papermario/ver/us/asm/data/world/area_jan
HailSanta 4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
..
jan_00 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_01 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_02 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_03 hud and item script names (#617) 2022-01-15 03:54:45 +09:00
jan_04 struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
jan_05 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_06 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_07 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_08 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_09 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_10 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_11 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_12 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_13 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_14 The Great Deduplication (50%) (#590) 2021-12-30 20:54:26 +09:00
jan_15 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_16 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_17 hud and item script names (#617) 2022-01-15 03:54:45 +09:00
jan_18 Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
jan_19 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_22 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
jan_23 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00