papermario/.gitignore
Levi Willrich 96b4ec67f1
SBN encoding (#1085)
* add SBN decoding

* sbn.yaml instead of files.json/init.json

* add id numbers to file name - filenames internal to SBNs are duplicates

* Fixed bug where we mistakenly interpreted a bank file ID of -1 as the last file in the list rather than no file

* Encoding functional

* cleanup

* Updated .gitignore to catch sbn files

* fixed some bugs and made suggested changes

* Fixes some code review issues

* fixes, pal sbn

---------

Co-authored-by: Alex Bates <alex@nanaian.town>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-25 19:55:08 +09:00

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# Python
__pycache__/
venv/
.lark_cache*
.splat_cache
# Misc
.idea/
.DS_Store
ctx.c
expected/
.vscode/launch.json
.vscode/*.log
/tools/star-rod
/tools/to_rename.txt
/ver/current
/ver/*/assets
ctx.c.m2c
/data2c
# Build artifacts
build.ninja
.ninja*
*.ld
!src/map_shape.ld
*.elf
*.z64
*.v64
*.n64
*.Yay0
*.msg.h
*.i
*.o
*.zip
baserom.*
build/
!tools/build
/docs/doxygen/
/include/ld_addrs.h
/include/message_ids.h
/include/sprite/
/include/map
/tools/permuter_settings.toml
# Assets
# ** DO NOT UNIGNORE THESE FILES!! SEE THE FOLLOWING LINK IF YOU'RE MODDING ASSETS:**
# https://github.com/pmret/papermario/wiki/Asset-overrides
/assets/us
/assets/jp
/assets/pal
/assets/ique
*.sbn
# Star Rod
/sprite/SpriteTable.xml
/mod.cfg
/tools/star-rod
/editor
/logs
/out
dump
*.backup
crash.xml
/tools/Yay0compress
/tools/n64crc