114e0.c isolated chuck quizmo (#685) 2022-04-12 15:01:58 +09:00
actor_api.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
ad90_len_2880.c Update GameStatus fields (#595) 2022-01-03 18:56:30 +09:00
audio.h Match func_8004C444 (#648) 2022-02-18 02:02:55 +09:00
B0E0.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
B4580.c . (#527) 2021-11-12 21:19:10 +09:00
bss2.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
bss3.c isolated chuck quizmo (#685) 2022-04-12 15:01:58 +09:00
bss.c camera functions and zone collision data (#671) 2022-03-28 18:29:47 +09:00
C50A0.c Santas Super Blocks (#677) 2022-04-08 15:10:12 -04:00
camera.c camera functions and zone collision data (#671) 2022-03-28 18:29:47 +09:00
cd180_len_38f0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
CEE40.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
collision.c Santas workshop (matched area_mgm) (#673) 2022-04-05 18:52:06 +09:00
crash_screen.c Match 50 functions in Libultra (#636) 2022-01-31 20:40:55 +09:00
curtains.c Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
d0a70_len_4fe0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
dba20_len_350.c 40% (#459) 2021-10-03 18:42:38 +01:00
dc470_len_14c0.c Update GameStatus fields (#595) 2022-01-03 18:56:30 +09:00
dd930_len_1c0.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
de740_len_23f0.c Item funcs & ctx fixes (#649) 2022-02-18 02:11:27 +09:00
e0b30_len_b80.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
e20eb0.c Splat refactor (#257) 2021-04-13 16:47:52 +09:00
E225B0.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
E20110.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
E21870.c 40% (#459) 2021-10-03 18:42:38 +01:00
EA0C10.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
EA6FD0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EA8AE0.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EA36E0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA0900.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EA7010.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EA7320.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EB0E60.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EB8E50.c The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
EB8E90.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
EB9D90.c Match more overworld partner functions (#541) 2021-12-06 21:25:43 +09:00
EB1170.c StashVars (#679) 2022-04-08 14:25:49 -04:00
EB5130.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EB5470.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EB7230.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EB7540.c decompile several map and battle-map related functions (#504) 2021-10-29 20:14:51 +02:00
EC9D00.c Santas Super Blocks (#677) 2022-04-08 15:10:12 -04:00
EC71B0.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EC2200.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2240.c StashVars (#679) 2022-04-08 14:25:49 -04:00
EC2610.c Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
EC7590.c StashVars (#679) 2022-04-08 14:25:49 -04:00
ECAA40.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECAA80.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
ECB930.c Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
ECBB70.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ECFFF0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED8E20.c Santas Super Blocks (#677) 2022-04-08 15:10:12 -04:00
ED00D0.c Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
ED42A0.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
ED46D0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED0030.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ED0310.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
ED4220.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ED4260.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED5540.c Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
EDBFE0.c The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
EDC020.c isolated chuck quizmo (#685) 2022-04-12 15:01:58 +09:00
EDE9C0.c The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
EDEA00.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
EE65B0.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EE70C0.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
EE2040.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EE8940.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EED1E0.c Santas Super Blocks (#677) 2022-04-08 15:10:12 -04:00
EED100.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EED140.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EEDF50.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
EEFAA0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF7A80.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
EF7FB0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EF2610.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF2650.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EF2680.c combining various AI and item check imports (#692) 2022-04-15 12:28:49 +09:00
EF8010.c Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
EFEB00.c Santas-workshop -- toad houses and push blocks (#681) 2022-04-10 17:37:13 +09:00
effects.c state_title_screen & camera funcs (#650) 2022-02-19 23:39:34 +09:00
encounter_api.c struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
entity.c hud and item script names (#617) 2022-01-15 03:54:45 +09:00
fio.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
fio.h Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
game_modes.c a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
heap.c Effects, includes (#589) 2021-12-30 14:14:55 +09:00
hud_element.c Physics (#682) 2022-04-11 15:34:35 +09:00
hud_element.h Physics (#682) 2022-04-11 15:34:35 +09:00
input.c Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340) 2021-07-23 03:48:30 +09:00
intro_logos.c state_title_screen & camera funcs (#650) 2022-02-19 23:39:34 +09:00
is_debug.c use is_debug.c on jp (#507) 2021-10-29 23:07:59 -04:00
load_script.c struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
main_loop.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
main.c fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
msg.c Santas Super Blocks (#677) 2022-04-08 15:10:12 -04:00
npc_collision.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
npc.c Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
rumble.c Update GameStatus fields (#595) 2022-01-03 18:56:30 +09:00
sfx.c SFX funcs, configure fix (#635) 2022-01-31 19:10:02 +09:00
sprite.c Finish lakilester overworld file (#669) 2022-03-26 19:37:14 +09:00
sprite.h Finish lakilester overworld file (#669) 2022-03-26 19:37:14 +09:00
state_battle.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
state_demo.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
state_file_select.c Physics (#682) 2022-04-11 15:34:35 +09:00
state_intro.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
state_logos.c Physics (#682) 2022-04-11 15:34:35 +09:00
state_pause.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
state_startup.c Santas workshop (#670) 2022-03-26 20:47:10 +09:00
state_title_screen.c Physics (#682) 2022-04-11 15:34:35 +09:00
state_world.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
status_icons.c Various dompin (#672) 2022-03-30 21:07:13 +09:00
trigger.c struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
windows.c btl_state_update_celebration (Thanks Unnunu!) (#668) 2022-03-23 06:27:22 +09:00