papermario/include/mapfs/nok_bt02_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

39 lines
884 B
C

#define MODEL_Root 0x25
#define MODEL_dai 0x24
#define MODEL_waku1 0x23
#define MODEL_yuka 0x22
#define MODEL_o306 0x21
#define MODEL_hap 0x20
#define MODEL_ha3 0x1F
#define MODEL_kusa3 0x1E
#define MODEL_hana 0x1D
#define MODEL_h12 0x1C
#define MODEL_h11 0x1B
#define MODEL_h10 0x1A
#define MODEL_h9 0x19
#define MODEL_h7 0x18
#define MODEL_h6 0x17
#define MODEL_h5 0x16
#define MODEL_h4 0x15
#define MODEL_h3 0x14
#define MODEL_h1 0x13
#define MODEL_g49 0x12
#define MODEL_waku2 0x11
#define MODEL_kusa2 0x10
#define MODEL_myo 0xF
#define MODEL_o339 0xE
#define MODEL_o337 0xD
#define MODEL_o336 0xC
#define MODEL_kusa4 0xB
#define MODEL_kusa5 0xA
#define MODEL_ha1_2 0x9
#define MODEL_ha1 0x8
#define MODEL_miki 0x7
#define MODEL_ha2_2 0x6
#define MODEL_ha2 0x5
#define MODEL_kusa1 0x4
#define MODEL_waku 0x3
#define MODEL_kusa7 0x2
#define MODEL_kusa6 0x1
#define MODEL_yuka2 0x0