papermario/include
Ethan Roseman ba42928a18
3unks the Threequel (#955)
* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* npc_do_other_npc_collision & func_80244550_A2E790

* wip

* PR comments
2023-02-24 13:02:57 +09:00
..
gcc More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
libc More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
mapfs end/mgm/tst maps (#798) 2022-10-03 20:56:24 -04:00
nu Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
PR Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
script_api mario anim names (#951) 2023-02-21 17:24:25 +09:00
stdlib Item funcs & ctx fixes (#649) 2022-02-18 02:11:27 +09:00
camera.h Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
common_structs.h Partially build iQue release (#935) 2023-02-21 23:37:27 +09:00
common.h all data done (#945) 2023-02-17 16:44:14 +09:00
controller.h Engine cod (#738) 2022-07-08 21:57:08 +09:00
dead.h battle cleanup (#947) 2023-02-21 00:22:38 +09:00
effects_internal.h Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
effects.h 3unks the Threequel (#955) 2023-02-24 13:02:57 +09:00
entity.h Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
enums.h peach anims (#953) 2023-02-22 17:03:47 +09:00
evt.h area hos (#928) 2023-02-01 11:31:09 +09:00
filemenu.h BSS And Libultra (#823) 2022-10-16 07:24:05 +09:00
functions.h Partially build iQue release (#935) 2023-02-21 23:37:27 +09:00
gbi_custom.h matched func_801180E8 (#867) 2022-11-24 04:06:21 +09:00
icon_offsets.h rest of 5B320 (#713) 2022-05-21 13:56:54 +09:00
include_asm.h Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
item_entity.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
item_hud_scripts.h hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
macro.inc Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
macros.h 3uncs 2 (#952) 2023-02-22 17:22:31 +09:00
map.h area kmr (#898) 2023-01-02 10:58:39 +09:00
messages.h area_dgb (#254) 2021-04-09 02:42:36 +09:00
mips.h curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
model.h Modern gcc + shiftability work (#942) 2023-02-14 22:14:14 +09:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
npc.h enemy+npc flags (#946) 2023-02-18 17:13:07 +09:00
overlay.h entity models and some gfx functions (#731) 2022-06-13 02:22:06 +09:00
rumble.h Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
saved_byte_names.h Fix typo (#907) 2023-01-11 17:16:27 +09:00
saved_flag_names.h world script data (#933) 2023-02-05 19:13:45 -05:00
sparkle_script.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
types.h msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h 3unks the Threequel (#955) 2023-02-24 13:02:57 +09:00