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* Make a 224 functions show up in the elf * fix up appendGfx_model (as an example) * Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only * Decompile even more misc battle map funcs (#531) * decompile misc battle map funcs * fix warnings * Decompile misc battle map funcs (#528) * . * . * resolve issues * Update fx_api.c * Update fx_api.c * Make a 224 functions show up in the elf * fix up appendGfx_model (as an example) * Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only * Fix merge issue Co-authored-by: Ethan Roseman <ethteck@gmail.com> Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
Paper Mario
This is a work-in-progress decompilation of Paper Mario.
It builds the following ROMs:
- papermario.us.z64
sha1: 3837f44cda784b466c9a2d99df70d77c322b97a0
- papermario.jp.z64
sha1: b9cca3ff260b9ff427d981626b82f96de73586d3
To set up the repository, see INSTALL.md.
Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!
Description
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C
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Python
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Assembly
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