..
gcc
More libultra and appendGfx_player_actor ( #829 )
2022-10-17 18:51:58 +09:00
libc
More libultra and appendGfx_player_actor ( #829 )
2022-10-17 18:51:58 +09:00
mapfs
end/mgm/tst maps ( #798 )
2022-10-03 20:56:24 -04:00
nu
Shiftability / modern gcc work ( #927 )
2023-02-01 01:12:03 +09:00
PR
Shiftability / modern gcc work ( #927 )
2023-02-01 01:12:03 +09:00
script_api
Build world/area_mac/machi for PAL ( #967 )
2023-03-12 19:08:06 -04:00
stdlib
Item funcs & ctx fixes ( #649 )
2022-02-18 02:11:27 +09:00
camera.h
Warning Fixies ( #826 )
2022-10-16 23:22:18 +09:00
common_structs.h
more world partners ( #976 )
2023-03-14 17:55:49 +09:00
common.h
all data done ( #945 )
2023-02-17 16:44:14 +09:00
controller.h
Engine cod ( #738 )
2022-07-08 21:57:08 +09:00
dead.h
Master to main ( #970 )
2023-03-09 01:55:54 +09:00
effects_internal.h
Cleanup & effect gfx data ( #973 )
2023-03-13 02:11:17 -04:00
effects.h
lightning_bolt_appendGfx ( #961 )
2023-03-02 16:59:54 -05:00
entity.h
Shiftability, naming of things ( #930 )
2023-02-02 20:23:17 +09:00
enums.h
Final batch of PAL maps ( #977 )
2023-03-15 07:43:17 +09:00
evt.h
area hos ( #928 )
2023-02-01 11:31:09 +09:00
filemenu.h
BSS And Libultra ( #823 )
2022-10-16 07:24:05 +09:00
functions.h
cn -> ique ( #969 )
2023-03-09 00:40:22 +09:00
gbi_custom.h
matched func_801180E8 ( #867 )
2022-11-24 04:06:21 +09:00
icon_offsets.h
rest of 5B320 ( #713 )
2022-05-21 13:56:54 +09:00
include_asm.h
Big steps toward ROM shiftability ( #912 )
2023-01-16 23:03:23 +00:00
item_entity.h
Fix typedefs for various things to be more C compliant ( #929 )
2023-02-02 02:48:25 +09:00
item_hud_scripts.h
hud-script-disasm ( #726 )
2022-06-10 04:03:11 +09:00
macro.inc
Make a 224 functions show up in the elf ( #530 )
2021-11-16 16:19:38 +09:00
macros.h
Build world/area_mac/machi for PAL ( #967 )
2023-03-12 19:08:06 -04:00
map.h
area kmr ( #898 )
2023-01-02 10:58:39 +09:00
messages.h
area_dgb ( #254 )
2021-04-09 02:42:36 +09:00
mips.h
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp ( #360 )
2021-08-14 02:27:57 +09:00
model.h
draw popup menu ( #956 )
2023-02-25 17:30:02 +09:00
move_addu.inc
Support for "addu" in place of move pseudoinstruction ( #206 )
2021-03-11 17:08:22 +09:00
npc.h
more world partners ( #976 )
2023-03-14 17:55:49 +09:00
overlay.h
entity models and some gfx functions ( #731 )
2022-06-13 02:22:06 +09:00
rumble.h
Build main segment in JP ( #939 )
2023-02-17 11:06:56 +09:00
saved_byte_names.h
Fix typo ( #907 )
2023-01-11 17:16:27 +09:00
saved_flag_names.h
world script data ( #933 )
2023-02-05 19:13:45 -05:00
sparkle_script.h
Fix typedefs for various things to be more C compliant ( #929 )
2023-02-02 02:48:25 +09:00
types.h
msg names and more map data prep ( #768 )
2022-09-12 01:23:47 +09:00
ultra64.h
format files
2020-08-19 01:16:12 +01:00
variables.h
Master to main ( #970 )
2023-03-09 01:55:54 +09:00