Decompilation of Paper Mario - Mirror of https://github.com/pmret/papermario
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Ethan Roseman 59050ec3e9
Effects & misc (#458)
* fx_6_appendGfx

* update_effects

* effect_6 done

* Update diff.py

* update configure for new splat

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "0efa552c5d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "0efa552c5d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* nu stuff / undefined_syms org

* Actor struct refactor to match AddActorVar (thanks Josh)

* various cleanup, matched an obfuscation func

* fx_7 work

* is_block_on_ground

* state_*

* create_entity_shadow, update asm macro to fix diff.py

* set_standard_shadow_scale

* set_npc_shadow_scale and set_peach_shadow_scale

* create_shadow_type

* revert macro.inc

* clear_model_data (thanks Josh)

* cleanup

* mdl_get_next_texture_address

* mdl_set_all_fog_mode

* load_model_textures

* fx_7_appendGfx (effect_7 done)

* fx_8_main

* fx_8_render

* fx_8_update

* func_E0010000

* func_E0010104

* effect_8 done

* effect_8 done

* warnings

* cleanup

* try to fix some warnings

* warnings + change Bowser Slug behavior
2021-10-04 00:44:16 +09:00
.github/workflows Enforce warnings count in pull requests (#380) 2021-08-24 22:30:35 +09:00
.vscode a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
docs Splat refactor (#257) 2021-04-13 16:47:52 +09:00
include Effects & misc (#458) 2021-10-04 00:44:16 +09:00
src Effects & misc (#458) 2021-10-04 00:44:16 +09:00
tools Effect_6 done, splat, diff updates (#451) 2021-09-30 18:48:03 +09:00
ver Effects & misc (#458) 2021-10-04 00:44:16 +09:00
.clang-tidy Merge branch 'mac-support' into audio 2020-12-05 19:57:10 -05:00
.editorconfig use tabs in msg files 2021-02-10 14:26:58 +00:00
.gitattributes suppress asm/nonmatchings/ in github diffs 2021-01-15 21:18:37 +00:00
.gitignore Remove jumpscare, couple of additions to CONTRIBUTING.md (#386) 2021-08-25 01:08:42 -04:00
configure Fix configure on macOS (#261) 2021-04-17 20:53:34 +09:00
CONTRIBUTING.md Update CONTRIBUTING.md 2021-09-29 16:30:58 +09:00
coverage.py JP rom beginnings (#197) 2021-03-04 18:00:56 +09:00
diff_settings.py Misc decomp (#193) 2021-02-22 22:00:49 +09:00
diff.py Effect_6 done, splat, diff updates (#451) 2021-09-30 18:48:03 +09:00
docker-compose.yml gud changes 2020-04-24 00:26:17 -04:00
Dockerfile Skip 'sudo' in install.sh if you are already root user (#343) 2021-07-27 12:17:51 +01:00
Doxyfile implement SCRIPT(...) dsl 2020-10-22 05:54:03 +01:00
first_diff.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
format.sh 4 more and format 2020-12-12 17:55:21 +09:00
INSTALL.md Skip 'sudo' in install.sh if you are already root user (#343) 2021-07-27 12:17:51 +01:00
install.sh Set up IDO and match osFlash.c (#424) 2021-09-25 16:31:44 +09:00
Jenkinsfile Effects & misc (#458) 2021-10-04 00:44:16 +09:00
make_expected.sh Action segments (#259) 2021-04-17 20:16:13 +09:00
progress.py Comment progress change on pull requests (#382) 2021-08-24 11:22:24 +01:00
README.md Update README.md 2021-03-26 01:28:19 -04:00
requirements_extra.txt Add versioning (#187) 2021-02-22 18:21:23 +09:00
requirements.txt Sprite stuff (#270) 2021-04-19 00:01:59 -04:00

Paper Mario

Build Status Progress (US) Progress (JP) Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

  • papermario.us.z64 sha1: 3837f44cda784b466c9a2d99df70d77c322b97a0
  • papermario.jp.z64 sha1: b9cca3ff260b9ff427d981626b82f96de73586d3

To set up the repository, see INSTALL.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!