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cba14cc73d
* mgm_00 * mgm_03 * mgm_01 OK * several btl_kzn2 * reflection cleanup * more maps * ok for now * tst_10 * area tst * pre mgm * mgm_02 ok * mgm_02 cleanup * added IDs * end_01 almost compiles * end_01 OK * end_01 partially done * end_01 almost done * end_01 done * end_00 OK * credits include cleanup * end_00 initial cleanup * new splits 1 * done end_00 cleanup * areas mgm, end, tst * whale stuff Co-authored-by: HailSanta <Hail2Santa@gmail.com>
38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
#define COLLIDER_Root 0x14
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#define COLLIDER_g25 0x13
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#define COLLIDER_o120 0x12
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#define COLLIDER_o119 0x11
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#define COLLIDER_o118 0x10
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#define COLLIDER_o114 0xF
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#define COLLIDER_o113 0xE
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#define COLLIDER_tuitate 0xD
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#define COLLIDER_tts 0xC
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#define COLLIDER_tte 0xB
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#define COLLIDER_ttn 0xA
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#define COLLIDER_dero 0x9
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#define COLLIDER_deilits 0x8
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#define COLLIDER_deilis 0x7
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#define COLLIDER_deilite 0x6
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#define COLLIDER_deilie 0x5
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#define COLLIDER_deilitn 0x4
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#define COLLIDER_deilin 0x3
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#define COLLIDER_g1 0x2
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#define COLLIDER_mawari 0x1
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#define COLLIDER_stage 0x0
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#define ZONE_Root 0xD
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#define ZONE_g1 0xC
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#define ZONE_g6 0xB
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#define ZONE_g7 0xA
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#define ZONE_b_w 0x9
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#define ZONE_g11 0x8
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#define ZONE_b_s 0x7
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#define ZONE_g8 0x6
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#define ZONE_b_e 0x5
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#define ZONE_g12 0x4
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#define ZONE_b_n 0x3
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#define ZONE_g2 0x2
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#define ZONE_g10 0x1
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#define ZONE_hiru_came 0x0
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