papermario/ver/pal/undefined_syms_auto.txt
Ethan Roseman 9fe80585a4
more segments for pal (#1095)
* evt segment for pal

* fix issue with auto on effect loads segment

* Clean up undefined_syms

* Clean up

* meowp

* Match engine4

* Remove Addr declarations

* Fix indentation

* Remove `#if` for pal main segment

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Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
2023-07-25 03:07:47 +09:00

24 lines
637 B
Plaintext

D_A0000000 = 0xA0000000;
D_A4000000 = 0xA4000000;
D_A4000768 = 0xA4000768;
D_A4001000 = 0xA4001000;
D_A4040010 = 0xA4040010;
D_A4300000 = 0xA4300000;
D_A4300004 = 0xA4300004;
D_A4300008 = 0xA4300008;
D_A430000C = 0xA430000C;
D_A4400010 = 0xA4400010;
D_A450000C = 0xA450000C;
D_A4600004 = 0xA4600004;
D_A460000C = 0xA460000C;
D_A4600010 = 0xA4600010;
D_A4700000 = 0xA4700000;
D_A4700010 = 0xA4700010;
D_A4800018 = 0xA4800018;
D_A6000000 = 0xA6000000;
D_B0000000 = 0xB0000000;
D_B0000008 = 0xB0000008;
D_B0000010 = 0xB0000010;
fx_sun_undeclared = fx_sun;
sprite_shading_profiles_data_ROM_START = sprite_shading_profiles_ROM_START + 0x1D0;