..
build
Effect data refactor ( #1094 )
2023-07-25 02:51:48 +09:00
old
Player sprites & more ( #1055 )
2023-06-26 19:27:37 +09:00
splat
More autos ( #1097 )
2023-07-25 00:37:23 +09:00
splat_ext
more segments for pal ( #1095 )
2023-07-25 03:07:47 +09:00
warnings_count
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
__init__.py
Update flags and enums in enums.h ( #525 )
2021-11-11 13:30:59 +09:00
asm_sizes.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
compare_shapes.py
mapfs shape data ( #1087 )
2023-07-18 18:07:58 +09:00
disasm_animation.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
disasm_hud_element_animation.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
disasm_script.py
various cleanup ( #1057 )
2023-05-21 02:26:11 +09:00
find_duplicates.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
find_similar_areas.py
more pal funcs & npc sprites improvement ( #1079 )
2023-07-10 14:57:27 +09:00
get_variable.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
ignored_funcs.txt
various cleanup ( #1057 )
2023-05-21 02:26:11 +09:00
m2ctx.py
whoooooweee that is some good ol' fashioned decomp (pal funcs) ( #1076 )
2023-07-03 18:35:05 +09:00
migrate_data_to_c.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
mv_segment.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
precommit_check_no_assets.sh
Player sprites & more ( #1055 )
2023-06-26 19:27:37 +09:00
rename.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
sjis.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
sort_symbol_addrs.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
star_rod_enum_to_decomp.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00
star_rod_idx_to_c.py
various cleanup ( #1057 )
2023-05-21 02:26:11 +09:00
sym_info.py
Fuse symbol_info with disasm_script so you can give it symbols ( #552 )
2021-12-15 19:27:26 -05:00
update_symbol_addrs.py
Clean executable files ( #1047 )
2023-05-04 18:03:02 +09:00