papermario/include
alex 8e47263c3f
Action segments (#259)
* rm debug.i

* match phys_update_action_state

* world/action/idle.c

* ~update_npcs

* document npc_iter_nop

* fix diff.py expected/ location

* struct/naming updates

* update Npc struct via clover

* coverage

* ~world_action_idle_update

* walk, run actions

* jump

* land

* name temp anim

* size for struct

* yucky

* talk

* stuff

* all the action segments

* ~func_802B61E4_E23444

* ~func_802B6000_E287F0

* cleanup

* remove step_entity_updatecmd comment

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-17 20:16:13 +09:00
..
nu Audio header 2020-12-10 07:53:35 +09:00
PR Misc decomp (#215) 2021-03-19 19:25:14 +09:00
script_api area_dgb (#254) 2021-04-09 02:42:36 +09:00
stdlib fix for PR 2021-01-16 09:41:40 -05:00
common_structs.h Action segments (#259) 2021-04-17 20:16:13 +09:00
common.h avoid including ld_addrs everywhere (#234) 2021-03-28 02:48:33 +09:00
enums.h Action segments (#259) 2021-04-17 20:16:13 +09:00
functions.h Action segments (#259) 2021-04-17 20:16:13 +09:00
include_asm.h Battle items (#222) 2021-03-24 04:39:43 -04:00
macro.inc Refactoring stuff 2020-08-12 21:56:23 -04:00
macros.h Splat refactor (#257) 2021-04-13 16:47:52 +09:00
map.h Action segments (#259) 2021-04-17 20:16:13 +09:00
messages.h area_dgb (#254) 2021-04-09 02:42:36 +09:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
si.h Disassemble area_arn (#251) 2021-04-03 18:21:49 +01:00
types.h Splat refactor (#257) 2021-04-13 16:47:52 +09:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h f270, world, and more (#246) 2021-04-02 03:00:29 +09:00