papermario/tools/splat_ext/pm_map_data.py
alex fcf84633a7
Split jp map_data (#313)
* split jp mapfs

* fix us pm_map_data

* jp title_data

* oops

* avoid placing build files in assets/

* match load_hit_asset

* match load_stage_collision

* name gMapConfig and gMap
2021-07-16 20:08:22 +09:00

152 lines
6.1 KiB
Python

from segtypes.n64.segment import N64Segment
from segtypes.n64.ia8 import N64SegIa8
from segtypes.n64.rgba32 import N64SegRgba32
from segtypes.n64.ci4 import N64SegCi4
from util.n64 import Yay0decompress
from util.color import unpack_color
from util.iter import iter_in_groups
from util import options
import png
def decode_null_terminated_ascii(data):
length = 0
for byte in data:
if byte == 0:
break
length += 1
return data[:length].decode('ascii')
def parse_palette(data):
palette = []
for a, b in iter_in_groups(data, 2):
palette.append(unpack_color([a, b]))
return palette
def add_file_ext(name: str) -> str:
if name.startswith("party_"):
return name + ".png"
elif name.endswith("_hit") or name.endswith("_shape"):
return name + ".bin" # TODO: xml
elif name.endswith("_tex"):
return name + ".bin" # TODO: texture archive
elif name.endswith("_bg"):
return name + ".png"
else:
return name + ".bin"
class N64SegPm_map_data(N64Segment):
def __init__(self, rom_start, rom_end, type, name, vram_start, extract, given_subalign, given_is_overlay, given_dir, args, yaml):
super().__init__(rom_start, rom_end, type, name, vram_start, extract, given_subalign, given_is_overlay, given_dir, args, yaml)
self.files = yaml["files"]
def split(self, rom_bytes):
fs_dir = options.get_asset_path() / self.dir / self.name
(fs_dir / "title").mkdir(parents=True, exist_ok=True)
data = rom_bytes[self.rom_start: self.rom_end]
asset_idx = 0
while True:
asset_data = data[0x20 + asset_idx * 0x1C:]
name = decode_null_terminated_ascii(asset_data[0:])
offset = int.from_bytes(asset_data[0x10:0x14], byteorder="big")
size = int.from_bytes(asset_data[0x14:0x18], byteorder="big")
decompressed_size = int.from_bytes(
asset_data[0x18:0x1C], byteorder="big")
is_compressed = size != decompressed_size
if offset == 0:
path = None
else:
path = fs_dir / add_file_ext(name)
if name == "end_data":
break
bytes_start = self.rom_start + 0x20 + offset
bytes = rom_bytes[bytes_start : bytes_start + size]
if is_compressed:
bytes = Yay0decompress.decompress_yay0(bytes)
if name.startswith("party_"):
with open(path, "wb") as f:
# CI-8
w = png.Writer(150, 105, palette=parse_palette(bytes[:0x200]))
w.write_array(f, bytes[0x200:])
elif name == "title_data":
if "ver/us" in options.opts["target_path"]:
with open(fs_dir / "title/logotype.png", "wb") as f:
width = 200
height = 112
N64SegRgba32.get_writer(width, height).write_array(f, N64SegRgba32.parse_image(bytes[0x2210 : 0x2210 + width * height * 4], width, height))
with open(fs_dir / "title/copyright.png", "wb") as f:
width = 144
height = 32
N64SegIa8.get_writer(width, height).write_array(f, N64SegIa8.parse_image(bytes[0x10 : 0x10 + width * height], width, height))
with open(fs_dir / "title/press_start.png", "wb") as f:
width = 128
height = 32
N64SegIa8.get_writer(width, height).write_array(f, N64SegIa8.parse_image(bytes[0x1210 : 0x1210 + width * height], width, height))
else:
with open(fs_dir / "title/logotype.png", "wb") as f:
width = 272
height = 88
N64SegRgba32.get_writer(width, height).write_array(f, N64SegRgba32.parse_image(bytes[0x1830 : 0x1830 + width * height * 4], width, height))
with open(fs_dir / "title/copyright.png", "wb") as f:
width = 128
height = 32
w = png.Writer(width, height, palette=parse_palette(bytes[0x810:0x830]))
w.write_array(f, N64SegCi4.parse_image(bytes[0x10 : 0x10 + width * height], width, height))
with open(fs_dir / "title/press_start.png", "wb") as f:
width = 128
height = 32
N64SegIa8.get_writer(width, height).write_array(f, N64SegIa8.parse_image(bytes[0x830 : 0x830 + width * height], width, height))
elif name.endswith("_bg"):
def write_bg_png(bytes, path, header_offset=0):
header = bytes[header_offset:header_offset+0x10]
raster_offset = int.from_bytes(header[0:4], byteorder="big") - 0x80200000
palette_offset = int.from_bytes(header[4:8], byteorder="big") - 0x80200000
assert int.from_bytes(header[8:12], byteorder="big") == 0x000C0014 # draw pos
width = int.from_bytes(header[12:14], byteorder="big")
height = int.from_bytes(header[14:16], byteorder="big")
with open(path, "wb") as f:
# CI-8
w = png.Writer(width, height, palette=parse_palette(bytes[palette_offset:palette_offset+512]))
w.write_array(f, bytes[raster_offset:])
write_bg_png(bytes, path)
# sbk_bg has an alternative palette
if name == "sbk_bg":
write_bg_png(bytes, fs_dir / f"{name}.alt.png", header_offset=0x10)
else:
with open(path, "wb") as f:
f.write(bytes)
asset_idx += 1
def get_linker_entries(self):
from segtypes.linker_entry import LinkerEntry
fs_dir = options.get_asset_path() / self.dir / self.name
return [LinkerEntry(
self,
[fs_dir / add_file_ext(name) for name in self.files],
fs_dir.with_suffix(".dat"), ".data"),
]