papermario/ver/us/asm/data/38A2F0.data.s
Ethan Roseman ad80f13149
Battle Area + Effect Data (#289)
* part 2 dun

* DivActorLevel4

* Dist3D

* SetBackgroundAlpha & FreeIcon

* update symbol_addrs

* UnkBackgroundFunc3

* anudder

* UnkFogFunc2

* Disasm most remaining data

* model stuff and renames

* update symbol_addrs
2021-05-02 04:03:42 +09:00

22 lines
613 B
ArmAsm

.include "macro.inc"
.section .data
glabel D_E0086AA0
.word 0x09000A00, 0x09000A20, 0x09000A40, 0x09000A60, 0x09000A80
glabel D_E0086AB4
.word 0x09000940, 0x09000940, 0x09000940
glabel D_E0086AC0
.byte 0x0D, 0x0D, 0x0D, 0x00
glabel D_E0086AC4
.byte 0x40, 0x68, 0x90, 0xA4, 0xB8, 0xC0, 0xD0, 0xD8, 0xE0, 0xE8, 0xF0, 0xF8, 0xFF, 0x00, 0x00, 0x00
glabel D_E0086AD4
.word 0x0A141C23, 0x2A303539, 0x3C3E3F40, 0x41000000
glabel D_E0086AE4
.byte 0xFF, 0xFF, 0xC8, 0x82, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00