papermario/ver/us/asm/data/3AAFE0.data.s
Ethan Roseman ad80f13149
Battle Area + Effect Data (#289)
* part 2 dun

* DivActorLevel4

* Dist3D

* SetBackgroundAlpha & FreeIcon

* update symbol_addrs

* UnkBackgroundFunc3

* anudder

* UnkFogFunc2

* Disasm most remaining data

* model stuff and renames

* update symbol_addrs
2021-05-02 04:03:42 +09:00

10 lines
433 B
ArmAsm

.include "macro.inc"
.section .data
glabel D_E00AA6C0
.word 0x090038F8, 0x09003968, 0x090039D8, 0x09003A48, 0x09003AB8, 0x09003B28, 0x09003B98, 0x09003C08, 0x09003C78, 0x09003CE8, 0x09003D58
glabel D_E00AA6EC
.byte 0xFF, 0xFE, 0xFD, 0xFC, 0xFB, 0xFA, 0xF9, 0xF8, 0xF7, 0xF6, 0xF5, 0xF4, 0xF3, 0xF2, 0xF1, 0xF0, 0xEF, 0xEE, 0xED, 0xEF, 0xF1, 0xF3, 0xF5, 0xF7, 0xF9, 0xFB, 0xFD, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00