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59050ec3e9
* fx_6_appendGfx * update_effects * effect_6 done * Update diff.py * update configure for new splat * git subrepo pull --force tools/splat subrepo: subdir: "tools/splat" merged: "0efa552c5d" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "0efa552c5d" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * nu stuff / undefined_syms org * Actor struct refactor to match AddActorVar (thanks Josh) * various cleanup, matched an obfuscation func * fx_7 work * is_block_on_ground * state_* * create_entity_shadow, update asm macro to fix diff.py * set_standard_shadow_scale * set_npc_shadow_scale and set_peach_shadow_scale * create_shadow_type * revert macro.inc * clear_model_data (thanks Josh) * cleanup * mdl_get_next_texture_address * mdl_set_all_fog_mode * load_model_textures * fx_7_appendGfx (effect_7 done) * fx_8_main * fx_8_render * fx_8_update * func_E0010000 * func_E0010104 * effect_8 done * effect_8 done * warnings * cleanup * try to fix some warnings * warnings + change Bowser Slug behavior |
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