papermario/include/mapfs/omo_17_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

64 lines
2.2 KiB
C

#define COLLIDER_Root 0x37
#define COLLIDER_popo 0x36
#define COLLIDER_pp1 0x35
#define COLLIDER_p1 0x34
#define COLLIDER_6 0x33
#define COLLIDER_o357 0x32
#define COLLIDER_o333 0x31
#define COLLIDER_o410 0x30
#define COLLIDER_5 0x2F
#define COLLIDER_o370 0x2E
#define COLLIDER_o408 0x2D
#define COLLIDER_o404 0x2C
#define COLLIDER_o418 0x2B
#define COLLIDER_o397 0x2A
#define COLLIDER_4 0x29
#define COLLIDER_o317 0x28
#define COLLIDER_o229 0x27
#define COLLIDER_o409 0x26
#define COLLIDER_3 0x25
#define COLLIDER_o382 0x24
#define COLLIDER_o339 0x23
#define COLLIDER_o384 0x22
#define COLLIDER_2 0x21
#define COLLIDER_o368 0x20
#define COLLIDER_o364 0x1F
#define COLLIDER_o337 0x1E
#define COLLIDER_o363 0x1D
#define COLLIDER_1 0x1C
#define COLLIDER_o393 0x1B
#define COLLIDER_o371 0x1A
#define COLLIDER_o387 0x19
#define COLLIDER_o219 0x18
#define COLLIDER_o394 0x17
#define COLLIDER_bero 0x16
#define COLLIDER_o417 0x15
#define COLLIDER_o416 0x14
#define COLLIDER_o415 0x13
#define COLLIDER_o414 0x12
#define COLLIDER_o411 0x11
#define COLLIDER_o406 0x10
#define COLLIDER_o338 0xF
#define COLLIDER_o405 0xE
#define COLLIDER_o401 0xD
#define COLLIDER_o400 0xC
#define COLLIDER_deilit6 0xB
#define COLLIDER_deili6 0xA
#define COLLIDER_deilit5 0x9
#define COLLIDER_deili5 0x8
#define COLLIDER_deilit4 0x7
#define COLLIDER_deili4 0x6
#define COLLIDER_deilit3 0x5
#define COLLIDER_deili3 0x4
#define COLLIDER_deilit2 0x3
#define COLLIDER_deili2 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0
#define ZONE_Root 0x4
#define ZONE_z 0x3
#define ZONE_on1 0x2
#define ZONE_off1 0x1
#define ZONE_off2 0x0