papermario/include
2020-08-22 16:39:45 -07:00
..
PR Refactoring stuff 2020-08-12 21:56:23 -04:00
common_structs.h Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched. 2020-08-22 16:24:51 -07:00
common.h rename si_vars.h to si.h 2020-08-15 22:12:50 +01:00
enums.h Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched. 2020-08-22 16:24:51 -07:00
functions.h Several more Camera functions & struct changes 2020-08-21 08:04:57 -07:00
macro.inc Refactoring stuff 2020-08-12 21:56:23 -04:00
macros.h require directory as string in INCLUDE_ASM macro 2020-08-17 22:10:44 +01:00
si.h fix some lint issues 2020-08-19 01:21:04 +01:00
types.h fix some lint issues 2020-08-19 01:21:04 +01:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h #include enums.h in variables.h to make format script happy 2020-08-22 16:39:45 -07:00