.. |
audio
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
battle
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
common
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
effects
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whoooooweee that is some good ol' fashioned decomp (pal funcs) (#1076)
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2023-07-03 18:35:05 +09:00 |
entity
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
evt
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
filemenu
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Snug bugs unrelated to and never been inside of a rug (#1082)
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2023-07-13 17:56:16 +09:00 |
gcc
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Convert tabs to spaces (#1012)
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2023-04-11 03:06:19 +09:00 |
os
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Clean trailing whitespace (#1038)
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2023-04-29 15:28:06 +02:00 |
pause
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whoooooweee that is some good ol' fashioned decomp (pal funcs) (#1076)
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2023-07-03 18:35:05 +09:00 |
world
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
1A5830.c
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battles organization (#1065)
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2023-06-05 17:16:46 +09:00 |
1AC760.c
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Document Probability Distribution of Calls to rand_int (#1063)
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2023-06-16 10:22:26 +09:00 |
5B320.c
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battle area trd 1/2/3 (#1062)
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2023-05-23 21:57:34 +09:00 |
7B440.c
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all map data complete (#941)
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2023-02-14 09:46:48 +09:00 |
7bb60_len_41b0.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
7E9D0.c
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battle area trd 1/2/3 (#1062)
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2023-05-23 21:57:34 +09:00 |
7fd10_len_b40.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
8a160_len_700.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
8a860_len_3f30.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
9d10_len_1080.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
16c8e0.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
16F740.c
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tex archives (#1072)
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2023-06-29 21:06:23 +09:00 |
17D6A0.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
17FEB0.c
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battles organization (#1065)
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2023-06-05 17:16:46 +09:00 |
18C790.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
18F340.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
19FAF0.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
25AF0.c
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npc_do_player_collision (#1017)
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2023-04-16 10:21:08 +09:00 |
38F00.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
43F0.c
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Document PRNG Related Functions (#1060)
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2023-05-22 15:37:25 +01:00 |
101b90_len_8f0.c
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fix SPRITE_ROM_START in --shift (#1071)
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2023-06-27 08:00:12 +09:00 |
111f0_len_860.c
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rename D_800A0948 to gLoadedFromFileSelect (#1080)
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2023-07-15 14:26:29 +09:00 |
182B30.c
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Document Probability Distribution of Calls to rand_int (#1063)
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2023-06-16 10:22:26 +09:00 |
190A10.c
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player anim + collider surface types (#769)
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2022-09-13 02:26:57 -04:00 |
190B20.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
325AD0.c
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Document PRNG Related Functions (#1060)
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2023-05-22 15:37:25 +01:00 |
415D90.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
891b0_len_fb0.c
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flags -> flag (#909)
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2023-01-12 11:09:13 +09:00 |
8800.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
23680.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
39210_len_aa0.c
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world kooper cleanup (#963)
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2023-03-04 12:20:43 +09:00 |
77480.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
80850_len_3060.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
181810.c
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battles organization (#1065)
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2023-06-05 17:16:46 +09:00 |
actor_api.c
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battles organization (#1065)
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2023-06-05 17:16:46 +09:00 |
ad90_len_2880.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
animation_script.h
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area_spooky (#894)
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2022-12-25 14:10:23 +09:00 |
audio.h
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Convert tabs to spaces (#1012)
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2023-04-11 03:06:19 +09:00 |
B0E0.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
B4580.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
background_gfx.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
background.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
battle_cam.c
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battle area trd 1/2/3 (#1062)
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2023-05-23 21:57:34 +09:00 |
battle_heap_create_obfuscated.c
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Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
battle_ui_gfx.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
C50A0.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
camera.c
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other world partners (#981)
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2023-03-16 15:41:26 +09:00 |
cd180_len_38f0.c
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battle area trd 1/2/3 (#1062)
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2023-05-23 21:57:34 +09:00 |
CEE40.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
collision.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
crash_screen.c
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appendGfx_shading_palette (#1010)
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2023-04-08 23:04:45 +09:00 |
create_audio_system_obfuscated.c
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Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
curtains.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
dba20_len_350.c
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msg names and more map data prep (#768)
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2022-09-12 01:23:47 +09:00 |
draw_box.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
effects.c
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effect flags (#1052)
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2023-05-09 12:46:47 +09:00 |
encounter_api.c
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various cleanup (#1057)
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2023-05-21 02:26:11 +09:00 |
encounter.c
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Player sprites & more (#1055)
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2023-06-26 19:27:37 +09:00 |
entity_model.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
entity.c
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tex archives (#1072)
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2023-06-29 21:06:23 +09:00 |
fio.c
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appendGfx_shading_palette (#1010)
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2023-04-08 23:04:45 +09:00 |
fio.h
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Npc funcs, fio.c, and others (#674)
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2022-04-05 21:53:40 +09:00 |
game_modes.c
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More cleanup, bss, undefined_syms (#892)
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2022-12-18 02:08:52 +09:00 |
game_states.c
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tex archives (#1072)
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2023-06-29 21:06:23 +09:00 |
general_heap_create_obfuscated.c
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Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
global_hud_scripts.c
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flags -> flag (#909)
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2023-01-12 11:09:13 +09:00 |
heap.c
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Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
heaps2.c
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3uncs 2 (#952)
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2023-02-22 17:22:31 +09:00 |
heaps3.c
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Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
heaps.c
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Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
hud_element.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
hud_element.h
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
i_spy.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
imgfx.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
input.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
inspect_icon.c
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image fx (#1015)
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2023-04-20 17:15:58 +09:00 |
intro_logos.c
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various cleanup (#1030)
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2023-04-26 00:33:17 +01:00 |
is_debug.c
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Name is_debug_panic and fix ASSERT/PANIC macros (#1061)
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2023-05-22 15:38:20 +01:00 |
item_entity_scripts.inc.c
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hud-script-disasm (#726)
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2022-06-10 04:03:11 +09:00 |
item_hud_script_table.inc.c
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hud-script-disasm (#726)
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2022-06-10 04:03:11 +09:00 |
item_hud_scripts.inc.c
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hud-script-disasm (#726)
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2022-06-10 04:03:11 +09:00 |
item_table.inc.c
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Pal pause (#1011)
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2023-04-21 17:33:49 +09:00 |
level_up.c
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battle substates cleanup I (#906)
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2023-01-10 15:33:09 +09:00 |
load_engine_data_obfuscated.c
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Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
load_obfuscation_shims.c
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Build main segment in JP (#939)
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2023-02-17 11:06:56 +09:00 |
main_loop.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
main_pre.c
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Misc decomp 53 (#703)
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2022-05-05 23:08:16 +09:00 |
main.c
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appendGfx_shading_palette (#1010)
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2023-04-08 23:04:45 +09:00 |
map_shape.ld
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
menu_hud_scripts.c
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ui_images (#1021)
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2023-04-25 02:31:19 +09:00 |
model_clear_render_tasks.c
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Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
model_clear_render_tasks.h
|
Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
model.c
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mapfs shape data (#1087)
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2023-07-18 18:07:58 +09:00 |
move_table.inc.c
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create_target_list (#983)
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2023-03-16 22:35:31 +09:00 |
msg_data_2.c
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battle area trd 1/2/3 (#1062)
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2023-05-23 21:57:34 +09:00 |
msg_data.c
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msg stuff (#847)
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2022-11-02 21:30:07 +09:00 |
msg.c
|
battle area trd 1/2/3 (#1062)
|
2023-05-23 21:57:34 +09:00 |
npc_collision.c
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other world partners (#981)
|
2023-03-16 15:41:26 +09:00 |
npc.c
|
mapfs shape data (#1087)
|
2023-07-18 18:07:58 +09:00 |
obfuscation_shims.c
|
Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
pulse_stone.c
|
image fx (#1015)
|
2023-04-20 17:15:58 +09:00 |
rumble.c
|
various cleanup (#1030)
|
2023-04-26 00:33:17 +01:00 |
speech_bubble.c
|
image fx (#1015)
|
2023-04-20 17:15:58 +09:00 |
sprite_shading.c
|
various cleanup (#1030)
|
2023-04-26 00:33:17 +01:00 |
sprite.c
|
Player sprites & more (#1055)
|
2023-06-26 19:27:37 +09:00 |
sprite.h
|
various cleanup (#1057)
|
2023-05-21 02:26:11 +09:00 |
starpoint.c
|
battle substates cleanup I (#906)
|
2023-01-10 15:33:09 +09:00 |
state_battle.c
|
mapfs shape data (#1087)
|
2023-07-18 18:07:58 +09:00 |
state_demo.c
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various cleanup (#1030)
|
2023-04-26 00:33:17 +01:00 |
state_file_select.c
|
mapfs shape data (#1087)
|
2023-07-18 18:07:58 +09:00 |
state_intro.c
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various cleanup (#1030)
|
2023-04-26 00:33:17 +01:00 |
state_logos.c
|
image fx (#1015)
|
2023-04-20 17:15:58 +09:00 |
state_pause.c
|
mapfs shape data (#1087)
|
2023-07-18 18:07:58 +09:00 |
state_startup.c
|
various cleanup (#1030)
|
2023-04-26 00:33:17 +01:00 |
state_title_screen.c
|
tex archives (#1072)
|
2023-06-29 21:06:23 +09:00 |
state_world.c
|
image fx (#1015)
|
2023-04-20 17:15:58 +09:00 |
status_icons.c
|
various cleanup (#1057)
|
2023-05-21 02:26:11 +09:00 |
texture_memory.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
trigger.c
|
Cleanup & effect gfx data (#973)
|
2023-03-13 02:11:17 -04:00 |
windows.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
worker.c
|
misc battle cleanup (#943)
|
2023-02-15 03:18:27 -05:00 |
world_use_item.c
|
Player sprites & more (#1055)
|
2023-06-26 19:27:37 +09:00 |