papermario/tools/build
jdaster64 3627d909fc
Power Shock - Adding 4/5 matching funcs (#389)
* Tidal Wave update function

* Tidal Wave merge issues, re-delete ASM

* action_cmd_tidal_wave_update (#379)

* Adding Power Shock 4/5 matching, NON_MATCHING update func

* Responses to comments

* disable ccache on Jenkins :(

* oops

* Fix type warnings for HUD scripts, add function declarations

* Fixing a couple more Power Shock warnings

* Change HudElements* to s32s in Power Shock code

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-26 03:08:35 +09:00
..
cc/gcc Full GCC Compiler (#378) 2021-08-23 06:55:26 +09:00
cc_dsl mass script to evt type rename (#377) 2021-08-23 06:50:10 +09:00
img remove temp print() in img/build.py 2021-04-22 09:26:16 +01:00
mapfs Split jp map_data (#313) 2021-07-16 20:08:22 +09:00
msg Configure updates for modding (#262) 2021-04-18 22:26:00 +09:00
rom effect overlay refactor (#369) 2021-08-17 12:24:26 +01:00
sprites NPC animation cleanup (#384) 2021-08-25 01:42:29 +09:00
yay0 Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bin_inc_c.py Fix alignment of many data sections (#305) 2021-07-12 18:15:00 +09:00
configure.py Power Shock - Adding 4/5 matching funcs (#389) 2021-08-26 03:08:35 +09:00
pm_charset_palettes.py Split charsets, matching load_font and load_font_data (#312) 2021-07-16 10:28:37 +01:00
pm_charset.py Split charsets, matching load_font and load_font_data (#312) 2021-07-16 10:28:37 +01:00