.. |
nu
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Getting rid of warnings and removing function decl from INCLUDE_ASM (#396)
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2021-08-26 05:32:48 +09:00 |
PR
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Set up IDO and match osFlash.c (#424)
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2021-09-25 16:31:44 +09:00 |
script_api
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Rename string to msg (#414)
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2021-09-02 17:46:27 +02:00 |
stdlib
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fix for PR
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2021-01-16 09:41:40 -05:00 |
camera.h
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FX data/funcs, camera funcs, state funcs (#364)
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2021-08-17 03:14:58 +09:00 |
common_structs.h
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Match WaitForState, SetBattleVar, and func_8026E260 (#473)
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2021-10-16 18:59:17 +09:00 |
common.h
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Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
dead.h
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Decompile dead functions (#432)
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2021-09-26 16:52:25 -04:00 |
effects_internal.h
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Effects & misc (#458)
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2021-10-04 00:44:16 +09:00 |
effects.h
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Match PlayEffect (#478)
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2021-10-18 00:13:11 +09:00 |
enums.h
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Match BoostAttack (#477)
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2021-10-17 20:34:18 +01:00 |
evt_funcs.h
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
evt.h
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Match pause_stats_init and pause_stats_handle_input (#456)
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2021-10-03 00:49:22 +01:00 |
filemenu.h
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a5dd0 (model file) + filemenu decomp (#420)
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2021-09-22 20:17:46 +09:00 |
functions.h
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Match BoostDefense, VanishActor, ElectrifyActor, and HealActor (#481)
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2021-10-20 00:15:38 +09:00 |
include_asm.h
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Getting rid of warnings and removing function decl from INCLUDE_ASM (#396)
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2021-08-26 05:32:48 +09:00 |
macro.inc
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Refactoring stuff
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2020-08-12 21:56:23 -04:00 |
macros.h
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a5dd0 (model file) + filemenu decomp (#420)
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2021-09-22 20:17:46 +09:00 |
map.h
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40% (#459)
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2021-10-03 18:42:38 +01:00 |
messages.h
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area_dgb (#254)
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2021-04-09 02:42:36 +09:00 |
mips.h
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curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360)
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2021-08-14 02:27:57 +09:00 |
model.h
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Effects & misc (#458)
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2021-10-04 00:44:16 +09:00 |
move_addu.inc
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Support for "addu" in place of move pseudoinstruction (#206)
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2021-03-11 17:08:22 +09:00 |
si_funcs.h
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
types.h
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crash_screen OK (#449)
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2021-09-30 08:01:31 +09:00 |
ultra64.h
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format files
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2020-08-19 01:16:12 +01:00 |
variables.h
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Match BoostDefense, VanishActor, ElectrifyActor, and HealActor (#481)
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2021-10-20 00:15:38 +09:00 |