papermario/include
Ethan Roseman 9e06bed2b2
Fixed gGameStatusPtr (#220)
* fixed gGameStatusPtr

* fixed non-matching

* PR comments
2021-03-22 22:25:48 -04:00
..
nu Audio header 2020-12-10 07:53:35 +09:00
PR Misc decomp (#215) 2021-03-19 19:25:14 +09:00
script_api Misc decomp and rodata migration (#198) 2021-03-07 18:32:24 +00:00
stdlib fix for PR 2021-01-16 09:41:40 -05:00
common_structs.h Decomp funcs in code_182B30.c, add some structs to common_structs.h (#216) 2021-03-21 21:16:00 +09:00
common.h Moving headers, README 2021-01-16 22:04:57 +09:00
enums.h Misc decomp 3 (#202) 2021-03-10 14:13:02 +09:00
functions.h Fixed gGameStatusPtr (#220) 2021-03-22 22:25:48 -04:00
include_asm.h Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
macro.inc Refactoring stuff 2020-08-12 21:56:23 -04:00
macros.h Misc decomp (#215) 2021-03-19 19:25:14 +09:00
map.h Various meta work and some decomp (#184) 2021-02-16 19:32:34 +09:00
messages.h MESSAGE_ID macro: 0x10 -> 16 2021-02-10 13:45:00 +00:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
si.h #define all area_kmr SAVE_VAR/SAVE_FLAGs 2021-02-06 13:38:16 +00:00
types.h Merge branch 'master' into battles 2020-12-27 09:48:26 -05:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h Fixed gGameStatusPtr (#220) 2021-03-22 22:25:48 -04:00