papermario/tools
jdaster64 3627d909fc
Power Shock - Adding 4/5 matching funcs (#389)
* Tidal Wave update function

* Tidal Wave merge issues, re-delete ASM

* action_cmd_tidal_wave_update (#379)

* Adding Power Shock 4/5 matching, NON_MATCHING update func

* Responses to comments

* disable ccache on Jenkins :(

* oops

* Fix type warnings for HUD scripts, add function declarations

* Fixing a couple more Power Shock warnings

* Change HudElements* to s32s in Power Shock code

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-26 03:08:35 +09:00
..
build Power Shock - Adding 4/5 matching funcs (#389) 2021-08-26 03:08:35 +09:00
splat Fix a bunch of warnings (#388) 2021-08-25 21:34:03 +09:00
splat_ext effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
warnings_count Enforce warnings count in pull requests (#380) 2021-08-24 22:30:35 +09:00
asm_sizes.py NPC AI funcs (#351) 2021-08-01 21:06:57 +09:00
assist_copy_paste.py dro and flo (#285) 2021-04-30 02:09:30 +09:00
codescan.py update codescan 2021-01-11 00:30:41 +09:00
create_renames.py name many funcs 2021-02-06 15:20:35 +00:00
disasm_hud_element_animation.py hud_element.c (#371) 2021-08-18 17:28:32 +01:00
disasm_script.py mass script to evt type rename (#377) 2021-08-23 06:50:10 +09:00
exit_helper.py All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
find_duplicates.py Decompile miscellaneous dead funcs and find_duplicates.py (#349) 2021-08-02 23:04:11 +09:00
fix_s_filenames.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
fixc.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
get_variable.py add tools/get_variable.py 2021-08-25 01:17:37 +01:00
gfxdis_loop.py area_dgb (#254) 2021-04-09 02:42:36 +09:00
iconv.py MacOS test 2020-12-05 17:17:55 -05:00
ignored_funcs.txt Decompile several dead and duplicated functions (#353) 2021-08-02 19:03:51 +01:00
m2ctx.py effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
m_map_funcs.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
make_npc_structs.py NPC animation cleanup (#384) 2021-08-25 01:42:29 +09:00
mapheaders.py Disassemble area_arn (#251) 2021-04-03 18:21:49 +01:00
migrate_exit_strings.py All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
migrate_rodata.py All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
mv_segment.py Action segments (#259) 2021-04-17 20:16:13 +09:00
new_lines.py area_dgb (#254) 2021-04-09 02:42:36 +09:00
rename.py hud_element.c (#371) 2021-08-18 17:28:32 +01:00
set_reorder_asm.sh Refactoring stuff 2020-08-12 21:56:23 -04:00
sjis.py decode battle data (wip rodata) 2020-12-02 15:13:17 +00:00
smallest_with_symbol.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
sort_symbol_addrs.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
star_rod_idx_to_c.py NPC animation cleanup (#384) 2021-08-25 01:42:29 +09:00
substitute2.py Name files and avoid use of X32 type for functionTemp (#314) 2021-07-16 21:22:21 +09:00
substitute.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
sym_info.py fix world rodata (#212) 2021-03-13 23:35:07 -05:00
to_rename.txt hud_element.c (#371) 2021-08-18 17:28:32 +01:00
update_symbol_addrs.py Most of player_api and 18F340 (#296) 2021-06-16 18:52:15 +09:00