papermario/include
eldexterr cb1bc0c312
BattleStatus (0x436) added (from common_structs.h) (#427)
* Update common_structs.h

This ones are actually flags used by Power Rush and Mega Rush, I dunno if they're used for something else tho.

But if you enter in Danger State (2-5HP) and you have equipped Power Rush dangerFlags will be 0x02 not 0x01.

* BattleStatus(0x172-0x177)

Added missing notes from BattleStatus(0x172) & (0x174)

* Update common_structs.h

0x174 declaration is fixed, and now uses currentTurnEnemy instead of currentTurnActor

* BattleStatus  (0x436) added (common_structs.h)

This is defined every time an actor is created with ~Func:create_actor (802653A4, 193C84), at ~Func:create_actor(0x908)

It retrieves the ID two lines before by using function 80047608 and will get the next available index.

* hudElementDataIndex fixed, and I renamed some status functions

HudElementDataIndex now uses the proper name and it has the name change on all files.

Also I changed the names for the following functions to:

remove_status_1 > remove_status_debuff
remove_status_2 > remove_status_static
remove_status_3 > remove_status_transparent

remove_status_4 seems to still be a mystery, maybe is for a unused status?
2021-09-25 08:15:45 +09:00
..
nu Getting rid of warnings and removing function decl from INCLUDE_ASM (#396) 2021-08-26 05:32:48 +09:00
PR Rename all si_funcs to evt_funcs (#403) 2021-08-29 23:34:42 +09:00
script_api Rename string to msg (#414) 2021-09-02 17:46:27 +02:00
stdlib fix for PR 2021-01-16 09:41:40 -05:00
camera.h FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
common_structs.h BattleStatus (0x436) added (from common_structs.h) (#427) 2021-09-25 08:15:45 +09:00
common.h Rename all si_funcs to evt_funcs (#403) 2021-08-29 23:34:42 +09:00
dead.h Decompile dead functions (#429) 2021-09-25 08:06:34 +09:00
effects.h curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
enums.h Match use_tweester, and munchlesia + misc partners (#422) 2021-09-23 11:06:57 +09:00
evt_funcs.h Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408) 2021-08-29 18:51:56 +02:00
evt.h Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
filemenu.h a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
functions.h Decompile dead functions (#429) 2021-09-25 08:06:34 +09:00
include_asm.h Getting rid of warnings and removing function decl from INCLUDE_ASM (#396) 2021-08-26 05:32:48 +09:00
macro.inc Refactoring stuff 2020-08-12 21:56:23 -04:00
macros.h a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
map.h a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
messages.h area_dgb (#254) 2021-04-09 02:42:36 +09:00
mips.h curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
model.h a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
si_funcs.h Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408) 2021-08-29 18:51:56 +02:00
types.h Fix a bunch of warnings (#388) 2021-08-25 21:34:03 +09:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00